• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:54
CEST 14:54
KST 21:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Weekly Cups (August 24-30): Patches' balance mod takes over0New 3v3 BGH Ladder (and more) on ShieldBattery!36Weekly Cups (August 17-23): Zerg dominate the week6Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45
StarCraft 2
General
SC4ALL II: SC2 Player Announcement 6/8 - Maru How would you feel about frequent/monthly balance patches for SC2? Weekly Cups (August 24-30): Patches' balance mod takes over Weekly Cups (August 17-23): Zerg dominate the week Daily SC2 Player Grid - feedback wanted
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement IntoTheTV X SOOP SC2 League : Weekly & Monthly WORTEX 2026 - Hungarian SC2 Finals Budapest
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome
Brood War
General
ASL22 General Discussion New 3v3 BGH Ladder (and more) on ShieldBattery! BW General Discussion Starcraft vs Retro Category on Twitch Pros React To: Calm's Big Brain Play Vs Mini
Tourneys
BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS Escore Tournament - Season 3 [ASL22] Ro24 Group F [Megathread] Daily Proleagues
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread Anyone here play Quakeworld back in the day? EVE Corporation
Dota 2
Browser Invoker Combo Trainer & Speedrun Simulator Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5697 users

[M][T] Aperture Mafia 4, Episode 2 - Page 8

Forum Index > TL Mafia
Post a Reply
Prev 1 6 7 8 9 10 Next All
Hapahauli
Profile Joined May 2009
United States9305 Posts
November 04 2020 15:59 GMT
#2060
Slam, I understand that you targeted me on N1.

Who did you target on N2?
a talking rock that sprouts among the waves woosh
Hapahauli
Profile Joined May 2009
United States9305 Posts
November 04 2020 16:13 GMT
#2066
My interpretation of Slam's role is that he cancel's busdriver/redirect effects.

If so, Slam can only confirm if I was or wasn't the "target" of a redirect effect. Seemingly, I wasn't, and I was separately roleblocked by something... again, presumably mafia.
a talking rock that sprouts among the waves woosh
Hapahauli
Profile Joined May 2009
United States9305 Posts
November 04 2020 16:26 GMT
#2069
What do you mean? My assumption is that I was RB'd by mafia, since no townie has claimed responsibility, and given Acro's interactions with me regarding my KP.
a talking rock that sprouts among the waves woosh
Hapahauli
Profile Joined May 2009
United States9305 Posts
November 04 2020 16:32 GMT
#2070
On November 05 2020 00:57 Hapahauli wrote:
Actually, that kinda depends on how we interpret the mechanics, and whether or not a "majority" in one "thread" constitutes a "majority" for the purposes of activating TT's role. Need to ask Greymist.


So I clarified this with Greymist.
1) Apparently any votes are counted for the purpose of a "majority" role mechanic unless otherwise stated.
2) Greymist seemed to confirm that TT's role could have been activated during the parallel world scenario.

I think the analysis discounting "Thread B" as mafia likely holds, but I'll need to go through the thread and plot out exactly when players were inactive in thread. Lack of compatible activity is also a plausible explanation for mafia's lack of coordination, which is more possible due to TT's long period of absence during Day 1.
a talking rock that sprouts among the waves woosh
Hapahauli
Profile Joined May 2009
United States9305 Posts
November 04 2020 16:34 GMT
#2071
While I am thinking out loud, my quick notes on the thread. Will expound later on.

1.Iamperfection (Town, behavior)
2. Hapahauli (brb killing more mafia)
3. Grackaroni (Plausible Mafia, behavior, mafia agenda)
4. Onegu (Confirmed Town)
5. Dirkzor (Plausible Mafia, but not worth really thinking about until the countdown timer expires)
6. Acro (Confirmed Mafia)

7. ShoCkeyy (Town, behavior + role interactions, no evidence of coordination /w Acro given lack of coordination between Acro/TT)
8. Alakaslam (Plausible mafia, but play is likely town due to no coordination /w Acro + implausible for TT to only provide reads on his two mafia teammates and no one else)
9. TT (confirmed mafia)
10. Koshi (Plausible Mafia, play is active, vote on Acro is pro town, but hard defending TT is objectively mafia-sided)
11. Raynpelikoneet (Plausible mafia, but play is likely indicative of paranoia, unlikely mafia /w Acro given the evidence of lack of coordination.)
12. Yamato77 (Town, behavior, role suggests town-handicap)
a talking rock that sprouts among the waves woosh
Hapahauli
Profile Joined May 2009
United States9305 Posts
November 04 2020 19:42 GMT
#2077
Looking at TT's history, I agree with you Dirk.

TT posts #709 at 10/30/2020 3:15 EDT on Page 36, which is reasonably close to the N0 deadline.
Acro does his ##ACCELERATION ZONE fake thing only two hours later.

TT then is gone pretty much the entirety of D1 and almost all of N1 (which I do take at face value, since he didn't even try to save himself in Thread B). Acro is already lynched by the time he comes back.

It is plausible that Acro and TT had something planned (since they were active roughly at the same time), but TT's inactivity for all of D1 nuked it into oblivion.
a talking rock that sprouts among the waves woosh
Hapahauli
Profile Joined May 2009
United States9305 Posts
November 04 2020 19:45 GMT
#2079
That all said, I think that the "thread B confirmed town" theory is out of the window.

That also said, I think TT's filter makes Slam and Koshi look good. TT returns after Acro is dead, knows Acro will flip mafia, and immediately throws shade on Slam and Koshi:

On November 02 2020 19:48 Tictock wrote:
Show nested quote +
On November 02 2020 07:59 raynpelikoneet wrote:
Anyhow 5hrs to work.

I think Koshi started as a lion (that i would expect him to) and devolved to a house cat *meow*. He needs to step up. I still think TT is mafia. Be wary of Koshi. yamato has fallen off earth. Slam is prolly town. Onegu who knows. haha.. i dont even know anything tbh. dont kill iamp or shockeyy.


From what I have read I kinda agree with rayn here regarding koshi.

His first string of posts are what I remember enjoying about Koshi, but his posting this phase feels tame.

I did note he mentioned he something about not having that burning passion, and for all our sakes I hope he finds it again.

On November 02 2020 19:56 Tictock wrote:
Not even finishing this phase tonight, I tried

Slam seeming awkward at start of phase is all that really jumps out to me, and not like he is having fun being awkward.


... it does not seem likely for TT to respond to Acro's lynch (and knowing that he would flip red) by immediately throwing shade on another scumbuddy.
a talking rock that sprouts among the waves woosh
Hapahauli
Profile Joined May 2009
United States9305 Posts
November 04 2020 20:07 GMT
#2081
On November 05 2020 05:05 Dirkzor wrote:
Show nested quote +
On November 05 2020 04:45 Hapahauli wrote:
That all said, I think that the "thread B confirmed town" theory is out of the window.

That also said, I think TT's filter makes Slam and Koshi look good. TT returns after Acro is dead, knows Acro will flip mafia, and immediately throws shade on Slam and Koshi:

On November 02 2020 19:48 Tictock wrote:
On November 02 2020 07:59 raynpelikoneet wrote:
Anyhow 5hrs to work.

I think Koshi started as a lion (that i would expect him to) and devolved to a house cat *meow*. He needs to step up. I still think TT is mafia. Be wary of Koshi. yamato has fallen off earth. Slam is prolly town. Onegu who knows. haha.. i dont even know anything tbh. dont kill iamp or shockeyy.


From what I have read I kinda agree with rayn here regarding koshi.

His first string of posts are what I remember enjoying about Koshi, but his posting this phase feels tame.

I did note he mentioned he something about not having that burning passion, and for all our sakes I hope he finds it again.

On November 02 2020 19:56 Tictock wrote:
Not even finishing this phase tonight, I tried

Slam seeming awkward at start of phase is all that really jumps out to me, and not like he is having fun being awkward.


... it does not seem likely for TT to respond to Acro's lynch (and knowing that he would flip red) by immediately throwing shade on another scumbuddy.


I see this going either way. TT knew he was close to being lynched. So assuming he was the next lynch or maybe even vig (as happened) he wanted to throw the last bit of bus on his last mate.

But your theory is equally valid. So i wouldnt put much stock in it.


Consider this: if TT had survived the night and Acro flipped red, how do you think TT would have looked? Because he hard bussed Acro all of Day/Night 0. I don't think this was done unintentionally.
a talking rock that sprouts among the waves woosh
Hapahauli
Profile Joined May 2009
United States9305 Posts
November 04 2020 20:27 GMT
#2084
On November 05 2020 05:14 Dirkzor wrote:
Show nested quote +
On November 05 2020 05:07 Hapahauli wrote:
On November 05 2020 05:05 Dirkzor wrote:
On November 05 2020 04:45 Hapahauli wrote:
That all said, I think that the "thread B confirmed town" theory is out of the window.

That also said, I think TT's filter makes Slam and Koshi look good. TT returns after Acro is dead, knows Acro will flip mafia, and immediately throws shade on Slam and Koshi:

On November 02 2020 19:48 Tictock wrote:
On November 02 2020 07:59 raynpelikoneet wrote:
Anyhow 5hrs to work.

I think Koshi started as a lion (that i would expect him to) and devolved to a house cat *meow*. He needs to step up. I still think TT is mafia. Be wary of Koshi. yamato has fallen off earth. Slam is prolly town. Onegu who knows. haha.. i dont even know anything tbh. dont kill iamp or shockeyy.


From what I have read I kinda agree with rayn here regarding koshi.

His first string of posts are what I remember enjoying about Koshi, but his posting this phase feels tame.

I did note he mentioned he something about not having that burning passion, and for all our sakes I hope he finds it again.

On November 02 2020 19:56 Tictock wrote:
Not even finishing this phase tonight, I tried

Slam seeming awkward at start of phase is all that really jumps out to me, and not like he is having fun being awkward.


... it does not seem likely for TT to respond to Acro's lynch (and knowing that he would flip red) by immediately throwing shade on another scumbuddy.


I see this going either way. TT knew he was close to being lynched. So assuming he was the next lynch or maybe even vig (as happened) he wanted to throw the last bit of bus on his last mate.

But your theory is equally valid. So i wouldnt put much stock in it.


Consider this: if TT had survived the night and Acro flipped red, how do you think TT would have looked? Because he hard bussed Acro all of Day/Night 0. I don't think this was done unintentionally.

He would have looked exactly the same is what i think. I wouldn't have thought his 2½ remarks on acro as indicative of anything. I'm not really sure what you think would have happened so you're welcome to explain.

All im trying to say here is that I think you are overthinking parts of your analysis atm.


Reading through TT's Day 0 / Night 0 filter is striking, because as admittedly inactive as he was, he was the first player to call Acro suspicious, and was consistent with it throughout the cycle.

When you think about the mafia roles this game:
1) Acro activated his ability on N0
2) TT seemingly activated his ability sometime on D1 (hence the noflips on D1/N1).

This all looks like a planned and coordinated play by mafia, that was probably blown up by TT afk'ing unexpectedly. I think part of that play was setting up for TT to bus Acro hard and claim cred.
a talking rock that sprouts among the waves woosh
Hapahauli
Profile Joined May 2009
United States9305 Posts
November 04 2020 20:32 GMT
#2085
I don't think it's "too speculative" to assume that Scum tried to coordinate early game. We know for a fact that Acro activated his role with the intent of TT activating his ability to delay flips.

And if that plan works, iamp gets shot, two townies get mislynched (and dont flip), and town is already in a world of hurt going into N1. A successful bus of Acro puts mafia in hell of a position.
a talking rock that sprouts among the waves woosh
Hapahauli
Profile Joined May 2009
United States9305 Posts
November 05 2020 01:54 GMT
#2090
Why send both? Grack should go alone. Slam should do whatever.
a talking rock that sprouts among the waves woosh
Hapahauli
Profile Joined May 2009
United States9305 Posts
November 05 2020 11:58 GMT
#2117
What am I claiming?
I am not going to disclose the exact flavor of my role, but it is Zerg themed. I am a 3rd party that can either win with town or win by fulfilling an alternate condition.

Why am I claiming?
I am claiming because two mafia are dead, and I believe town can probably win this game by coordinating night actions. This is because it is heavily implied from the unclaimed Roleblocks on myself and Shockeyy that there is a 3rd mafia player with the ability to Roleblock players.

I am claiming at this particular time because I am tracking Koshi. If there is an NK (and mafia is likely in a position to where they are forced to shoot), I hopefully can either confirm him as town or mafia.

What are my win conditions?
I can win with town.

Or, I have a survival/lyncher type win-condition that allows me to win when I a) sufficiently tech up and expand (tech twice and expand once), and b) remove certain players in the game (I have the power to designate these players).

What are my powers?
  • I can tech twice per game. When I tech, I target a player, who is given a mutalisk as an item. I do not know if this item has any powers.
  • I can zergling someone to death once per game. This allows me to apply 1 KP to a player of my choice. I cannot kill someone with a mutalisk.
  • I can expand once per game. This allows me to target a player and allows me to track them. I cannot track someone with a mutalisk.
  • I can roleblock players who do not have a mutalisk.

What is my plan?
To find and kill mafia.

But assuming that I am alive after tonight, I will only have to “tech” twice and kill two players to win the game and fulfill my alternate win-con. I plan on designating my “player” targets as either people that are basically confirmed town (and therefore super likely to be killed by mafia) or players that are extremely likely to be lynched.

If a player I target doesn’t die or doesn’t get lynched, no big deal. I’ll be playing for the town victory.
a talking rock that sprouts among the waves woosh
Hapahauli
Profile Joined May 2009
United States9305 Posts
November 05 2020 12:06 GMT
#2123
We know that Iamp/Shockeyy we’re busdriven N0, so dirk’s action points to Shockeyy, not iamp... no?

Also, I have a tracking result. I am seeking further clarification.
a talking rock that sprouts among the waves woosh
Hapahauli
Profile Joined May 2009
United States9305 Posts
November 05 2020 12:07 GMT
#2125
Oh, Koshi visited Dirk last night.

You’re welcome town.
a talking rock that sprouts among the waves woosh
Hapahauli
Profile Joined May 2009
United States9305 Posts
November 05 2020 12:38 GMT
#2132
Crack, did you visit the database?
a talking rock that sprouts among the waves woosh
Hapahauli
Profile Joined May 2009
United States9305 Posts
November 05 2020 12:39 GMT
#2133
Grack*
a talking rock that sprouts among the waves woosh
Hapahauli
Profile Joined May 2009
United States9305 Posts
November 05 2020 12:52 GMT
#2138
... or Grack didn't visit the center.

... and Slam's visit doesn't count...
a talking rock that sprouts among the waves woosh
Hapahauli
Profile Joined May 2009
United States9305 Posts
November 05 2020 12:53 GMT
#2140
This is why I think we need to full claim and coordinate actions, because there's enough to go on with these night actions where we can work together to verify claims and identify lairs.
a talking rock that sprouts among the waves woosh
Hapahauli
Profile Joined May 2009
United States9305 Posts
November 05 2020 12:55 GMT
#2142
On November 05 2020 21:53 raynpelikoneet wrote:
I went, Grackaroni is not a roleblocker because he hasnt used any parts of his role.
It also means Slam is lying about his role and rayn the best player solved the game!


Ahhh, sick.

Let's confirm that Grack visited first.
a talking rock that sprouts among the waves woosh
Hapahauli
Profile Joined May 2009
United States9305 Posts
November 05 2020 13:06 GMT
#2161
We know from the various role flavor that investigative "checks" return either town, 3p, or mafia.

So it is entirely plausible that Shockeyy is a 3p, and is therefore a "different alignment" than Onegu.
a talking rock that sprouts among the waves woosh
Prev 1 6 7 8 9 10 Next All
Please log in or register to reply.
Live Events Refresh
Sparkling Tuna Cup
10:00
Weekly #144
SHIN vs NeebLIVE!
TBD vs GgMaChine
CranKy Ducklings333
SHIN 47
CranKy Ducklings SOOP20
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko405
mouzHeroMarine 352
SHIN 47
Trap 39
StarCraft: Brood War
Calm 7947
Bisu 1798
Horang2 702
GuemChi 500
Mini 362
Stork 223
Zeus 166
Pusan 126
Shuttle 108
Sea.KH 74
[ Show more ]
Killer 69
Hyun 66
ToSsGirL 65
soO 46
Free 41
Hm[arnc] 28
Bale 24
Aegong 20
Sacsri 17
yabsab 11
Icarus 5
Dota 2
Dendi1141
BananaSlamJamma214
Counter-Strike
olofmeister1575
fl0m1205
Other Games
singsing1764
hiko510
B2W.Neo485
crisheroes316
Happy252
Liquid`LucifroN190
Sick166
XaKoH 154
OGKoka 137
Liquid`VortiX21
[ Show 11 non-featured ]
StarCraft 2
• StrangeGG 54
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade512
Other Games
• WagamamaTV313
Upcoming Events
Monday Night Weeklies
3h 6m
GSL
22h 6m
OSC
1d
PiGosaur Cup
1d 11h
Kung Fu Cup
1d 22h
Replay Cast
2 days
The PondCast
2 days
IntoTheTV X SOOP
3 days
CranKy Ducklings
4 days
Sparkling Tuna Cup
5 days
[ Show More ]
OSC
5 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

BSL 2026 LAN: Kraków
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
RSL Revival: Season 6
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL 2026 AUTUMN (S22)
Escore Tournament S3: King of Kings
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.