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Bang Bang Mafia 2 - Page 4

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MrZentor
Profile Joined December 2010
United States1648 Posts
June 21 2012 13:48 GMT
#1293
-.-

I told you to not shoot layabout.
Falling’s just like flying, except there’s a more permanent destination.
MrZentor
Profile Joined December 2010
United States1648 Posts
June 21 2012 13:55 GMT
#1295
Dirk, we have some discussing to do.
Falling’s just like flying, except there’s a more permanent destination.
MrZentor
Profile Joined December 2010
United States1648 Posts
June 21 2012 13:56 GMT
#1296
Yes, but you should have still listened to me; maybe I could have convinced you to shoot dirk.
Falling’s just like flying, except there’s a more permanent destination.
MrZentor
Profile Joined December 2010
United States1648 Posts
June 21 2012 14:05 GMT
#1298
Okay Dirk, I don't want town to win, and you trying to kill the SK instead of focusing on things like killing confirmed townies has put us in a terrible position.

Sadly, we can't both win, but shouldn't we be able to both agree to randomly decide who gets to win, so we don't accidentally let town win?
Falling’s just like flying, except there’s a more permanent destination.
MrZentor
Profile Joined December 2010
United States1648 Posts
June 21 2012 14:18 GMT
#1300
This is exactly like the prisoner's dilemma.

Two men are arrested, but the police do not possess enough information for a conviction. Following the separation of the two men, the police offer both a similar deal—if one testifies against his partner (defects/betrays), and the other remains silent (cooperates/assists), the betrayer goes free and the cooperator receives the full one-year sentence. If both remain silent, both are sentenced to only one month in jail for a minor charge. If each 'rats out' the other, each receives a three-month sentence. Each prisoner must choose either to betray or remain silent; the decision of each is kept quiet. What should they do?

If we both rat each other out (shoot each other) then we lose.

If one person shoots the other, and the other person shoots RoL, then the betrayer wins.

HOWEVER, if we cooperate, we can each choose a townie to kill, then from there we can decide how to randomly decide who wins, ensuring that town doesn't win.
Falling’s just like flying, except there’s a more permanent destination.
MrZentor
Profile Joined December 2010
United States1648 Posts
June 21 2012 14:21 GMT
#1301
Oh and Zealos, at that point, during the day, you would have absolute power over whether he lives or dies, there's no way you'd not kill him.

In our situation, if we kill the other person, the other person will probably kill us, which means neither one of us wins. So this encourages us to not back stab our friends.
Falling’s just like flying, except there’s a more permanent destination.
MrZentor
Profile Joined December 2010
United States1648 Posts
June 21 2012 15:31 GMT
#1306
Oh but you would, as a confirmed ally of somebody who can kill, you have a lot of power over who RoL shoots.
Falling’s just like flying, except there’s a more permanent destination.
MrZentor
Profile Joined December 2010
United States1648 Posts
June 21 2012 15:46 GMT
#1307
Okay, I have an idea. I'm going to shoot Zealos tonight, because he's really annoying.

If you kill me, RoL will shoot you in the morning, and town wins.

If you kill RoL, we'll have made sure that there's no way for town to win.

Basically, you're going to lose unless you shoot RoL.
Falling’s just like flying, except there’s a more permanent destination.
MrZentor
Profile Joined December 2010
United States1648 Posts
June 21 2012 16:36 GMT
#1310
He can trust me or not trust me.

The only chance of winning for him is to trust me.
Falling’s just like flying, except there’s a more permanent destination.
MrZentor
Profile Joined December 2010
United States1648 Posts
June 21 2012 16:47 GMT
#1312
No, because once you two pests are gone, we can be fair about choosing who gets to win.
Falling’s just like flying, except there’s a more permanent destination.
MrZentor
Profile Joined December 2010
United States1648 Posts
June 21 2012 18:40 GMT
#1314
Well, with his roleblocking role, he kills me, and I kill him, right?
Falling’s just like flying, except there’s a more permanent destination.
MrZentor
Profile Joined December 2010
United States1648 Posts
June 21 2012 19:43 GMT
#1316
ACROFALES
Falling’s just like flying, except there’s a more permanent destination.
MrZentor
Profile Joined December 2010
United States1648 Posts
June 22 2012 00:08 GMT
#1317
Okay, Dirk, in case you didn't understand:

I'm not shooting RoL, I'm shooting Zealos, so even if for some reason you backstabbed me, you'd lose. This encourages you to not do that.

If you don't shoot RoL, you're going to die tomorrow.
Falling’s just like flying, except there’s a more permanent destination.
MrZentor
Profile Joined December 2010
United States1648 Posts
June 22 2012 02:23 GMT
#1318
*sigh*

I wish Dirk were here.
Falling’s just like flying, except there’s a more permanent destination.
MrZentor
Profile Joined December 2010
United States1648 Posts
June 22 2012 12:05 GMT
#1333
So close.

I really wish Dirk had been there, so I would have had an idea of what he was doing. :/
Falling’s just like flying, except there’s a more permanent destination.
MrZentor
Profile Joined December 2010
United States1648 Posts
June 22 2012 12:41 GMT
#1337
I feel like Dirk should have been replaced, so we would have had a chance of winning...
Falling’s just like flying, except there’s a more permanent destination.
MrZentor
Profile Joined December 2010
United States1648 Posts
Last Edited: 2012-06-23 04:15:05
June 23 2012 04:11 GMT
#1354
On June 23 2012 03:39 gonzaw wrote:
Show nested quote +
On June 22 2012 20:11 supersoft wrote:
should have happened like this:

dirk roleblocks zentor and shoots RoL. Next day: nothing happens, next night: Dirk shoots and roleblocks zentor, next day: nothing, next night: dirk shoots zealos
it was a guaranteed win.



Zealos had a gun didn't he? His bullet would regenerate at this point wouldn't it?

Also yeah if the RB doesn't RB the SK bullet then it wouldn't matter

Show nested quote +
On June 22 2012 21:41 MrZentor wrote:
I feel like Dirk should have been replaced, so we would have had a chance of winning...



....you had like 99% chances of winning had you shot at day


That's if I knew that he wouldn't shoot me the night before, and I really didn't feel like staying up that late......

Also, I had a terrible amount of fun making ridiculous cases against random people and having other random people defend my bad play. :D

SK is the greatest role ever.
Falling’s just like flying, except there’s a more permanent destination.
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