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Boardwalk Empire Mafia: Pick Your Power - Page 4

Forum Index > TL Mafia
Post a Reply
Prev 1 2 3 4 5 6 15 16 17 Next All
Oatsmaster
Profile Joined October 2012
United States16628 Posts
April 04 2013 18:03 GMT
#394
On April 05 2013 03:03 raynpelikoneet wrote:
Show nested quote +
On April 05 2013 03:02 Oatsmaster wrote:
On April 05 2013 02:58 Vivax wrote:
@ Caller

Reading OP helped a little with that.

The idea is good, there's not really much incentive for mafia to make plans or post at all at this stage. They have an excuse for not being active cause they might say they regard draft discussion as unimportant, so rayn's candidates are good choices. They spontaneously try to get the best out of the game, and if they push bad ideas they might look scummy, as rayn said.

Still have to read them in detail, but this argument holds anyway, given that activity and intention to influence thread are there, argument quality aside.


Fuck that.

Its the easiest way to look like town to contribute in a 'plan'. Its really easy cause you can do it as both alignments cause you dont have to offer any opinions.

In chrono trigger. Some of the scum werent all quiet and shit, they contributed and yes there was a bad plan proposed by scum, but I dont see that here.

So what exactly are you saying? Is there scum in the list i proposed?


I dont know.

I dont know if they are town either.
No gg, No skill.
Oatsmaster
Profile Joined October 2012
United States16628 Posts
April 04 2013 18:06 GMT
#397
On April 05 2013 03:04 Keirathi wrote:
Show nested quote +
On April 05 2013 02:59 geript wrote:
@All Would everyone be okay if I came up with a set of 5 pods of rolls and the pods to be selected from in specific picks? I'd expect some feedback and editing on them.

I'll be completely honest and say I hate plans like this.

The game is called Pick YOUR Power. Not Let Everyone Else Pick Your Power For You.

For one, I just don't see everyone agreeing, and to me it just ruins the fun of the game type.


yo town.

Apparently everyone wants to win anyway how.

I agree with you and take the same stance as deconduo.

Discuss Vivax scum or not?
No gg, No skill.
Oatsmaster
Profile Joined October 2012
United States16628 Posts
April 04 2013 18:07 GMT
#399
For instance, take a look at all others that "chimed in" with "pro-town plans" and stuff.....yet made absolutely no impact at all in the game
It's possible you'll find your first scums in there (if not on the inactive/"bored" players as well).

Prove it.

Also isnt the point of having 5 'confirmed' townies in order to choose the roles to deny from mafia for them?
No gg, No skill.
Oatsmaster
Profile Joined October 2012
United States16628 Posts
April 04 2013 18:08 GMT
#400
On April 05 2013 03:06 raynpelikoneet wrote:
Show nested quote +
On April 05 2013 03:04 Keirathi wrote:
On April 05 2013 02:59 geript wrote:
@All Would everyone be okay if I came up with a set of 5 pods of rolls and the pods to be selected from in specific picks? I'd expect some feedback and editing on them.

I'll be completely honest and say I hate plans like this.

The game is called Pick YOUR Power. Not Let Everyone Else Pick Your Power For You.

For one, I just don't see everyone agreeing, and to me it just ruins the fun of the game type.

Nobody is saying what you should pick. I am suggesting that 5 players get to pick first. Is that a good plan or not and are the players town/mafia in your opinion?

There are like 100 - or something - roles. If you don't get your favourite pick i'm sure you can find something else that suits you.


There are less than 30.

This is funny though.

You want the 5 players to claim which roles they pick?

Then you dont want people to deny.

WHY?
No gg, No skill.
Oatsmaster
Profile Joined October 2012
United States16628 Posts
April 04 2013 18:17 GMT
#408
[QUOTE]There are like 100 - or something - roles. If you don't get your favourite pick i'm sure you can find something else that suits you.
[QUOTE]
Um you pick once or you get VT.
So I assume that Hapa knowing that he didnt get his favourite pick would involve him knowing what the 5 candidates picked.

[QUOTE]On April 05 2013 03:10 Vivax wrote:
Why is Oats just so disruptive (yeah why?). Nay-saying without contributing and calling people scummy when it's not about lynching anyway. It's about picking the towniest looking guys and let them send in the right numbers.[/QUOTE]
Somebody sounds scared.

This is exactly what I said about scum trying to push an idea that SOUNDS townie but isnt the towniest plan so far. IE
Vivax pushing Rayn's plan, which doesnt involve denying roles. which is the point of directing people to get to the top of the list anyway.

BM's idea sounds like its really really easy for scum to abuse.



No gg, No skill.
Oatsmaster
Profile Joined October 2012
United States16628 Posts
April 04 2013 18:18 GMT
#410
Rayn
Simple question.

Do you think that its more important for town to get good power roles, or for town to stop scum from getting good power roles?
No gg, No skill.
Oatsmaster
Profile Joined October 2012
United States16628 Posts
April 04 2013 18:22 GMT
#416
On April 05 2013 03:19 Vivax wrote:
Supporting gonzaw and rayn for high picks so far. Objections?

I suggest everyone makes a list of his top 5 townreads to send in highest numbers, and we find the ones most agree on.

If there's someone mostly suggesting scum in his list, we will find out later.

That's why scum will try to stop this plan.

1. Rayn
2. Gonzaw
3. Vivax (duh)
4.-5. : To find out.


I suggest we dont ever do this fucking plan because Vivax is proposing it and he is scum.

Should we listen to scum?

Im guessing not right?
No gg, No skill.
Oatsmaster
Profile Joined October 2012
United States16628 Posts
April 04 2013 18:22 GMT
#417
On April 05 2013 03:19 gonzaw wrote:
Show nested quote +
On April 05 2013 03:07 Oatsmaster wrote:
For instance, take a look at all others that "chimed in" with "pro-town plans" and stuff.....yet made absolutely no impact at all in the game
It's possible you'll find your first scums in there (if not on the inactive/"bored" players as well).

Prove it.

Also isnt the point of having 5 'confirmed' townies in order to choose the roles to deny from mafia for them?


Prove what? Who is scum out of those "non-productive plan-sayers"?
That will have to wait my young student. Patience is a virtue...
...it shouldn't be hard to realize though, almost everybody chimed in with some "plan" or another, yet I (and I think most of you) can't even remember who those were or what they proposed or what they did to push it or push discussion forward.

Anyways see ya in 7-8 hours


Um yeah you said its possible, so I want to see you do it.

Lol.
No gg, No skill.
Oatsmaster
Profile Joined October 2012
United States16628 Posts
April 04 2013 18:30 GMT
#425
Read this
http://www.teamliquid.net/forum/viewmessage.php?topic_id=335236&currentpage=19
why do you disagree with them?

Rayn im null on everyone on your list. Thats not the point.

The bad part about this plan

1. Top 5 townies choose whatever they want

2. Scum can feel free to pick CPR doc/janitor/voterigger/other scum favored but useless to town roles.

So basically no accountability and this doesnt really help town. How does this help town? What if the top 5 choose the same thing? then one is a VT. Which basically made this top 5 thing useless.

No gg, No skill.
Oatsmaster
Profile Joined October 2012
United States16628 Posts
April 04 2013 18:31 GMT
#426
On April 05 2013 03:29 raynpelikoneet wrote:
Show nested quote +
On April 05 2013 03:20 Keirathi wrote:
On April 05 2013 03:17 raynpelikoneet wrote:
And i still don't see why people in top spots must ABSOPLUTELY deny strong mafia roles that do not benefit town? If we follow Vivax plan mafia in top 5 will get outed at some point or they are town and 6-> can deny the roles if they feel like it.

So lets say we follow your plan, and give the top 5 picks to the guys that you said.

And lets say t hat one of them is scum, and picks Janitor or CPR Doc. How exactly do they get outed by getting to pick those roles for free with no contest?

The fact that they do not die in the first couple of cycles and there is going to be cops and stuff anyways.


Worst heuristic to claim someone is scum.
Cause they dont get nightkilled.
riiiiiiiight.

Same with your town heuristic huh.
'active'

Buck up buddy.
No gg, No skill.
Oatsmaster
Profile Joined October 2012
United States16628 Posts
April 04 2013 18:33 GMT
#428
On April 05 2013 03:31 raynpelikoneet wrote:
Show nested quote +
On April 05 2013 03:28 Restraining Order wrote:
Ok, you can keep townhunting them townreads if you want, I sent in my numbers already. They shouldn't be too obtrusive to whatever nonsense you'll come up with, so it's okay.

This is like a scumclaim.


elaborate why not wanting to discuss your plan is scummy please.
No gg, No skill.
Oatsmaster
Profile Joined October 2012
United States16628 Posts
April 04 2013 18:36 GMT
#431
On April 05 2013 03:34 raynpelikoneet wrote:
Show nested quote +
On April 05 2013 03:30 Oatsmaster wrote:
Read this
http://www.teamliquid.net/forum/viewmessage.php?topic_id=335236&currentpage=19
why do you disagree with them?

Rayn im null on everyone on your list. Thats not the point.

The bad part about this plan

1. Top 5 townies choose whatever they want

2. Scum can feel free to pick CPR doc/janitor/voterigger/other scum favored but useless to town roles.

So basically no accountability and this doesnt really help town. How does this help town? What if the top 5 choose the same thing? then one is a VT. Which basically made this top 5 thing useless.


Why the fuck would top 5 choose the same thing?
How is CPRdoc bad for town?
What do you exactly want? Everyone to claim what they pick? If not, how are you doing anything different than what i proposed? Except that in my proposition the top 5 picks are most likely town.

1. CPR doc is not the best role or even top 5 for town.
2. The top 5 might choose the same roles cause they DONT KNOW what one of the others is choosing
3. I want to have at max 2, maybe 3 townreads who take out the 2/3 best roles for scum and never use them. The rest is FFA.
No gg, No skill.
Oatsmaster
Profile Joined October 2012
United States16628 Posts
April 04 2013 18:38 GMT
#434
On April 05 2013 03:37 Restraining Order wrote:
Show nested quote +
On April 05 2013 03:33 Oatsmaster wrote:
On April 05 2013 03:31 raynpelikoneet wrote:
On April 05 2013 03:28 Restraining Order wrote:
Ok, you can keep townhunting them townreads if you want, I sent in my numbers already. They shouldn't be too obtrusive to whatever nonsense you'll come up with, so it's okay.

This is like a scumclaim.


elaborate why not wanting to discuss your plan is scummy please.

You must have forgotten, but you also think I'm mafia.


I must have.

refresh my memory please
No gg, No skill.
Oatsmaster
Profile Joined October 2012
United States16628 Posts
April 04 2013 18:45 GMT
#437
On April 05 2013 03:41 raynpelikoneet wrote:
Show nested quote +
On April 05 2013 03:36 Oatsmaster wrote:
On April 05 2013 03:34 raynpelikoneet wrote:
On April 05 2013 03:30 Oatsmaster wrote:
Read this
http://www.teamliquid.net/forum/viewmessage.php?topic_id=335236&currentpage=19
why do you disagree with them?

Rayn im null on everyone on your list. Thats not the point.

The bad part about this plan

1. Top 5 townies choose whatever they want

2. Scum can feel free to pick CPR doc/janitor/voterigger/other scum favored but useless to town roles.

So basically no accountability and this doesnt really help town. How does this help town? What if the top 5 choose the same thing? then one is a VT. Which basically made this top 5 thing useless.


Why the fuck would top 5 choose the same thing?
How is CPRdoc bad for town?
What do you exactly want? Everyone to claim what they pick? If not, how are you doing anything different than what i proposed? Except that in my proposition the top 5 picks are most likely town.

1. CPR doc is not the best role or even top 5 for town.
2. The top 5 might choose the same roles cause they DONT KNOW what one of the others is choosing
3. I want to have at max 2, maybe 3 townreads who take out the 2/3 best roles for scum and never use them. The rest is FFA.

1. Yes it is, imo. I can see though why you disagree. IT'S A FUCKING UNLIMITED NIGHT VIGI! It's better that town has it than that scum has it.
2. So how do you propose we avoid this? With top 2-3 claiming what they picked? That's just dumb.
3. Why not let 5-8 or whatever deny the roles good for scum? If they have been picked, we know they are in play and possibly in scum hands.

1. Its better for town to have and never use it. Which makes in a BAD ROLE for town.
2. We tell the top 3 to pick whatever role.
3. We dont know which roles are picked and 5-8 is random right? So possibly in scum hands is a bad thing. Especially for OP 1 shot roles. How do we know if 5-8 has janitor if its used? We dont.
No gg, No skill.
Oatsmaster
Profile Joined October 2012
United States16628 Posts
April 04 2013 18:46 GMT
#438
EBWOP: We tell the top 3 for example to take
CPR doc
Voterigger
Janitor
No gg, No skill.
Oatsmaster
Profile Joined October 2012
United States16628 Posts
April 04 2013 18:48 GMT
#440
On April 05 2013 03:47 raynpelikoneet wrote:
Oats if you are town i suggest you think really hard what you are saying right now..

LOOK AT ALL THE USEFUL ADVICE
No gg, No skill.
Oatsmaster
Profile Joined October 2012
United States16628 Posts
April 04 2013 18:49 GMT
#441
Also look at Vivax being conveniently gone when we are fighting
No gg, No skill.
Oatsmaster
Profile Joined October 2012
United States16628 Posts
April 04 2013 18:51 GMT
#445
CPR doc
Voterigger
Janitor

Yes
No gg, No skill.
Oatsmaster
Profile Joined October 2012
United States16628 Posts
April 04 2013 18:52 GMT
#446
On April 05 2013 03:50 geript wrote:
Oats, you're really starting to feel like BH last game.


Because im opposing a FUCKING STUPID PLAN?

Can someone with more clout please come in here and say something to either get me to shut up or rayn to shut up?

THANKS.
No gg, No skill.
Oatsmaster
Profile Joined October 2012
United States16628 Posts
April 04 2013 18:56 GMT
#450
On April 05 2013 03:54 raynpelikoneet wrote:
Show nested quote +
On April 05 2013 03:51 Oatsmaster wrote:
CPR doc
Voterigger
Janitor

Yes

I agree with CPRdoc.
Why is it more beneficial for town to have top 1-3 to deny voterigger/janitor than them picking a good role like Inventor and have 4-7 worry about those roles?


Because as it was said EARLIER
AND IN THE FUCKING GAME I LINKED WHICH YOU DIDNT READ.

That denying scum roles is more important than picking town roles.

also we cant control 4-7 and I dont intend to ask them to claim so WE WILL NEVER KNOW WHAT THEY PICKED.
No gg, No skill.
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