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General Discussion - Page 4586

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
December 20 2013 21:03 GMT
#91701
i dont see why it wouldnt, but i didnt check
11/5/14 CATACLYSM | The South West's worst Falco main
billy5000
Profile Blog Joined December 2010
United States865 Posts
December 20 2013 21:06 GMT
#91702
I have a question about nyx's impale. After the initial attack with his ult, do I just follow up with an impale to the target (left click to target)? Is this guaranteed to hit provided that my target doesn't have any movement speed bonus?
Tiger got to hunt, bird got to fly; Man got to sit and wonder, 'Why, why, why?' Tiger got to sleep, bird got to land; Man got to tell himself he understand. Vonnegut
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
December 20 2013 21:08 GMT
#91703
On December 21 2013 06:06 billy5000 wrote:
I have a question about nyx's impale. After the initial attack with his ult, do I just follow up with an impale to the target (left click to target)? Is this guaranteed to hit provided that my target doesn't have any movement speed bonus?

what do you mean by movement speed bonus? like that depends on the hero and what items he/she has but to answer the question its not guaranteed
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2013-12-20 21:10:12
December 20 2013 21:09 GMT
#91704
On December 21 2013 06:06 billy5000 wrote:
I have a question about nyx's impale. After the initial attack with his ult, do I just follow up with an impale to the target (left click to target)? Is this guaranteed to hit provided that my target doesn't have any movement speed bonus?

No.

It used to be you could do that (target the hero) and your hero would rotate while casting to make sure the target was hit.

Now, impale is ground targetted so you need to establish where you think the enemy hero will be in 0.4 seconds (nyx's cast time) when the impale finishes casting. Plus a very small travel time that you don't need to worry about. Note that impale is pretty wide in the grand scheme of things.

This was a fairly recent nerf to nyx.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
December 20 2013 21:12 GMT
#91705
On December 21 2013 06:06 billy5000 wrote:
I have a question about nyx's impale. After the initial attack with his ult, do I just follow up with an impale to the target (left click to target)? Is this guaranteed to hit provided that my target doesn't have any movement speed bonus?


If you want to guarantee the stun then you should impale instead of backstabbing out of vendetta although this can still miss if they're moving. You should be able to line it up though.
I'll always be your shadow and veil your eyes from states of ain soph aur.
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
December 20 2013 21:15 GMT
#91706
wait targe is back how did the 2 weeks fly by so quick
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
Comeh
Profile Blog Joined July 2008
United States18919 Posts
Last Edited: 2013-12-20 21:17:07
December 20 2013 21:16 GMT
#91707
On December 21 2013 06:15 teddyoojo wrote:
wait targe is back how did the 2 weeks fly by so quick

You were having so much fun queuing and winning that time went by quickly because he wasn't feeding on your team.

I wonder who's worse: kollin or targe?
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
TanGeng
Profile Blog Joined January 2009
Sanya12364 Posts
December 20 2013 21:18 GMT
#91708
If you are really close to the nyx movement from the target and the cast point of nyx means that you'll be able to miss when you just left click the target.

Instead you'll have to predict where the target will run. Further away, the movement of the target doesn't change the angle as much. You'll still be able to miss though.
Moderator我们是个踏实的赞助商模式俱乐部
hifriend
Profile Blog Joined June 2009
China7935 Posts
Last Edited: 2013-12-20 21:45:47
December 20 2013 21:45 GMT
#91709
On December 21 2013 06:12 Blitzkrieg0 wrote:
Show nested quote +
On December 21 2013 06:06 billy5000 wrote:
I have a question about nyx's impale. After the initial attack with his ult, do I just follow up with an impale to the target (left click to target)? Is this guaranteed to hit provided that my target doesn't have any movement speed bonus?


If you want to guarantee the stun then you should impale instead of backstabbing out of vendetta although this can still miss if they're moving. You should be able to line it up though.

Most pros seem to prefer impaling straight away, since good players are able to dodge it otherwise. Landing a 2 man impale is much more valuable than vendetta damage most of the time.
Locke-
Profile Joined December 2011
499 Posts
December 20 2013 21:47 GMT
#91710
Is anyone else unable to see their last matches played? I could see them in my profile this morning and then the menu disappeared. I just have Most Successful Heroes and Commends now...
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
December 20 2013 21:48 GMT
#91711
Yes, hundreds of other people are complaining about exactly the same thing all over the dota 2 subsection.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Locke-
Profile Joined December 2011
499 Posts
December 20 2013 21:50 GMT
#91712
On December 21 2013 06:48 Sn0_Man wrote:
Yes, hundreds of other people are complaining about exactly the same thing all over the dota 2 subsection.

Sorry for not reading the thread then!
njt7
Profile Joined August 2012
Sweden769 Posts
December 20 2013 21:52 GMT
#91713
I have with success been doing vendetta hit->mana burn-> normal attacks(while they desperately try to juke) ->wait->see opportunity->impale.

It is easier to hit then hook while you are in range so it is usually fine if you have backup coming to help you. This will force them to run in a predictable angle and the impale hit shouldnt be to hard. When you on the other hand have to get it out asap things get dicey to say the least.
"All the casters who flamed me ever for anything."
Logo
Profile Blog Joined April 2010
United States7542 Posts
December 20 2013 22:11 GMT
#91714
On December 21 2013 06:52 njt7 wrote:
I have with success been doing vendetta hit->mana burn-> normal attacks(while they desperately try to juke) ->wait->see opportunity->impale.

It is easier to hit then hook while you are in range so it is usually fine if you have backup coming to help you. This will force them to run in a predictable angle and the impale hit shouldnt be to hard. When you on the other hand have to get it out asap things get dicey to say the least.


Wouldn't anyone with an escape skill would just get away though and anyone with a stun/slow you'd be reliant on using carapace at the right time.
Logo
Fatalize
Profile Joined January 2011
France5210 Posts
December 20 2013 22:12 GMT
#91715
Still dont get this MMR algorithm

You lose/win as much for very long and close games as shitty retarded games where a tard feeds like hell/DCs
Logo
Profile Blog Joined April 2010
United States7542 Posts
December 20 2013 22:19 GMT
#91716
If MMR judges you by anything other than wins and losses it would probably under perform. Given it's a team game there's some algorithms to tweak, but it has to be able to follow a general pattern of "predict based off MMR your odds of winning" -> wager a # of points on the game based on those odds -> adjust MMR with the 'winnings' or losings'. There's other factors like a confidence interval that tightens over time, but that's the general gist of it. If you break that core tenant by trying to include kills and deaths people will either game the system or it will break the system's ability to predict your future performance which is essential for the system to adjust your MMR over time.
Logo
NotYango
Profile Joined December 2013
United States719 Posts
December 20 2013 22:23 GMT
#91717
Pretty much the only time using kills and deaths are used (and should be used) are when you're at really high uncertainty (e.g. smurf-busting new accounts).
yango pls
Fatalize
Profile Joined January 2011
France5210 Posts
December 20 2013 22:39 GMT
#91718
HAHAHAHHAHA

Just got an abandon because I couldnt reconnect to the game no matter what after the servers kicked me out of the game.

First abandon after 1962 games. And now I have to play 2 low priority games

What a fucking joke
Grettin
Profile Joined April 2010
42414 Posts
December 20 2013 22:42 GMT
#91719
On December 21 2013 07:39 Fatalize wrote:
HAHAHAHHAHA

Just got an abandon because I couldnt reconnect to the game no matter what after the servers kicked me out of the game.

First abandon after 1962 games. And now I have to play 2 low priority games

What a fucking joke


welcome to the club. great game we play here.
"If I had force-fields in Brood War, I'd never lose." -Bisu
Nixer
Profile Joined July 2011
2774 Posts
Last Edited: 2013-12-20 22:46:50
December 20 2013 22:45 GMT
#91720
On December 21 2013 07:39 Fatalize wrote:
HAHAHAHHAHA

Just got an abandon because I couldnt reconnect to the game no matter what after the servers kicked me out of the game.

First abandon after 1962 games. And now I have to play 2 low priority games

What a fucking joke

Having to play low priority after abandoning one game and not committing any other offenses shouldn't be the case.

EDIT: by shouldn't I mean it wasn't like that before and that if it really is like that right now they should change it back to how it used to be.
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