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Surprisingly Normal Mini Mafia V

Forum Index > TL Mafia
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1 2 3 4 5 6 7 Next All
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
July 19 2011 04:14 GMT
#7
/in ... FOR NOW!!!!
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
July 20 2011 08:45 GMT
#18
Oh em gee I'm not allowed to play? Double yew tea eff?
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
July 21 2011 22:42 GMT
#57
WE ARE THE NATION....OF CONFIRMATION
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
July 21 2011 22:46 GMT
#59
BC requested confirmation in PM and in-thread in his role pms I think...
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
July 21 2011 23:36 GMT
#63
Hi town! I'm VisceraEyes! Some of you I might know me from the several games I've lost for my team in the past. This game I'm going to turn that around.

Some requests:

If you're fluent in BB formatting, PLEASE use spoilers and quotes. Text walls are easier to swallow when they're broken up. If you're not, please keep your thoughts concise and to the point.

I'd like to try and keep the discussion focused this game. Obviously with such varied personalities, this is likely to be difficult. If we all do our part to keep the thread nice, we may even get to keep the All button! ^^

Probably my most sincere hope is that we avoid some of the mud-slinging and nonsense that tends to go with these games. Obviously some of us are going to get frustrated, but if we all try and primarily attack arguments, not people, I think the game will go a lot smoother.

[image loading]
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
July 22 2011 00:01 GMT
#66
*makes mud-pies* :D

And

##Vote: redFF

100% of your posts are spam so far. Keep it up my friend. I got....well, I just got the one vote...but I got a lot of scowls and at least 10 fingers to point at you sir!
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
July 22 2011 00:05 GMT
#68
Not so much in mini games...not enough people for it to matter (original list had 12 people...this game TOTAL has 12 people.) Plus we don't know the setup. Plus you'll probably get called scum just for suggesting it.

The illustrious Ace is here with us, however..showing us scrubs how it's done. d1 PL for the guy who wrote the book (thread) on how to be scum anyone?
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
July 22 2011 00:31 GMT
#71
Well, we keep on the lookout for suspicious behavior and questionable posts by EVERYONE in town. If you find something suspicious, call it out....or keep a note of it for later when you build an actual case against someone. A case is merely a summary of your various suspicions of a person that you are trying to convince others to vote for. You'll pick it up as we go along.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
July 22 2011 00:41 GMT
#73
Sure. Most games start with discussion about that very thing for the first couple of pages. By then there's usually a little information to go on, and some stuff to base reads on.

In my opinion, we should be focused on trying to AGREE on a lynch candidate, this appears to be an experimental format combining deadline and majority lynching...so No Lynch IS an option and in most cases should be AVOIDED if possible.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
July 22 2011 01:29 GMT
#79
On July 22 2011 10:09 Palmar wrote:
Nice contribution bro, I think you're legit town.


Thanks pal, I hope that persists.

##Unvote: redFF Before I forget.

redFF makes a VERY good point. If someone's analysis doesn't make sense or doesn't add up in some way, that doesn't automatically make them scum. It might make them wrong. But it certainly doesn't automatically make them scum. Before you fly off the handle and hitch up the wagon, consider first what brought them to that conclusion. Often times, there's a reason for it, and you just have to ask or clarify.

Yes, the game is about deciding who among us we're going to hang to death (or beat with a crowbar or subject to a virus, or whatever)...that doesn't mean we have to act like murderers in here. Things like "DIE SCUM DIE" (I'm looking at you Palmar) only detract from any kind of pro-town environment we're able to create over the next couple of days.

And hopefully everyone gets a chance to read over the rules before they start posting in here. A lot of townies are lynched because they asked too many questions that have already been answered in THE ORIGINAL POST. This game is about reading THIS thread. The WHOLE thread. Please do so.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
July 22 2011 01:31 GMT
#80
Hmmmmm...ACE with the first scummy post. Go figure.

Ace, what possible information could be gleaned from deciding who to lynch based on randomness (if that's what you're proposing?) I'm relatively new, so forgive if this is something obvious that I just haven't picked up yet...
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
July 22 2011 01:37 GMT
#83
So you guys would rather take a straight 3/12 chance of hitting scum rather than upping our chances using what little analysis we can muster during d1? That's what you're proposing?
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
July 22 2011 01:49 GMT
#86
Any particular reason, or just because we're here to react to that statement?
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
July 22 2011 01:51 GMT
#87
ebwodp

That was aimed at Ace, btw

Jacinto, I agree with you on this one. I'm not saying base discussions on meta or setup or outting PRs. I'm saying if there's someone scummy to lynch before night falls, we lynch him. If not, THEN I'll get into a random-lynching discussion.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
July 22 2011 02:11 GMT
#92
On July 22 2011 10:59 DragonReborn422 wrote:
Jacinto and VisceraEyes look kind of scummy. Not sure on how much you guys have played though.

FOS (Finger of Suspicion) : Jacinto and Viscera. Ok this is the one and only time im going to use FOS...but i couldnt resist the first time. it's amusing to me in some way.

You guys look helpful but you're really not. Posts look a little forced. Jacinto looks a little better than Viscera.

I like Ace's posts.



All right Dragon, then we dispense with the pleasantries. I'm trying to create a pro-town environment. Tell me how that's scummy if you please. Clearly you agree with lynching randomly as Ace does, and his non-answer to my question apparently doesn't bother you because you're in perfect agreement about who you'd lynch given the reins. So let me pose this question to you, because I KNOW Ace has an answer for me.

What benefit does town get from lynching a random person?
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
July 22 2011 02:16 GMT
#95
@Ace

I'm not saying we base anything off meta. I'm also not saying we base anything off setup discussion. I'm also not saying we let the power-roles do all the work this game. I'll thank you to not try and 'lead' a discussion toward one of those topics, as clearly you don't want to talk about it and frankly I don't have the experience to keep up.

But I'm absolutely against random-lynching at this time because we have a whole day of information to gather and we can decide later who to lynch.

.........this is some kind of extreme aversion to no-lynch isn't it?
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
July 22 2011 02:17 GMT
#97
On July 22 2011 10:47 Ace wrote:
Although if I was going to lynch someone you or Palmero over there would get the noose asap.



On July 22 2011 10:49 VisceraEyes wrote:
Any particular reason, or just because we're here to react to that statement?

if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
July 22 2011 02:17 GMT
#98
Sorry, that wasn't clear...my bad.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
July 22 2011 02:29 GMT
#102
On July 22 2011 11:18 Ace wrote:
I've seen you and Palmar play before thats why


Fair enough. So what, we're not good enough to play with you? We're...what, anti-town by existing?
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
July 22 2011 02:33 GMT
#105
On July 22 2011 11:23 DragonReborn422 wrote:
Show nested quote +
On July 22 2011 11:11 VisceraEyes wrote:
On July 22 2011 10:59 DragonReborn422 wrote:
Jacinto and VisceraEyes look kind of scummy. Not sure on how much you guys have played though.

FOS (Finger of Suspicion) : Jacinto and Viscera. Ok this is the one and only time im going to use FOS...but i couldnt resist the first time. it's amusing to me in some way.

You guys look helpful but you're really not. Posts look a little forced. Jacinto looks a little better than Viscera.

I like Ace's posts.



All right Dragon, then we dispense with the pleasantries. I'm trying to create a pro-town environment. Tell me how that's scummy if you please. Clearly you agree with lynching randomly as Ace does, and his non-answer to my question apparently doesn't bother you because you're in perfect agreement about who you'd lynch given the reins. So let me pose this question to you, because I KNOW Ace has an answer for me.

What benefit does town get from lynching a random person?


I'm not necessarily in favor of a random lynch. However, a random lynch has a solid success rate. Given that this is a game with a fair amount of beginners, it can be very easy for the mafia to direct the kills in this game. Again, a lot of this depends on how much you have played...but it looks like you have some experience.

I think your posts look a little forced and look helpful to the casual eye but really isn't helpful. Objecting to a random lynch by saying we have a higher chance of finding a mafia sounds really nice in theory....but honestly...i doubt the town has a higher than 25% of finding a mafia on day 1.


That's where I guess we disagree. We have a BASELINE 25% chance to hit scum. At minimum. So any information we gather in the next few days INCREASES our chances of hitting scum. Sure, there's a chance that scum COULD lead the lynch, but there's also a chance that WE don't fall for it, or that WE force SCUM to lynch a partner. It all depends on the information we're able to get, and how we apply it. Arguing that we should random lynch because of something that COULD happen is ludicrous...just don't let it.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
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