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On December 22 2013 02:30 Koshi wrote: Also going to be honest here. Just got message that checks happen after death... So it actually was possible that supersoft was town... Not anymore now I guess but yeah, lucky a bit.
the mind grapes were too strong
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well played guys
@VE/town: sorry for inadvertently making Lux useless lol
@Chez: I love you. I'm sorry I didn't lantern you before you died - I didn't trust you enough yet to try and protect you.
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On December 24 2013 03:40 kushm4sta wrote: i dont think modkills and replacements ruined the game. I don't think they were really a big deal.
they definitely made things rocky for a bit - really affected the thread attitude
but I think we did a good job bringing it back together
My scumhunting was clearly shit, but it's been quite a long time, and there was a lot of shit going on this game. Hopefully everyone here didn't get too annoyed with me, cuz I'm looking to join another game in the near future; I had a lot of fun.
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also, I would love an explanation of scum KP this game, especially the 1 KP to sandro and then 849 KP to ticklish lol
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On December 24 2013 03:53 Koshi wrote:Show nested quote +On December 24 2013 03:33 jaybrundage wrote: I wanna look at scum qt but is there a way to make it all show at once? http://www.quicktopic.com/50/H/SQq2aHbfDUW6/p500.1500 is the max amount of messages at the same time iirc. So if you want to read next 500 just type /p1000.501 at the end of url.
that's the obs QT (idk if that's what you intended to link)
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yah, JAT, you made town read super easy on yourself
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On December 24 2013 04:30 justanothertownie wrote:Show nested quote +On December 24 2013 04:02 jcarlsoniv wrote: yah, JAT, you made town read super easy on yourself Same for you. I think you were my most consistent/longterm townread this game.
Oh, that's good to hear. I was honestly pretty disappointed with my play the majority of the game, so at least there's one positive.
On December 24 2013 04:31 sandroba wrote: Preety sweet setup btw. Maybe LOL 2 we could have a mana and a lvl up system would be cool too.
I agree, there weren't enough mechanics in this one for people to complain about =P
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honestly, you could totally reuse a lot of the champion roles that were used - there are so many cool interactions with abilities
I'm actually really glad I took Thresh - his lantern could be scary for some coordinated stuff in the hands of scum
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On December 24 2013 04:58 WaveofShadow wrote: Picks and bans were handled pretty poorly by the scumteam and they were very uncoordinated throughout the beginning of the game. There was no synergy in their roles, a lot of powerful roles (imo) were not even considered by the scumteam, and a massclaim plan may very well have screwed them over at some point.
For the record I would probably be one of those players who refuses to claim as town in a PYP. Takes a lot of the fun out of it for me, and as such there were roles and mechanics included that would punish or mostly prevent a massclaim from working perfectly. WW was a huge role for either town or scum as you guys know, but the role...*ahem* exited the game early.
If people have specific questions about stuff that happened/setup stuff I can answer when I get the chance.
I agree with the bolded part, which is part of the reason I was fighting a mass claim. I was fine with claiming after trying to do lantern shenanigans on JayB lol.
After watching your setup play out through a whole game, obvious behavioral issues aside, would you change anything balance-wise?
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On December 24 2013 05:46 VisceraEyes wrote: I think everyone in this game deserves a ban :X
hey now, no need to be salty that I made you useless <3
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*hands cookie to Coag*
here
Meapak got himself caught in a lie about not claiming his ultimate as his second abilities. While he had the roles of his entire scum team to look at, we probably should have made it more clear in the OP how the roles worked to avoid this.
I disagree actually. M_Z messed up here - the rest of us were able to deduce that champions had their ultimates. However, I think the biggest reason we caught it was because the power he claimed was so utterly bad that it couldn't possibly be in the game. It was lots worse than even any regular ability, let alone the fact he claimed it as one shot. That's on him, I don't think you should have been explicit in that regard.
And I acknowledge the amount of balancing work you guys put in, which is why I would love to see more iterations of this theme. There's a lot of cool things that can happen.
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On December 24 2013 11:58 Promethelax wrote: I don't think enough attention is being paid to my filter: town should have reread my filter at least more than the zero times it got read. The night one kill was the only kill in a game with Marv, sandroba, Austin, VE, mig, SS and others; someone should have looked at why that player was shot and no one did on the entire game. Even more so when half my reads had flipped accurately. You guys should have given some credence to my town reads (soniv, you particularly ignored very good reasons for jayb to be town which caused an unnecessary tunnel) and my scum reads (your JL shots made me happy at least).
Noted, thanks for the feedback
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Wave, what killed me? I'm assuming SS card?
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