[M][N] Vendée Globe 16' Mafia - Page 14
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Mocsta
Australia9388 Posts
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Mocsta
Australia9388 Posts
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Mocsta
Australia9388 Posts
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Mocsta
Australia9388 Posts
Vt dont care sk Ritoky was right 1 post can make someone irrevocably town or scum! Interesting game though snd for me highlights importance of wagon timing. First 24hrs rarely remain. Ppl get too itchy for a variety of reasons | ||
Mocsta
Australia9388 Posts
Main problems beng 2 fold. 1. Too much filler in 12 pages. Even after being let off for 48hrs. 2. Too good a game prior.. | ||
Mocsta
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famous writer... | ||
Mocsta
Australia9388 Posts
I assume damdred had to post to avoid activity punishment. Anyways. Good outcome. This will be my last game. Been a pleasure, mostly. Unfortunately, i can see why TL has declined. It takes effort to play mafia in general and to be ignored / shit on under the guise of "bad play" makes that effort pointless. You (or at least I) wouldnt put up with this in real life, so why put up with it on the keyboard. Thanks again to trfel and koshi for being the only 2 of 13 that read what i wrote. Good luck for your future games. | ||
Mocsta
Australia9388 Posts
On February 14 2018 06:28 disformation wrote: This is more what i mean, yes.maybe he means like "everyone called me, town but ignored my cases & good posts"? I didn't have issues with any particular person (Conversion included), I meant literally what was stated prior. When you work full-time, to play mafia the way it was intended (i.e. = interact meaningfully everyday) takes A LOT of effort - which becomes an even larger sacrifice when you have regular commitments (e.g family) My key motivation for playing was never to "find mafia, lynch mafia". Rather, I subtly deviate to: "find mafia together, lynch mafia together" - I just have an unique way of showing it ![]() Being out of timezone & having posts ignored (whether large or small) equates to limited satisfaction that does not justify the Perhaps voice mafia is more appropriate, but even that seems like it may not be a thing anymore? | ||
Mocsta
Australia9388 Posts
I think it would have been vastly different if town lynched rsoultin Day1 (i.e. if mderg hadnt become a wagon option). In fact, I am not entirely sure mderg/Damdred would have been lynched Day2 at all. For me, the tides of the game changed with this post (at least for me): + Show Spoiler + On February 07 2018 19:45 Koshi wrote: imo the townies this game are destroying each other. Which is fine if you come to a point we all sing kumbaya together in the end. My point on prplhz is good. Him having a problem with the bad tr from df on me without having a problem with me is also slightly more mafia. Mderg is super sideline like others have been saying. Me first though. He has no original thoughts and have had the solo "I am tired I dont want to play" post mafia makes more often than town. Damdred could be a butterfly who is now sleeping as a cocoon. But he could be mafia easily as well. Very easily. Rels w.e. We cant know. | ||
Mocsta
Australia9388 Posts
I can have trouble communicating my gut feel, which tends to over compensating - cos (as HF + Rayn may remember) I used to be known for "moclogic". Either way, if only I stuck with this Day1. If only we li On February 07 2018 08:36 Mocsta wrote: Minor stream of consciousness incoming. I am in the process of re-evaluating where my Day1 vote should go. Maintaining on rsoultin pros: 1 - I expected her to brush off the case - but attempt to discern my motive further. Instead, IIRC she called me scum and then town for an absolutely stupid reaction test reason. 2 - The wagon hasnt picked up that much traction - which is a good Day1 heuristic to me. Mafia try to resist unfavourable wagons. At this point, Conversion is not a wagon. Maintaining rsoultin cons: 1 - Ironically, that people are starting to see her as scum (for the same fucking reasons I posted). This makes me twitchy. 2 - I do need to give more credit that early game it is hard to work with people to illuminate reads. That component of my case should be reconsidered. Some short thoughts on people with ritoky scale Damdred: -5. I am considering him the best Day1 lynch option. mderg: -2. subject to a meta dive. I never thought he was sitting in the background being a sheep last game which I have that vibe association with him this game. df: +1 on ritoky scale (and continuing to drop as he continues his rigid thinking) rsoultin: need to re-read game to confirm position. conversion: I do see a general lack of care, but i dont see it mafia focused either - and nothing to do with rsoultin. I just dont think mafia would be so blatant about glossing over filters etc.. I am really inclined to default to SK. other people I dont have a direct concern about at this point. | ||
Mocsta
Australia9388 Posts
Perhaps your ace logic can be put to good use by reflecting how YOU can improve; after all, you were ?flawless? in your obs warrior quest prior?. My own thoughts on post-restrictions, is that I have played one game many years ago (hosted by Ver) and the outcome did not match the predicted result - for many reasons including what Rayn already highlighted. I also think with different timezones, 48hrs is required to allow at least some meaningful interactions to occur. One post-restriction nights may be something that can force people to reflect on the game -> thus improving analytical content. Further, with the limited pool of players, people are overall more familiar with each others meta. I suspect this tends towards games increasingly becoming town-favored. Perhaps a slight setup change is required (beyond adding an SK). I don't know enough about theory to understand what roles could be added to town/mafia to make it a bit more engaging. However, I do also understand the argument that this would never work given prplhz interaction as medic this game. A ? for now. Ciao guys and gals, its been a blast, and in particular these 2 games were a nice walk down memory lane. It is truly a shame that the community has depleted like this, and I sincerely hopes a way is found to keep newbies involved - for that, I don't have any deep insight. I assume the current protocol relies on: [A] People to find TL Mafia - i.e. a very small % of a small pond that drys out further each year; and, [B] TL Mafia is maintained by a group of "volunteers" (e.g. shout out to Kitaman and co); which effectively places a handicap on the ability to proactively market new demographics. Therefore, I imagine the simplest means of marketing would be to play cross-community games HOSTED on TL Mafia to show case why the TL Mafia atmosphere can be fun to play in. I don't know if this effort has taken place prior, aside from championship games which is a whole different kettle of fish (read: ego-stroke). But if i take the time to reflect, after the first round of championship games 4-5years ago, I left TL to play Daily Mafia. Why cant it work in reverse today. On that note: Good luck. P.S. Artanis you are a lucky man. I truly was impressed by rsoultin last game. To me, it doesnt matter whether she solved the game or not, she created a town atmosphere where people were truly interacting and getting enjoyment out of trying to solve the game TOGETHER, leading to a game that solves itself over the course. Its those (extremely) rare games that make me go, this is what I enjoy about mafia - even though unfortunately, I was on the other side ![]() | ||
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Taking accountability to better ones self is much more difficult. Your commentary above indicates a long journey ahead. Take care, have fun. P.S. obs last game. | ||
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