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What's your favorite LotV ladder map?

Forum Index > Polls & Liquibet
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1 2 3 Next All
Jer99
Profile Blog Joined April 2011
Canada8160 Posts
November 24 2015 19:48 GMT
#1
Not a big fan of many of these, but I'll say orbital shipyard is my favorite out of the bunch
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
Damnight
Profile Blog Joined October 2010
Germany222 Posts
November 24 2015 21:30 GMT
#2
Dusk feels old school, I get a Shakuras Plateau vibe from it, which is nice, because I loved shakuras
Sacrilege
Profile Joined December 2011
United States199 Posts
November 24 2015 22:34 GMT
#3
Ruins yields my highest win rate but I find Dusk the more standard of the bunch. I like Dusk despite my low win rate on it. As a Zerg though.. Orbital is my least favorite of them all. I find it really hard to defend a fourth base vT on that map.
Imperative Gaming Owner | Grandmaster Zerg | https://twitter.com/SacrilegeSC2 | https://www.twitch.tv/shadowbites
GinDo
Profile Blog Joined September 2010
3327 Posts
November 25 2015 05:57 GMT
#4
Ruins versus Zerg. *Insert Sad Zealot*
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
UR.Solo
Profile Joined February 2013
Canada13 Posts
November 25 2015 09:30 GMT
#5
Honestly, These maps went into the right direction. But I feel that it's becoming a trend, where they are going to the bathroom, and deciding whatever comes out is a map.

I really hate saying things like this, but c'mon. Back rocks(to your main) on a 4 player map with LARGE spaces at every other base. I stand by my statements and vulgarity to them.
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
Last Edited: 2015-11-25 12:05:43
November 25 2015 11:59 GMT
#6
i'm surprised so many people like dusk towers. it's very linear and very turtly, with 1 ground path to the enemy, and 1 location where you can effortlessly defend 4 bases.

for my "favorite" map i can't decide between ulrena, central protocol, and prion terraces. none of the maps in the pool are particularly well made (they are blizz maps after all), but these 3 each all push the boundaries of mapmaking in a big way, which mapmakers have been wanting from blizz for a long time. so i have to give them points for creativity and originality, even if the execution falls flat.

ideally lerilak crests would also make the list for experimentation with a 2 entrance nat, but it's just so terribly executed, with significant rotational imbalance, and minimal effort put into decoration and appearance.
vibeo gane,
NEEDZMOAR
Profile Blog Joined December 2011
Sweden1277 Posts
November 25 2015 14:32 GMT
#7
theyre all really shit.
Tosster
Profile Joined August 2011
Poland299 Posts
November 26 2015 07:15 GMT
#8
Shitty maps all the way.
Danglars
Profile Blog Joined August 2010
United States12133 Posts
November 30 2015 05:42 GMT
#9
How is Ulrena scoring so well :S

Maybe it's just that original Steppes of War exhausted all my desire for "one of those kind of games." That or scrap station.
Great armies come from happy zealots, and happy zealots come from California!
TL+ Member
NEEDZMOAR
Profile Blog Joined December 2011
Sweden1277 Posts
November 30 2015 19:34 GMT
#10
noo I accidentally voted for the worst 4 player map I have ever seen...
addn1s
Profile Joined July 2015
Japan39 Posts
December 01 2015 16:12 GMT
#11
very good ruins of seras
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
December 02 2015 20:39 GMT
#12
These maps are all garbage. Dusk Towers I guess is the best.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Beelzebub1
Profile Joined May 2015
1005 Posts
December 04 2015 07:38 GMT
#13
Terrible maps, my favorite map is the one the community makes and not Blizzard.
EJK
Profile Blog Joined September 2013
United States1302 Posts
December 06 2015 00:29 GMT
#14
central protocol!
Sc2 Terran Coach, top 16GM NA - interested in coaching? Message me on teamliquid!
Nuclease
Profile Joined August 2011
United States1049 Posts
December 06 2015 04:42 GMT
#15
Dusk Towers is my favorite map in terms of aesthetics, but Ruins has given me some of my best games (win or lose) in LotV so far.

Got to say though, the map pool is pretty farcical at this point. This is what happens when Blizz designs all the maps in the pool.
Zealots, not zee-lots. | Never forget, KTViolet, Go)Space. | You will never be as good as By.Flash, and your drops will never be as sick as MMA.
lestye
Profile Blog Joined August 2010
United States4280 Posts
December 06 2015 09:58 GMT
#16
Not a fan of Ruins of Seras.

I really like Central Protocol, I hope we see more maps with the same tileset.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
TL+ Member
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
December 07 2015 00:13 GMT
#17
I'm liking Dusk Towers more and more because it seems like every game I watch on it gets really funky.
@RealHeyoka | ESL / DreamHack StarCraft Lead
Shapelog
Profile Joined November 2015
United States5188 Posts
December 09 2015 14:59 GMT
#18
Dusk Tower's ledge on the 4th is fun to abuse with tank, lib, scan as T.
"Subsequently clicking post is like launching a doomsday's worth of nukes' equivalent in dopamine." -RB
DanceSC
Profile Blog Joined March 2008
United States751 Posts
Last Edited: 2015-12-09 22:44:40
December 09 2015 22:41 GMT
#19
Dusk Towers -> Orbital Shipyard -> Prion Terraces -> Ruins of Seras -> Ulrena -> Lerilak Crest -> Central Protocol
Tossup between Prion and Ruins but It feels like Prion is less abused by mobility. The last two I voted out of the map pool.

Central Protocol is visually appealing, but awful in design.
Dance.943 || "I think he's just going to lose. There's only so many ways you can lose. And he's going to make some kind of units. And I'm going to attack him, and then all his stuff is going to die. That's about the best prediction that I can make" - NonY
Jaded.
Profile Joined June 2013
United States125 Posts
December 13 2015 06:07 GMT
#20
Requesting a "they all really reaLLY REALLY suck" option.
The absence of evidence is not the evidence of absence. What I'm saying is that there are known knowns and there are known unknowns but there's also unknown unknowns, things that we don't know that we don't know
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