Who did you target on N2?
[M][T] Aperture Mafia 4, Episode 2 - Page 8
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Hapahauli
United States9305 Posts
Who did you target on N2? | ||
Hapahauli
United States9305 Posts
If so, Slam can only confirm if I was or wasn't the "target" of a redirect effect. Seemingly, I wasn't, and I was separately roleblocked by something... again, presumably mafia. | ||
Hapahauli
United States9305 Posts
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Hapahauli
United States9305 Posts
On November 05 2020 00:57 Hapahauli wrote: Actually, that kinda depends on how we interpret the mechanics, and whether or not a "majority" in one "thread" constitutes a "majority" for the purposes of activating TT's role. Need to ask Greymist. So I clarified this with Greymist. 1) Apparently any votes are counted for the purpose of a "majority" role mechanic unless otherwise stated. 2) Greymist seemed to confirm that TT's role could have been activated during the parallel world scenario. I think the analysis discounting "Thread B" as mafia likely holds, but I'll need to go through the thread and plot out exactly when players were inactive in thread. Lack of compatible activity is also a plausible explanation for mafia's lack of coordination, which is more possible due to TT's long period of absence during Day 1. | ||
Hapahauli
United States9305 Posts
1.Iamperfection (Town, behavior) 2. Hapahauli (brb killing more mafia) 3. Grackaroni (Plausible Mafia, behavior, mafia agenda) 4. Onegu (Confirmed Town) 5. Dirkzor (Plausible Mafia, but not worth really thinking about until the countdown timer expires) 6. Acro (Confirmed Mafia) 7. ShoCkeyy (Town, behavior + role interactions, no evidence of coordination /w Acro given lack of coordination between Acro/TT) 8. Alakaslam (Plausible mafia, but play is likely town due to no coordination /w Acro + implausible for TT to only provide reads on his two mafia teammates and no one else) 9. TT (confirmed mafia) 10. Koshi (Plausible Mafia, play is active, vote on Acro is pro town, but hard defending TT is objectively mafia-sided) 11. Raynpelikoneet (Plausible mafia, but play is likely indicative of paranoia, unlikely mafia /w Acro given the evidence of lack of coordination.) 12. Yamato77 (Town, behavior, role suggests town-handicap) | ||
Hapahauli
United States9305 Posts
TT posts #709 at 10/30/2020 3:15 EDT on Page 36, which is reasonably close to the N0 deadline. Acro does his ##ACCELERATION ZONE fake thing only two hours later. TT then is gone pretty much the entirety of D1 and almost all of N1 (which I do take at face value, since he didn't even try to save himself in Thread B). Acro is already lynched by the time he comes back. It is plausible that Acro and TT had something planned (since they were active roughly at the same time), but TT's inactivity for all of D1 nuked it into oblivion. | ||
Hapahauli
United States9305 Posts
That also said, I think TT's filter makes Slam and Koshi look good. TT returns after Acro is dead, knows Acro will flip mafia, and immediately throws shade on Slam and Koshi: On November 02 2020 19:48 Tictock wrote: From what I have read I kinda agree with rayn here regarding koshi. His first string of posts are what I remember enjoying about Koshi, but his posting this phase feels tame. I did note he mentioned he something about not having that burning passion, and for all our sakes I hope he finds it again. On November 02 2020 19:56 Tictock wrote: Not even finishing this phase tonight, I tried Slam seeming awkward at start of phase is all that really jumps out to me, and not like he is having fun being awkward. ... it does not seem likely for TT to respond to Acro's lynch (and knowing that he would flip red) by immediately throwing shade on another scumbuddy. | ||
Hapahauli
United States9305 Posts
On November 05 2020 05:05 Dirkzor wrote: I see this going either way. TT knew he was close to being lynched. So assuming he was the next lynch or maybe even vig (as happened) he wanted to throw the last bit of bus on his last mate. But your theory is equally valid. So i wouldnt put much stock in it. Consider this: if TT had survived the night and Acro flipped red, how do you think TT would have looked? Because he hard bussed Acro all of Day/Night 0. I don't think this was done unintentionally. | ||
Hapahauli
United States9305 Posts
On November 05 2020 05:14 Dirkzor wrote: He would have looked exactly the same is what i think. I wouldn't have thought his 2½ remarks on acro as indicative of anything. I'm not really sure what you think would have happened so you're welcome to explain. All im trying to say here is that I think you are overthinking parts of your analysis atm. Reading through TT's Day 0 / Night 0 filter is striking, because as admittedly inactive as he was, he was the first player to call Acro suspicious, and was consistent with it throughout the cycle. When you think about the mafia roles this game: 1) Acro activated his ability on N0 2) TT seemingly activated his ability sometime on D1 (hence the noflips on D1/N1). This all looks like a planned and coordinated play by mafia, that was probably blown up by TT afk'ing unexpectedly. I think part of that play was setting up for TT to bus Acro hard and claim cred. | ||
Hapahauli
United States9305 Posts
And if that plan works, iamp gets shot, two townies get mislynched (and dont flip), and town is already in a world of hurt going into N1. A successful bus of Acro puts mafia in hell of a position. | ||
Hapahauli
United States9305 Posts
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Hapahauli
United States9305 Posts
I am not going to disclose the exact flavor of my role, but it is Zerg themed. I am a 3rd party that can either win with town or win by fulfilling an alternate condition. Why am I claiming? I am claiming because two mafia are dead, and I believe town can probably win this game by coordinating night actions. This is because it is heavily implied from the unclaimed Roleblocks on myself and Shockeyy that there is a 3rd mafia player with the ability to Roleblock players. I am claiming at this particular time because I am tracking Koshi. If there is an NK (and mafia is likely in a position to where they are forced to shoot), I hopefully can either confirm him as town or mafia. What are my win conditions? I can win with town. Or, I have a survival/lyncher type win-condition that allows me to win when I a) sufficiently tech up and expand (tech twice and expand once), and b) remove certain players in the game (I have the power to designate these players). What are my powers?
What is my plan? To find and kill mafia. But assuming that I am alive after tonight, I will only have to “tech” twice and kill two players to win the game and fulfill my alternate win-con. I plan on designating my “player” targets as either people that are basically confirmed town (and therefore super likely to be killed by mafia) or players that are extremely likely to be lynched. If a player I target doesn’t die or doesn’t get lynched, no big deal. I’ll be playing for the town victory. | ||
Hapahauli
United States9305 Posts
Also, I have a tracking result. I am seeking further clarification. | ||
Hapahauli
United States9305 Posts
You’re welcome town. | ||
Hapahauli
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Hapahauli
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Hapahauli
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... and Slam's visit doesn't count... | ||
Hapahauli
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Hapahauli
United States9305 Posts
On November 05 2020 21:53 raynpelikoneet wrote: I went, Grackaroni is not a roleblocker because he hasnt used any parts of his role. It also means Slam is lying about his role and rayn the best player solved the game! ![]() Ahhh, sick. Let's confirm that Grack visited first. | ||
Hapahauli
United States9305 Posts
So it is entirely plausible that Shockeyy is a 3p, and is therefore a "different alignment" than Onegu. | ||
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