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[G][L] TvT 3 Tank Timing - Page 4

Forum Index > StarCraft 2 Strategy
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lorkac
Profile Blog Joined December 2010
United States2297 Posts
July 05 2011 14:14 GMT
#61
On July 05 2011 14:51 Pokebunny wrote:
No offense, but this build literally loses to almost anything. Your push is too late to do anything at all. I have a rax factory expand build that I may end up writing about if I'm bored enough, but this is really not optimal at all. You expand soooo late considering you are not stopping him from going FE in any way (at least a competent player will never die to that push with any build).


the problem with the build is that it takes the worse parts of a FE and the worse parts of a timing push and mixes them together. But to call it downright bad is I think looking past some of it's stronger qualities which is that it is a fast tech build that squeezes an expo. It's a lot easier to handle for low apm players compared to a drop harass tactic into expo.
By the truth we are undone. Life is a dream. Tis waking that kills us. He who robs us of our dreams robs us of our life --Orlando: A Biography
n.DieJokes
Profile Blog Joined November 2008
United States3443 Posts
July 05 2011 22:12 GMT
#62
On July 05 2011 14:51 Pokebunny wrote:
No offense, but this build literally loses to almost anything. Your push is too late to do anything at all. I have a rax factory expand build that I may end up writing about if I'm bored enough, but this is really not optimal at all. You expand soooo late considering you are not stopping him from going FE in any way (at least a competent player will never die to that push with any build).

Oh well, back to the drawing board then
MyLove + Your Love= Supa Love
jdelator
Profile Blog Joined September 2007
United States89 Posts
July 15 2011 20:06 GMT
#63
On July 02 2011 09:50 lcl wrote:
yeah, ive now blindly done this build 3 times and won all three without any issue, though i made a bunker in close positions when i scouted a fast 2nd rax. the minerals that go into the cc can be used instead to defend against banshees or lots of marines and you can stay on 1 base since your opponent will be behind anyway if you successfully defend these things

please take this thread down so that no one does it back to me!

You'll be surprised. A lot of us (including me) don't realize what may seem basic to you. I like this build and appreciate the effort that went into it.

I also like the TLDR version. Easier to memorize. I would suggest putting a couple of checks into the TLDR version or original post as well. Like 7:30 siege done with 3 tanks x marines etc...
Huragius
Profile Joined September 2010
Lithuania1506 Posts
July 15 2011 20:13 GMT
#64
On July 05 2011 14:51 Pokebunny wrote:
No offense, but this build literally loses to almost anything. Your push is too late to do anything at all. I have a rax factory expand build that I may end up writing about if I'm bored enough, but this is really not optimal at all. You expand soooo late considering you are not stopping him from going FE in any way (at least a competent player will never die to that push with any build).


This is exactly how I feel about this build. It may work in mid masters (in best case) but at higher level... I don't see it happening.
whoopingchow
Profile Joined June 2011
United States293 Posts
July 15 2011 21:58 GMT
#65
Definitely going to try out this build. I've been playing with the 1-1-1 bo (bronzie) but I've had trouble figuring out when to push out. This looks like a nice timing to do so. If you're playing toss, or your scout early roaches, would you rather make a tech lab on your barracks instead of a reactor? I'm just throwing out some theorycraft, not sure if it's valid or not.
nyczbrandon
Profile Joined January 2011
United States124 Posts
July 16 2011 02:17 GMT
#66
On July 05 2011 19:50 Ineffability~ wrote:
Show nested quote +
On July 05 2011 09:25 Shiv. wrote:
On July 05 2011 07:04 Ineffability~ wrote:

I'd rather do the 2 tank 1 viking 7 marines push tho.

How exactly does this one work?


http://imageshack.us/f/43/screenshot2011070512411.jpg/

This is how it looks like, if someone is interested PM me.

It basically OWNS the build from OP, cus i'll have same amount of tanks, more marines, a viking and a reactored starport by the time he has a normal one. Yes my expand is somewhat later, but the idea of my build is to contain, so you wont be able to get yours up as well


what is the bo for this?
Venus.exe
Profile Blog Joined January 2011
United States285 Posts
July 16 2011 03:59 GMT
#67
On July 02 2011 11:05 GinDo wrote:
Show nested quote +
On July 02 2011 10:58 Blackk wrote:
This is a super standard push Oo


It is but their are alot of nooblets who need this written down. Sometimes its hard to keep up with the metagame when you don't watch replays and streams.

@OP you should consider adding this to Liquidpedia.


Nooblets like me! Thanks OP.
/")☻ㅈ☻)/")彡snuǝʌ
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