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BC and RoL: Salem Mafia - Page 2

Forum Index > TL Mafia
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Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
December 01 2010 15:58 GMT
#890
On December 02 2010 00:39 chaoser wrote:
Show nested quote +
On December 02 2010 00:12 Amber[LighT] wrote:
On December 01 2010 23:53 Coagulation wrote:
how does it confirm you as town??
thats what im talking about.
spit it out.


Mafia member asks me for 'help' analyzing players.
Mafia member sends me a list of suspects before he dies.
Mafia member dies. I visibly post the received PM as soon as I see it.

Why would he have this conversation with me if we were on the same team? How on earth could I fake the conversation we had?


I feel like it's decently easy to fake conversations if the plan at the start of the game for mafia was to use the PM system to manufacture fake PMs. Throughout the game, even at the start, write PMs to each other with fake info and then post them when needed. I don't think that makes you confirmed 100% but at least it makes you less suspicious.


You are free to be skeptical. I don't need everybody to believe that I'm a confirmed townie, but I'll be playing the game under the assumption that I have confirmation leverage. I never play with deceit in this game but it is up to the other townies to recognize that.
"We have unfinished business, I and he."
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
December 01 2010 22:34 GMT
#911
On December 02 2010 07:12 DoctorHelvetica wrote:
I was in that game. So you faked PM's living people sent you and then PM'd them to others? That's a slightly different situation is it not?

I would never have the balls to fake a bunch of PMs and post them publicly as scum. And I doubt I could do it as well as Amber did if he did. And I don't think the possibility of it occurring makes it likely and it hardly makes Amber suspicious.

I would feel 100% more than comfortable faking it through PMs though. Posting a fake PM from a living person in a thread is a huge no no, all they have to do is call you out. Doing it through PMs is a lot safer. Doing it from a dead guy (which Ghrur) is has elements of safety but the potential risk is huge.

It would be a brilliant play if Ghrur was bused, but his death was an accident. Do the mafia really have the foresight to fake PMs on day 1 between eachother just for a late game bus to clear one person or a "JUST IN CASE" they died?

So what's the plan?

Amber: hey ghrur I need to look pro-town so send me a fake pm asking me for game advice then send me a fake pm trying to plant accusations on other players (which are maybe secretly mafia WHO KNOWS) to me then when we'll accidentally kill a mad hatter and get you killed so I can post the PMs and town will know I'm town!
Ghrur: ok!


This actually sounds pretty convincing. I might have to vote for myself on Day 3.
"We have unfinished business, I and he."
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
December 02 2010 01:11 GMT
#939
good luck town.
"We have unfinished business, I and he."
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
December 02 2010 01:15 GMT
#943
we died twice? cruel mods.
"We have unfinished business, I and he."
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
December 06 2010 14:36 GMT
#1239
On December 06 2010 12:57 youngminii wrote:
tried pming RoL before doing it but i guess i'll just do it now

GL HF town
There are many of you that are horrible at this game, or maybe just horrible at playing town. Good luck, you'll need it.

Who on earth are you to make a statement like this? You pretty much ruined the game and your role.

Hope you had fun bc we all know you're never "helpful" with a green role. Hope mods never give you a blue role to waste ever again.
"We have unfinished business, I and he."
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
Last Edited: 2010-12-08 02:25:55
December 08 2010 02:08 GMT
#1346
On December 04 2010 02:33 Radfield wrote:
Events in my life are conspiring to keep me from playing mafia. Dr H, lynch me if you must, I don't deny my play has been poor. Sorry team

Also, lynching JS is a no-brainer at this point.


...
"We have unfinished business, I and he."
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
December 08 2010 14:32 GMT
#1362
On December 08 2010 10:38 Incognito wrote:
Show nested quote +
On December 08 2010 10:25 DoctorHelvetica wrote:
On December 08 2010 10:21 Incognito wrote:
On December 08 2010 10:12 Kavdragon wrote:
Yeah, i think that this game will be quoted as a textbook example of how town circles can go wrong. I think that the mafia got a little lucky with the GF being DT checked day one, but they still deserved the win. Regardless of how badly the town played (yeah, me too), I think that the mafia did a decent job. Well played.

GG.


This is a textbook example of how town circles can go wrong. So was TL Mafia XXX. So was TL Mafia XXVIII. The list goes on.

Regardless, town and mafia both played a mediocre game. And when both sides play a mediocre game, that usually means the mafia wins. DH was the only person reasonably able to do anything. Mafia succeeded at infiltrating the town circle and thought the game was over by then. As seen from Day 3, clearly, it was not. Mafia played a passive game and were weak in the thread. But maybe they didn't have to be since town was also weak there too.

and haunted mafia where annul raped the town through the town circle


On a further note: Theres only 3 games I remember where a town circle actually benefited the town. One was TL Mafia 4, where town circle destroyed the game Night 1 because mafia didn't read the rules. The second was Mafia V, where Town lynched red 7-8 times in a row (can't remember exactly, but it was almost a perfect game). However, in this game, town circle benefited from the fact that all the top tier players were town-sided. The third game was Mafia XX, where mafia played a passive game and information in the town circle was strictly kept between 3 players. The funny thing about that game, though, was that the mafia knew who the town circle was but couldn't do anything to stop them. That game also had too many strong blue roles. The moral of the story is: town circles only work well when information is kept strictly guarded AND the game has abnormal circumstances like described above. Otherwise, just don't try it.


You gotta give credit for DrH pulling the strings getting 2 town circles set up. I wish he would post what actually happened the first couple of days. When he PMed me I was ready to help since I assumed he was pro-town and I really had nothing to lose. I was upset that I got targeted on Night 2

It's funny I had Radfield pegged from the start, and I told DrH not to give him too much information. I probably should have taken a step back and considered SouthRawrea, but we never had much contact so he wasn't someone I was thinking about.

I am disappointed with some of the poor play, particularly of the blues in this game. There are 2 things you shouldn't do:
-Never claim medic if you're the medic in the thread. How will you be protected? You're handing blue roles over
-Don't ever think you're more useful staying in the shadows with a +2 life role. What's the point in that? Youngminii got lynched because mafia knew that was the best way to eliminate him. Either that or keep him to the end. The sad part is I handed YM to the mafia with my exchange with ghrur. I did the analysis for them and it should have been clear when he didn't die immediately to realize he was blue and use him as a voice for the town. It was poor of me to not connect those dots.

Veterans and medics should NEVER role claim, or at least be careful of how they claim. You can claim without actually claiming, especially in a PM-based game.
"We have unfinished business, I and he."
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