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Diablo III - Page 15

Forum Index > General Games
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Prev 1 13 14 15 16 17 28 Next All
Railz
Profile Joined July 2008
United States1449 Posts
July 01 2008 05:26 GMT
#281
Regardless, on their job listing they still have 'top secret MMO' listed so it's a toss-up.
Did the whole world just get a lot smaller and go whooosh?_-` Number 0ne By.Fantasy Fanatic!
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
July 01 2008 06:00 GMT
#282
Really not a fan of the "health bubbles"
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
Shade692003
Profile Joined August 2005
Canada702 Posts
July 01 2008 06:14 GMT
#283
I like it. One of the very few flaw of Diablo 2 imo was it's overuse and overdependance on potions.
I hate the post below mine because it feels War3-ish.
Railz
Profile Joined July 2008
United States1449 Posts
July 01 2008 07:07 GMT
#284
On July 01 2008 15:14 Shade692003 wrote:
I like it. One of the very few flaw of Diablo 2 imo was it's overuse and overdependance on potions.


It was never said that the globs were replacing pots completely. Boss fights would be near next to impossible at the lower levels with no pots.
Did the whole world just get a lot smaller and go whooosh?_-` Number 0ne By.Fantasy Fanatic!
iori_LT
Profile Joined May 2003
Lithuania675 Posts
July 01 2008 07:25 GMT
#285
On July 01 2008 15:00 NotSorry wrote:
Really not a fan of the "health bubbles"
addicted to TL.net
FragKrag
Profile Blog Joined September 2007
United States11567 Posts
Last Edited: 2008-07-01 07:30:03
July 01 2008 07:29 GMT
#286
On July 01 2008 15:00 NotSorry wrote:
Really not a fan of the "health bubbles"


Agree, and I like seeing the Barbarian back. My first & only char <3

I might actually play this for more than a week.
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
ForAdun
Profile Joined August 2007
Germany986 Posts
Last Edited: 2008-07-01 12:10:48
July 01 2008 12:10 GMT
#287
On July 01 2008 15:14 Shade692003 wrote:
I like it. One of the very few flaw of Diablo 2 imo was it's overuse and overdependance on potions.


I don't see that. Potions are a good tool to keep your char alive. What works better?

Imo the biggest flaw was the item madness resulting in massive frustration when you find but can't pick up your best item ever because someone else grabbed it before you and in the worst case there's a grabhacker in your party. I think they have to find a solution to that problem or D3 will be just another grabfest which really kills the fun.
AdamaS
Profile Blog Joined May 2008
119 Posts
July 01 2008 12:28 GMT
#288
In WOW it was a dice roll kinda thing...I reckon two copies of everything ought to be dropped, I mean seriously people are going to item dupe anyhow.
Aerox
Profile Blog Joined September 2004
Malaysia1213 Posts
Last Edited: 2008-07-01 12:57:49
July 01 2008 12:52 GMT
#289
Am I the only one that thinks when the video revealed the witchdoctor class that they're surely gonna put

OO EE OO AA AA TING TANG WALA WALA BING BANG

somewhere in there?
"Eyes in the sky."
Latham
Profile Blog Joined May 2007
9592 Posts
July 01 2008 14:00 GMT
#290
On July 01 2008 21:10 ForAdun wrote:
Show nested quote +
On July 01 2008 15:14 Shade692003 wrote:
I like it. One of the very few flaw of Diablo 2 imo was it's overuse and overdependance on potions.


I don't see that. Potions are a good tool to keep your char alive. What works better?

Imo the biggest flaw was the item madness resulting in massive frustration when you find but can't pick up your best item ever because someone else grabbed it before you and in the worst case there's a grabhacker in your party. I think they have to find a solution to that problem or D3 will be just another grabfest which really kills the fun.


Haven't you heard? Everyone will get their each and separate loot. Like we kill Baal a Zod rune drops for me and you get Ber rune. You can only see the crap that drops for you and therefore you can't pick up the shit that drops for me. If I'm feeling cocky i can taunt you with that Zod I found and show it to you in a trade window and laught. Basically you can't do jack shit about it.
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/user/LathamTK/builds/#view=CrqmP6
Scorch
Profile Blog Joined March 2008
Austria3371 Posts
July 01 2008 14:19 GMT
#291
Anyone know what happens with the loot that I don't need? Does it become "public" after a few seconds so other people can pick it up? Assume I just found a Gaylord's Pink Feather Boa of Humping with my barbarian and want to give it to the witch doctor in my party. After all, party play is important, they say. Wouldn't it be complicated having to return to town, open a trade window and give it to the witch doctor?
Latham
Profile Blog Joined May 2007
9592 Posts
July 01 2008 14:55 GMT
#292
IMO it works like this:
1) boss drops items - only you can see it and pick it up.
2) you pick up items and put them into your inventory, then drop them - your party members can see it (but there might be a small time delay before they can pick it up after you? - like 5 s)

Keep in mid here I'm only speculating how it works.
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/user/LathamTK/builds/#view=CrqmP6
SayTT
Profile Joined August 2004
Sweden2158 Posts
July 01 2008 15:56 GMT
#293
I have more hope in d3 than in sc2 -,-v
-,-
Gokey
Profile Joined November 2006
United States2722 Posts
July 01 2008 16:29 GMT
#294
Yeah, I really like how they are fixing the loot system... It really kills the party mood when you have to frantically grab at every item that drops... If you keep the important drops separate for players, you won't have to worry about that...

Also, I really like the money and health system (e.g. it's automatically shared between the party)... It really encourages group play

Thumbs up, Blizz!
theonemephisto
Profile Blog Joined May 2008
United States409 Posts
July 01 2008 16:33 GMT
#295
So basically they're taking a Guild Wars (might not have been the first to do it, just the one I have experience with) approach to loot division, where each piece is randomly assigned to a character?

I know how they did it in Guild Wars is that each piece of loot is randomly assigned to a character, though everyone else can see what it is. Then after 30ish seconds of sitting on the floor, the limitation is removed and anyone can grab it. Also, if you pick something up then drop it, anyone can take it.
ForAdun
Profile Joined August 2007
Germany986 Posts
July 01 2008 16:56 GMT
#296
On July 01 2008 23:00 Latham wrote:
Show nested quote +
On July 01 2008 21:10 ForAdun wrote:
On July 01 2008 15:14 Shade692003 wrote:
I like it. One of the very few flaw of Diablo 2 imo was it's overuse and overdependance on potions.


I don't see that. Potions are a good tool to keep your char alive. What works better?

Imo the biggest flaw was the item madness resulting in massive frustration when you find but can't pick up your best item ever because someone else grabbed it before you and in the worst case there's a grabhacker in your party. I think they have to find a solution to that problem or D3 will be just another grabfest which really kills the fun.


Haven't you heard? Everyone will get their each and separate loot. Like we kill Baal a Zod rune drops for me and you get Ber rune. You can only see the crap that drops for you and therefore you can't pick up the shit that drops for me. If I'm feeling cocky i can taunt you with that Zod I found and show it to you in a trade window and laught. Basically you can't do jack shit about it.


Hmm, what do you mean? When I played D2 everyone could grab the stuff on the ground, there was no separation for each player. You must be talking about a different game because afaik there was no patch that changed that.
ky[Z]
Profile Joined January 2003
China1730 Posts
July 01 2008 17:38 GMT
#297
Anyone else find D3 final-fantasy+evil resident-ish??

Terran is SOoOo over-powered~!! Especially in TvT~!
Titusmaster6
Profile Blog Joined September 2007
United States5937 Posts
July 01 2008 17:42 GMT
#298
On July 01 2008 23:00 Latham wrote:
Show nested quote +
On July 01 2008 21:10 ForAdun wrote:
On July 01 2008 15:14 Shade692003 wrote:
I like it. One of the very few flaw of Diablo 2 imo was it's overuse and overdependance on potions.


I don't see that. Potions are a good tool to keep your char alive. What works better?

Imo the biggest flaw was the item madness resulting in massive frustration when you find but can't pick up your best item ever because someone else grabbed it before you and in the worst case there's a grabhacker in your party. I think they have to find a solution to that problem or D3 will be just another grabfest which really kills the fun.


Haven't you heard? Everyone will get their each and separate loot. Like we kill Baal a Zod rune drops for me and you get Ber rune. You can only see the crap that drops for you and therefore you can't pick up the shit that drops for me. If I'm feeling cocky i can taunt you with that Zod I found and show it to you in a trade window and laught. Basically you can't do jack shit about it.


Is this true? Can you confirm this, because that would be awesome. Maybe I might not get the best drop from a kill, but at least now I am guaranteed to get something. It was so frustrating sometimes not getting the shit.

And btw, I would take the Ber over the Zod anyday really, unless I needed a botd.
Shorts down shorts up, BOOM, just like that.
Latham
Profile Blog Joined May 2007
9592 Posts
Last Edited: 2008-07-01 18:07:29
July 01 2008 17:58 GMT
#299
Here is confirmation of what I said (about loot being separate for every player in the game):

http://www.diablofans.com/forums/showthread.php?t=10129
number10 on that list: 10) Loot Per Player System (L.P.P System)

Keep in mind that this COULD still change before the release but I find it very unlikely.
And:
They said so during the Q&A of the Design Panel on the first day of the WWI. Someone asked a question about what they were doing to address the rush for loot that happens in many games when a boss dies, and they responded that (in essence) everybody gets their own loot drop. Basically, it drops loot like HGL, at least at this stage.
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/user/LathamTK/builds/#view=CrqmP6
Gokey
Profile Joined November 2006
United States2722 Posts
July 01 2008 18:32 GMT
#300
http://www.petitiononline.com/d3art/petition.html

If you don't like the colors for the game, look at this petition...
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