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Whose Line Is It Anyway? Mafia! - Page 5

Forum Index > TL Mafia
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strongandbig
Profile Blog Joined October 2010
United States4858 Posts
November 09 2012 18:30 GMT
#942
mementoss was in a way better position day 1 than gonzaw because the case on gonzaw was true whereas the case on mementoss was pretty nonsensical. If we hadn't decided to keep our KP at all costs I might have tried to get gonzaw lynched. I've always wanted to try bussing a teammate day1.

"It's the torso" "only more so!"
strongandbig
Profile Blog Joined October 2010
United States4858 Posts
November 09 2012 18:35 GMT
#949
You know what though, at least the huge disadvantage we were at on day 1 gave me a chance to make some BIG PLAYS.


I'm pretty happy with this game, actually. I still think it structurally favored town; thinking about it, the fact that some players have better and worse days and games makes me think a host should balance the game structure and the team compositions separately, rather than trying to use one to make up for the other. And I still think there were some mod decisions that were pretty bad. But all in all I'm pretty satisfied with how I dealt with it.
"It's the torso" "only more so!"
strongandbig
Profile Blog Joined October 2010
United States4858 Posts
November 09 2012 18:37 GMT
#951
On November 10 2012 03:33 Blazinghand wrote:
I never pay attention to IRL excuses under any circumstances. Easily lied about.

Edit: In a way, I almost consider talking about IRL excuses "cheating" in the sense that it's a non-defense that people for whatever reason accept. If I'm ever away from the thread for a period of time, I never give a reason for it. Mafia is about mafia, and that's it.


I feel similar, but how I deal with it is never lying about irl circumstances and assuming other people will do the same.

Everything I said in this thread about irl with the night shift and day shift changing was 100% true and would have been exactly as true if I was town.
"It's the torso" "only more so!"
strongandbig
Profile Blog Joined October 2010
United States4858 Posts
November 09 2012 18:39 GMT
#953
On November 10 2012 03:34 Hopeless1der wrote:
Show nested quote +
On November 10 2012 03:30 strongandbig wrote:
mementoss was in a way better position day 1 than gonzaw because the case on gonzaw was true whereas the case on mementoss was pretty nonsensical. If we hadn't decided to keep our KP at all costs I might have tried to get gonzaw lynched. I've always wanted to try bussing a teammate day1.


This should have been completely worth it.

Still, this game was really fun and I'd like to see it re-hosted in the future, preferably when TL doesn't suffer the wrath of a hurricane.


I definitely wouldn't put myself through this again unless the balance was going to be changed.

The concept was a very good one, and I would play a similar one.

But the feeling of having to fight through imbalance was really tough on my mindset. If you look carefully, I think you'll notice how sharply my play declined in quality after I found out that BH and H1 could use 3X as many powers as I could and that they were modconfirmed town to each other. It's pretty much impossible to not let that kind of thing affect you.
"It's the torso" "only more so!"
strongandbig
Profile Blog Joined October 2010
United States4858 Posts
November 09 2012 18:44 GMT
#956
On November 10 2012 03:42 HiroPro wrote:
Show nested quote +
On November 10 2012 03:32 Mementoss wrote:
On November 10 2012 03:27 HiroPro wrote:
keirathi. 3 mafia is normal for a 13 player game. in this game you only have 11. and mafia have two kp. it's understandable if town's powers are strong to compensate.

town's blind trust in blue claims may have helped s&b survive, but it also gave a huge amount of power to bh and hopeless.


Towns powers were 3 times as strong. Every performer could become night immune basically from night 1 with the right usage of vet and mirrors. It would basically be impossible to NK a performer. Imagine if BKE wasn't lynched. And having 2 performers mod confirmed to eachother was just icing on the leaning cake. So basically hopeless and BH could never be NK'd if they used their points defensively. And they could claim mod confirmed and never be lynched. :S

But yeah congrats to SnB for playing as well as he did, there was sure a chance he coulda won, despite having no kp night 1, and we all wanted to concede lol because our gambit relied on a couple townies dieing basically.


oh I didn't realize they were confirmed to each other. eh that kinda makes it really annoying.

You did only need 2 mislynches and a failed vig shot (which is pretty much guaranteed) to win though, right?


Lol, this game there were 2 mislynches and three failed vig shots :/

But, you're assuming that our kp actually go through. This game went to LYLO with only one person dying to scum. And the blues can make themselves invincible by using vet+mirror each night and claiming modconfirmed.
"It's the torso" "only more so!"
strongandbig
Profile Blog Joined October 2010
United States4858 Posts
November 09 2012 18:45 GMT
#957
Here's another interesting thing - iGrok put the Wayne Brady PM in the scum QT, but then when we were talking about it he came in and said "I feel obligated to point out that it says "fakeclaims", not "safeclaims"."

>.<
"It's the torso" "only more so!"
strongandbig
Profile Blog Joined October 2010
United States4858 Posts
November 09 2012 18:46 GMT
#958
And TBH I kind of agree with Keirathi that the OP was unambiguous in saying that all four performers were in this game, and having Wayne Brady just not be is getting close to a bastard mod game.
"It's the torso" "only more so!"
strongandbig
Profile Blog Joined October 2010
United States4858 Posts
November 09 2012 18:49 GMT
#962
On November 10 2012 03:48 iGrok wrote:
Show nested quote +
On November 10 2012 03:45 strongandbig wrote:
Here's another interesting thing - iGrok put the Wayne Brady PM in the scum QT, but then when we were talking about it he came in and said "I feel obligated to point out that it says "fakeclaims", not "safeclaims"."

>.<

I like screwing with you :p


not sure if you wanna be saying that after this game :p
"It's the torso" "only more so!"
strongandbig
Profile Blog Joined October 2010
United States4858 Posts
November 09 2012 20:45 GMT
#1005
On November 10 2012 03:56 iGrok wrote:
Show nested quote +
On November 10 2012 03:49 strongandbig wrote:
On November 10 2012 03:48 iGrok wrote:
On November 10 2012 03:45 strongandbig wrote:
Here's another interesting thing - iGrok put the Wayne Brady PM in the scum QT, but then when we were talking about it he came in and said "I feel obligated to point out that it says "fakeclaims", not "safeclaims"."

>.<

I like screwing with you :p


not sure if you wanna be saying that after this game :p

I'll say whatever the hell I want. I made a couple mistakes this game and because of that, it was not up to my standards.

I stand by every mod decision and the setup was well balanced. Half the setup didn't even come into play because of various RNGs and Colin, Ryan, and Greg not hitting their point thresholds.

However, this is the second time a game I've run has screwed up because of me. Which really pisses me off. I think I'll take some time off from mafia again.


Okay I really don't care about the mistakes, but why wouldn't you accept night actions in the scum QT?

A different issue is why you wouldn't tell us beforehand that our night actions in the scum QT were invalid. I think that, and also making no exception for teamliquid being down, are just inexcusable bad decisions. But in general what is the reasoning for this rule? Like I said in the scumQT, this is the fourth time I've been scum and the first time I've encountered that rule.

"It's the torso" "only more so!"
strongandbig
Profile Blog Joined October 2010
United States4858 Posts
November 09 2012 20:48 GMT
#1007
On November 10 2012 05:47 gonzaw wrote:
Show nested quote +
On November 10 2012 05:25 Crossfire99 wrote:
On November 10 2012 05:21 Hopeless1der wrote:
Yes, I got those points from Keir. No wait, I got $100.
Out of curiosity, what were you planning Cross?

So, around Night 2 I wanted to be able to prove that I sent points to strong so I sent him 10 groups of 99 points and 1 group of 9.99999999999 points (because my name is Crossfire99). As I was thinking about this and knowing that scum had to have had extra points from gonzaw and mementoss, I wanted to have everyone publicly give all their points in the thread in varying amounts of groups. For example, I would get Keirathi to give all his points in 14 point groups, Stutters to give all his points in 19 point groups, etc.

This would prove that scum had extra points. Maybe scum could have spent their points before doing this, but it would have taken time to do, so they would have likely messed up how many points they should have had. Or it would prove that scum had less points than they should have because they spent them all.


Wait how would that work?

yeah couldn't scum just... you know... not give their extra points?
"It's the torso" "only more so!"
strongandbig
Profile Blog Joined October 2010
United States4858 Posts
November 09 2012 22:31 GMT
#1011
On November 10 2012 07:27 gonzaw wrote:
Wait what? lol

Like is that even allowed?
If it's allowed then I can write something like this:

##For (player in PlayerList)
##Give (points/(PlayerList.size()-1)) to [player] in increments of ((int)[player] mod 100) points at (current_time+ 60*random() seconds) time
##End for


and it should be allowed as well, right?


well, no it wasn't allowed. he asked igrok and igrok said no.
"It's the torso" "only more so!"
strongandbig
Profile Blog Joined October 2010
United States4858 Posts
November 10 2012 02:26 GMT
#1044
mmt are you high again
"It's the torso" "only more so!"
strongandbig
Profile Blog Joined October 2010
United States4858 Posts
November 10 2012 15:53 GMT
#1053
oh i know what you mean all right

what don't tell me you don't remember that either?
"It's the torso" "only more so!"
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