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[PiG Strategy Articles] 1-Base Ravager in ZvT

Forum Index > StarCraft 2 Strategy
10 CommentsPost a Reply

[PiG Strategy Articles] 1-Base Ravager in ZvT

Text byTL Strategy
Graphics byNixer
March 15th, 2017 16:01 GMT
The PiG Daily1-Base Ravager ZvTNotesMicro-ing RavagersVODs



PiG Daily Articles




Welcome to the PiG Daily strategy article! The PiG Daily is a show by Jared "PiG" Krensel that focuses on StarCraft 2 strategy and becoming a better player. We've joined forces to create an article series that summarizes his dailies into short, digestible articles that provide insight on builds, tactics and game sense. By combining with Spawning Tool, this series will bring you the most comprehensive learning experience for build orders and strategies.

How to use Spawning Tool

We highly recommend using Spawning Tool in order to follow the basics of these builds. The PiG Daily and our strategy articles will serve as supplementary guides to understand the subtleties behind each decision.

This is an all-in build order that has been used by a lot of pros since early January. We’ve seen a real evolution of zerg builds to take advantage of terrans not SCV scouting. Mostly it’s just zerglings dodging reapers and slowing down command centres, but this build is a much simpler “I’m just gunna kill you” adaptation. If terran doesn’t scout with an SCV, it’s nearly impossible to hold. Even if they SCV scout, it’s incredibly hard to defend. There are a lot of complexities to the potential micro due to how ravagers work so I’ll be pointing out some tips in that regard too.

Link to the Spawning Tool Build

1-Base Ravager ZvT







1-base ravager
14Pool
14Gas (0:33)
14Overlord
142nd gas (0:55)
2 drones in each gas
No queen
@100% spawning pool -> roach warren + 2 lings (dodge the reaper and slow down CC)
15Overlord
@100% roach warren -> 3x roaches + 3rd drone on each gas
Constant roach production



Once the first three roaches complete turn them into ravagers as soon as you can and send them across the map. The first three should hit the enemy natural at the 3 minute mark on small maps like Paladino.

Sorry, you don't have HTML5 video and we didn't catch this properly in javascript. You can try to view the gif directly: http://giant.gfycat.com/DescriptiveSilkyAfricanparadiseflycatcher.gif.


Notes



  • You rarely transition from this build. It’s almost completely all-in due to how low your mineral income is and the lack of a queen. If you do happen to try to transition make sure you pull off gas immediately to boost your mineral income.
  • Both of your first 2 overlords go straight towards the enemy's ramp to provide high-ground vision — just ensure you don’t walk the 1st overlord into its death.
  • Always morph roaches into ravagers ASAP. Ravagers walk faster so they will cross the map quicker if you morph them on your side of the map.
  • You should have corrosive bile on rapid fire so when you get up to 7+ ravagers you can instantly drop all their biles on a bunker to 1-shot it. 1-shotting is ideal to reduce the amount of time the terran can repair and delay.
  • In open ground situations fighting SCVs and marines, you should kite backwards and use your biles one by one with discretion.
  • Pull weakened ravagers to the rear by individually clicking/boxing them and bringing them around the side and rear of your ball.
  • Place individual biles at your feet and in front of the marines. As you stutter step they’ll have to dodge biles or eat huge damage whilst trying to close the distance with your superior range and mobility.


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Micro-ing Ravagers



Hold Position Micro


  • Often you will want to sit out of range of the bunker and blast down the barracks/depots in the wall. In this case you want to hold position your units in range of these, but out of range of the bunker.
  • You might need to break this command to target down SCVs or to cast bile whenever you can. Always move back to your ideal position and hold position again so your ravagers don’t accidentally aggro onto the bunkers.


Sorry, you don't have HTML5 video and we didn't catch this properly in javascript. You can try to view the gif directly: http://giant.gfycat.com/HopefulBoldIberianbarbel.gif.



Shift-Bile


If you're sure that the terran isn't going to try and rush your ravagers, you want to use your biles as often as possible to maximize damage (unless you're saving for a 1-shot). Spamming onto bunkers or buildings will draw SCVs and stop them from mining.

Sometimes, the buildings you want to bile will be barely in reach from the lowground. If you just spam bile on all your ravagers, they might try to cram up the ramp and push their way within range of the bunker. You want to avoid taking unnecessary damage (or worse, lose a ravager), so shift-queue your biles. You can use shift-queue to move command ravagers to the casting location, throw up the bile, then move command backwards to safety. Most of the ravagers should fire off their biles and immediately pull back.

The order of actions in a list to make it simpler is:
  • Move to ideal casting location
  • Shift + Cast corrosive biles on target (using rapid fire)
  • Shift + Move back to safety


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VODs








There is an alternative build order which opens 12 pool, skips the lings and ends up with 1 less drone but hits with the first 3 ravagers 10-15s faster. However the next few roaches and ravagers are slowed down due to the delayed overlord and early larva inefficiency. I’m still not sure which version is stronger, since hitting faster can potentially lead to a victory —but this is the version most pros are using right now.


Brought to you by the TL Strategy Team
Writer: PiG/TL Strategy
Graphics: shiroiusagi
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lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
Last Edited: 2017-03-15 16:12:49
March 15 2017 16:04 GMT
#2
something's up with twitch embeds, gonna try to get it fixed.

nvm i'm dumb
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
opisska
Profile Blog Joined February 2011
Poland8852 Posts
March 15 2017 21:23 GMT
#3
What do you do when you have made nothing but two lings and a reaper shows up at your base?
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Haighstrom
Profile Joined March 2011
United Kingdom206 Posts
March 15 2017 22:00 GMT
#4
On March 16 2017 06:23 opisska wrote:
What do you do when you have made nothing but two lings and a reaper shows up at your base?

It turns around to defend his CC from the lings. Or if he comes to your base regardless, your 3 roaches kill it.
blunderfulguy
Profile Blog Joined April 2016
United States1415 Posts
March 15 2017 22:37 GMT
#5
The notes and micro tips with gifs really help put these above other guides for me, I've always liked reading articles more than watching long videos for this sort of thing.
Blunder Man doing everything thing a blunder can.
opisska
Profile Blog Joined February 2011
Poland8852 Posts
March 16 2017 09:13 GMT
#6
On March 16 2017 07:00 Haighstrom wrote:
Show nested quote +
On March 16 2017 06:23 opisska wrote:
What do you do when you have made nothing but two lings and a reaper shows up at your base?

It turns around to defend his CC from the lings. Or if he comes to your base regardless, your 3 roaches kill it.


What if it doesn't? What if he didn't go for low ground CC? If he just rallies the reaper right away into your base, how much time does it get to kill drones freely before the roaches pop? I am not really sure how does the timing work out in reality. It takes a full minute after the pool is done to have a roach.
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
brickrd
Profile Blog Joined March 2014
United States4894 Posts
March 16 2017 11:57 GMT
#7
On March 16 2017 18:13 opisska wrote:
Show nested quote +
On March 16 2017 07:00 Haighstrom wrote:
On March 16 2017 06:23 opisska wrote:
What do you do when you have made nothing but two lings and a reaper shows up at your base?

It turns around to defend his CC from the lings. Or if he comes to your base regardless, your 3 roaches kill it.


What if it doesn't? What if he didn't go for low ground CC? If he just rallies the reaper right away into your base, how much time does it get to kill drones freely before the roaches pop? I am not really sure how does the timing work out in reality. It takes a full minute after the pool is done to have a roach.

almost every Terran will turn around, if not for the lings then for roaches/ravagers. terrans need every unit they have to hold cheese, and if you're 1 basing a terran you very rarely have a transition so his priority will be to survive rather than kill drones

if the reaper could just walk across and completely destroy your econ before you're able to launch a deadly attack this build wouldn't exist
TL+ Member
Zrana1
Profile Joined February 2017
Netherlands45 Posts
March 16 2017 16:47 GMT
#8
Sorry for the stupid question, but what's this rapid fire? Is that just holding down the button and spamming, or something more elegant?
blunderfulguy
Profile Blog Joined April 2016
United States1415 Posts
March 17 2017 04:22 GMT
#9
On March 17 2017 01:47 Zrana1 wrote:
Sorry for the stupid question, but what's this rapid fire? Is that just holding down the button and spamming, or something more elegant?

A lot of players will do that and shift + click, but Rapid Fire refers to what is discussed in this article. It allows someone to use an ability multiple times extremely quickly, making it easier to queue a Corrosive Bile volley and move the Ravagers away without taking up a lot of time and effort and with minimal losses when Bunkers, Siege Tanks, or Liberators.

For Zerg, this is also widely used to set up Rapid Fire Injects, Spawn Creep Tumors, and even Rapid Fire Infested Terran, Fungal Growths and Abducts.
Blunder Man doing everything thing a blunder can.
PiGStarcraft
Profile Blog Joined December 2010
Australia987 Posts
March 17 2017 08:09 GMT
#10
On March 17 2017 01:47 Zrana1 wrote:
Sorry for the stupid question, but what's this rapid fire? Is that just holding down the button and spamming, or something more elegant?


Best explanation is from jakatak:
http://www.teamliquid.net/forum/sc2-strategy/446530-rapid-fire-hotkey-trick

- essentially you replace the left click you use to cast a spell with the same hotkey you use to select the spell, so instead of "C + Click" for a single bile, you just hold C down and it spams all your biles very quickly - no clicks required
Progamerwww.twitch.tv/x5_pig | pigrandom88@gmail.com | @x5_PiG | www.facebook.com/pigSC2
PiGStarcraft
Profile Blog Joined December 2010
Australia987 Posts
March 17 2017 08:12 GMT
#11
On March 16 2017 18:13 opisska wrote:
Show nested quote +
On March 16 2017 07:00 Haighstrom wrote:
On March 16 2017 06:23 opisska wrote:
What do you do when you have made nothing but two lings and a reaper shows up at your base?

It turns around to defend his CC from the lings. Or if he comes to your base regardless, your 3 roaches kill it.


What if it doesn't? What if he didn't go for low ground CC? If he just rallies the reaper right away into your base, how much time does it get to kill drones freely before the roaches pop? I am not really sure how does the timing work out in reality. It takes a full minute after the pool is done to have a roach.


If you look at the spawning tool link it has the exact timing. The first 3 roaches start production at 1:56 - about 5 seconds before a regular reaper will pop out. So they'll always be out by the time the reaper arrives.
Progamerwww.twitch.tv/x5_pig | pigrandom88@gmail.com | @x5_PiG | www.facebook.com/pigSC2
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