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Godfather Mafia - Page 2

Forum Index > TL Mafia
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rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 01 2010 05:35 GMT
#288
On July 01 2010 14:29 Korynne wrote:
Okay seriously people, what's with the idea of roleblocking the better players?? That just means that if a better player happens to be a blue role, they now can use the role less. -.-
We should role block whoever we think is most likely to be mafia, and follow my plan with regards to lynching.
We can lynch an inactive the first night, and from then on either lynch inactive/most likely to be GF. If we don't lynch most likely to be GF then we have DT check the most likely to be GF.


As an example, if we agree to roleblock L, the worse that could happen is that he is DT or Jailer, all the other roles are nearly unaffected. But this means that tomorrow we have a confirmed townie who is innocent and a good player.
The second thing it does is force the GF to start recruiting less obvious players since the prominent ones will be detected so quickly.
It is worth risking losing 1 DT check (on a 1/20 chance) to gain that knowledge. We don't have to continually do them, but for the first few turns it would be very stong.

Ok, now really off to bed
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 01 2010 13:45 GMT
#350
On July 01 2010 19:27 Bill Murray wrote:
Show nested quote +
On July 01 2010 19:18 Korynne wrote:
I'm going to bed, should be awake before the end of the day, but voting just in case. xP

Voting for BM because I get a funny feeling from him like I mentioned before. He's actually contributing like a normal person, which freaks me out. Which would be a shame if it turns out he's just a regular townie/blue role trying to step up his game. BM if you link me to a game in the past where you've played "normally" I'd definitely retract my vote.

It's not like a real serious vote, like I said, I'm going to bed, so like, figured I'd vote just in case.


squirm

I don't think this is a legitimate reasoning against K as it is exactly what I did last night as well.

Still only 2 posts from ElyAs, he really needs to speak up.

At work but will continue to follow and post as possible. Looks like we have ~33 hours left until lynching time!
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 01 2010 15:00 GMT
#353
You make some valid points lakrimossa but 2 of them are not.

I think you are trying to lead us away from a good plan. L:s mulitipel jailkeepers wouldent be a problem since the blue would roleclaim to the mason.

Since townies can't PM this game (unless you are the mason / lover pair) there is no way to roleclaim to the a Mason without making it public which means the jailkeeper would die that night.


Masons are 2/19 which would mean 10.5 %. You seem good enough at match otherwise to know how to count overlapping. Why make such a big mistake?

He us adding in the fact that the jailer would have to cover the mason. Who ever the jailer protects can't be recruited (though the percent should probably be lower since if he protects the GF or either mason it doesn't add the third safe option) making 3 people a night unrecruitable.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 01 2010 15:02 GMT
#354
The second paragraph should start with *He is adding
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 01 2010 17:09 GMT
#385
On July 02 2010 01:50 Korynne wrote:
Oh so turns out I actually went through all the posts of YInk I needed to.

Seriously people, my plan is solid. =\ It lets us do up to 3 actions a day instead of 1 and I think that's way more valuable than having potentially more night actions (if we have more than 1 DT/RB which is highly unlikely). Also if dream catcher gets DT/JK they should use it freely, except not overlapping DT with what we vote for in thread.


I agree with this but I don't think that this is separate from blocking the top players. My reasoning is this if I was the GF I would target a top player first since even if I lose that player I can then recruit another, no big loss. Unless we are getting some major scum tells from someone then the top player most likely is the scum, especially since they could conceivably hide it better.

I guess what I am saying is that while we shouldn't just target top players, that at least here on day 1 they are probably our must likely scum and it is better than choosing someone at random.

one other thing, I don't know that we should go with voting plan on the DTs, they should use their own intuition or go with the list method proposed. Voting could be swayed more by the mafia (though since they don't know the GF this may be irrelevant). Actually I take that back, having people vote on the DT regardless of if he follows it or not would give us more chances to catch cuplrits if we notice patterns in how they choose who he votes for.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 01 2010 17:18 GMT
#386
+ Show Spoiler +
On July 02 2010 02:04 lakrismamma wrote:
Show nested quote +
On July 02 2010 00:00 rastaban wrote:
You make some valid points lakrimossa but 2 of them are not.

I think you are trying to lead us away from a good plan. L:s mulitipel jailkeepers wouldent be a problem since the blue would roleclaim to the mason.

Since townies can't PM this game (unless you are the mason / lover pair) there is no way to roleclaim to the a Mason without making it public which means the jailkeeper would die that night.


Masons are 2/19 which would mean 10.5 %. You seem good enough at match otherwise to know how to count overlapping. Why make such a big mistake?

He us adding in the fact that the jailer would have to cover the mason. Who ever the jailer protects can't be recruited (though the percent should probably be lower since if he protects the GF or either mason it doesn't add the third safe option) making 3 people a night unrecruitable.


You are right about the first thing. My bad. This makes everything harder and more useless to have a mason claim.

The second thing you are wrong about. Its still 2/19 for the masons the overlap is counted when you add the two possibilities together.

Show nested quote +
On July 02 2010 01:06 YellowInk wrote:
A quick note to those of you trying to analyze my behavior:

If you read through the games I've played here (this is the fourth), you will find I have opened each game differently. This is for a few reasons which I might discuss in a general mafia thread, but it is primarily to make me unreadable.

There is no one strategy that 'convinces' people that one is town. If there were, scum would use it and town would be reduced to random voting and this game would be very boring. The best one can do is never be obvious scum. So that's all you're seeing.



Well if you are town then you would not play your own meta game but concentrate on getting the mafia..
You have not responded to any of my accusations either.




hmmm.... maybe he is referring to the fact that since 1 person is already recruited there now only 18 possibilities?

The jailer though only can't choose himself and can pick the mafia or GF which is why he is at 1/19.

Being a new player my analytical skills are abysmal (I tried guessing on the harry potter game before reading the results to that point and all but 1 of my conclusions had so far been wrong.) so I am trying the straight logical approach for now and that part of YI seems fairly sound.

Well I will stop defending him now because if he turns out scum I don't want my head on the line. o.O
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 01 2010 18:33 GMT
#388
On July 02 2010 02:22 Korynne wrote:
We block the top player if people vote on a top player to block, simple as that. I don't see why that is listed as a separate thing. If we all think top players are likely to be scum, then we roleblock them. This means that we don't kill our top players unnecessarily. We're not choosing someone random to roleblock. -.- We're choosing whoever we think is most likely to be mafia, as indicated by a pseudovote in this thread!

So a DT's intuition is better that a) getting more information because we can look at vote patterns, b) the "intuition" of all the town players, including the top players. This way we can eliminate people as GF for sure, which means even less overlap as DT because I doubt we have more than one DT to start with, and dream catcher should just check people who have not yet been checked.

This plan only works if RB/DT follow it.



It should work even if the DT doesn't follow it, since we will still benefit from the discussion of who could be GF and he will still have a list compiled. If the RB doesn't follow it then yes, there will be problems.

Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 01 2010 19:28 GMT
#406
##GF : Bill Murray
##mafia : Korynne


This way we cover both players, and if indeed Korynne is godfather she wouldn't get a chance to recruit tonight.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 02 2010 01:35 GMT
#469
On July 02 2010 10:28 YellowInk wrote:
@DTA I think this was asked earlier but we didn't get an answer. What is the order of priorities in night actions? For instance, if you role block and recruit a given target, does it block the mafia KP? If you recruit and night kill a given target, does their body show up as mafia or town aligned?


For the 1st one it does not block the KP if they are blocked on the night they are recruited, (mod stated this a few pages back) so jailing them as well may be required.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 02 2010 01:36 GMT
#470
I don't know about the second one, don't kills usually resolve last? so I would think yes.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 02 2010 01:37 GMT
#471
And that was meant for DTA to answer, so i will just shut up now o.O
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 02 2010 03:21 GMT
#494
On July 02 2010 12:09 Thegilaboy wrote:
So zeks will be our friendly townie leader? Sounds good to me, thank god he wasn't claiming jail keeper lol.

Which of the following should we base our lynch vote on:

1. Scumminess of posting
2. Inactivity
3. Likelihood they were the first mafia recruit
4. Some other factor


1&2 combined, 3 is too hard to get a read on right now.

Divinek is currently the least active person (baring browneY) He said he was working all day and that he is going to post soon. That was about 3 hours ago.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 02 2010 03:25 GMT
#495
abenson has been inactive as well his excuse is canada day. If someone could contact the queen and verify he was there, then maybe we can classify it as a legit excuse
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 02 2010 03:29 GMT
#496
Headed to bed, put my vote on Divinek until we get some actual content from him. I will re-assess in the morning.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 02 2010 14:01 GMT
#528
Thanks for posting Divinek, I am removing my vote on you since it was just because you were innactive.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 02 2010 14:06 GMT
#529
Though my vote on abenson because I want to hear more from him, but also because it looks like Elyas is up to 5 votes now, and I don't want to get too many votes on him until we are sure thats the direction we want to go.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 02 2010 14:06 GMT
#530
*through

I need to proofread more.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 02 2010 14:20 GMT
#532
I think there is good reason to suspect YI, maybe we roleblock him...
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 02 2010 14:33 GMT
#534
He hasn't posted anything yet, and we haven't heard from the Mod (like we did with browney) so we should probably lynch him, though if we don't he will probably get modkilled since he isn't just being quiet, he hasn't said anything at all.

If we lynch someone who would be mod killed for not voting, does the modkill go through first and 2nd most voted person dies or does he die and get mod killed at the same time?
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 02 2010 16:33 GMT
#552
Darth, if we lynch a no voter, do they get modkilled, if so is it before or after the lynch? Just wondering if instead the person with the second most votes would be killed.

Thanks (I mentioned this before but didn't include your name).
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
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