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TL.net Map Design Contest Finalist Voting - Page 3

Forum Index > Polls & Liquibet
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Orome
Profile Blog Joined June 2004
Switzerland11984 Posts
December 19 2004 03:45 GMT
#41
rofl Uhjoo

Will there be replays of the staff tourney and news posts or will it be hushed up in order to hide Fakesteve's losses?
On a purely personal note, I'd like to show Yellow the beauty of infinitely repeating Starcraft 2 bunkers. -Boxer
boongee
Profile Joined November 2004
United States967 Posts
December 19 2004 05:17 GMT
#42
Haha. Replays would be cool.

By the way, the voting is getting close. I'm scared.
wasted
Profile Joined October 2002
Germany1789 Posts
December 19 2004 11:01 GMT
#43
4h to go

looks like every top4 map hasd still the chance to drop out
---gone---
karelen
Profile Joined October 2003
Sweden2407 Posts
December 19 2004 13:16 GMT
#44
On December 19 2004 08:45 uhjoo wrote:
Show nested quote +
On December 19 2004 00:30 bigMommA wrote:
uhjoo, what will happen to the top 3 finalists? How will decide 1st, 2nd, 3rd place?


the TL.net staff will decide the top three (and choose the winner) after playing the staff tourney^^;;

if i win a game i will never vote for that map as clearly it is imbalanced in favor of whatever race i am playing o_O


aww.. i will be chearing for you uhjoo!
zzzzzz
GTR
Profile Blog Joined September 2004
51619 Posts
December 19 2004 13:19 GMT
#45
omg the fight for 3/4 is so tight tt
Commentator
GTR
Profile Blog Joined September 2004
51619 Posts
December 19 2004 13:20 GMT
#46
should say the top 4 are the big fights wow.

1 vote difference between 1 and 2

11 vote difference between 2 and 3

and 2 vote difference between 3 and 4

doubt that 2 and 3 will switch just a battle between 1 and 2 and 3 and 4
Commentator
The IA
Profile Joined December 2004
United States70 Posts
December 19 2004 13:57 GMT
#47
Bhekar Ro seems like Terrans could really own ground troops with tanks, because of the narrow paths and cliff in middle. TvT looks fun on Shooting Star.
wasted
Profile Joined October 2002
Germany1789 Posts
December 19 2004 15:39 GMT
#48
shouldnt the voting be over now?
---gone---
uhjoo
Profile Joined October 2004
Korea (South)1740 Posts
Last Edited: 2004-12-19 20:04:13
December 19 2004 19:38 GMT
#49
i was not able to see what the vote count was at exactly 12am on sunday. can anyone report what the final vote tally at 12am was?

as of 4:35 am U.S. PST:

Shooting Star (122) 21%
OntheRocks (112) 19%
Technetium (107) 18%
Bhekar Ro Revival (103) 18%

a possible solution might be to allow all four of these maps in the staff tourney, since the voting was so close and there was clear separation of these maps from the rest of the pack (these 4 maps garnered over 3/4ths of the votes). i will make a decision soon, but in the meantime if anyone knows what the count was at 12 please post here.

i want bubbles the warrior monkey back
Malmis
Profile Blog Joined May 2003
Sweden1569 Posts
December 19 2004 20:22 GMT
#50
I checked 9:20 my time, which is 12:20 tl.net time. I don't remember exactly but Bhekar ro revival had ~7 votes more then shooting star :O
To Suport@Bethsoft.com: okay so i completed morrowind.. um, can i have my life back now?
Luhh
Profile Joined October 2003
Sweden2974 Posts
December 19 2004 21:34 GMT
#51
RULES ARE RULES!!! - for people who can't decide what's the right thing for themselves!

I second that uhjoo, I was gonna suggest the same thing myself.

I'm a bit surprised that Vanguard won't make the cut, since it seems like a fun map to play a on paper looks decently balanced, but I guess it lacked in creativity. A blend between Jim Raynor/LT kind of thing, would have thought that more appealing. Oh well.
I wouldn´t call him stupid, but let´s just say he´s unlucky when thinking...
the.golden.zerg
Profile Joined December 2004
Sweden24 Posts
December 19 2004 21:40 GMT
#52
Shooting Star looks reallly cool.
Orome
Profile Blog Joined June 2004
Switzerland11984 Posts
December 19 2004 23:19 GMT
#53
Uhjoo, plz take all 4!
On a purely personal note, I'd like to show Yellow the beauty of infinitely repeating Starcraft 2 bunkers. -Boxer
The IA
Profile Joined December 2004
United States70 Posts
December 20 2004 00:20 GMT
#54
Yes, taking four seems to be the best solution.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2004-12-20 00:28:47
December 20 2004 00:28 GMT
#55
Yeah all 4 please

Then you can do starleague style tournament
Oh and hurry up and make me staff
I've been offered like twice ;D!! Come on! :D
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
uhjoo
Profile Joined October 2004
Korea (South)1740 Posts
December 20 2004 00:30 GMT
#56
since i really can't justify NOT taking all four maps (other than "rules are rules" :-P), we will accept the top 4 maps. the main factors in my decision was twofold:

1) the votes were so close for all four maps

2) the "ending time" of midnight on sunday was different for everyone (tl.net is so international^^), and since i did not make clear that it would be on U.S. PST 12am, i think it would be unfair to disqualify votes submitted afterwards.
i want bubbles the warrior monkey back
KorvspaD
Profile Blog Joined July 2003
Sweden468 Posts
December 20 2004 00:52 GMT
#57
you guys should do a real starleague with group drawings and interviews and shit..
would be hella funny..
for all we could have done and all that could have been...
wasted
Profile Joined October 2002
Germany1789 Posts
Last Edited: 2004-12-20 01:12:10
December 20 2004 01:04 GMT
#58
On December 20 2004 09:30 uhjoo wrote:
2) the "ending time" of midnight on sunday was different for everyone (tl.net is so international^^), and since i did not make clear that it would be on U.S. PST 12am, i think it would be unfair to disqualify votes submitted afterwards.


actually you said:


The voting will be open until midnight of 12/19, U.S. Pacific Standard Time. The top three votegetters are deemed the finalists.




but i think taking the top4 maps is the best decision!
---gone---
RiSE
Profile Joined April 2004
United States3182 Posts
December 21 2004 02:11 GMT
#59
bhekar fighting~
heavy hand upon the land, feel it's weight inside you
Danka
Profile Blog Joined January 2004
Peru1018 Posts
December 21 2004 23:42 GMT
#60
ALL 2 player maps. It seems it is easier to make an interesting 2 player map than 4 player map.

I think it takes more SKILL to make 4 player maps which are fair, and different/interesting.
Its not the size of the dog in the fight, its the size of the fight in the dog. - Mark Twain
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