|
On October 07 2015 08:17 GlowingBear wrote: HTS thank you for hosting the game, it always run very smoothly.
Cheers, I hope everyone had fun or at least learnt something or got something out of this game.
|
On October 07 2015 07:46 sicklucker wrote:Show nested quote +On October 07 2015 07:45 GlowingBear wrote: HAHAHAHAHA JUST WHEN I WAS PREPARING A JOKE ABOUT RELS CONCEDING BECAUSE HE IS FRENCH
RELS CONCEDED
HAHAHAHA im french canadian fuck stereo types.
Didn't know that...I was in Quebec a month ago for a wedding and holiday. I went between Montreal and Quebec City, with most of my time in the former.
|
And those of you taking a break, I completely understand.
I understand if certain people/things/elements have burnt you out, or if RL gives you issues (I can totally hear you all on that one) or just need a break from the site, but do consider returning at some point, I feel there have been some good quality games with some of you in the past, and there are a few I wish I could roll scum with (Damdred, Rasputin, etc) still.
Good times were had, and good times will be had again I'm sure. <3
|
On October 07 2015 08:34 GlowingBear wrote: To be honest, I just think that main problems are:
1. Everybody talks but nobody listens 2. People scum reads people for reasons that doesn't make them Mafia.
Whenever I feel like actually playing I always remember what Iamperfection told me, which is to analyse people through mindsets
Town wants to catch Mafia Mafia wants to survive
The moment it came to my head I instantly put sicklucker to the lynch list.
If people want to play seriously, they have to think about this
You said the same thing I did but in 1/3 the words because I'm so bad xD
Great minds think alike GB <3
And good on you for remembering some of the things I taught you about hosting, you cited in game, Incidentally you didn't remember some of the most critical parts - if you had, you would have known that four blue roles is NOT possible at all in m13, but you did well enough. If you had your old host qt saved up you would see where I said this in there for Carnaval <3
|
On October 07 2015 08:36 sicklucker wrote: You guys need to play turbo games that end in an hour or 2. these week long games are too stressful for most. honestly days should be 24 hours 48 hours is way too long
Had we continued, I would have entertained your vote for the 24 hour days and would have posted the vote had you lot not conceded.
|
On October 07 2015 08:43 Trfel wrote: Half the Sky, you need to play more often!
Seriously, just play XD
It's easy to stand on the host high-horse, harder to make it happen yourself. I want to see YOU foster a healthy thread environment, that's possibly the hardest thing in the game to do....
Honestly I want to be able to play more in general. In the next 5 weeks, I have 2 weeks in Singapore and another week in NYC and somewhere in there a few weekends of weekend travel - I'll just put it out there but on Friday my husband and I celebrate our 5th year anniversary...so the next few we're doing some awesome fun things together.
I think once RL settles down (mmaaaayyyybeeeee the holidays?) I'd love to play again, but I've already had to replace out once when I was on business travel, and my last few days/cycle in Gaiden were in NYC and I did not fare well, so I have to be VERY careful that when I sign up for games it just does not interfere with travel or personal things.
That's the beauty of hosting and cohosting....vote counts and general setups they require spurts of time, and not continuous play which I simply cannot spare when I'm on the road and especially if I have to travel outside Europe.
Honestly I miss playing town with Rasputin, you and a few others....damn.
|
In any case off to bed I go. If there are any more comments/etc/feedback on hosting or anything else, drop me a line.
Night lovelies!
|
On October 07 2015 21:11 Rels wrote:Show nested quote +On October 07 2015 21:10 raynpelikoneet wrote: And i really think MoosyDoosy should have been modkilled for not voting. Meh. He clearly unvoted to vote himself, so if the selfvote is not allowed, the unvote shouldn't count either.
Will comment quickly on this. Obviously the mafia concession made this a moot point but I have been in two other games where someone voted then unvoted and they were not modkilled.
Reference Not Themed - one player (Slam I think?) voted someone, then he unvoted. He wasn't modkilled. Next cycle or two, at least one other player failed to vote altogether and that person was modkilled.
Several players this game self-voted - going forward in my voting thread, I will put that in my OP so that people are clear they cannot self-vote. But I just basically took the last vote they recorded prior to the self-vote - in my vote counts they were left off altogether.
If a player self-voted from the off, they would have been treated as if they had not voted at all and would have received the same warnings from the moderators as if they had not voted at all.
I realise we have a difference of opinion here based on your subsequent post but that is where I'm coming from on this.
|
On October 07 2015 12:57 Damdred wrote: Town basically has a limited tracker that can catch any of the mafia (could get unlucky and track wanderer) besides that more than likely you have a confirmed town from that n1 more than likely.
Or he catches mafia and we get off on a good start.
The multishot dt is the strongest role early as its extremely unlikely that they get the framed target and I was never checking cool n1 so either I found scum or confirmed a town. No gf in this setup was hard.
And rb was the strongest town role in the game especially late. Its a mix between medic and cop.
Strongarm helps a bit. But town basically has three cops.
Mafia has a rb and a framer. Unless they get lucky with a frame or rb one of the roles yeah.
If we played optimal could come into d2 with 5 confirmed town with knowing one person at least didn't carry the shot.
However say moosey rb SL n1 he carries kp whops we have I check shining (which I almost did to make sure) And Scott tracked rels
That's super unlikely obviously but I don't think its fair for all mafia to be outer in one night if unlucky with power roles. While the mafia has little recourse to supreme luck in this setup
On October 07 2015 12:58 Damdred wrote: And strong man is kinda a moot point because it relies on a lucky shot or blues being dumb. Which they were
Will also comment here as well. Seeing your comments on this, I had an honest chat with BH last night on the 3 investigatives and he felt that was less of a problem than the fact the DT was a full-out DT, and that instead I should have nerfed the DT by (1) making him parity (2) nerfing his sanity or making it unknown to the thread whether it was a sane or whatever or (3) making it limited shot.
To him, upon a second look through, he felt 3 invs were less of the problem because it is infintessimally small chance all three will hit all three different mafia simultaneously and you also assume the framer doesn't tamper anything for the DT by framing one of their own and that the DT alone should not have been as powerful. 3 invs wasn't a problem to him alone, it was just the DT.
To me, I felt the RB had to be in there largely because of the presence of the strongman and because he could stop kp (the medic cannot stop the strongman by definition).
To that end I was told I should have made my strongman shot factional (instead of trackable at night) since making it dependent on a carrier makes it swingy, or dependent on how that mafia player has been playing.
I got several complaints as well on how "powerful" the strongman shot was but again...I made that conditional. I really really wanted to discourage blue claiming this game...and I debated instituting soup kills when I was designing this game, but doing a blue role strongman like what was done in Witchcraft 3 I was told was much simpler way to do this.
That said, I do appreciate you said this, as I've said before I really do care about the games I run and anything I can do to improve that I much appreciate. I wouldn't have gotten the feedback from him if I didn't run the postmortem by him.
If I had to do this again, I think I would have made the DT parity instead of straight alignment. By definition, the DT cannot confirm anything night 1.
|
On October 08 2015 03:47 Damdred wrote: I do wish that there were more games that used sanity btw Hts it would change blue roles slightly and cause some interesting checks.
http://wiki.mafiascum.net/index.php?title=Cop
I looked up sanities and I understand those basics but from reading I don't understand how they impact the blues aside from framers doing their normal thing. A godfather/miller by definition isn't blue so I am a bit confused...
...or do you mean it makes the DT role more interesting? I mean I get that insane might take a few days or so to figure out, but how often is anything (or should anything) other than sane/insane be used in normal minis or normal setups? Compared to you or some of the other long standing players/hosts I have yet to play a game with anything other than normal DTs (alignment or parity) here (Aperture 4 excepted, but we all know that game's roles are just way out there regardless).
|
On October 08 2015 04:00 rsoultin wrote: oh i took sanity to mean logical
my bad lol
Yeh, this is more on how I could have made DT less powerful. I've heard of sane/insane, just never actually played with anything other than sane on this site.
|
On October 08 2015 04:19 Damdred wrote: Geript talked to me about a setup that had a insane cop a naive cop and a normal cop in it. Perfect game . My idea was to make everyone millers as well.
How on earth would you balance that....that seems....interesting...
|
On October 08 2015 07:55 Rels wrote:Show nested quote +On October 08 2015 07:51 coolTLname wrote: WE WON ?!!?! :O .
Guess im 100% in mafia guise time to retire =D you played super well for your first game (= sorry to push you so hard, but I needed you to die p: If you want to continue, I'll advise you to play in the next newbie game. You know, the one you /out from and still didn't start! You will have a coach and that help sooooo much at the begining. Plus, I'm playing in it and I would be happy to play with you again; your resilience, posting so much when you were being pushed so hard for two days, was admirable. Come in if you want to play!
Agreed, you did fairly well for being a newbie here, Rels is spot on with getting you into another newbie so you can learn how things go around here.
Whatever you do, no PMs though if you are town (and even mafia only to your fellow scummates).
|
|
|
|