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Diablo III General Discussion - Page 289

Forum Index > General Games
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Grettin
Profile Joined April 2010
42416 Posts
Last Edited: 2011-09-08 19:59:34
September 08 2011 19:59 GMT
#5761
If you already didn't know/read:

http://eu.battle.net/d3/en/forum/topic/2624786162?page=2#30
"If I had force-fields in Brood War, I'd never lose." -Bisu
Axero
Profile Joined September 2011
United States307 Posts
September 08 2011 20:04 GMT
#5762
On September 09 2011 04:59 Grettin wrote:
If you already didn't know/read:

http://eu.battle.net/d3/en/forum/topic/2624786162?page=2#30


It goes on to say that's only for beta on the next page.
☺
vonPluring
Profile Joined April 2010
Sweden96 Posts
Last Edited: 2011-09-08 20:23:14
September 08 2011 20:22 GMT
#5763
On September 09 2011 03:48 scDeluX wrote:
Show nested quote +
On September 09 2011 01:11 Tag wrote:
and the selection of items so far is fairly low, only one "unique", renamed legendary.


Anyone has a link to the image of that item?


here you go + Show Spoiler +
http://imageshack.us/photo/my-images/560/griswoldb.jpg/
sixduck
Profile Blog Joined September 2009
United States301 Posts
September 08 2011 20:35 GMT
#5764
what can I call this game besides diablo 3?
strength
Profile Blog Joined September 2010
United States493 Posts
September 08 2011 20:36 GMT
#5765
man i wish they were still allowing 8player games T_T
Axero
Profile Joined September 2011
United States307 Posts
Last Edited: 2011-09-08 20:50:21
September 08 2011 20:39 GMT
#5766
On September 09 2011 05:36 strength wrote:
man i wish they were still allowing 8player games T_T


Yeah, I think a lot of people agree. I'm trying to find their reasoning for lowering it.

edit-
The game is playable for the first time at Blizzcon, and it's playable in co-op with up to four players. When asked about what the upper limit will be for co-op play, he said that the final number is up in the air but they're currently looking at eight. "We're a little bit worried that if you go up to too many players that you're not really going to be playing together anymore. We want to make sure it's a great co-op experience where you really play with the people you're with, so we've just got to experiment and figure out what the optimal number is."

Source- http://pc.ign.com/articles/919/919059p1.html


Obviously that's pretty old, but maybe the player limit could still change before release. If you find anything more recent let me know.
☺
SKC
Profile Joined October 2010
Brazil18828 Posts
September 08 2011 20:57 GMT
#5767
On September 09 2011 05:39 Axero wrote:
Show nested quote +
On September 09 2011 05:36 strength wrote:
man i wish they were still allowing 8player games T_T


Yeah, I think a lot of people agree. I'm trying to find their reasoning for lowering it.

edit-
Show nested quote +
The game is playable for the first time at Blizzcon, and it's playable in co-op with up to four players. When asked about what the upper limit will be for co-op play, he said that the final number is up in the air but they're currently looking at eight. "We're a little bit worried that if you go up to too many players that you're not really going to be playing together anymore. We want to make sure it's a great co-op experience where you really play with the people you're with, so we've just got to experiment and figure out what the optimal number is."

Source- http://pc.ign.com/articles/919/919059p1.html


Obviously that's pretty old, but maybe the player limit could still change before release. If you find anything more recent let me know.


No, that is indeed too old. They said they chose a lower number because you never actually played with 8 players together. Everyone was always spread out, doing their own thing, or even AFK in the corner in a Baal run, so they chose the highest number where it was still possible to play as a group, in the same screen, killing the same groups of monsters.
N3rV[Green]
Profile Blog Joined August 2009
United States1935 Posts
September 08 2011 20:58 GMT
#5768
It is a beta guys, the more feedback they get about a larger player cap the more they will look into it.

So far I'm very excited.....although things like getting lag while playing alone (single player) really pisses me off.

Witch doctor seems the most badass btw.
Never fear the darkness, Bran. The strongest trees are rooted in the dark places of the earth. Darkness will be your cloak, your shield, your mother's milk. Darkness will make you strong.
happyness
Profile Joined June 2010
United States2400 Posts
Last Edited: 2011-09-08 21:02:06
September 08 2011 20:59 GMT
#5769
After watching some vods, it seems like the mana to use skills is basically free. It was annoying to have to constantly chug mana potions in D1 and D2, but now it seems like their is largely no point in using the regular attack (for the demon hunter at least). Which I'm not really a fan of because their should be some sort of cost to using special attacks.
killa_robot
Profile Joined May 2010
Canada1884 Posts
September 08 2011 21:18 GMT
#5770
On September 09 2011 05:57 SKC wrote:
Show nested quote +
On September 09 2011 05:39 Axero wrote:
On September 09 2011 05:36 strength wrote:
man i wish they were still allowing 8player games T_T


Yeah, I think a lot of people agree. I'm trying to find their reasoning for lowering it.

edit-
The game is playable for the first time at Blizzcon, and it's playable in co-op with up to four players. When asked about what the upper limit will be for co-op play, he said that the final number is up in the air but they're currently looking at eight. "We're a little bit worried that if you go up to too many players that you're not really going to be playing together anymore. We want to make sure it's a great co-op experience where you really play with the people you're with, so we've just got to experiment and figure out what the optimal number is."

Source- http://pc.ign.com/articles/919/919059p1.html


Obviously that's pretty old, but maybe the player limit could still change before release. If you find anything more recent let me know.


No, that is indeed too old. They said they chose a lower number because you never actually played with 8 players together. Everyone was always spread out, doing their own thing, or even AFK in the corner in a Baal run, so they chose the highest number where it was still possible to play as a group, in the same screen, killing the same groups of monsters.


IMO 5 would be a better number, that way you can have 1 of each class. But games still tend to obsess with exponents of 2, so I suppose that's why they choose 4.
Axero
Profile Joined September 2011
United States307 Posts
September 08 2011 21:34 GMT
#5771
On September 09 2011 06:18 killa_robot wrote:
IMO 5 would be a better number, that way you can have 1 of each class. But games still tend to obsess with exponents of 2, so I suppose that's why they choose 4.


I don't know if it's just me or not, but 4 just seems like a really small number. I'm probably just used to seeing more people in games. I'd love to see that number increase to 6 though.
☺
Copenap
Profile Joined October 2010
723 Posts
September 08 2011 21:46 GMT
#5772
On September 09 2011 05:59 happyness wrote:
After watching some vods, it seems like the mana to use skills is basically free. It was annoying to have to constantly chug mana potions in D1 and D2, but now it seems like their is largely no point in using the regular attack (for the demon hunter at least). Which I'm not really a fan of because their should be some sort of cost to using special attacks.


From The Ten Commandments of Diablo III

+ Show Spoiler +
Diablo III's five strong class line-up is looking incredible, and each is even more unique than before. In previous games, for instance, each class utilised mana for powering various skills and spells. In Diablo III, each class has its own system. The Barbarian, for instance, utilises fury. Fury is generated by dishing out damage and taking damage, but it also ebbs away, so must be used as it accumulates, meaning that you're always looking for your next set of kills. A good player will choose a mix of fury-generating and fury-using abilities so they can make the most of this system.

The Wizard, on the other hand, uses arcane power for attacks, which is a fast regenerating resource, with defensive abilities on a cooldown system. The Demon Hunter has two resources: hatred and discipline. Hatred regenerates quickly and is primarily used for attacks, while discipline regenerates slowly and is mostly used for defence. The Monk, on the other hand, uses spirit, but this resource is used almost entirely for defence. It's generated through attacking, and unlike the Barbarian's fury, it doesn't ebb away. Last but not least, is the Witch Doctor, who's the only class that still uses mana, and it slowly regenerates.

The various systems reflect the significant differences in how each class approaches combat, and each has more than twenty unique skills to mix and match. Unlike the last game, players will also be able to choose a male or female character for each class. For more info, click through to the Diablo III video page where we have a rundown on each and every class from game director Jay Wilson.
AndyJay
Profile Blog Joined February 2010
Australia833 Posts
September 08 2011 23:00 GMT
#5773
All the resource mechanics are designed to be very forgiving at the early levels of gameplay, because the game is slow and boring enough when you only have a few abilities to worry about. By level 15-20 you'd expect the resources to work close to how they're balanced for high levels. It's the same approach taken as in WoW.
Assault_1
Profile Joined April 2009
Canada1950 Posts
September 08 2011 23:02 GMT
#5774
I'd like to see someone grind themself to level 60 in the beta
crms
Profile Joined February 2010
United States11933 Posts
September 08 2011 23:21 GMT
#5775
On September 09 2011 08:02 Assault_1 wrote:
I'd like to see someone grind themself to level 60 in the beta


noway thats possible. you wouldnt get XP anymore from the low level mobs.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Endymion
Profile Blog Joined November 2009
United States3701 Posts
September 08 2011 23:37 GMT
#5776
On June 30 2010 08:40 Magus wrote:
Show nested quote +
On June 30 2010 08:08 mOnion wrote:
On June 30 2010 07:04 Destro wrote:
any game that you can play and beat with one mouse button is garbage. sorry, im a big hater of diablo after the first one.. (it was 1997, i can cut it slack)

diablo 2 was what wow has become now, a show off of e-peen (armor) and not skill


you know what else takes no skill?

going to an amusement park. hanging out with friends. listening to music.

This might just be the greatest argument I have ever seen.

On topic, Diablo 2 stole somewhere around 3 years of my life. It was fun. I need to try and beat it single player or something like that, I always just ended up doing trist, tomb and baal runs forever...

RL is for baddies, that's why we have pro gamers.
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
meep
Profile Blog Joined August 2009
United States1699 Posts
September 09 2011 00:52 GMT
#5777
On September 09 2011 08:37 Endymion wrote:
Show nested quote +
On June 30 2010 08:40 Magus wrote:
On June 30 2010 08:08 mOnion wrote:
On June 30 2010 07:04 Destro wrote:
any game that you can play and beat with one mouse button is garbage. sorry, im a big hater of diablo after the first one.. (it was 1997, i can cut it slack)

diablo 2 was what wow has become now, a show off of e-peen (armor) and not skill


you know what else takes no skill?

going to an amusement park. hanging out with friends. listening to music.

This might just be the greatest argument I have ever seen.

On topic, Diablo 2 stole somewhere around 3 years of my life. It was fun. I need to try and beat it single player or something like that, I always just ended up doing trist, tomb and baal runs forever...

RL is for baddies, that's why we have pro gamers.


Holy shit that was awesome
閑静 しずか (ノ・_・)ノ
jimmyjingle
Profile Blog Joined November 2010
United States472 Posts
September 09 2011 03:10 GMT
#5778
skill at video games has nothing to do with an e-penis guys
I get brain like a skull
papaz
Profile Joined December 2009
Sweden4149 Posts
Last Edited: 2011-09-09 06:49:26
September 09 2011 06:48 GMT
#5779
On September 09 2011 08:37 Endymion wrote:
Show nested quote +
On June 30 2010 08:40 Magus wrote:
On June 30 2010 08:08 mOnion wrote:
On June 30 2010 07:04 Destro wrote:
any game that you can play and beat with one mouse button is garbage. sorry, im a big hater of diablo after the first one.. (it was 1997, i can cut it slack)

diablo 2 was what wow has become now, a show off of e-peen (armor) and not skill


you know what else takes no skill?

going to an amusement park. hanging out with friends. listening to music.

This might just be the greatest argument I have ever seen.

On topic, Diablo 2 stole somewhere around 3 years of my life. It was fun. I need to try and beat it single player or something like that, I always just ended up doing trist, tomb and baal runs forever...

RL is for baddies, that's why we have pro gamers.





ROFL

that was one of the funniest conuters to an otherwise great argument on D3 "
SkyTheUnknown
Profile Blog Joined May 2007
Germany2065 Posts
September 09 2011 06:51 GMT
#5780
Anyone knows if there will be an option to switch the audio information from Deckard Cain and other stuff into text. I prefer text over audio for storyline.
The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown - H.P. Lovecraft
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