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Diablo III - Page 13

Forum Index > General Games
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Prev 1 11 12 13 14 15 28 Next All
[X]Ken_D
Profile Blog Joined May 2005
United States4650 Posts
June 30 2008 03:57 GMT
#241
I'm not really into these type of games, but Diablo 3 looks very interesting. Most likely I will buy it even though D1 and D2 didn't interest me.
[X]Domain - I just do the website. Nothing more.
Nitrogen
Profile Blog Joined February 2008
United States5345 Posts
June 30 2008 04:04 GMT
#242
On June 30 2008 12:55 Jyvblamo wrote:
Seems like other people also have a bone to pick with the rainbows in Diablo 3:
[image loading]


Hahaha.
UNFUCK YOURSELF
Reflex
Profile Joined March 2007
Canada703 Posts
June 30 2008 06:56 GMT
#243
On June 30 2008 13:04 Nitrogen23 wrote:
Show nested quote +
On June 30 2008 12:55 Jyvblamo wrote:
Seems like other people also have a bone to pick with the rainbows in Diablo 3:
[image loading]


Hahaha.


LOL.
fight_or_flight
Profile Blog Joined June 2007
United States3988 Posts
June 30 2008 07:12 GMT
#244
On June 30 2008 15:56 Reflex wrote:
Show nested quote +
On June 30 2008 13:04 Nitrogen23 wrote:
On June 30 2008 12:55 Jyvblamo wrote:
Seems like other people also have a bone to pick with the rainbows in Diablo 3:
[image loading]


Hahaha.


LOL.

Rainbows? They are doing it all wrong, there should be no rainbows.
Do you really want chat rooms?
iori_LT
Profile Joined May 2003
Lithuania675 Posts
June 30 2008 07:51 GMT
#245
SAY NO TO THE RAINBOWS!! :}
addicted to TL.net
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
June 30 2008 08:32 GMT
#246
Am I the only one who doesnt even see a rainbow in that pic? I suppose there is supposed to be one under that thick red line but... I cant see it
Pangolin
Profile Joined March 2008
United States1035 Posts
June 30 2008 08:40 GMT
#247
On June 30 2008 17:32 DrainX wrote:
Am I the only one who doesnt even see a rainbow in that pic? I suppose there is supposed to be one under that thick red line but... I cant see it


It is pretty subtle, I don't see what all the commotion is about. They put a rainbow next to a waterfall, so what? They will probably remove the effect though because of negative feedback.
It's easier not to.
ToT)OjKa(
Profile Blog Joined May 2007
Korea (South)2437 Posts
June 30 2008 10:02 GMT
#248
i don't want rainbow

i want painbowwwwwwww
OjKa OjKa OjKa!
Gokey
Profile Joined November 2006
United States2722 Posts
June 30 2008 10:31 GMT
#249
moar grimdark!!
MCMcEmcee
Profile Joined April 2008
United States1609 Posts
Last Edited: 2008-06-30 10:36:34
June 30 2008 10:36 GMT
#250
On June 30 2008 17:40 Pangolin wrote:
Show nested quote +
On June 30 2008 17:32 DrainX wrote:
Am I the only one who doesnt even see a rainbow in that pic? I suppose there is supposed to be one under that thick red line but... I cant see it


It is pretty subtle, I don't see what all the commotion is about. They put a rainbow next to a waterfall, so what? They will probably remove the effect though because of negative feedback.

the rainbow in the pic is just a placeholder for the grim, dark, atmospheric HELL RAINBOW that will be there in the full release, which will of course be fit to the proper angle for total immersion and realism
[iHs]MCMcEmcee@UFO | のヮの
Ghardo
Profile Blog Joined September 2004
Germany1685 Posts
June 30 2008 10:42 GMT
#251
i haven't read through the whole thread so sorry if i repeat a question: doesn't the walk/run speed look a bit slow in the gameplay vid? in d2 one could sweep through the dungeons with such speed and the barbarian in the d3 vid was rather slow in comparison.. or will there be a sprint mode ~trade for stamina as well?
Scorch
Profile Blog Joined March 2008
Austria3371 Posts
June 30 2008 11:34 GMT
#252
He probably had no faster run/walk boots yet, for it was the very beginning of the game.
Meta
Profile Blog Joined June 2003
United States6226 Posts
Last Edited: 2008-06-30 12:11:47
June 30 2008 12:08 GMT
#253
On June 30 2008 10:34 Cpt.Cocaine wrote:
Show nested quote +
On June 30 2008 10:10 Meta wrote:
I don't understand how you people could say the graphics are suffering from "warcraft syndrome". I don't think the graphics are at all childish or cartoony. On the contrary, I think that the graphics pay true homage to diablo 2, by not changing the looks of the creatures (especially the goat-men), and adding true gore effects that the graphics engine of the previous games could not handle.
.


What are you smoking? Bright neon colors, bright cartoony textures, models that look straight out of wow, even the damn blue glow on the axe is straight out of warcraft 3. They could've put unicorns in there and they wouldn't look out of place.


Oh my god, a blue glow, somebody call the fairy police. I would hardly call the look of the graphics in this game "bright", however even if they were in the early parts of the game I'm sure they are going to look ridiculously awesome in later parts of the game, especially if they have the player go back into hell or the durance of hate or the worldstone chamber or any of those places.
I'm not saying that the graphics of the two places we've seen so far-one dungeon and one wooded area-are at all out-of-context in the world of Diablo. I'm just saying that in my mind, the game looks exactly how it should look in every way.

I actually can't believe some people are complaining about the graphics. Just because there isn't blood splattered on every wall and floor doesn't mean your friends will call you gay if you play it.
good vibes only
Constantinius
Profile Joined June 2008
United States64 Posts
June 30 2008 12:56 GMT
#254
On June 30 2008 21:08 Meta wrote:
Show nested quote +
On June 30 2008 10:34 Cpt.Cocaine wrote:
On June 30 2008 10:10 Meta wrote:
I don't understand how you people could say the graphics are suffering from "warcraft syndrome". I don't think the graphics are at all childish or cartoony. On the contrary, I think that the graphics pay true homage to diablo 2, by not changing the looks of the creatures (especially the goat-men), and adding true gore effects that the graphics engine of the previous games could not handle.
.


What are you smoking? Bright neon colors, bright cartoony textures, models that look straight out of wow, even the damn blue glow on the axe is straight out of warcraft 3. They could've put unicorns in there and they wouldn't look out of place.


Oh my god, a blue glow, somebody call the fairy police. I would hardly call the look of the graphics in this game "bright", however even if they were in the early parts of the game I'm sure they are going to look ridiculously awesome in later parts of the game, especially if they have the player go back into hell or the durance of hate or the worldstone chamber or any of those places.
I'm not saying that the graphics of the two places we've seen so far-one dungeon and one wooded area-are at all out-of-context in the world of Diablo. I'm just saying that in my mind, the game looks exactly how it should look in every way.

I actually can't believe some people are complaining about the graphics. Just because there isn't blood splattered on every wall and floor doesn't mean your friends will call you gay if you play it.


Good thing I don't want anything to do with your mind.

I can't believe people can't see that this obviously draws inspiration from the Warcraft III/WoW engine. The blocky, polygonal features that comprise objects in the game detracts significantly from the atmosphere because it forces exaggerations in shape and size of different characters. The mood is QUITE different because of it. Everytime I see the sanded off gryphon and ramparts, and oversized objects when zoomed in close, it pisses me off.

Listen, no one is saying the current graphics are ugly. BUT THEY DON'T F****** FIT. That's the point. Let the WoW people have their franchise, we had a perfectly fine art style of a Gothic art style (I want to draw some allusion to Mary Shelley but it escapes me), and Blizzard has jumped far far away from it. I want, at the very least, a justification.
Dont drink Cristal no more...
humblegar
Profile Blog Joined October 2004
Norway883 Posts
June 30 2008 13:40 GMT
#255
On June 30 2008 19:42 Ghardo wrote:
i haven't read through the whole thread so sorry if i repeat a question: doesn't the walk/run speed look a bit slow in the gameplay vid? in d2 one could sweep through the dungeons with such speed and the barbarian in the d3 vid was rather slow in comparison.. or will there be a sprint mode ~trade for stamina as well?


There are so many ways to alter runspeed in D2 that it is hard to compare to this exact situation.

In addition they are so early in development that something as detailed as run speed is probably far, far away from being nailed.

A sprint function (for stamina) sounds fun though.
Avius
Profile Joined October 2007
Iraq1796 Posts
June 30 2008 14:03 GMT
#256
D3 is gonna be so cool
aka. Samael
Jusciax
Profile Joined August 2007
Lithuania588 Posts
June 30 2008 14:35 GMT
#257
On June 30 2008 21:56 Constantinius wrote:
Show nested quote +
On June 30 2008 21:08 Meta wrote:
On June 30 2008 10:34 Cpt.Cocaine wrote:
On June 30 2008 10:10 Meta wrote:
I don't understand how you people could say the graphics are suffering from "warcraft syndrome". I don't think the graphics are at all childish or cartoony. On the contrary, I think that the graphics pay true homage to diablo 2, by not changing the looks of the creatures (especially the goat-men), and adding true gore effects that the graphics engine of the previous games could not handle.
.


What are you smoking? Bright neon colors, bright cartoony textures, models that look straight out of wow, even the damn blue glow on the axe is straight out of warcraft 3. They could've put unicorns in there and they wouldn't look out of place.


Oh my god, a blue glow, somebody call the fairy police. I would hardly call the look of the graphics in this game "bright", however even if they were in the early parts of the game I'm sure they are going to look ridiculously awesome in later parts of the game, especially if they have the player go back into hell or the durance of hate or the worldstone chamber or any of those places.
I'm not saying that the graphics of the two places we've seen so far-one dungeon and one wooded area-are at all out-of-context in the world of Diablo. I'm just saying that in my mind, the game looks exactly how it should look in every way.

I actually can't believe some people are complaining about the graphics. Just because there isn't blood splattered on every wall and floor doesn't mean your friends will call you gay if you play it.


Good thing I don't want anything to do with your mind.

I can't believe people can't see that this obviously draws inspiration from the Warcraft III/WoW engine. The blocky, polygonal features that comprise objects in the game detracts significantly from the atmosphere because it forces exaggerations in shape and size of different characters. The mood is QUITE different because of it. Everytime I see the sanded off gryphon and ramparts, and oversized objects when zoomed in close, it pisses me off.

Listen, no one is saying the current graphics are ugly. BUT THEY DON'T F****** FIT. That's the point. Let the WoW people have their franchise, we had a perfectly fine art style of a Gothic art style (I want to draw some allusion to Mary Shelley but it escapes me), and Blizzard has jumped far far away from it. I want, at the very least, a justification.

I haven't seen anything what you've described here in the video. Diablo3 looks exactly as i expected and i love it.
QuanticHawk
Profile Blog Joined May 2007
United States32135 Posts
June 30 2008 15:12 GMT
#258
On June 30 2008 23:35 Jusciax wrote:
Show nested quote +
On June 30 2008 21:56 Constantinius wrote:
On June 30 2008 21:08 Meta wrote:
On June 30 2008 10:34 Cpt.Cocaine wrote:
On June 30 2008 10:10 Meta wrote:
I don't understand how you people could say the graphics are suffering from "warcraft syndrome". I don't think the graphics are at all childish or cartoony. On the contrary, I think that the graphics pay true homage to diablo 2, by not changing the looks of the creatures (especially the goat-men), and adding true gore effects that the graphics engine of the previous games could not handle.
.


What are you smoking? Bright neon colors, bright cartoony textures, models that look straight out of wow, even the damn blue glow on the axe is straight out of warcraft 3. They could've put unicorns in there and they wouldn't look out of place.


Oh my god, a blue glow, somebody call the fairy police. I would hardly call the look of the graphics in this game "bright", however even if they were in the early parts of the game I'm sure they are going to look ridiculously awesome in later parts of the game, especially if they have the player go back into hell or the durance of hate or the worldstone chamber or any of those places.
I'm not saying that the graphics of the two places we've seen so far-one dungeon and one wooded area-are at all out-of-context in the world of Diablo. I'm just saying that in my mind, the game looks exactly how it should look in every way.

I actually can't believe some people are complaining about the graphics. Just because there isn't blood splattered on every wall and floor doesn't mean your friends will call you gay if you play it.


Good thing I don't want anything to do with your mind.

I can't believe people can't see that this obviously draws inspiration from the Warcraft III/WoW engine. The blocky, polygonal features that comprise objects in the game detracts significantly from the atmosphere because it forces exaggerations in shape and size of different characters. The mood is QUITE different because of it. Everytime I see the sanded off gryphon and ramparts, and oversized objects when zoomed in close, it pisses me off.

Listen, no one is saying the current graphics are ugly. BUT THEY DON'T F****** FIT. That's the point. Let the WoW people have their franchise, we had a perfectly fine art style of a Gothic art style (I want to draw some allusion to Mary Shelley but it escapes me), and Blizzard has jumped far far away from it. I want, at the very least, a justification.

I haven't seen anything what you've described here in the video. Diablo3 looks exactly as i expected and i love it.


Yeah, I'm quite happy with how it looks, and it's not even beta. Couldn't say that about SC2 when they first had it shown.
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
EnergyTraction
Profile Blog Joined May 2008
Canada233 Posts
June 30 2008 15:56 GMT
#259
The graphics look fine, I don't think that just because it's Diablo everything outside has to be dark and stormy...yea, sure, in the dungeons it should be, which it is in the gameplay video, but just cause Diablo is sending hell-minions out to kill shit doesn't mean the sun stops shining.

However, while I don't have a problem, I do also think that a darker look would be even better looking
He who adores the Beast shall drink of the wrath of God
LuckyOne
Profile Joined December 2006
266 Posts
June 30 2008 17:19 GMT
#260
seeing evil things in a sunny day with bright colors and rainbow is actually more scary to me
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