• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:49
CEST 06:49
KST 13:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Rollback Netcode in Brood War725.0.17 Patch Notes - October 7, 202621Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)78
StarCraft 2
General
ESL Pro Tour for SC2 discontinued [Old] StarCraft 3 Reportedly in Development 5.0.17 Patch Notes - October 7, 2026 StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
RSL 2026 Offline Finals LCQ Sign-Ups $3,500 WardiTV Not-Summer Championship ScienceCraft (October 24-25) - Live Event Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts
Brood War
General
Rollback Netcode in Brood War BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Ziemie's Starcraft 1 Prequel Campaign Mineral Boosting (2 workers/patch)
Tourneys
[Megathread] Daily Proleagues [ASL22] Semifinal A [ASL22] Semifinal B [ASL22] Ro8 Day 4
Strategy
Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12150 users

General Discussion - Page 4484

Forum Index > Dota 2 General
Post a Reply
Prev 1 4482 4483 4484 4485 4486 6534 Next
IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
December 07 2013 03:21 GMT
#89661
On December 07 2013 12:19 SKC wrote:
Show nested quote +
On December 07 2013 12:14 Plansix wrote:
On December 07 2013 12:11 aintz wrote:
dota devs finally giving in huh. theres gonna be alot of stack gaming going on there i bet.

The divided MMR between stacks and solo is going to be interesting. I assume a team of 5 randoms with high enough MMR to take on a full stack of friends would be a pretty even match, even if the individual skill levels were not the close.

It should be very unlikely that 5 randoms face a 5 stack. It definatelly doesn't happen often at all right now. And the separation from solo MMR and party MMR probally already exists. It makes sense from my personal experience at least, and it's unlikely they would add such drastic change as soon as they introduced Ranked. It must have been already tested.

I just don't think the MM would let a stack go against 5 solos unless it ran out of option. The magic behind match making will likely never be known to us.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Excludos
Profile Blog Joined April 2010
Norway8279 Posts
December 07 2013 03:21 GMT
#89662
"Players’ language preferences contains a common language. Lack of a common language among teammates’ language preferences is strongly avoided. Lack of a common language across the whole match is also avoided, but less strongly."

So is this a new thing they're doing or are they pretending this works in the old mm?
SKC
Profile Joined October 2010
Brazil18828 Posts
December 07 2013 03:22 GMT
#89663
On December 07 2013 12:21 Excludos wrote:
"Players’ language preferences contains a common language. Lack of a common language among teammates’ language preferences is strongly avoided. Lack of a common language across the whole match is also avoided, but less strongly."

So is this a new thing they're doing or are they pretending this works in the old mm?

Are you able to see the other players language preferences?
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
December 07 2013 03:23 GMT
#89664
ahye, about time i guess. GD is getting repetitive these days anyway so i welcome the incoming chaotic e-peen fights. Thank god they are going to have this solo queue MMR so the e-peen fighting games will not be too easy.
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
Jinxed
Profile Blog Joined May 2011
United States6450 Posts
December 07 2013 03:24 GMT
#89665
On December 07 2013 12:22 SKC wrote:
Show nested quote +
On December 07 2013 12:21 Excludos wrote:
"Players’ language preferences contains a common language. Lack of a common language among teammates’ language preferences is strongly avoided. Lack of a common language across the whole match is also avoided, but less strongly."

So is this a new thing they're doing or are they pretending this works in the old mm?

Are you able to see the other players language preferences?


Clearly psychic and knows exactly what other players put as their language preferences.
LiquidDota Staff"LeLoup is a great name pls undo." -Liquid`Nazgul
Excludos
Profile Blog Joined April 2010
Norway8279 Posts
Last Edited: 2013-12-07 03:25:42
December 07 2013 03:24 GMT
#89666
On December 07 2013 12:22 SKC wrote:
Show nested quote +
On December 07 2013 12:21 Excludos wrote:
"Players’ language preferences contains a common language. Lack of a common language among teammates’ language preferences is strongly avoided. Lack of a common language across the whole match is also avoided, but less strongly."

So is this a new thing they're doing or are they pretending this works in the old mm?

Are you able to see the other players language preferences?

No, only the gibberish they spout out in all chat, usually in caps and/or with letters from a different alphabet.

edit: I feel like we've had this discussion before...Quick. Jump ship before Yango finds us!
SKC
Profile Joined October 2010
Brazil18828 Posts
December 07 2013 03:25 GMT
#89667
On December 07 2013 12:24 Excludos wrote:
Show nested quote +
On December 07 2013 12:22 SKC wrote:
On December 07 2013 12:21 Excludos wrote:
"Players’ language preferences contains a common language. Lack of a common language among teammates’ language preferences is strongly avoided. Lack of a common language across the whole match is also avoided, but less strongly."

So is this a new thing they're doing or are they pretending this works in the old mm?

Are you able to see the other players language preferences?

No, only the gibberish they spout out in all chat, usually in caps and/or with letters from a different alphabet.

I don't think that is enough to tell you whether or not this was a factor in the current matchmaking.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
December 07 2013 03:26 GMT
#89668
On December 07 2013 12:23 BurningSera wrote:
ahye, about time i guess. GD is getting repetitive these days anyway so i welcome the incoming chaotic e-peen fights. Thank god they are going to have this solo queue MMR so the e-peen fighting games will not be too easy.

I just like that the Rank MMR is hidden unless you friend the player. It will avoid people profile snooping just to freak out and claim you should be position 5 and buy wards all game.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Excludos
Profile Blog Joined April 2010
Norway8279 Posts
December 07 2013 03:31 GMT
#89669
Reading through this blog..I would not want to be the guy who's responsible for that algorithm.

"We used a statistical tool known as logistic regression, which essentially works by trying to create a function that predicts the odds of victory. This function contains several coefficients which determine the MMR bonus given to players in a party. Then we use numerical techniques to solve for the coefficients that produce the function which is most accurately able to predict the match outcome."

uhu, mhm. yes. I know some of these words..!
Plansix
Profile Blog Joined April 2011
United States60190 Posts
December 07 2013 03:32 GMT
#89670
Math is Stronk and will lead to better Dota. Fucking high level math done by robots.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
FinestHour
Profile Joined August 2010
United States18466 Posts
December 07 2013 03:33 GMT
#89671
theres solo ranked and team ranked so do w/e u want
thug life.                                                       MVP/ex-
SKC
Profile Joined October 2010
Brazil18828 Posts
December 07 2013 03:34 GMT
#89672
On December 07 2013 12:31 Excludos wrote:
Reading through this blog..I would not want to be the guy who's responsible for that algorithm.

"We used a statistical tool known as logistic regression, which essentially works by trying to create a function that predicts the odds of victory. This function contains several coefficients which determine the MMR bonus given to players in a party. Then we use numerical techniques to solve for the coefficients that produce the function which is most accurately able to predict the match outcome."

uhu, mhm. yes. I know some of these words..!

To be fair, the only technical term is "Logistic regression". The rest is just basic terms like "variable" that anyone that did anything involving math should be used to.
Excludos
Profile Blog Joined April 2010
Norway8279 Posts
December 07 2013 03:43 GMT
#89673
On December 07 2013 12:34 SKC wrote:
Show nested quote +
On December 07 2013 12:31 Excludos wrote:
Reading through this blog..I would not want to be the guy who's responsible for that algorithm.

"We used a statistical tool known as logistic regression, which essentially works by trying to create a function that predicts the odds of victory. This function contains several coefficients which determine the MMR bonus given to players in a party. Then we use numerical techniques to solve for the coefficients that produce the function which is most accurately able to predict the match outcome."

uhu, mhm. yes. I know some of these words..!

To be fair, the only technical term is "Logistic regression". The rest is just basic terms like "variable" that anyone that did anything involving math should be used to.


It was a joke. I didn't literally mean I only understood some of the words.. Doesn't mean I'll have any hope to ever understand the implementations of the algorithms they're using.
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
December 07 2013 03:55 GMT
#89674
so the hot topic right now is: should techies be global banned in ranked match making. YOLO DISCUSS.

+ Show Spoiler +
on a more serious note, with this ranked thing, more people will vote for TB instead of techies... me sad panda
Im daed. Follow me @TL_NB
Steveling
Profile Blog Joined January 2011
Greece10806 Posts
December 07 2013 04:00 GMT
#89675
Hmmm, do we need to play 150 games in ranked mm or do we enter with our current casual mmr?
My dick has shrunk to the point where it looks like I have 3 balls.
SKC
Profile Joined October 2010
Brazil18828 Posts
Last Edited: 2013-12-07 04:01:53
December 07 2013 04:01 GMT
#89676
On December 07 2013 13:00 Steveling wrote:
Hmmm, do we need to play 150 games in ranked mm or do we enter with our current casual mmr?

I doubt it is 150 ranked, just 150 overall.

It even says this:
When you first start using ranked matchmaking, you will enter a calibration phase of 10 games. During this time, your ranked MMR will not be visible.

So 10 games.
Steveling
Profile Blog Joined January 2011
Greece10806 Posts
December 07 2013 04:05 GMT
#89677
Ok, smaller number but my question still stands, our current casual mmr will be the base of our hardlyfe mmr and it will just fluctuate for 10 games before settling down or we all start from a fixed number and the system tries to categorise us in said 10 games?
My dick has shrunk to the point where it looks like I have 3 balls.
SKC
Profile Joined October 2010
Brazil18828 Posts
December 07 2013 04:07 GMT
#89678
On December 07 2013 13:05 Steveling wrote:
Ok, smaller number but my question still stands, our current casual mmr will be the base of our hardlyfe mmr and it will just fluctuate for 10 games before settling down or we all start from a fixed number and the system tries to categorise us in said 10 games?

Don't think they specified that, but it would make sense that they would take into account the old MMR. It could be a bit more volatile though, so it adjusts faster if there is any change. Resetting the MMR for literally everyone seems kinda silly.
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
December 07 2013 04:09 GMT
#89679
given how it works in sc2 when they reset the beta into real game phase, the calibration will be a mess in the first couple week anyway. Everyone will calibrate at the same time which make the calibrate matches inaccurate and these error will later be fixed in the long run. If you really care about your e-pen, i suggest to wait a bit before trying.
Im daed. Follow me @TL_NB
SKC
Profile Joined October 2010
Brazil18828 Posts
December 07 2013 04:11 GMT
#89680
On December 07 2013 13:09 NB wrote:
given how it works in sc2 when they reset the beta into real game phase, the calibration will be a mess in the first couple week anyway. Everyone will calibrate at the same time which make the calibrate matches inaccurate and these error will later be fixed in the long run. If you really care about your e-pen, i suggest to wait a bit before trying.

There's no reason why it wouldn't adjust itself later on when things calm down, so I don't really think you need to avoid playing if you care about it. Just accept that the first few games may not be ideal.
Prev 1 4482 4483 4484 4485 4486 6534 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
08:00
The QMC Showmatch 1
OSC
08:00
Masters Cup #151: Group A
davetesta46
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 230
StarCraft: Brood War
Rain 2597
GuemChi 1247
Snow 155
Sharp 94
Creator 19
Icarus 6
Dota 2
NeuroSwarm197
League of Legends
JimRising 719
Other Games
summit1g6561
Organizations
Other Games
gamesdonequick758
[ Show 15 non-featured ]
StarCraft 2
• practicex 25
• Letter147
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota280
League of Legends
• Rush1121
• Lourlo1058
• Stunt236
Other Games
• Shiphtur458
Upcoming Events
OSC
7h 11m
WardiTV Weekly
1d 6h
PiGosaur Cup
1d 19h
Kung Fu Cup
2 days
The PondCast
3 days
Online Event
4 days
Korean StarCraft League
4 days
Afreeca Starleague
5 days
Rush vs Soulkey
CranKy Ducklings
5 days
BSL Open Qualifier
5 days
[ Show More ]
Sparkling Tuna Cup
6 days
BSL Open Qualifier
6 days
Liquipedia Results

Completed

Acropolis #5 - GSB
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
HCC Season 3
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.