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With 4 medics and all our vets alive that's a really good position to be in.
Forum Index > TL Mafia |
Ace
United States16096 Posts
April 23 2008 19:37 GMT
#5061
![]() With 4 medics and all our vets alive that's a really good position to be in. | ||
Night[Mare
Mexico4793 Posts
April 23 2008 20:22 GMT
#5062
On April 24 2008 03:24 MasterOfChaos wrote: Mr. Blue related to lurker: Day 6 * "Mr. Blue pulled out the secret weapon he always wanted to kill someone with, a chainsaw" ->Uses Chainsaw, which resembles the spike row a bit ->secret weapon-> lurkerspikes are a weapon which coming surprisingly from the ground Day7: * "stabbed through his chest as if it were nothing" -> same applies to lurker spikes * "The tip was enough to do severe damage" -> spikes do damage with their tip * "tackled Mr. Blue to the ground" -> lurker burrows in the ground * "sneak in from the back" -> Lurker is a sneaky unit Who has is related to a lurker jtan: he has a screenshot with a lurker and marines ![]() Some additional clues fit here: "aZnvaLiaNce was quicker and dived past Mr. Blue as he broke the chain of the saw on the metal part of the cubicle wall" -> the lurkerspines hit the cliff and end there -> The spikes miss the marines (the blood in the image looks like a dead lurker, not marineblood) "but aZnvaLiaNce dodged to the side and screamed" ->missing again "All windows locked he tried the back door. When he was left with no other option he decided to kick in the door" -> Choke in the screen is the only entrance CDRdude Quote : avilo: Every now and then a lurker has to unburrow to reach a new position on the map, and become even more of a legend. So no fek Profile: I lurk TL.net. :O very weak clue Other weak chainsaw related clue Puosu ,.-'´^`'-,.,.-'´^`'-,.,.-'´^`'-,. ASCII-Art resemles a chainsaw (Check it in the profile, I have charset problems with that string) DECIEVING POST, dont try to protect your fellow mafia! for Eddie: LostYourSkills is the perfect match. "skill is when luck becomes an habit". <- his quote. if eddie started being lucky but now is skilled... ding ding ding | ||
MTF
United States1739 Posts
April 23 2008 21:02 GMT
#5063
On April 24 2008 04:10 qrs wrote: Show nested quote + On April 23 2008 21:12 Plexa wrote: Todays Lynching L and ulszz unless anyone has any objections (L we don't care about yours) I have a slight objection to lynching L unless we have no other good suspects. Reason: 1) There's still the possibility that he's a medic and 2) even if he isn't, we can still use him as one to a degree. E.g. if we want to keep Plexa alive (or someone else--no one too important, though), just keep telling L to protect him. Either L lets him die and we lynch L then, or he lives. I kinda agree with qrs here. If L is mafia, then mafia will continue avoiding hitting whoever he's on for fear of proving he is. If L isn't mafia, we give him further chance to prove this as fact. Needless to say, I'm not 100% on L being mafia. With different things coming into view, my opinion on this keeps swaying back and forth. I don't feel completely right lynching L at this point. However...None of the candidates I'd suggest to replace him (DamageControl, ieatkids5, Ninja4ever) would take as much/have as strong a case as the majority think. So, I'll keep my vote as it is, though I'm not sure if we'll see two reds or a red and a blue when night comes. | ||
Night[Mare
Mexico4793 Posts
April 23 2008 21:12 GMT
#5064
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suresh0t
United States295 Posts
April 23 2008 21:32 GMT
#5065
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ZianG
China104 Posts
April 23 2008 21:55 GMT
#5066
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Falcynn
United States3597 Posts
April 23 2008 22:44 GMT
#5067
FUCK YOU!!! | ||
Amber[LighT]
United States5078 Posts
April 23 2008 23:18 GMT
#5068
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HotZhot
Colombia677 Posts
April 23 2008 23:54 GMT
#5069
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Night[Mare
Mexico4793 Posts
April 24 2008 00:04 GMT
#5070
On April 24 2008 08:54 HotZhot wrote: Wow at least the blue hits have decreased, because there are no blues left t.t | ||
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Plexa
Aotearoa39261 Posts
April 24 2008 01:52 GMT
#5071
On April 24 2008 03:24 MasterOfChaos wrote: While the lurker spines feel like a good find i still feel that jtan is better connected to Eddie than Mr Blue... the connection is Eddies continual 'fire' then 'retreat' which is a theme amongst all his clues (except for the most recent as he doesn't actually kill anyone). If uslzz does indeed turn up green, then perhaps this is a path we should be looking towards.Mr. Blue related to lurker: Day 6 * "Mr. Blue pulled out the secret weapon he always wanted to kill someone with, a chainsaw" ->Uses Chainsaw, which resembles the spike row a bit ->secret weapon-> lurkerspikes are a weapon which coming surprisingly from the ground Day7: * "stabbed through his chest as if it were nothing" -> same applies to lurker spikes * "The tip was enough to do severe damage" -> spikes do damage with their tip * "tackled Mr. Blue to the ground" -> lurker burrows in the ground * "sneak in from the back" -> Lurker is a sneaky unit Who has is related to a lurker jtan: he has a screenshot with a lurker and marines ![]() Some additional clues fit here: "aZnvaLiaNce was quicker and dived past Mr. Blue as he broke the chain of the saw on the metal part of the cubicle wall" -> the lurkerspines hit the cliff and end there -> The spikes miss the marines (the blood in the image looks like a dead lurker, not marineblood) "but aZnvaLiaNce dodged to the side and screamed" ->missing again "All windows locked he tried the back door. When he was left with no other option he decided to kick in the door" -> Choke in the screen is the only entrance CDRdude Quote : avilo: Every now and then a lurker has to unburrow to reach a new position on the map, and become even more of a legend. So no fek Profile: I lurk TL.net. :O very weak clue Other weak chainsaw related clue Puosu ,.-'´^`'-,.,.-'´^`'-,.,.-'´^`'-,. ASCII-Art resemles a chainsaw (Check it in the profile, I have charset problems with that string) As the clues have progressed, my suspicion about lostyourskills has declined and i think that candidates for eddie are running rather dry. On April 24 2008 04:10 qrs wrote: i thought about this on the bus home but i cam to the conclusion that killing two mafia today is so pivotal to win this game (esp when the mafia kill count is reduced to 6) that we really need to be axing as many confirmed mafia as fast as we can. ulszz has a high chance of being mafia, and we've got clazz/0zc3c lined up for the next couple lynchesShow nested quote + On April 23 2008 21:12 Plexa wrote: Todays Lynching L and ulszz unless anyone has any objections (L we don't care about yours) I have a slight objection to lynching L unless we have no other good suspects. Reason: 1) There's still the possibility that he's a medic and 2) even if he isn't, we can still use him as one to a degree. E.g. if we want to keep Plexa alive (or someone else--no one too important, though), just keep telling L to protect him. Either L lets him die and we lynch L then, or he lives. | ||
clazziquai
6685 Posts
April 24 2008 02:29 GMT
#5072
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Amber[LighT]
United States5078 Posts
April 24 2008 02:39 GMT
#5073
On April 24 2008 10:52 Plexa wrote: i thought about this on the bus home but i cam to the conclusion that killing two mafia today is so pivotal to win this game (esp when the mafia kill count is reduced to 6) that we really need to be axing as many confirmed mafia as fast as we can. ulszz has a high chance of being mafia, and we've got clazz/0zc3c lined up for the next couple lynches If we can somehow manage to lynch the saboteur today that will put us at a great advantage since we will no longer be role-blocked, which prevented us from a 2x lynch yesterday, and we need to utilize those for the remainder of the game. Victory is in sight for the townies, and I think knocking out the saboteur would be key. Sad thing is, who can we connect to that role? | ||
~OpZ~
United States3652 Posts
April 24 2008 02:43 GMT
#5074
How do you feel about amber[Light] | ||
qrs
United States3637 Posts
April 24 2008 08:30 GMT
#5075
On April 24 2008 11:39 Amber[LighT] wrote: If we can somehow manage to lynch the saboteur today that will put us at a great advantage since we will no longer be role-blocked, which prevented us from a 2x lynch yesterday, and we need to utilize those for the remainder of the game. Not really such a big deal: there are only 4 double-lynches left. | ||
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Plexa
Aotearoa39261 Posts
April 24 2008 09:33 GMT
#5076
On April 24 2008 11:39 Amber[LighT] wrote: I agree amber, however finding the saboteur is probably bloody difficult as it is probably a randomly assigned role to the mafia - much like the suicide bomber was. Show nested quote + On April 24 2008 10:52 Plexa wrote: i thought about this on the bus home but i cam to the conclusion that killing two mafia today is so pivotal to win this game (esp when the mafia kill count is reduced to 6) that we really need to be axing as many confirmed mafia as fast as we can. ulszz has a high chance of being mafia, and we've got clazz/0zc3c lined up for the next couple lynches If we can somehow manage to lynch the saboteur today that will put us at a great advantage since we will no longer be role-blocked, which prevented us from a 2x lynch yesterday, and we need to utilize those for the remainder of the game. Victory is in sight for the townies, and I think knocking out the saboteur would be key. Sad thing is, who can we connect to that role? | ||
Amber[LighT]
United States5078 Posts
April 24 2008 11:41 GMT
#5077
On April 24 2008 17:30 qrs wrote: Show nested quote + On April 24 2008 11:39 Amber[LighT] wrote: If we can somehow manage to lynch the saboteur today that will put us at a great advantage since we will no longer be role-blocked, which prevented us from a 2x lynch yesterday, and we need to utilize those for the remainder of the game. Not really such a big deal: there are only 4 double-lynches left. But the difference is it will take 8 days with the saboteur alive, instead of 4 days to possibly eliminate 8 mafia members. 8 Days = more death on our end, 4 at least saves a couple of townies. | ||
Amber[LighT]
United States5078 Posts
April 24 2008 11:43 GMT
#5078
On April 24 2008 11:43 ~OpZ~ wrote: Suspect wise... How do you feel about amber[Light] haha are you serious? | ||
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Plexa
Aotearoa39261 Posts
April 24 2008 12:42 GMT
#5079
On April 24 2008 20:43 Amber[LighT] wrote: Anyone suggesting amber light at this stage really has no clue whats going on.. Show nested quote + On April 24 2008 11:43 ~OpZ~ wrote: Suspect wise... How do you feel about amber[Light] haha are you serious? | ||
Scorch
Austria3371 Posts
April 24 2008 13:42 GMT
#5080
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