Nope
General Discussion - Page 4178
| Forum Index > Dota 2 General |
IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2 Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads. | ||
|
Sn0_Man
Tebellong44238 Posts
Nope | ||
|
Kuroeeah
11696 Posts
| ||
|
TheYango
United States47024 Posts
| ||
|
Kuroeeah
11696 Posts
| ||
|
FinestHour
United States18466 Posts
On October 21 2013 06:42 FinestHour wrote: tranq boots arent even that old of an item in dota | ||
|
Sn0_Man
Tebellong44238 Posts
On October 23 2013 11:24 Kuroeeah wrote: do people still buy vanguard on viper? Does the default guide still include it? Yes. Yes. | ||
|
Kuroeeah
11696 Posts
| ||
|
Najda
United States3765 Posts
| ||
|
trinxified
Canada7774 Posts
Really? Because 80% isn't enough to make it good, what's another 20%? It might actually make it decent instead of being situational at best. At least it would be a good item early to mid game. | ||
|
KezseN
Singapore1450 Posts
On October 23 2013 11:12 Kuroeeah wrote: sylar went tranquils on PL and almost won in a competitive game.....can i use that as an argument that tranquil is still viable? lol 13 secs feels so long to heal up... It feels like you can do more but i dont wanna reset the countdown arghh,,, the speed boost is nice though | ||
|
tpmraven
United States833 Posts
On October 23 2013 11:54 trinxified wrote: Really? Because 80% isn't enough to make it good, what's another 20%? It might actually make it decent instead of being situational at best. At least it would be a good item early to mid game. It blocks 40 dmg 80% of the time So if you get hit ten times, it blocks 8 of those hits for a total of 320 dmg blocked. Making it 100% would be 400 dmg blocked... How does 80 dmg blocked make an item broken, or worth getting.... | ||
|
tpmraven
United States833 Posts
| ||
|
Najda
United States3765 Posts
On October 23 2013 12:03 tpmraven wrote: It blocks 40 dmg 80% of the time So if you get hit ten times, it blocks 8 of those hits for a total of 320 dmg blocked. Making it 100% would be 400 dmg blocked... How does 80 dmg blocked make an item broken, or worth getting.... It could be the difference between taking 5 damage or 85 damage which would help make a difference, albiet a small one. | ||
|
trinxified
Canada7774 Posts
| ||
|
trinxified
Canada7774 Posts
After Midas, I get all the wards, Mek, and Necro 3. Usually GG by then at 30 mins or less. | ||
|
GtC
United States546 Posts
On October 23 2013 12:23 trinxified wrote: Playing NP as a "support" is satisfying. Easy to do since you get lots of gold. I let my actual supports in the team get core items faster thus a better chance of winning. After Midas, I get all the wards, Mek, and Necro 3. Usually GG by then at 30 mins or less. You are an amazing person. | ||
|
TheSubtleArt
Canada2527 Posts
On October 23 2013 09:14 Shaella wrote: I'm working on a broodmother thread for the strategy section. Its taking shape. Slowly. The key is NOT FUCKING SPAMMING MASSIVE ARMIES OF SPIDERLINGS AND THROWING THEM AWAY tho Like, you don't need to be carrying a massive horde of spiderlings to do your job a lot of time. Plus with the ability to spawn 4 spiderlings now, you can flash an army up in a matter of seconds if you actually need it The spiders are actually amazing for map vision. If you're diligent with spreading them around the area you're pushing / farming it should be impossible to kill you without some form of invis. Btw wasn't Broodmother considered a competitive hero before the patch that increased her spider bounty? | ||
|
FinestHour
United States18466 Posts
brood pre/ti2 was such a fucking nightmare | ||
|
Kuroeeah
11696 Posts
Hmm. She was always capable of creating space if she does her job well. | ||
|
Jinxed
United States6450 Posts
On October 23 2013 12:51 Kuroeeah wrote: It's cause you can literally suicide your spiderlings into a tower until it exploded since the gold bounty wasn't significant enough. Hmm. She was always capable of creating space if she does her job well. See that's the thing though. Other than that she's actually better than she was TI2. She's harder to kill, harder to manfight, and she can push even harder, much faster than before. Funny enough, if you never have the spawned spiderlings attack creeps you don't even care about the gold bounty because the 4 from her ability still only give 11-13 gold (and have 450 health making them a bitch to deal with). | ||
| ||