Team Melee Mini Mafia - Couples Therapy
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hyshes
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do we choose our own teams or do we get them from the hosts? | ||
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On November 03 2011 02:19 wherebugsgo wrote: o_O chaoser+hyshes wtff lololol Twihards up in here. what is "twihards" ? | ||
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On November 03 2011 02:23 chaoser wrote: twilight heads what is twilight? is that a kind of music? | ||
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definition twilight: + Show Spoiler + 1. the soft, diffused light from the sky when the sun is below the horizon, either from daybreak to sunrise or, more commonly, from sunset to nightfall. 2. the period in the morning or, more commonly, in the evening during which this light prevails. 3. a terminal period, especially after full development, success, etc.: the twilight of his life. 4. a state of uncertainty, vagueness, or gloom. adjective 5. of, pertaining to, or resembling twilight; dim; obscure: in the twilight hours. 6. appearing or flying at twilight; crepuscular. | ||
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Team edward bla bla bla bla bla bla | ||
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On November 03 2011 08:31 Forumite wrote: Tricky... Two posters means twice the risk of mistakes, I would have liked to say that means it´s twice as easy to find scum, but Town make stupid scumslips too. I think we´ll have to take it on a case-by-case basis. Actually the best way of playing this kind of mafia is splitting up your team. If only one of you knows your role, then only one can make mistakes. The only thing you need to do together is analysis of the other teams. To prevent any possible mistakes, must the one who knows the role only paraphrase what his teammate says. Ofcourse by the second night the one who knows should tell the one who don't (a few nights later depending on the size of the game). There is an obvious easy mistake to make here: the role should always be hidden, even it's town. | ||
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On November 03 2011 08:48 wherebugsgo wrote: ... I'm suspicious, but I'll let this slide for a sec because something bigger just appeared What in the eff Pretending you don't know what your role is, is something that scum like to do. You're advocating people split their team up so your team makes less mistakes (townies should not be afraid of making mistakes, but scum should be). Town don't strive to prevent all mistakes. Town strive to find scum. That's it. On the contrary, it's SCUM who strive to prevent mistakes. They don't want to be caught. So...not only is your "plan" unworkable, the things you are suggesting we should do are what scum would do, not town. ##vote Team Edward Ouch that came out wrong :p Eventhough i still think this is the best way of playing team mafia, i'm not promoting it. Everyone read there msg, everyone knows there role so actually nobody can do what i've told. I was actually thinking this right when i subscribed for this game, thats why i asked if we made our teams ourself. I just didn't want to have someone else to profit from. | ||
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On November 03 2011 08:48 Forumite wrote: That doesn´t make sense. This tactic only help scum, Town don´t risk looking scummy from just knowing their role, so only scum would do this. Why are you thinking so much about a pro-scum tactic? This actually does not hinder town in any way. Since only the not-knowing person is actually posting and the other one paraphrasing, town does not lose a townie. You still have to do analysis with your teammate about all the other teams (without talking about own team), so you got all the pieces. If townie: your team actually plays as regular townie, so no harm If blue: your team plays as regular townie, so no extra eyes on you If scum: you play as town the first 2 days, you lose a lot of suspicion because of this. | ||
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On November 03 2011 09:01 prplhz wrote: but u are promoting it you wrote it in the thread why do you post something if u are not promoting it do u feel like you have to put something in thread so u just put something you thought of before game in there and then you have a post? actually i thought it would be received by cheers because of my insight in this team-game set up.. This is genuine the best way to play this kind of mafia. | ||
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On November 03 2011 09:12 GreYMisT wrote: At the beginning of the game town is at a disadvantage because we have less information than the scum have initially. Therefore it is in our best interest to play in a way that brings clarity rather than deceit. Think about this, if you do not know the role of your team, you basically have 2 choices. There is a higher probability you are a member of the town, so you can simply play like a VT until you learn otherwise, or you can lurk and play like a 3rd party. with this in mind, Lets look again how people would behave if they took your advice. VT team: Probally no difference in behavior Blue team: one person might be slightly lurkish, other guy like a VT. Nothing really to gain from this except maybe mafia will find the blue easeir Mafia team: they arnt going to follow your plan anyway, as the other mafia team member will just contact his teammate and let him know he is mafia with him So congrats, by following your plan we have created a world in which mafia gain an advantage. Yay! Oh wait.... No, the one who does not know should play as a regular townie.. nothing else. The one who knows should be active, but mainly paraphrasing. The key lies in the quality of the paraphrasing. And if you're scum, the one who knows should inform the other scums. You'll see the next team game, half of you will be doing it. | ||
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On November 04 2011 06:55 sandroba wrote: One thing I'm curious about is that you took it over in this game, chaoser, while hyshes is still active in the other game he is playing. You stated before that you would be taking a more layed back role in your team, but things seem to have changed. Why is that? I'm not talking alot here because i actually have no idea how day1 is played correctly. I've only played dual mafia in the past and always with some sort of clues. | ||
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On November 04 2011 08:00 iGrok wrote: If you don't see it, that on you :p Or this could be one of those times that I'm pulling something out of thin air. I don't see how referring to another game says something? | ||
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On November 04 2011 08:08 supersoft wrote: huh? @iGrok: well you're right about sandro. Grey wants to vote him. i kind of agree with that. this behaviour of not attacking anyone and talking about general strategies is indeed pretty scummy. on the other hand you suddenly appeared and magically found a good lynchtarget. i want to see sandros response! I think i've made stupid comment there. I thought he was linking to another game. | ||
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On November 04 2011 08:21 iGrok wrote: Team SS is at L-2. No more votes until they have a chance to comment L-2 = 2 votes needed for lynch? this is not in LSB's Newbie Guide.. | ||
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I did not have to feeling i had to add anything on what my teammate said. That's why i lack in posting. btw, for someone who is calling out that someone else is in panic, you also give kinda a panic reaction. What's with people today and putting words in my mouth? any chance you explain why you are so afraid that your words are misunderstanded? | ||
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What we can 100% confirm is that nobody else is the parity cop. kitaman, why would that be? | ||
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On November 03 2011 20:59 Forumite wrote: It´s not abusing mechanics, it´s using what you have in order to win. The biggest advantage of an IRL-mafia is gone, we can´t see the other players, but it´s not like reading faces is "abusing the mechanics" in an IRL-game, it´s just part of the game, like going back and checking posts is in a forum game. Chaoser is absolutely correct in that forgeable logs can loose Town the game, I just don´t agree with reflexively throwing away tools that might have helped us. This still doesn´t excuse how Chaoser and hyshes has acted in other respects, Chaoser taking a backseat while his partner suggest Anti-Town plans. I thought Chaoser would have stepped in if he thought hyshes was making a fool of himself, instead he waited until he was called out. Chaoser was actively lurking while his team was being accused, that doesn´t make sense, unless he was weathering the storm, hoping that hyshes would be excused because of him being new. One player is acting scummy, and the other just happens to be acting scummy, makes me suspect they are a scumteam. ##Vote TEAM EDWARD + Show Spoiler + On November 04 2011 07:52 prplhz wrote: Well I'm sold, I hope Forumite feels the same way 'cause: ##Unvote ##Vote Team SS + Show Spoiler + On November 04 2011 11:57 Forumite wrote: I´ve got my eyes on Team Nipple, both of them. Let me show you some relevant posts:+ Show Spoiler + It´s actually the only relevant posts since the game started, and there´s 2 of them... On November 04 2011 02:31 Kurumi wrote: Kurufesto It's good to be back, guys. + Show Spoiler + On November 03 2011 07:45 GMarshal wrote: Cool, a game of mafia [center][/cent er] It's traditional at this point to post a picture of the reaper So, Iets do this thing. First thing first As usual there is no excuse for lurking, don't do it and you won't have me lobbing for your lynch. Seriously, 2 players per team should mean a more than decent level of activity, you aren't going to get away with 2~3 posts per cycle unless they are an outstanding, wall of text, analytical set of three posts. So post, transparency and information means we have a greater chance of success. Second thing (this should *not* be a point of discussion, as what I am about to talk about is too general for us to really talk about, I just wanted to make sure it was said). Because there are no vigilantes, if we have a jailkeeper he should be using his protect/roleblock offensively, that is "protecting" scum in an attempt to roleblock the kill, rather than going after the most outspoken townies and possibly roleblocking a power role. This style should encourage activity (scum no longer want to risk being lurkers if it might make their kill fail) and with the possibility of a medic in play scum still cannot afford to shoot the top players. Other than that there isn't that much to say on the setup until we get later in the day and can talk about dt lists and such. My lurker policy remains the same as always, and yeah, that's about it. I am against lynching lurkers. First, the setup is really small, so we should delay the game and make it as long as we could. Scum, unless terrible or really overloaded with RL stuff (they shouldn't join game then, but hey it happens) won't lurk. Remember, scum are those MIDDLE guys, not so active or inactive to draw attention. "But it sounds so cool Kurumi... go get them Yourself, let me derp my way to LYLO" Yeah I know Towns on TL are quite damn lazy and with all the info coming out at the beginning of the game, quoting guides by either side and stuff like that and forget all of it after D1 lynch but.. I am not going to forget, I wish to play my best this game. "But Kurumi, Mafia has a Role Cop!" With 1 blue, they will have hard time finding Team with it. With 2 blues, we will get enough protection/information to retaliate strong enough. Remember, the more time Parity Cop gets, the stronger we are, because he can slowly confirm people. I think we shouldn't worry about Mafia Role Cop too much. Lurker lynch is a bad idea. We either no-lynch or lynch the scummiest fuckers out there. With a mislynch, Mafia ALREADY got their KP per cycle! If we don't get a good protect/block or we just don't have roles for it, 2 people are dead by Day 2. Meanwhile, Mafia Role Cop has checked one of the roles. That means, 3 out of 7 people roles are known to Mafia, another lynch and it's 4 out of 5, if the (only one) blue survived to this time, he will be killed during the night, no matter the lynch result. Summary: Lurker lynch is a terrible idea, Mafia rarely lurk without any special plan. No lynch does not put us behind: Our blue will survive longer this way. Lynch = scummiest person, remember! Try to keep Your post readable... I am trying, so You should too. On November 04 2011 02:49 Kurumi wrote: Lurker lynching is often an excuse not to lynch someone, just add "I dunno, he doesn't seem so scummy to me" and voila, You've got Your lurker lynch. Giving You no information about people who voted on the lurker (and we probably won't have this problem) and giving You a green flip. Day 1 lurker lynch is.. worse than a no-lynch, because we will hit town on 99% of basis. Analysis: + Show Spoiler + Kurumi makes two policy posts, both saying that lynching lurkers is a bad idea, then proceed to lurk again. I don´t know if this is some crazy plan by a scumteam to confuse Town, or if they´ve just given up on the game, but whatever it is they need to snap out of it and post. If we are looking for anti-Town behavior, then here it is, and they deserve to be lynched for it. First TEAM VIKING is trying to get all kinds of votes going on different teams. And then, out of the blue, without metioning team red21 before, they directly go along with GM's post. + Show Spoiler + On November 05 2011 01:08 Forumite wrote: I don´t have much time to post. I just want to say that I support GM's case and throwing mine and prplhz's vote to support it. We won´t be here for the lynch, but I think it´s the best place to put that vote right now, so that´s what we have to go by. If something huge comes up before the deadline then I expect there to be enough people online that one vote won´t much matter. ##Unvote ##Vote Team Red21 Also: FoS Nipple, post moar! | ||
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But I'm not going to vote for team SS because: i'm not 100% sure chaoser is fine with it. And if i vote on team SS they are on 3 votes (which would be L-1), to dangerous if i'm not sure my mate is fine with it. | ||
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Even though his change in vote lowers the votecount on team SS to 1, i still find it dangerous to vote for them. | ||
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On November 07 2011 09:01 GreYMisT wrote: Hyshes, if chaoser said no to vote team SS, who would be your next pick? disregarding what chaoser would think. probably team nipple. They haven't attacked anyone all game long. | ||
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On November 07 2011 22:21 Palmar wrote: Official Vote Count Team SS: 2 votes Team Edward Team Chezinu Team Chezinu: 1 vote Team Red21 The following teams have not voted yet: Team Liquid Team SS Team Nipple Team S&G Consulting With 7 teams alive it takes 4 votes to achieve a lynch. The deadline is 22:00 GMT (+00:00) tonight, or about 10 hours from this post. Any teams not voting by the deadline will be modkilled, with 2 people per team there is no excuse for missing a vote. Erm i think this is the current vote count: Team SS: 2 votes Team Edward Team Chezinu Team Chezinu: 2 vote Team Red21 Team SS Team Nipple: 1 vote TEAM S&G CONSULTING The following teams have not voted yet: Team Liquid Team Nipple | ||
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On November 09 2011 05:06 kitaman27 wrote: hyshes, could we hear your thoughts? team liquid (Crofty & Gmarshal) is scum, thats for sure since we are the doctor. Why would a townie risk a chance on a counterclaim so close to LYLO? To clarify: If he is town, and gets counterclaimed the mafia has can choose between them to hit. The mafia kills one and than gets a free lynch on the other one. So as townie it makes no sence to divert a hit to themself to secure the pc. Except if they are in direct contact with the real doctor (wich is not allowed in this game). about who the other scum is: for me, it could be either team chezinu (radfield and wherebugsgo) and team nipple (kurumi and RoL) the other teams are pretty sure town to me. (since red21 is pc and S&g are not suspicous atm) | ||
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On November 09 2011 05:24 hyshes wrote: team liquid (Crofty & Gmarshal) is scum, thats for sure since we are the doctor. Why would a townie risk a chance on a counterclaim so close to LYLO? To clarify: If he is town, and gets counterclaimed the mafia has can choose between them to hit. The mafia kills one and than gets a free lynch on the other one. So as townie it makes no sence to divert a hit to themself to secure the pc. Except if they are in direct contact with the real doctor (wich is not allowed in this game). about who the other scum is: for me, it could be either team chezinu (radfield and wherebugsgo) and team nipple (kurumi and RoL) the other teams are pretty sure town to me. (since red21 is pc and S&g are not suspicous atm) i made some mistakes in my language. I made my language mistake bold to make them clear. To clarify: If he is town, and gets counterclaimed, the mafia has can choose between them to hit. The mafia kills one and than gets a free lynch on the other one. So as townie it makes no sense to divert a hit on themselves to secure the pc. Except if they are in direct contact with the real doctor (which is not allowed in this game). | ||
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On November 09 2011 05:33 hyshes wrote: i made some mistakes in my language. I made my language mistake bold to make them clear. After rereading my post again, i've noticed it might not be very clear. GM is 100% scum. He's definitely not doctor since we are and he's probably not a townie pretending to be doctor and fake claiming since the mafia can just kill which ever one they think is actually doctor and then lynch the other. | ||
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