i dunno about fuba.
Well the thing with me as sn0, is that he is doing a lotta stupid shit for what seems to be no reason.
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Oatsmaster
United States16258 Posts
August 23 2013 19:06 GMT
#1679
i dunno about fuba. Well the thing with me as sn0, is that he is doing a lotta stupid shit for what seems to be no reason. | ||
Oatsmaster
United States16258 Posts
August 23 2013 19:14 GMT
#1687
On August 24 2013 04:08 Koshi wrote: The snowman should not be on the lynchlist tomorrow imo. Because it is very unlikely that rayn would be in a team with him. Take a target that would work with rayn and the Snowman and is scummy. if you think rayn is so scum, why dont you want to just kill rayn tmr? | ||
Oatsmaster
United States16258 Posts
August 23 2013 19:15 GMT
#1688
On August 24 2013 04:08 raynpelikoneet wrote: Show nested quote + On August 24 2013 04:06 Oatsmaster wrote: I dont think the not noticing parity cop can check 2 people on the same night is alignment indicative. i dunno about fuba. Well the thing with me as sn0, is that he is doing a lotta stupid shit for what seems to be no reason. Oats, mafia does read the OP carefully so that they know how to best use their roles. If i flip non-miller i can guarantee you Koshi was framed, that's so beneficial to mafia. Like have every possible parity cop check worng if they check the miller. (That's why you should have checked yourself WoS and not Koshi :E). I would assume parity cop is like in every single game ive seen it in. I wouldve done the same thing as scum. | ||
Oatsmaster
United States16258 Posts
August 23 2013 19:16 GMT
#1689
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Oatsmaster
United States16258 Posts
August 23 2013 19:36 GMT
#1696
On August 24 2013 04:23 raynpelikoneet wrote: Also Oats, even if you would do that as scum not everyone would. That's 100% been discussed in scumchat. Im not taking it as alignment indicative. | ||
Oatsmaster
United States16258 Posts
August 23 2013 19:36 GMT
#1697
On August 24 2013 04:22 raynpelikoneet wrote: Show nested quote + On August 24 2013 04:15 Oatsmaster wrote: On August 24 2013 04:08 raynpelikoneet wrote: On August 24 2013 04:06 Oatsmaster wrote: I dont think the not noticing parity cop can check 2 people on the same night is alignment indicative. i dunno about fuba. Well the thing with me as sn0, is that he is doing a lotta stupid shit for what seems to be no reason. Oats, mafia does read the OP carefully so that they know how to best use their roles. If i flip non-miller i can guarantee you Koshi was framed, that's so beneficial to mafia. Like have every possible parity cop check worng if they check the miller. (That's why you should have checked yourself WoS and not Koshi :E). I would assume parity cop is like in every single game ive seen it in. I wouldve done the same thing as scum. See me flipping non-miller town this night, that will prove you wrong. I meant the 'same thing' as assuming that parity cop works the same as other games. | ||
Oatsmaster
United States16258 Posts
August 23 2013 19:37 GMT
#1698
On August 24 2013 04:25 Koshi wrote: Show nested quote + On August 24 2013 04:14 Oatsmaster wrote: On August 24 2013 04:08 Koshi wrote: The snowman should not be on the lynchlist tomorrow imo. Because it is very unlikely that rayn would be in a team with him. Take a target that would work with rayn and the Snowman and is scummy. if you think rayn is so scum, why dont you want to just kill rayn tmr? Nope everything in my head says that rayn is town. But the Snowman. I don't really want to lynch him in case my head is wrong. Can't we find other scummy people? huuuuuuuhh??????? So rayn is town, and therefore you dont want to lynch sn0man because he is definetely not on the scumteam with rayn? What? | ||
Oatsmaster
United States16258 Posts
August 23 2013 19:41 GMT
#1701
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Oatsmaster
United States16258 Posts
August 23 2013 19:44 GMT
#1703
yamato tmr! | ||
Oatsmaster
United States16258 Posts
August 23 2013 20:33 GMT
#1707
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Oatsmaster
United States16258 Posts
August 24 2013 05:34 GMT
#1736
I could lynch this dude to. | ||
Oatsmaster
United States16258 Posts
August 25 2013 17:51 GMT
#2108
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