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[GSL] Open S1 - Ro64 Day 6 - Page 63

Forum Index > StarCraft 2 Tournaments
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Cade
Profile Joined August 2010
Canada1420 Posts
September 10 2010 11:01 GMT
#1241
storm and feedback might be real nice right now if he manages to do anything with them
nafta
Profile Joined August 2010
Bulgaria18893 Posts
September 10 2010 11:01 GMT
#1242
Is this protoss for real?He seems really bad from what I've seen so far....
Anionz
Profile Joined September 2010
Australia105 Posts
Last Edited: 2010-09-10 11:02:44
September 10 2010 11:02 GMT
#1243
What's the difference if you shift click or manually?

Shift click at least lets you free up some of your attention.
ZapRoffo
Profile Blog Joined April 2010
United States5544 Posts
September 10 2010 11:02 GMT
#1244
phoenixes harassing T air, hyperdub saves his raven at the last second with a PDD.
Yeah, well, you know, that's just like, your opinion man
Cade
Profile Joined August 2010
Canada1420 Posts
September 10 2010 11:02 GMT
#1245
nice feedback usage and some okish storms
Promises
Profile Joined February 2004
Netherlands1821 Posts
September 10 2010 11:02 GMT
#1246
The Protoss seem to be working hard to dispell the Terran overpowered myth by "bungling it up" all by themselves quite conclusively (Tester excluded ofc <3 )
I'm a man of my word, and that word is "unreliable".
Cerion
Profile Joined May 2010
213 Posts
September 10 2010 11:03 GMT
#1247
terran forced to blow PDD to stop his raven being sniped by 2 phoenix!
groms
Profile Joined May 2010
Canada1017 Posts
September 10 2010 11:03 GMT
#1248
OH WOW comeback king. Dammit amazing.
I have a recurring dream that I'm running away from a terran player but the marauders keep slowing me down. - Artosis
dbddbddb
Profile Joined April 2010
Singapore969 Posts
September 10 2010 11:03 GMT
#1249
On September 10 2010 20:02 Anionz wrote:
What's the difference if you shift click or manually?

Shift click at least lets you free up some of your attention.


nothing much. its as important as how you split your workers at the start
GoooN
Profile Joined August 2010
217 Posts
September 10 2010 11:03 GMT
#1250
Very disappointing P performance today. But tbh, Check is such a beast.
leveller
Profile Blog Joined April 2010
Sweden1840 Posts
September 10 2010 11:03 GMT
#1251
Wow
Carnac
Profile Blog Joined December 2003
Germany / USA16648 Posts
September 10 2010 11:03 GMT
#1252
This thread is about the games, not about pro/contra restream and what not.
ModeratorHi! I'm a .signature *virus*! Copy me into your ~/.signature to help me spread!
sleepingdog
Profile Joined August 2008
Austria6145 Posts
September 10 2010 11:03 GMT
#1253
On September 10 2010 19:58 Anionz wrote:
Can you explain what he means by it. Whenever he says it he doesn't explain it well enough for a noob like me to understand.


he means, when you shift-click a probe the probe decelerates (basicly "stops" for a mili-second) and then accelerates again to the next waypoint - you lose a tiny bit of time if you do that and don't send the probe manually everywhere
"You see....YOU SEE..." © 2010 Sen
Sewi
Profile Blog Joined November 2006
Germany1697 Posts
Last Edited: 2010-09-10 11:04:46
September 10 2010 11:03 GMT
#1254
On September 10 2010 20:01 dbddbddb wrote:
Show nested quote +
On September 10 2010 19:58 Anionz wrote:
On September 10 2010 19:57 sleepingdog wrote:
wtf is up with the "shift-click"-BS? you lose like what....0,3 seconds for a scouting-probe? give me a break...


Can you explain what he means by it. Whenever he says it he doesn't explain it well enough for a noob like me to understand.


i missed that part of the stream but i think he means instead of shift clicking your probe to each spawn location to scout, you manually control your probe and move it to the next spawn location if you realize he didnt spawn at that one


nah, I think when you are scouting the opponents main, you dont want to shift-click all across the main but instead controll your probe/scv manually.
Workers slow downs a little bit when they get to a shift-click point
EDIT:sleepingdog was faster here
"Well, things were going ok until he lost all his stuff" - Tasteless, 17.02.2016
ZapRoffo
Profile Blog Joined April 2010
United States5544 Posts
September 10 2010 11:04 GMT
#1255
Large attack on Dos's front, repelled with gusto, hyperdub has quickly gotten into bad position. Has 3 starports making banshees now.
Yeah, well, you know, that's just like, your opinion man
Cade
Profile Joined August 2010
Canada1420 Posts
September 10 2010 11:04 GMT
#1256
On September 10 2010 20:03 dbddbddb wrote:
Show nested quote +
On September 10 2010 20:02 Anionz wrote:
What's the difference if you shift click or manually?

Shift click at least lets you free up some of your attention.


nothing much. its as important as how you split your workers at the start


yeah except shift queueing costs you about .5second whereas not splitting workers costs nothing =D
Doraemon
Profile Blog Joined January 2010
Australia14949 Posts
September 10 2010 11:04 GMT
#1257
what a clutch PDD
Do yourself a favour and just STFU
Ftrunkz
Profile Blog Joined April 2007
Australia2474 Posts
September 10 2010 11:04 GMT
#1258
The perfectly standard 5 warpgate robo stargate forge citidal -> expand build.
@NvPinder on twitter | Member of Gamecom Nv | http://www.clan-ta.com | http://www.youtube.com/user/ftrunkz | http://www.twitchtv.com/xghpinder
DminusTerran
Profile Joined April 2010
Canada1337 Posts
September 10 2010 11:05 GMT
#1259
You need to keep your banshees cloaked constantly against a high templaring player so you have no/little energy to get feedbacked with.
SmoKim
Profile Joined March 2010
Denmark10307 Posts
September 10 2010 11:05 GMT
#1260
Artosis: Raven nevermore

wow i fucking love you !!!
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
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