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General Discussion - Page 4191

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Alur
Profile Blog Joined March 2008
Denmark3900 Posts
October 24 2013 19:17 GMT
#83801
Join my friends on skype, they're very upset about some pub trolling/griefing them.
Turns out it was waga, watch his stream for his viewpoint, day was made.
AKA No can Dazzle | https://www.youtube.com/watch?v=PlTpX7z3Pok
TL+ Member
Comeh
Profile Blog Joined July 2008
United States18919 Posts
October 24 2013 19:18 GMT
#83802
On October 25 2013 04:17 Alur wrote:
Join my friends on skype, they're very upset about some pub trolling/griefing them.
Turns out it was waga, watch his stream for his viewpoint, day was made.

Waga stacks are the worst...

I PLAY USE FOR CHRISTS SAKE TO AVOID THIS KIND OF SITUATION
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
SilverStar
Profile Joined January 2012
Sweden18511 Posts
October 24 2013 20:29 GMT
#83803
GD Studio just used this on their stream: http://skadistats.com/

looks great
Najda
Profile Joined June 2010
United States3765 Posts
October 24 2013 20:35 GMT
#83804
On October 25 2013 05:29 SilverStar wrote:
GD Studio just used this on their stream: http://skadistats.com/

looks great


What is it? The site gives 0 information.
FinestHour
Profile Joined August 2010
United States18466 Posts
October 24 2013 20:38 GMT
#83805
3rd party keylogger site to steal ur rares after u log in duh

i have no idea what it does
thug life.                                                       MVP/ex-
OuchyDathurts
Profile Joined September 2010
United States4588 Posts
October 24 2013 20:44 GMT
#83806
I don't know if thats the actual URL to the site they were using, I didn't pay too much attention to the stream. But, what it was on the GD studio stream was a sort of sped up replay. It shows a blow up of the minimap with icons for all the heroes, where they're moving, where the creeps are, K/D/A, etc. It's basically just a positioning replay thing, it was a neat idea but don't know how useful it is overall, at least currently.

But again, I have no idea what the name was for the thing they were using so the link could be legit or not, no clue.
LiquidDota Staff
SilverStar
Profile Joined January 2012
Sweden18511 Posts
October 24 2013 20:44 GMT
#83807
On October 25 2013 05:35 Najda wrote:
Show nested quote +
On October 25 2013 05:29 SilverStar wrote:
GD Studio just used this on their stream: http://skadistats.com/

looks great


What is it? The site gives 0 information.

It's a review tool for games. You basically can rewatch a game from the minimap perspective. The GD studio used it to analysis the game they just showed.
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
October 24 2013 20:52 GMT
#83808
I dunno what it does, but I just subscribed to it.
super gg
Slomo
Profile Joined November 2010
Germany7198 Posts
October 24 2013 21:03 GMT
#83809
First Magnus game ever. Loaded Torte De Linnis' 6.69 guide.
You better hope I win...
RIP DOUBLE TI OG | #18 never forget
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
October 24 2013 21:07 GMT
#83810
"6.69" yo I bet that guide is the shit.

Actually, I bet offlane magnus is good again (especially with an erstwhile support or something, especially lich)
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Slomo
Profile Joined November 2010
Germany7198 Posts
October 24 2013 21:35 GMT
#83811
On October 25 2013 06:07 Sn0_Man wrote:
"6.69" yo I bet that guide is the shit.

Actually, I bet offlane magnus is good again (especially with an erstwhile support or something, especially lich)

Typo...
Well, we had Lich mid gainst their SF. Needless to say SF didnt stand a chance.
I had an AM/Naga/Pugna trilane against me on the offlane. Either they didnt know how to zone me out, or the new XP range made it possible (even for me) to offlane magnus with ease.
Raped, guide 11/10.
RIP DOUBLE TI OG | #18 never forget
FinestHour
Profile Joined August 2010
United States18466 Posts
October 24 2013 21:38 GMT
#83812
sounds like another good case of bad trilane fails horribly in pub game
thug life.                                                       MVP/ex-
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
October 24 2013 22:30 GMT
#83813
I just realized that is a brew got for evasion, it stacks with his passive on top of his miss.... I was about to argue how no ult cd reduction is actually a nerf on him but now i dont know anymore.
Im daed. Follow me @TL_NB
writer22816
Profile Blog Joined September 2008
United States5775 Posts
October 25 2013 00:21 GMT
#83814
my experience with trilanes (pre 6.79) goes like this: the game will either be an overwhelming win or an overwhelming loss. If the trilane actually knows how to play, they will stack and pull, deny you all exp and kill you multiple times. If the trilane just consists of 3 tryhards laning together blindly trying to copy what they see in pro games, the lane turns out to be hilariously easy. You can tell when this is the latter case if none of the supports start with sentries. Then you just ward their pullable camp and watch the 2 supports standing around doing absolutely nothing.
8/4/12 never forget, never forgive.
ReignSupreme.
Profile Blog Joined September 2012
Australia4123 Posts
October 25 2013 00:34 GMT
#83815
That's pretty accurate.
You might not get kills but you'll get all the xp/creeps without contest and cruise your way to victory
CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
Last Edited: 2013-10-25 00:47:48
October 25 2013 00:39 GMT
#83816
On October 25 2013 02:19 Talron wrote:
Well I know about the Hotd and Midas change and Necrobook has always been strong, but I don't see how it's because of just that.


In 6.78 Necronomicon was a lot weaker simply because 1-2 enemy heroes would always get HoM or HotD for a regular item build. Summoning minions would either be free gold or a free conversion for the opponent. Now a team is forced to respond to mass necrobook strategies by deliberating picking up Diffusal Blade, dominating a Satyr Banisher, considering a Doom pickup, etc.
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
trinxified
Profile Joined December 2010
Canada7774 Posts
October 25 2013 00:43 GMT
#83817
The thing is... How to respond to it? Purge? It's a bit of a double-edge especially if it's against the true sight melee guy. He hurts when you kill him with it. Gotta get lucky and let your towers or your creeps kill it.
Mithhaike
Profile Blog Joined August 2010
Singapore2759 Posts
Last Edited: 2013-10-25 01:05:53
October 25 2013 01:04 GMT
#83818
On October 25 2013 09:39 CosmicSpiral wrote:
Show nested quote +
On October 25 2013 02:19 Talron wrote:
Well I know about the Hotd and Midas change and Necrobook has always been strong, but I don't see how it's because of just that.


In 6.78 Necronomicon was a lot weaker simply because 1-2 enemy heroes would always get HoM or HotD for a regular item build. Summoning minions would either be free gold or a free conversion for the opponent. Now a team is forced to respond to mass necrobook strategies by deliberating picking up Diffusal Blade, dominating a Satyr Banisher, considering a Doom pickup, etc.

Not to mention that the necro minions are actually pretty darn painful. You can't really ignore a necrominion when it's beating down on your squishy ass(especially supports). I've seen level 3 necrobooks solo support heroes like Rubick or something.

Which leads back to the point, with the midas & HOTD nerf, necrobook is now pretty darn amazing.

The only counter is there is no counter. Except Chen/Enchantress i guess. Diffusal blade is meh for countering necro minions. I would say anything with summons of their own, so that they dont eat the death damage on to their hero.
Mew Mew Pew Pew
trinxified
Profile Joined December 2010
Canada7774 Posts
Last Edited: 2013-10-25 01:40:38
October 25 2013 01:26 GMT
#83819
New Brewmaster Agh's is pretty bad. The old upgrade was good since it lowered cooldown and extended duration, now it's just way too long cooldown even at level 16 (140 secs). The double clap and haze isn't enough to make up for the lost benefits from before. You dealt more damage from old Agh's since they hit harder and last longer...

Only the drunken haze being AOE now is a welcome change. It owns when you grab so many with it.
Dead9
Profile Blog Joined February 2008
United States4725 Posts
October 25 2013 02:08 GMT
#83820
clap on earth spirit is crazy good man
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