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Magic: The Gathering - Page 419

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Shotcoder
Profile Blog Joined July 2009
United States2316 Posts
July 16 2013 18:02 GMT
#8361
On July 16 2013 21:58 Judicator wrote:
Show nested quote +
On July 16 2013 16:12 Shotcoder wrote:
Invested in some Lilys. Nice addition to standard and one step closer to Modern =)


How much that run you? :p

My Lilys are out of the binder at this point.


Only like $135 for the 3 of them... >.>
Shotcoder - C+ BW Terran, Gold LoL(ADC Main)
Judicator
Profile Blog Joined August 2004
United States7270 Posts
July 17 2013 04:03 GMT
#8362
So shelved Esper, Farseek just too good right now. The Bant walkers version I am playing has a surprising amount of play. Still need a Jund player and still need to figure that board out.
Get it by your hands...
Shotcoder
Profile Blog Joined July 2009
United States2316 Posts
July 17 2013 05:28 GMT
#8363
On July 17 2013 13:03 Judicator wrote:
So shelved Esper, Farseek just too good right now. The Bant walkers version I am playing has a surprising amount of play. Still need a Jund player and still need to figure that board out.


BWR MIdrange is where it's at my friend.
Shotcoder - C+ BW Terran, Gold LoL(ADC Main)
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
July 17 2013 12:01 GMT
#8364
On July 17 2013 14:28 Shotcoder wrote:
Show nested quote +
On July 17 2013 13:03 Judicator wrote:
So shelved Esper, Farseek just too good right now. The Bant walkers version I am playing has a surprising amount of play. Still need a Jund player and still need to figure that board out.


BWR MIdrange is where it's at my friend.


Indeed, love that deck. I'm on a Modern kick till Theros though.
DarthXX
Profile Joined September 2010
Australia998 Posts
Last Edited: 2013-07-18 13:59:46
July 18 2013 13:31 GMT
#8365
Just did a draft from m14, format is a bit weird but anyways ended up going 3-0 with a rather bizarre B/W aura value (is this even a thing?) deck.

Decklist

+ Show Spoiler +
3x Capashen Knight
1x Liturgy of Blood
1x Quag Sickness
3x Blightcaster
2x Deathgaze Cockatrice
1x Serra Angel
1x Celestial Flare
1x Pacifism
2x Auramancer
2x Mark of the Vampire
2x Dark Favour
1x Divine Favour
1x Shadowborn Demon
1x Ajani's Chosen
1x Syphon Sliver
10x Swamp
7x Plains

Relevant SB cards
2x Festering Newt
1x Shrivel
1x Undead Minotaur
1x Celestial Flare
1x Corpse Hauler
2x Congregate


In retrospect I would have liked more little dorks to slap my enchantments onto, like maybe a few Suntail Hawks or something to get the t1 Suntail t2 Dark Favour beats plan going. Blightcaster is not as insane as he looks, don't expect to kill a ton of creatures with him out. He was pretty useful for just shrinking my opponents blockers (making them 1/2s or 0/1s) while i suited up my guys with marks of the vampire et al. to push through damage. Funnily enough he was best paired with Quag Sickness to kill big creatures when my swamp count was not high enough. Auramancer is insane and easily the best card in the deck. Keeps the whole thing glued together letting you fight through the card disadvantage of playing auras, pick them highly. I got the Quag Sickness really late in the draft, after I had most of the pieces already, like 3rd in the last pack, I've never slammed a card so hard before in my life.

For sideboarding I brought in the newts over cockatrices against this pretty aggro r/w deck, also brought in the other celestial flare over a dark favour and added a plains over a swamp since a high quag sickness run was less important in that MU.

I brought in the Shrivel against this guy who had a lot of mana dorks, that was kinda funny, first time I ever played that card for serious value in a draft. In the last match against a control deck I brought in the corpse hauler and undead minotaur over the 1/1 first strikers since the knights didnt match up well against his walls and he had mostly fliers anyway. Corpse hauler was nice as another copy of auramancer or as it was in the last game, a second shadowborn demon in the late game.

As for the draft format overall, as I thought after the sealed, fixing is shit don't go outside 2 colours unless you really have the means to support it. Green has super strong creatures. Creatures don't seem to be able to trade very profitably leading to cluttered boards. I think the 4/1 red cat for 4 is secretly a good card in this format.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
July 18 2013 14:31 GMT
#8366
Cat is for 2R, its pretty sweet.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
July 18 2013 15:12 GMT
#8367
Keep in mind I haven't played with the set yet until it comes out on MtGO, but from what I've seen and the conversations I've had, my impressions of it for limited are pretty lackluster. It seems to have a lot of unrewarding synergies that don't quite get there, and the new players will be tempted by them while the good players just draft for power and easily 3-0 every draft, just like M11.

Disappointing really, considering how deep M12 and M13 were (for core sets), and how they had way fewer trap cards for newbies. I look at M14, half of the cards are noob traps. But maybe I'll change my mind when I play with the set.
We found Dove in a soapless place.
Judicator
Profile Blog Joined August 2004
United States7270 Posts
July 18 2013 16:08 GMT
#8368
Thats kind of accurate for my sealed play. I lost 2 matches to people just dumping 3 enchantments on 1 creature and hoping it gets there. It did, but it could have been easily the match. Like I said before, this set is like M10 with even less exciting high end. Just a bunch of people staring at each other.
Get it by your hands...
Audemed
Profile Joined November 2010
United States893 Posts
July 18 2013 20:26 GMT
#8369
Welp, now that my ban is over...M14 sealed is SLOW, as many seem to have noticed. Friday night I went U/W fliers, which got changed to esper auras by the end of the night. Auras are just so damn good in here, and having 3 really good ones at common is great. Sunday I did another prerelease and went boros, simply because my pulls were amazing. Ajani, flames of the firebrand, chandra's outrage, rethgan firecat in my first pack, there was no doubt as to what route I was taking. Went 3-0 without even getting close to dropping a game.

Odd thing to note: I typically play red, and so I'm always on the lookout for red cards. Out of the 26 packs I've opened, I haven't seen a single shock. The annoying thing is I'm a new player, so I don't have any old ones -.-
"People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf." -George Orwell
Pooshlmer
Profile Joined August 2008
United States1001 Posts
July 18 2013 20:28 GMT
#8370
Tried an ROE, drafted a W/G pile, got run over by U/W levelers. Just like old times.
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
July 18 2013 22:53 GMT
#8371
At the prerelease, I threw away a good U/B deck to play 4 color Slivers since I got Bonescythe, Syphon, and Thorncaster.

I had fun, would have gone X-1 but a guy I played against didn't put counters on his creatures (even when I offered him dice) and I ran into a bad attack 10 turns later because of it.

Format is really fucking slow and there's extremely few bomby/exciting rares. Liturgy of Blood is pretty damned awesome.

Best story of the night: Woman went Nightmare one turn, next turn Liturgy of Blood your guy into Liliana find a Swamp, play it, swing with Nightmare.

Won easily.
Audemed
Profile Joined November 2010
United States893 Posts
July 18 2013 23:01 GMT
#8372
On July 19 2013 07:53 deth2munkies wrote:
At the prerelease, I threw away a good U/B deck to play 4 color Slivers since I got Bonescythe, Syphon, and Thorncaster.

I had fun, would have gone X-1 but a guy I played against didn't put counters on his creatures (even when I offered him dice) and I ran into a bad attack 10 turns later because of it.

Format is really fucking slow and there's extremely few bomby/exciting rares. Liturgy of Blood is pretty damned awesome.

Best story of the night: Woman went Nightmare one turn, next turn Liturgy of Blood your guy into Liliana find a Swamp, play it, swing with Nightmare.

Won easily.


If he doesn't put counters on, do the creatures even get the bonus? If someone refuses to put counters on, I'd treat the creatures as simply not having the counters. I played a guy who refused to record his own life, and after a G1 where he essentially gained 7 life on me by refusing to acknowledge a turn's worth of damage, I just pulled out a second spindown and counted for him. Still won 2-0, but fuck him, seriously.
"People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf." -George Orwell
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
July 18 2013 23:03 GMT
#8373
On July 19 2013 08:01 Audemed wrote:
Show nested quote +
On July 19 2013 07:53 deth2munkies wrote:
At the prerelease, I threw away a good U/B deck to play 4 color Slivers since I got Bonescythe, Syphon, and Thorncaster.

I had fun, would have gone X-1 but a guy I played against didn't put counters on his creatures (even when I offered him dice) and I ran into a bad attack 10 turns later because of it.

Format is really fucking slow and there's extremely few bomby/exciting rares. Liturgy of Blood is pretty damned awesome.

Best story of the night: Woman went Nightmare one turn, next turn Liturgy of Blood your guy into Liliana find a Swamp, play it, swing with Nightmare.

Won easily.


If he doesn't put counters on, do the creatures even get the bonus? If someone refuses to put counters on, I'd treat the creatures as simply not having the counters. I played a guy who refused to record his own life, and after a G1 where he essentially gained 7 life on me by refusing to acknowledge a turn's worth of damage, I just pulled out a second spindown and counted for him. Still won 2-0, but fuck him, seriously.


If you play against someone like this, tell them what they're doing is against tournament rules, and call a judge if they don't comply.
We found Dove in a soapless place.
micronesia
Profile Blog Joined July 2006
United States24814 Posts
Last Edited: 2013-07-18 23:13:45
July 18 2013 23:13 GMT
#8374
I always keep my opponent's life. I find not only does that stop them from pulling crap, but it helps me plan!

I was up against an 8-10 year old kid once and he didn't want me to cut his deck. I talked him into letting me cut it, but I was about to report him to the staff. According to his friends, it's not that he was cheating, just that he hates having his deck cut ever, for some stupid reason. I felt dumb arguing with a little kid though.
ModeratorThere are animal crackers for people and there are people crackers for animals.
semantics
Profile Blog Joined November 2009
10040 Posts
July 18 2013 23:23 GMT
#8375
On July 19 2013 08:13 micronesia wrote:
I always keep my opponent's life. I find not only does that stop them from pulling crap, but it helps me plan!

I was up against an 8-10 year old kid once and he didn't want me to cut his deck. I talked him into letting me cut it, but I was about to report him to the staff. According to his friends, it's not that he was cheating, just that he hates having his deck cut ever, for some stupid reason. I felt dumb arguing with a little kid though.

You should always keep track of everyones life encase someone messes up or tries to cheat. And yeah should always cut decks i know i'm good enough to after i've searched though my deck have a rough memorization of key cards and be able to false shuffle/cut the deck in a way that those cards would be around the top.
DarthXX
Profile Joined September 2010
Australia998 Posts
July 18 2013 23:34 GMT
#8376
Yeah I always use pen and paper and keep both life totals. Spindowns are too fiddley and sometimes people bump the table etc. Also confirm any life total changes with your opponent each time they happen, just saying after an attack "you go to 15" solves virtually all of these problems. It is impossible for your opponent to gain free life when you've confirmed all life changes with them the entire game.

As for deck cutting, if it's a little kid who gets upset by having his deck cut (there are a few at my lgs too) I usually just let it go. The one thing that annoys me most about younger kids is that they are usually quite hasty when they do anything, like they cast a removal spell targeting my guy and pick up my card and throw it into my graveyard, or they bin my creatures the second I declare blocks as if doing that stops me from playing tricks hehe, I just put it down to age I guess, but other people handling my cards when I'm sitting right there is a bit grating.

But you still have to watch out, there was this older guy, like high school age (16ish) a few pre releases ago who refused to let me cut his deck so I called a judge on him. As it turned out a few rounds later he got DQd for sneaking cards into his sealed pool so eh, some people are like that although I cannot understand why.
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
July 19 2013 00:05 GMT
#8377
On July 19 2013 08:03 Cel.erity wrote:
Show nested quote +
On July 19 2013 08:01 Audemed wrote:
On July 19 2013 07:53 deth2munkies wrote:
At the prerelease, I threw away a good U/B deck to play 4 color Slivers since I got Bonescythe, Syphon, and Thorncaster.

I had fun, would have gone X-1 but a guy I played against didn't put counters on his creatures (even when I offered him dice) and I ran into a bad attack 10 turns later because of it.

Format is really fucking slow and there's extremely few bomby/exciting rares. Liturgy of Blood is pretty damned awesome.

Best story of the night: Woman went Nightmare one turn, next turn Liturgy of Blood your guy into Liliana find a Swamp, play it, swing with Nightmare.

Won easily.


If he doesn't put counters on, do the creatures even get the bonus? If someone refuses to put counters on, I'd treat the creatures as simply not having the counters. I played a guy who refused to record his own life, and after a G1 where he essentially gained 7 life on me by refusing to acknowledge a turn's worth of damage, I just pulled out a second spindown and counted for him. Still won 2-0, but fuck him, seriously.


If you play against someone like this, tell them what they're doing is against tournament rules, and call a judge if they don't comply.

It was a 12 year old at a prerelease, I really didn't care.
Audemed
Profile Joined November 2010
United States893 Posts
July 19 2013 00:12 GMT
#8378
Yeah, I use pen/paper most of the time, but after a lengthy FNM and at 4AM I really didn't feel like taking the effort, and had just fallen back on dice as they're a bit easier. First time someone's tried to screw me out of something like that, though.

I also usually carry a full set of tokens in my bag too, because I hate it when someone says "oh yeah this group of glass beads is a thrag beast with 2 gavony activations. Fuck that, I want to SEE what it is. I had several times where I'd suicide a silverblade into a "centaur token" because it was some random small d6 located somewhere near their lands. My memory sucks, I cant remember that you played that shit 4 turns ago and it survived my bonfire courtesy of a selesnya charm or whatever. /rant
"People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf." -George Orwell
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
July 19 2013 00:12 GMT
#8379
I'm about to start up my stream. I normally wouldn't mention it here, but a few people in the thread said they've been missing when I go live.

http://www.twitch.tv/celeritygaming
We found Dove in a soapless place.
FireSA
Profile Joined March 2011
Australia555 Posts
July 19 2013 00:41 GMT
#8380
Hmm yeah ended up going to a prerelease of this, though very very hungover. I actually got an OK sealed pool, with the mythic garruk (who is disgustingly good in limited), liliana's reaver, mutavault, and a few other good green and black creatures, so just went g/b and hoped that the games went long. Went 3-2, losing one match to a hyper aggro deck that had the perfect curve (inc a 5/3 must attack every turn guy? Ew. And tons of removal) in game 3, and then one match where I had the win on the board in game 1, and instead of swinging with everyone, swung with one guy, and lost on the counter swing (I blame the hangover), and then losing game 2 to two copies of that....+7/+7 trample everyone who can must block spell on a guy who had double strike....ugly.

Still, it was pretty fun to play. And I think I'd enjoy drafting M14. Will likely do so this coming week. My friend went 4-1, building a deck with a lot of stalling and walls, into dissmiss into dream, and the enchantment that lets you give creatures flying.

Dismiss into dream + Enchantment that lets you give flying = permanent killing all their creatures, effectively.

Was funny to watch people get upset.
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