• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:20
CEST 23:20
KST 06:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun4[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists19[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
2026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Maestros of the Game 2 announced
Tourneys
2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament INu's Battles#14 <BO.9 2Matches> GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
ASL21 General Discussion JaeDong's ASL S21 Ro16 Post-Review BW General Discussion [ASL21] Ro8 Preview Pt1: Inheritors Leta's ASL S21 Ro.16 review
Tourneys
[ASL21] Ro8 Day 1 [ASL21] Ro8 Day 2 [Megathread] Daily Proleagues [ASL21] Ro16 Group D
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV Diablo IV Total Annihilation Server - TAForever
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
European Politico-economics QA Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2572 users

Map Idea - Deception, what do you think?

Forum Index > SC2 Maps & Custom Games
Post a Reply
thenk
Profile Joined October 2010
Australia39 Posts
October 26 2010 02:35 GMT
#1
Hi all, I'd like to float a map idea I've had for a custom game which will have no custom units, only a few 'extra rules' to the melee.

Basically, I love the Day9 Funday where you announce your unit at the end of the game, and felt I could expand on it a bit, and put some solidarity to the rules of it - to make it fair..!

If anyone can give some input, would be great. Here's the basic idea:

You are presented with a dialog in which you select which units you want to build – for example, Marine, Marauder, Medivac.

A leaderboard shows at all times what everyone has 'selected', and also what everyone is 'producing'.

You are allowed to choose three units in total. Two units to build, and a third unit to trick your opponent. Or maybe not?!

For the next five minute you are only allowed to produce the 'producing' units. Any other unit being produced (other than workers, buildings, projectiles etc) will be sacrificed and you will lose whatever you spent on it. This, or I could just disable that unit from working.

During that time, you can bring up your dialog, and 'select' a different set of units (for example, you might have a factory or starport. you need to nominate tanks or vikings). After that five minute interval has passed, the 'selected' units become the 'producing' units, and you can no longer make whatever you had selected before.

This repeats every five minutes until a winner has been decided. It would be a 'mod' I hope to be playable on any Melee map.

This is my first new topic on TL, so let me know if there's anything I can do to improve it, and thanks in advance for any feedback
thenk, yeah?
ThE.SparkZ
Profile Blog Joined August 2010
United States381 Posts
October 26 2010 04:20 GMT
#2
Interesting idea. I say just go ahead and do it because if you post on here, someones gonna troll you and make you regret it and no one can truly say if it's a good or bad idea. Curious though, is this for team games? Either way gl and post back when it's made don't just disappear.
A battle between gods is just so damn beautiful
thenk
Profile Joined October 2010
Australia39 Posts
October 26 2010 04:26 GMT
#3
Yeah. It could be used for 1v1s, I guess.. but you would think that a team game would make more sense.

For example, in 1v1 mode, it could be up to 4 units; in 2v2, up to 3 units, 3v3 and 4v4, 2 units each. I'm still tossing up exactly what the restrictions would be, so that's the feedback I'm looking for.
thenk, yeah?
Strutswell
Profile Joined September 2010
Canada47 Posts
October 26 2010 14:25 GMT
#4
this sounds like a lot of fun, but to be true to the challenge it would need to be 3v3 or 4v4

it would ideal if you didn't allow anything other than the selected unit to be built (besides the exceptions, such as drones/queens/observers/overlords/etc)

it would be even better if you could allow morphed units (such as baneling or archon) to be somehow produced directly, to avoid people playing with zerglings/templars before morphing them in.

1v1 wouldn't work the same as the funday challenge, so i think you could do something like what you described in the OP being able to 'switch' the selected unit every X minutes, since they will not have their team-mates to help balance their army. in this case you could 'fake' it by not actually producing that unit and saving up for the next cycle.

btw I think you meant "announce at the start of the game" since they will already know by the end

Why's there a pylon in my base?
Please log in or register to reply.
Live Events Refresh
Next event in 2h 40m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 611
JuggernautJason76
SpeCial 74
CosmosSc2 28
StarCraft: Brood War
Britney 13666
910 27
ajuk12(nOOB) 16
NaDa 7
Dota 2
monkeys_forever268
capcasts59
Super Smash Bros
hungrybox450
PPMD53
Heroes of the Storm
Liquid`Hasu429
Other Games
summit1g6943
Grubby5628
tarik_tv5466
shahzam430
B2W.Neo355
Pyrionflax141
elazer138
QueenE106
UpATreeSC79
Organizations
Other Games
BasetradeTV217
Dota 2
PGL Dota 2 - Main Stream194
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Reevou 1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21353
Other Games
• imaqtpie2442
• Shiphtur334
Upcoming Events
PiGosaur Cup
2h 40m
GSL
12h 10m
Rogue vs Percival
Zoun vs Solar
Replay Cast
1d 2h
GSL
1d 12h
Cure vs TriGGeR
ByuN vs Bunny
KCM Race Survival
1d 12h
Big Gabe
1d 14h
Replay Cast
2 days
Replay Cast
2 days
Escore
2 days
OSC
2 days
[ Show More ]
Replay Cast
3 days
Replay Cast
3 days
RSL Revival
3 days
IPSL
3 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
3 days
Replay Cast
4 days
RSL Revival
4 days
uThermal 2v2 Circuit
4 days
BSL
4 days
IPSL
4 days
eOnzErG vs TBD
G5 vs Nesh
Replay Cast
5 days
Wardi Open
5 days
Afreeca Starleague
5 days
Jaedong vs Light
Monday Night Weeklies
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Afreeca Starleague
6 days
Snow vs Flash
Liquipedia Results

Completed

Escore Tournament S2: W4
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.