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Role Workshop - Page 2

Forum Index > TL Mafia
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GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
September 14 2011 06:56 GMT
#21
On September 14 2011 13:28 GreYMisT wrote:
I say we combine these roles into a single one. Here it goes

Vengeful Demonic Pharmaceutical Poision Double Traffic Agent Master (GOD): Whenever you want, you can give pills to people that might poison them or might give them immunity. if you give them immunity, their next 3 night actions become role blocks on random people. However, if you kill someone with your pills you automatically roleblock the first action that comes in during the night. If you are killed after this has occured you switch teams to the alignment of the person you killed. Every night you may message the mod to send target player X messages of your choice regarding any aspect of the game. You win as a third party if player X dies and you are the last person standing.

Sound fun no?


I would like to make an addendum to the above. You send in your Pill target during the night, but the effect does not take place until the next night post. They will always give immunity unless someone, anyone, places a vote for you during the day. In that case then you become consumed by rage, and the pills will become tainted, killing their target. You are a reverse drug addict, meaning you Must give your pills to someone every night.
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
Cyber_Cheese
Profile Blog Joined July 2010
Australia3615 Posts
Last Edited: 2011-09-14 16:57:07
September 14 2011 16:55 GMT
#22
If anyone has played the sc2 version, I think the Executioner/Jester would be interesting to see.

Has TL ever had a game with two mafia factions?
eg. http://www.thecouncilofmages.com/forum/index.php/topic,2376.0.html
The moment you lose confidence in yourself, is the moment the world loses it's confidence in you.
OriginalName
Profile Blog Joined July 2010
Canada1140 Posts
September 14 2011 20:47 GMT
#23
On September 15 2011 01:55 Cyber_Cheese wrote:
If anyone has played the sc2 version, I think the Executioner/Jester would be interesting to see.

Has TL ever had a game with two mafia factions?
eg. http://www.thecouncilofmages.com/forum/index.php/topic,2376.0.html


we call jesters Village Idiots, as a person who has won as such a role they are fucking retarded to play as and just messes up the game unless there is a high KP count.

+ Show Spoiler +
I realize this is hypocritical since i picked being VI that game.
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
September 14 2011 21:50 GMT
#24
On September 15 2011 01:55 Cyber_Cheese wrote:
If anyone has played the sc2 version, I think the Executioner/Jester would be interesting to see.

Has TL ever had a game with two mafia factions?
eg. http://www.thecouncilofmages.com/forum/index.php/topic,2376.0.html


What ON said. VI is normally not used because people hate it
Executioner is also called lyncher and that one does get used occasionally. I know it was used in personality mafia, but im not sure if it was used in any others.
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
September 15 2011 00:15 GMT
#25
Ok how about this one

Silencer you may target one person each night to not be eligible to talk for the first half of the day. Their speaking priviledges are restored once half the day has elapsed, or if someone posts one of the following code words: X, Y, Z, ect...
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
September 15 2011 00:39 GMT
#26
On September 15 2011 09:15 GreYMisT wrote:
Ok how about this one

Silencer you may target one person each night to not be eligible to talk for the first half of the day. Their speaking priviledges are restored once half the day has elapsed, or if someone posts one of the following code words: X, Y, Z, ect...


This could be interesting.

I think it could be even more interesting if they're silenced until the last 2-3 hours of the day or something. Only half the day isn't that fun haha.

other ideas:

Postman:
You are the town's postman. Lately mail's been a bit slow, but the town has been on edge because of the increase in organized crime. As a righteous citizen you feel that you have an obligation to do whatever you can to help.

Each night you may choose to leave an anonymous message in one person's mailbox. PM me the message and I will pass it along to your recipient. Who knows? Maybe they will choose to respond.

Be very careful, however. If you visit a person the mafia target the same night, you may certainly be in danger. If they visit you or any of your correspondents after you've begun talking to them, they may find out that you've been secretly attempting to organize the town against them.

And of course, if you leave a note with the mafia, all bets are off.

_______________________________
Leaves note with townie = townie gets anonymous message from mod with link to quicktopic and message from Postman. Postman is provided the QT.

Leaves note with mafia = 20% chance to die the following night. 80% chance for moderator to send note as normal.

Mafia kills one of postman's correspondents: mafia discover some of the "notes" (given a screenshot of QT or something)

Mafia kills postman: mafia discover postman's QTs, all of his correspondents.



kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
September 15 2011 00:48 GMT
#27
Hehe that reminds me of the role I was going to use for Fishball before that bully Ver came along and stole the setup :p

You are Fishball! There is a small chance you might be the mole, so don't bother trying until day three. Your love of PMs (and ponies) has inspired you to reopen your post office services, the Pony Express. Once per cycle you may select a mason target. During the day cycle, you may pm the player, but they may not respond. During the night cycle, they may pm you, but you may not respond. You win with town.

I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
Foolishness *
Profile Blog Joined May 2009
United States3044 Posts
September 15 2011 01:01 GMT
#28
On September 15 2011 01:55 Cyber_Cheese wrote:
Has TL ever had a game with two mafia factions?
eg. http://www.thecouncilofmages.com/forum/index.php/topic,2376.0.html

Yes. DrH's Haunted Mafia and Incognito's XVIII. These games aren't as popular because they are hard to balance and you generally need a large quantity of players. Incognito's game had 51 players and DrH's had 61. These games tend to last a long while as well because of the setup. For example Incognito's game lasted until there were only ~6 people alive. @.@
geript: "Foolishness's cases are persuasive and reasonable but leave you feeling dirty afterwards. Kinda like a whore." ---- Manager of the TL Mafia forum, come play!
Zona
Profile Blog Joined May 2007
40426 Posts
Last Edited: 2011-09-15 01:26:53
September 15 2011 01:26 GMT
#29
"However, the most appealing aspect of mafia undoubtedly is the power role."

If a player agrees with this statement, I honestly don't want to play with them.
"If you try responding to those absurd posts every day, you become more damaged. So I pay no attention to them at all." Jung Myung Hoon (aka Fantasy), as translated by Kimoleon
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
September 15 2011 01:43 GMT
#30
WW mafia also had 2 scum factions, if you are still looking cyber
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
September 16 2011 23:14 GMT
#31
On September 15 2011 10:26 Zona wrote:
"However, the most appealing aspect of mafia undoubtedly is the power role."

If a player agrees with this statement, I honestly don't want to play with them.

It's the most immediately interesting and usually the first thing people notice/look at when looking through a new set-up.
RIP Aaliyah
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
September 16 2011 23:15 GMT
#32
FBI Agent - Once per night you may plant a bug on a player. The following day, any night communications they participated in will be returned to you but all names will be anonymous.
RIP Aaliyah
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
September 16 2011 23:17 GMT
#33
Librarian - Librarian can loan out a book to a player during each night, which the player returns to the librarian next night. If the player used a night action however, the book will become overdue and the librarian will know. The Librarian has 4 books with different due dates (1 day, 2 days, 3 days, 4 days) that he or she can give out at any time. All at once or at different nights.
RIP Aaliyah
OriginalName
Profile Blog Joined July 2010
Canada1140 Posts
September 17 2011 02:13 GMT
#34
On September 15 2011 10:43 GreYMisT wrote:
WW mafia also had 2 scum factions, if you are still looking cyber


as did Insane Mafia 2
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
September 17 2011 02:28 GMT
#35
made this role for deconduo's PTP
Whistleblower Once per night, you can track a player by stalking them, recording their actions and taking note of their visitors. When you die, all the information is leaked in the Night/Day post you were killed in. Your alignment shows up as Black regardless of what alignment you are.
Nada's body is South Korea's greatest weapon.
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
September 17 2011 03:23 GMT
#36
I think Ace's Russian Vigilante needs to be mentioned here, not sure if it was original but it was pretty cool.

You can shoot starting Night 1 and you start with 1 bullet in the chamber. If the target survives the hit nothing happens and you can try again the next night. However, kill a Town aligned player and you will load an extra bullet in the chamber and play Russian Roullete with yourself. If you survive you will lose your Vigilante powers but still appear as a Russian Vigilante. Give me 4 names on a list, and one of them will randomly pick up the Gun and do what you just did, except there will be 2 bullets in the chamber if they fail, 3 for the next...up to 6. If Mafia gets the gun it will act as an extra 1 shot night kill without them having to play Roulette.
Upon someone successfully killing themself or Mafia using it the gun stops being passed around. No one except you knows exactly how the gun behaves. To them it just appears as a gun lying around.

You are compulsive and so is anyone who touches the gun. You win when all threats to the Town are eliminated. Good luck!
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
Ace
Profile Blog Joined October 2002
United States16096 Posts
September 17 2011 04:02 GMT
#37
It's original

After the game is over I'll talk about the role.
Math me up, scumboi. - Acrofales
iGrok
Profile Blog Joined October 2010
United States5142 Posts
September 23 2011 04:34 GMT
#38
Came up with a few roles during class today. You may recognize the names of some of these.

Lord Kanti, the firestarter
Target Player is consumed by Flame. Anyone who visits this player tonight will die (their actions will still go through). The player dies at the end of the next night if he has not already.

Oblivious Detective and Detective's Aide
Detective investigates a player. Aide receives results. Helps to weaken the Detective role - one part is useless without the other. You can experiment with the Aide and DT not knowing who the other is, or Backup Aides.

Drug Dealer
Anyone who visits you is roleblocked the following night.

Attention Whore
You are immune to all actions and kills. If no one visits you at night, you die.

Phoenix Wright, Ace Attorney
Once per game, you may Object to a statement made by another player. If possible, the Moderator will confirm the statement to be true or false. (So, things about setup, alignment, role, etc: "iGrok feels scummy" is not mod-confirmable, "iGrok is scum" is mod-confirmable)


Lord Kanti is my favorite. Stems from a setup I was writing that will never be played.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
September 23 2011 04:38 GMT
#39
The DoctorHelvetica - Leaves every game after 2 days because he is upset about something
RIP Aaliyah
Ciryandor
Profile Blog Joined May 2010
United States3735 Posts
September 23 2011 05:34 GMT
#40
On September 23 2011 13:38 DoctorHelvetica wrote:
The DoctorHelvetica - Leaves every game after 2 days because he is upset about something

We call that a Tree Stump.
에일리 and 아이유 <3 - O Captain 박재혁 ・゚✧*:・*゚+..。✧・゚:*・..。 ✧・゚ :・゚* ゜・*:・ ✧・゚:・゚:.。 ✧・゚ SPARKULING ・゜・:・゚✧*:・゚✧。*゚+..。 ✧・゚: ✧・゚:*・゜・:・゚✧*::
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