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Judicator
Profile Blog Joined August 2004
United States7270 Posts
February 18 2013 23:29 GMT
#6101
You really need to test that deck. I don't think its gonna go as you are planning.
Get it by your hands...
iGrok
Profile Blog Joined October 2010
United States5142 Posts
February 19 2013 01:38 GMT
#6102
On February 19 2013 08:29 Judicator wrote:
You really need to test that deck. I don't think its gonna go as you are planning.

I have been. Its worked ok so far, need to sort out the manabase, but otherwise pretty good. Vs agro just chump/trade until servitude, vs midrange boardwipe into servitude, :vs counter just swing & gavony because no one wants to counter a 1 drop.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Audemed
Profile Joined November 2010
United States893 Posts
February 19 2013 13:47 GMT
#6103
Perhaps an entirely stupid question, but against straight mill decks (esper control and what not), would it be a good idea for aggro/midrange to just dump half or all their sideboard in? I mean sure it's stupid to put mizzum mortars in, but couldn't a few extra cards help, even if they're not the "ideal" ones?
"People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf." -George Orwell
Judicator
Profile Blog Joined August 2004
United States7270 Posts
February 19 2013 13:52 GMT
#6104
Thats a common fallacy. Trying to not lose is bad and not the same as trying to win.
Get it by your hands...
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
February 19 2013 19:33 GMT
#6105
So my new deck list for a sealed league I'm playing in, rate/critique
+ Show Spoiler +
Deck: BWU
Lands: 25
1x Orzhov Guildgate
1x Dimir Guildgate
8x Swamp
7x Plains
8x Islands

Monsters: 22
1x Treasury Thrull
1x Vizkopa Guildmage
1x Duskmantle Guildmage
1x Welkin Tern
2x Wight of Precinct Six
1x Bane Ally Broker
3x Assault Griffin
2x Deathcult Rogue
2x Balutstrade Spy
1x Syndicate Enforcer
2x Dinrova Horror
1x Sapphire Drake
1x Consuming Aberration
1x Smog Elemental
1x Metropolis Sprite
1x Dutiful Thrull

Spells: 13
2x Death's Approach
1x Orzhov Charm
3x Grisly Spectacle
1x Shadow Slice
1x Last Thoughts
1x Rise from the Grave
1x Smite
2x Dimir Keyrune
1x Angelic Edict


Sealed pool
+ Show Spoiler +

Black:
1x Contaminated Ground
2x Horror of the Dim
2x Wight of Precinct Six
1x Corpse Blockade
1x Rise from the Grave
1x Syndicate Enforcer
1x Midnight Recovery
1x Devour Flesh
2x Death's Approach
1x Smog Elemental
2x Shadow Slice
3x Grisly Spectacle
3x Gutter Skulk
2x Balustrade Spy
1x Shadow Alley Denizen

Blue:
3x Totally Lost
3x Last Thoughts
1x Mindeye Drake
1x Sage's Row Denizen
1x Jace's Phantasm
1x Welkin Tern
1x Vedalken Entrancer
1x Voidwalk
1x Clinging Anemones
1x Metropolis Sprite
1x Cloudfin Raptor
1x Sapphire Drake
1x Incursion Specialist
1x Scatter Arc

Green:
2x Adaptive Snapjaw
1x Tower Defense
2x Miming Slime
1x Predator's Rapport
1x Disciple of the Old Ways
1x Ivy Lane Denizen
1x Verdant Haven
1x Spire Tracer

Red:
4x Skinbrand Goblin
1x Five-Alarm Fire
1x Tin Street Market
1x Massive Raid
1x Homing Lightning
1x Structural Collaspe
1x Madcap Skills

White:
2x Holy Mantle
1x Smite
3x Assault Griffin
1x Guildscorn Ward
1x Dutiful Thrull
1x Angelic Edict
1x Court Street Denizen
1x Aerial Maneuver
1x Boros Elite

Multi-Color:
1x Bane Alley Broker
2x Deathcult Rogue
1x Mortus Strider
1x Duskmantle Guildmage
1x Consuming Aberration
3x Dinrova Horror
3x Paranoid Delusions
1x Whispering Madness
2x Coerced Confession
1x Hydroform
1x Zameck Guildmage
1x Elusive Krasis
1x Fathom Mage
2x Skyknight Legionnaire
1x Skarrg Guildmage
1x Threasury Thrull
1x Orzhov Charm
1x Ground Assault
1x Signal the Clans
1x Vizkopa Guildmage

Artifacts:
2x Dimir Keyrune
1x Skyblinder Staff
1x Razortip Whip
1x Armored Transport

Lands:
1x Simic Guildgate
1x Orzhov Guildgate
1x Boros Guildgate
1x Dimir Guildgate
1x Gruul Guildgate
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
KtheZ
Profile Blog Joined October 2009
United States813 Posts
February 19 2013 20:45 GMT
#6106
On February 20 2013 04:33 NotSorry wrote:
So my new deck list for a sealed league I'm playing in, rate/critique
+ Show Spoiler +
Deck: BWU
Lands: 25
1x Orzhov Guildgate
1x Dimir Guildgate
8x Swamp
7x Plains
8x Islands

Monsters: 22
1x Treasury Thrull
1x Vizkopa Guildmage
1x Duskmantle Guildmage
1x Welkin Tern
2x Wight of Precinct Six
1x Bane Ally Broker
3x Assault Griffin
2x Deathcult Rogue
2x Balutstrade Spy
1x Syndicate Enforcer
2x Dinrova Horror
1x Sapphire Drake
1x Consuming Aberration
1x Smog Elemental
1x Metropolis Sprite
1x Dutiful Thrull

Spells: 13
2x Death's Approach
1x Orzhov Charm
3x Grisly Spectacle
1x Shadow Slice
1x Last Thoughts
1x Rise from the Grave
1x Smite
2x Dimir Keyrune
1x Angelic Edict


Sealed pool
+ Show Spoiler +

Black:
1x Contaminated Ground
2x Horror of the Dim
2x Wight of Precinct Six
1x Corpse Blockade
1x Rise from the Grave
1x Syndicate Enforcer
1x Midnight Recovery
1x Devour Flesh
2x Death's Approach
1x Smog Elemental
2x Shadow Slice
3x Grisly Spectacle
3x Gutter Skulk
2x Balustrade Spy
1x Shadow Alley Denizen

Blue:
3x Totally Lost
3x Last Thoughts
1x Mindeye Drake
1x Sage's Row Denizen
1x Jace's Phantasm
1x Welkin Tern
1x Vedalken Entrancer
1x Voidwalk
1x Clinging Anemones
1x Metropolis Sprite
1x Cloudfin Raptor
1x Sapphire Drake
1x Incursion Specialist
1x Scatter Arc

Green:
2x Adaptive Snapjaw
1x Tower Defense
2x Miming Slime
1x Predator's Rapport
1x Disciple of the Old Ways
1x Ivy Lane Denizen
1x Verdant Haven
1x Spire Tracer

Red:
4x Skinbrand Goblin
1x Five-Alarm Fire
1x Tin Street Market
1x Massive Raid
1x Homing Lightning
1x Structural Collaspe
1x Madcap Skills

White:
2x Holy Mantle
1x Smite
3x Assault Griffin
1x Guildscorn Ward
1x Dutiful Thrull
1x Angelic Edict
1x Court Street Denizen
1x Aerial Maneuver
1x Boros Elite

Multi-Color:
1x Bane Alley Broker
2x Deathcult Rogue
1x Mortus Strider
1x Duskmantle Guildmage
1x Consuming Aberration
3x Dinrova Horror
3x Paranoid Delusions
1x Whispering Madness
2x Coerced Confession
1x Hydroform
1x Zameck Guildmage
1x Elusive Krasis
1x Fathom Mage
2x Skyknight Legionnaire
1x Skarrg Guildmage
1x Threasury Thrull
1x Orzhov Charm
1x Ground Assault
1x Signal the Clans
1x Vizkopa Guildmage

Artifacts:
2x Dimir Keyrune
1x Skyblinder Staff
1x Razortip Whip
1x Armored Transport

Lands:
1x Simic Guildgate
1x Orzhov Guildgate
1x Boros Guildgate
1x Dimir Guildgate
1x Gruul Guildgate



I thought sealed decks were supposed to be 40 cards? Are you playing a different version of normal sealed?
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
February 19 2013 21:17 GMT
#6107
The Welkin Tern and the Rise from the Grave also give rise to some questions... Everything else is from Gatecrash, isn't it?
If you have a good reason to disagree with the above, please tell me. Thank you.
Audemed
Profile Joined November 2010
United States893 Posts
February 19 2013 21:25 GMT
#6108
On February 19 2013 22:52 Judicator wrote:
Thats a common fallacy. Trying to not lose is bad and not the same as trying to win.


Figured as much.
"People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf." -George Orwell
MoonBear
Profile Blog Joined November 2010
Straight outta Johto18973 Posts
February 19 2013 21:42 GMT
#6109
Also when you sideboard you have to exchange cards on a 1-to-1 basis. No just adding in all 15 sideboard cards. If you add a card in, you have to take a card out.
ModeratorA dream. Do you have one that has cursed you like that? Or maybe... a wish?
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
February 19 2013 21:48 GMT
#6110
On February 20 2013 06:42 MoonBear wrote:
Also when you sideboard you have to exchange cards on a 1-to-1 basis. No just adding in all 15 sideboard cards. If you add a card in, you have to take a card out.


For tournaments, you must register either 0 or 15 card sideboards. Since you can register any deck 60 cards or over, it occurs to me that it may be legal to just add your sideboard to your deck for games 2 and 3 but I don't know. I agree though, it can't be like adding 5 cards and taking out 2.

I think there was a belcher deck that top-8'd an SCG Legacy event with no sideboard lol.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
MoonBear
Profile Blog Joined November 2010
Straight outta Johto18973 Posts
Last Edited: 2013-02-19 21:58:59
February 19 2013 21:57 GMT
#6111
On February 20 2013 06:48 Sn0_Man wrote:
Show nested quote +
On February 20 2013 06:42 MoonBear wrote:
Also when you sideboard you have to exchange cards on a 1-to-1 basis. No just adding in all 15 sideboard cards. If you add a card in, you have to take a card out.


For tournaments, you must register either 0 or 15 card sideboards. Since you can register any deck 60 cards or over, it occurs to me that it may be legal to just add your sideboard to your deck for games 2 and 3 but I don't know. I agree though, it can't be like adding 5 cards and taking out 2.

I think there was a belcher deck that top-8'd an SCG Legacy event with no sideboard lol.

No. It has to be a 1-for-1 swap. When you register your deck, that's the deck. Sideboard is separate. Just adding your sideboard is adding 15 taking 0 out is not ok. You are correct that it can be 0 or 15 (although nothing in between).

The only exception is in Limited where you simply have to have at least 40 cards in the deck.

You're thinking of the 15 Island Sideboard Belcher Deck from SCG Columbus haha.
ModeratorA dream. Do you have one that has cursed you like that? Or maybe... a wish?
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
February 19 2013 22:05 GMT
#6112
On February 20 2013 06:57 MoonBear wrote:
Show nested quote +
On February 20 2013 06:48 Sn0_Man wrote:
On February 20 2013 06:42 MoonBear wrote:
Also when you sideboard you have to exchange cards on a 1-to-1 basis. No just adding in all 15 sideboard cards. If you add a card in, you have to take a card out.


For tournaments, you must register either 0 or 15 card sideboards. Since you can register any deck 60 cards or over, it occurs to me that it may be legal to just add your sideboard to your deck for games 2 and 3 but I don't know. I agree though, it can't be like adding 5 cards and taking out 2.

I think there was a belcher deck that top-8'd an SCG Legacy event with no sideboard lol.

No. It has to be a 1-for-1 swap. When you register your deck, that's the deck. Sideboard is separate. Just adding your sideboard is adding 15 taking 0 out is not ok. You are correct that it can be 0 or 15 (although nothing in between).

The only exception is in Limited where you simply have to have at least 40 cards in the deck.

You're thinking of the 15 Island Sideboard Belcher Deck from SCG Columbus haha.


Okay yeah that

If I were that guy I'd totally shuffle my whole sideboard in and take out 15 before every post-board game XD.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
MoonBear
Profile Blog Joined November 2010
Straight outta Johto18973 Posts
February 19 2013 22:12 GMT
#6113
On February 20 2013 07:05 Sn0_Man wrote:
Show nested quote +
On February 20 2013 06:57 MoonBear wrote:
On February 20 2013 06:48 Sn0_Man wrote:
On February 20 2013 06:42 MoonBear wrote:
Also when you sideboard you have to exchange cards on a 1-to-1 basis. No just adding in all 15 sideboard cards. If you add a card in, you have to take a card out.


For tournaments, you must register either 0 or 15 card sideboards. Since you can register any deck 60 cards or over, it occurs to me that it may be legal to just add your sideboard to your deck for games 2 and 3 but I don't know. I agree though, it can't be like adding 5 cards and taking out 2.

I think there was a belcher deck that top-8'd an SCG Legacy event with no sideboard lol.

No. It has to be a 1-for-1 swap. When you register your deck, that's the deck. Sideboard is separate. Just adding your sideboard is adding 15 taking 0 out is not ok. You are correct that it can be 0 or 15 (although nothing in between).

The only exception is in Limited where you simply have to have at least 40 cards in the deck.

You're thinking of the 15 Island Sideboard Belcher Deck from SCG Columbus haha.


Okay yeah that

If I were that guy I'd totally shuffle my whole sideboard in and take out 15 before every post-board game XD.

He did that a lot but he also did tactical sideboarding 4 cards at a time too.
ModeratorA dream. Do you have one that has cursed you like that? Or maybe... a wish?
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
February 19 2013 23:49 GMT
#6114
On February 19 2013 22:47 Audemed wrote:
Perhaps an entirely stupid question, but against straight mill decks (esper control and what not), would it be a good idea for aggro/midrange to just dump half or all their sideboard in? I mean sure it's stupid to put mizzum mortars in, but couldn't a few extra cards help, even if they're not the "ideal" ones?


Even though the question is about constructed, it's totally legal and reasonable to add any amount of cards in limited, but it's only a good idea if you have actually useful cards to board in. If you've got 26-27 playables, then yes, it can be worth diluting your deck quality somewhat in order to increase your "life total". So yours was not an entirely stupid question.
We found Dove in a soapless place.
bobbob
Profile Joined December 2009
United States368 Posts
February 20 2013 00:01 GMT
#6115
I think the Atog sideboards to belcher are just simply superior.

Vs mill decks, it's not bad to board in extra cards if they won't hurt your ability to actually kill your opponent.
Pellucidity
Profile Blog Joined May 2008
Netherlands377 Posts
February 20 2013 00:16 GMT
#6116
Visiting 3 PTQ's in the next 3 weekends. Unsure of what to run. I'm expecting a lot of UWR flash (seems very popular in my country). Also a lot of tron and Jund. I usually play eggs but I'm not sure it'd be a good idea since match ups against UWR and Tron are usually pretty bad. I considered Scapeshift but I simply get overrun by every monored/aggro deck I tested against. I'd have to add pyroclasms and such to the mainboard which is not a situation I would like to be in, I think? Right now I'm testing a Martyr Life deck which seems to be pretty good.. I do okay against UWR and Jund, not sure what I can do to combat tron though.... urgghh I need some help figuring out what to play ;- ) Any suggestions are welcome. I'd like a deck with good match ups against UWR and Tron. I can accept a mediocre match up against jund-like decks.
"NO MUCH. WHY ARE YOUR SCARABS SO STUPID" - Tasteless
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
February 20 2013 00:44 GMT
#6117
Living End has a pretty great matchup against Tron, I went like 50/50 against a version that played maindeck Relics. I don't see any UWR at all in my vicinity, so I don't really know the matchup. If it's based on the standard version (Geist of St. Traft and Thundermaws) then it has a great matchup as it has 8 sacrifice effects for the geist and their burn removal will never kill any of your creatures ever. If it's straight counterspells and big stuff, it gets a bit worse.
MCMcEmcee
Profile Joined April 2008
United States1609 Posts
February 20 2013 02:58 GMT
#6118
Been running BUG Delver in standard, feels pretty good overall. Haven't lost to a reckoner yet. Did lose to my own shuffling aka a mull to 3 on the draw against white monored, and to geist + 6 boros charms...
Sideboard is a work in process but I like my maindeck, give or take 1-2 disruption choices depending on the field.

Dimir charm on trostani/faithmender/silklash spider/etc. is great.
[iHs]MCMcEmcee@UFO | のヮの
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
February 20 2013 03:28 GMT
#6119
So I think my deck for Game Day isn't quite going to be what I want, the Deathrite Shamans just aren't likely to happen in time, so I think my one drops will have to be Cacklers and Experiments...
Judicator
Profile Blog Joined August 2004
United States7270 Posts
February 20 2013 03:58 GMT
#6120
On February 20 2013 11:58 MCMcEmcee wrote:
Been running BUG Delver in standard, feels pretty good overall. Haven't lost to a reckoner yet. Did lose to my own shuffling aka a mull to 3 on the draw against white monored, and to geist + 6 boros charms...
Sideboard is a work in process but I like my maindeck, give or take 1-2 disruption choices depending on the field.

Dimir charm on trostani/faithmender/silklash spider/etc. is great.


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