[MLG] Raleigh - Day 2 - Page 84
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owenowens33
United States94 Posts
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Boonesbane
United States170 Posts
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licarn
New Zealand17 Posts
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Kaitsuh
Finland45 Posts
On August 29 2010 04:42 forklift wrote: Hey, what's the URL to paste into VLC for this? I don't think the same one from yesterday is working. Help! This would be relevant to my interests, too, if such is possible. | ||
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TOloseGT
United States1145 Posts
On August 29 2010 04:42 owenowens33 wrote: There is no such thing as a proximity pylon. It is a proxy pylon, always has been. It is not a matter of Husky and HD trying to clarify the term proxy for new players, what they are inadvertently doing is misinforming new players. The definitions of proximity and proxy are completely different. A proxy pylon can be placed at any point in the map, and does not actually need to be in "proximity" of a an opponents base. Except in this situation, the pylon is in proximity the base, by definition, it could work. | ||
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theqat
United States2856 Posts
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King K. Rool
Canada4408 Posts
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LandenC
Canada55 Posts
Glad to see Huk being able to handle the 4 gate proxy. | ||
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mtmf
Brazil420 Posts
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Loooui
Sweden348 Posts
don´t think the matchup is so bad! | ||
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HwangjaeTerran
Finland5967 Posts
O.O | ||
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TitleRug
United States651 Posts
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Shikyo
Finland33997 Posts
This is a good PvP, finally! | ||
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Alou
United States3748 Posts
On August 29 2010 04:38 Cranberries wrote: Yay... Both players 4 gating ... How exciting. Did you see that last battle. I thought it was exciting. | ||
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nekuodah
England2409 Posts
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floor exercise
Canada5847 Posts
On August 29 2010 04:43 TOloseGT wrote: Except in this situation, the pylon is in proximity the base, by definition, it could work. If we wanted to be truly anal it would be proximal pylon then. Using proximity in that context is incorrect. Fortunately it's proxy! | ||
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Ctoan
Australia75 Posts
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Jyvblamo
Canada13788 Posts
On August 29 2010 04:44 theqat wrote: owenowens33 makes the key point, proxy is not short for proximity in the context of starcraft (nor in any other context, coincidentally) because it's still a proxy pylon even if it's further from the opponent than your main base. it has to do with being remote, not being "close to" as proximity would imply That is true, but when the casters were saying proximity pylons, they were referring to pylons close to the enemy base. | ||
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vyyye
Sweden3917 Posts
On August 29 2010 04:44 King K. Rool wrote: Is the resolution messed up for anyone else? I'm not seeing "all" of what I should be, the bottom and right are cut off. You aren't the only one with the issue, but it's working fine for most I believe. No issues on my end. | ||
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Shikyo
Finland33997 Posts
On August 29 2010 04:43 Kaitsuh wrote: This would be relevant to my interests, too, if such is possible. http://127.0.0.1:6498/ms2/0/0MediaPlayer 0 /mlg.600c/ works perfectly for me | ||
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don´t think the matchup is so bad!