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Merc Micro Mafia

Forum Index > TL Mafia
Post a Reply
Node
Profile Blog Joined October 2009
United States2159 Posts
January 05 2011 02:18 GMT
#6
/in

Rawr.
whole lies with a half smile
Node
Profile Blog Joined October 2009
United States2159 Posts
January 05 2011 02:36 GMT
#8
I've got the feeling this game is going to be quite short.

We shall see.
whole lies with a half smile
Node
Profile Blog Joined October 2009
United States2159 Posts
January 07 2011 13:47 GMT
#48
I really don't think using a day hit on day 1 is a very good idea. Imagine if you missed with the hit and we missed the lynch, which is more likely than not on day 1. Assuming the mafia hit goes through, it's tied 2-2 and mafia has the game. If the mafia hits someone that's protected in some way, it's still LYLO. I'd rather wait until we've got some more information, maybe there's a alignment check item out there or somesuch.
whole lies with a half smile
Node
Profile Blog Joined October 2009
United States2159 Posts
January 08 2011 03:33 GMT
#55
On January 08 2011 09:07 LunarDestiny wrote:
Show nested quote +
On January 07 2011 22:47 Node wrote:
I really don't think using a day hit on day 1 is a very good idea. Imagine if you missed with the hit and we missed the lynch, which is more likely than not on day 1. Assuming the mafia hit goes through, it's tied 2-2 and mafia has the game. If the mafia hits someone that's protected in some way, it's still LYLO. I'd rather wait until we've got some more information, maybe there's a alignment check item out there or somesuch.

So are you suggesting that I hold off my shot? Should town also not vote to lynch on day1?
If you answer yes to both, then I have nothing else to say.

If you suggest that I not shoot during day and town still decide a lynch, then why don't I shoot first then we can decide if we want the lynch or not. I can only shoot before the day is over, after we get the result from the lynch, I can't shoot.

If I don't shoot, people won't believe me enough to give me protection and mafia will likely target me with their nightkill.

For information purpose: Yes, I am not forced to shoot everyday. But for day1, I will shoot to verify my claim.

I am now deciding how my shots should be decided. Whether to have open vote, private vote, analysis driven, I decide it myself, or something else.



What I'm saying is that using KP for the sake of using KP is an easy way to dig the town into a hole that would be very difficult to make it out of. I do agree that I'd like to see you use your KP today for the sake of verifying your claim, but depending on the result it might be a better choice to hold off on the lynch. (at the time of my post I didn't realize that town could decide not to lynch) I just don't want it to seem like town has to kill two people every day, as there are times (*cough*day 1*cough*) where this would be more likely to hurt than help.
whole lies with a half smile
Node
Profile Blog Joined October 2009
United States2159 Posts
January 08 2011 13:44 GMT
#61
I'm usually all for killing annul, but seeing as he hasn't even posted anything content-wise I'd sure like to see some pretty damn good reasoning.
whole lies with a half smile
Node
Profile Blog Joined October 2009
United States2159 Posts
January 09 2011 12:48 GMT
#93
I'm getting on a plane across the country to go back to school today, so I'm going to be pretty inactive for the next 12 or so hours. In the meantime, I figure I'll go ahead and say what I've got since it's not doing much good to keep it to myself.

I have two boxes. I have been assured that at least one of them holds "something good". I cannot open them, but others players can. I am willing to trade one for 500k kronos OR an item (any item). It's up to you what you want to do with what you receive, whether you want to reveal it, keep it to yourself, use it, trade it, whatevs. The deal's on the table.
whole lies with a half smile
Node
Profile Blog Joined October 2009
United States2159 Posts
January 10 2011 20:23 GMT
#181
After two flights, a couple of buses, and immediately falling into a near-comatose state once home, I'm ready to get back into this. Poor timing for a game on my part, but I hope to contribute more now.

Kav, I have a feeling that due to the death of LD, one of RoL or annul pretty much has to be mafia as they were both involved tightly with him. I personally think it's RoL, but I'd certainly say that if we get it wrong tonight it's given us a nigh-confirmed red for tomorrow night.

I don't believe that RoL is attacking annul with good logic or analysis, his posts are unnecessarily wordy and picking apart annul's words instead of his intentions. This has turned into a couple of shrill harpies going at each other with any pretense of a cohesive argument left behind -- and I believe it's mostly due to RoL getting increasingly more ridiculous with each post. Though annul isn't helping his case by indulging RoL, his argument has been consistent and based on something solid.

Also, annul, my "I'm usually all for killing annul" post wasn't against you in the least. I was asking Kav to provide the "damn good reasoning".

Also, this isn't an OMGUS vote. Though I do find it hilarious that RoL randomly puts out a tirade against me when I frankly haven't done shit so far this game. I'm hoping to change that now with his lynch.

##Vote RebirthOfLeGenD
whole lies with a half smile
Node
Profile Blog Joined October 2009
United States2159 Posts
January 11 2011 02:08 GMT
#205
/highfive RoL
whole lies with a half smile
Node
Profile Blog Joined October 2009
United States2159 Posts
January 11 2011 02:21 GMT
#222
On January 11 2011 11:14 LSB wrote:
So what did you guys think of the game?
Too many KP? Needs non-kp items? To fast?

What about the contracts?


Weirdly enough, the pace seemed just about right, probably due to the "extended" first day.

As far as different items go, I definitely think that in a larger game more variety would be welcome. The different ways KP could be created were pretty cool, but it'd be nice to have more stuff to mess around with.

I liked the way contracts work, it definitely allows creativity on the part of the players with the way they use their items. That's something that doesn't really happen with the way roles are usually distributed.
whole lies with a half smile
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