On September 28 2012 11:19 Keirathi wrote:
Useless without the code from the LynchScum()
Useless without the code from the LynchScum()
+ Show Spoiler +
I prefer \run: win_game.exe
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GreYMisT
United States6736 Posts
On September 28 2012 11:19 Keirathi wrote: Show nested quote + On September 28 2012 11:07 Mr. Wiggles wrote: void main() In the future, it's the algorithms that catch the scum. And the scum that catch the algorithms MADE YOU LOOK! Useless without the code from the LynchScum() + Show Spoiler + I prefer \run: win_game.exe | ||
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HiroPro
United States2624 Posts
On September 28 2012 11:07 Mr. Wiggles wrote: void main() In the future, it's the algorithms that catch the scum. And the scum that catch the algorithms MADE YOU LOOK! it doesn't make sense ![]() why integers. why not booleans. | ||
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HiroPro
United States2624 Posts
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Keirathi
United States4679 Posts
On September 28 2012 11:26 HiroPro wrote: oh wait that looks like C. does C not have booleans? that sounds terrible. | ||
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s0Lstice
United States1832 Posts
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HiroPro
United States2624 Posts
On September 28 2012 11:28 Keirathi wrote: does C not have booleans? that sounds terrible. well I'm not sure cause I've never coded in C but I think so. | ||
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austinmcc
United States6737 Posts
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Coagulation
United States9633 Posts
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Mattchew
United States5684 Posts
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Acrofales
Spain18208 Posts
MrWiggles is failing! Also, no future (typed) programming language would omit booleans! | ||
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Acrofales
Spain18208 Posts
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Mr. Wiggles
Canada5894 Posts
On September 28 2012 11:29 HiroPro wrote: Show nested quote + On September 28 2012 11:28 Keirathi wrote: On September 28 2012 11:26 HiroPro wrote: oh wait that looks like C. does C not have booleans? that sounds terrible. well I'm not sure cause I've never coded in C but I think so. It does in C99. But why use a _Bool, when I can use 0's and anything else? I think I've derailed this thread more than enough for today. So, you all need to vote for me to help get me out of here! I expect a further 50 pages of light reading by tomorrow. You better get cracking, lads! | ||
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Mr. Wiggles
Canada5894 Posts
On September 28 2012 12:30 Acrofales wrote: You're terrible. The main function in C returns an int, not void! And Java and C# have booleans. MrWiggles is failing! Also, no future (typed) programming language would omit booleans! You're right, silly me! Better go back and edit that for posterity! In the future, we dictate to computers. Programming languages are only for nerds and grandpas like me! (I'm older than Jackal is now in my time). It's been over 60 years since I learned C, so cut me some slack! Just wait until Z comes out. It will blow your minds. | ||
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Acrofales
Spain18208 Posts
On September 28 2012 12:37 Mr. Wiggles wrote: Show nested quote + On September 28 2012 11:29 HiroPro wrote: On September 28 2012 11:28 Keirathi wrote: On September 28 2012 11:26 HiroPro wrote: oh wait that looks like C. does C not have booleans? that sounds terrible. well I'm not sure cause I've never coded in C but I think so. It does in C99. But why use a _Bool, when I can use 0's and anything else? I think I've derailed this thread more than enough for today. So, you all need to vote for me to help get me out of here! I expect a further 50 pages of light reading by tomorrow. You better get cracking, lads! Why use ints when you can use chars? | ||
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Acrofales
Spain18208 Posts
On September 28 2012 12:41 Mr. Wiggles wrote: Show nested quote + On September 28 2012 12:30 Acrofales wrote: You're terrible. The main function in C returns an int, not void! And Java and C# have booleans. MrWiggles is failing! Also, no future (typed) programming language would omit booleans! You're right, silly me! Better go back and edit that for posterity! In the future, we dictate to computers. Programming languages are only for nerds and grandpas like me! (I'm older than Jackal is now in my time). It's been over 60 years since I learned C, so cut me some slack! Just wait until Z comes out. It will blow your minds. ![]() | ||
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gonzaw
Uruguay4911 Posts
On September 28 2012 11:07 Mr. Wiggles wrote: void main() In the future, it's the algorithms that catch the scum. And the scum that catch the algorithms MADE YOU LOOK! Actually it should be something like this:
Current execution is where the "->" is. You know what to do town, it's programmed that way. | ||
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gonzaw
Uruguay4911 Posts
"derps" is a global variable that's defined as "every player minus gonzaw" if gonzaw is defined, or "every player" if gonzaw is not defined. Just in case someone wanted to so much as suggest I got that code wrong, pffttt | ||
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Keirathi
United States4679 Posts
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gonzaw
Uruguay4911 Posts
Therefore I don't see how the code for fuckScum() is useful at this stage (remember, if I'm elected mayor, I find Wiggles fuckingScummy, and he flips scum, then scum will surrender, so fuckScum() will never get reached). fuckScum() is implemented in the module "Player.cpp", which I can't get hold of at the moment. Don't worry, when the time is right I'll be sure to find it. Anyways, I think the implementation will be trivial. Remember, it's implemented by "Player", meaning it's general for everybody. You could fuck scum, Wiggles could fuck scum, hell even grush could fuck scum if he ever called that procedure. So the implementation of it is not dependant on me, but it's dependant on the fabric of this very game. If you doubt I could fuck scum once "gonzaw->fuckScum()" is called, then you are indirectly doubting Radfield, Ace, Palmar, Incognito, Ver, etc could fuck scum since they call the same method. Are you implying that? Do you think those players can't fuck scum? ...thought so. Now, don't let the debugger linger for too long in there and vote me for mayor so the execution can continue. | ||
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GreYMisT
United States6736 Posts
http://tlmafiaqueue.herokuapp.com/games/8 If anyone wants to play the real thing | ||
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