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General Discussion - Page 2852

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
aintz
Profile Joined August 2010
Canada5624 Posts
May 16 2013 21:39 GMT
#57021
On May 17 2013 06:28 Emnjay808 wrote:
If clinkz had a better attack animation, I would love to play him in long lane solo.

His attack animation, as of now, is so shit. Its like he aims his bow at the sky first, then shoots his arrow in a arc-like fashion.



same with drow. but it gets easy once you are use to it.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-05-16 21:42:40
May 16 2013 21:40 GMT
#57022
On May 17 2013 05:57 BlitzerSC wrote:
Show nested quote +
On May 17 2013 05:24 TheYango wrote:
Clinkz and Viper are really, really different heroes. I don't know why you'd make a direct comparison.

Agree. Clinkz is actually a good hero :D, and one of my favourites.

Both are very good pub heroes.

On May 17 2013 06:28 Emnjay808 wrote:
If clinkz had a better attack animation, I would love to play him in long lane solo.

His attack animation, as of now, is so shit. Its like he aims his bow at the sky first, then shoots his arrow in a arc-like fashion.

Clinkz is really good as a safe lane solo in normal 2-1-2 pubs.

Hard lane is dangerous because his base stats are so low that if they sentry the lane you're too easy to kill. Safe lane is better for this because of how much closer you are to your tower.

EDIT: the real issue with Clinkz lasthitting isn't the animation, it's how low they made his base damage to compensate for having Searing Arrows.
Moderator
BlitzerSC
Profile Joined May 2011
Italy8800 Posts
May 16 2013 21:44 GMT
#57023
"This game if full of clowns, and I'm one of them" - SingSing on his stream right now.

LOL.
Grettin
Profile Joined April 2010
42416 Posts
May 16 2013 21:45 GMT
#57024
On May 17 2013 06:44 BlitzerSC wrote:
"This game if full of clowns, and I'm one of them" - SingSing on his stream right now.

LOL.


Atleast he knows it himself. :p
"If I had force-fields in Brood War, I'd never lose." -Bisu
EmilA
Profile Joined October 2010
Denmark4618 Posts
May 16 2013 22:39 GMT
#57025
What the fuck is wrong with the solo queue system? Looking people up on dotabuff I see people with 150 more wins than losses in the same game as people who are completely even. What what what what what what what
http://dotabuff.com/players/122305951 playing other games
aintz
Profile Joined August 2010
Canada5624 Posts
May 16 2013 22:46 GMT
#57026
first page is full of people with 50% winrate but crapton of games.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
May 16 2013 22:55 GMT
#57027
On May 17 2013 07:39 EmilA wrote:
What the fuck is wrong with the solo queue system? Looking people up on dotabuff I see people with 150 more wins than losses in the same game as people who are completely even. What what what what what what what

Winrate and number of games both mean very little.
Moderator
SilverStar
Profile Joined January 2012
Sweden18511 Posts
May 16 2013 22:57 GMT
#57028
On May 17 2013 06:44 BlitzerSC wrote:
"This game if full of clowns, and I'm one of them" - SingSing on his stream right now.

LOL.

Yeah unlike most people you meet on these message boards
Grettin
Profile Joined April 2010
42416 Posts
May 16 2013 23:09 GMT
#57029
Funny to watch EE rage at himself when he misses a last hit.
"If I had force-fields in Brood War, I'd never lose." -Bisu
aintz
Profile Joined August 2010
Canada5624 Posts
May 16 2013 23:10 GMT
#57030
On May 17 2013 07:55 Firebolt145 wrote:
Show nested quote +
On May 17 2013 07:39 EmilA wrote:
What the fuck is wrong with the solo queue system? Looking people up on dotabuff I see people with 150 more wins than losses in the same game as people who are completely even. What what what what what what what

Winrate and number of games both mean very little.


thats why first page has players like fonaw with crapton of games and sub 50% wr and players with 70% wr and sub 1k games right?

Comeh
Profile Blog Joined July 2008
United States18919 Posts
May 17 2013 00:02 GMT
#57031
On May 17 2013 08:09 Grettin wrote:
Funny to watch EE rage at himself when he misses a last hit.

Its really annoying playing with me on skype - i'll publicly announce every last hit i'll miss during laning phase. :[
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
May 17 2013 00:07 GMT
#57032
test patch - http://dev.dota2.com/showthread.php?t=87709
GAMEPLAY
- Elder Titan: Fixed Ancestral Spirit giving vision to Elder Titan while dead.
- Elder Titan: Fixed Earth Splitter being placed slightly too far forward.
- Elder Titan: Fixed Natural Order not getting upgraded on the Ancestral Spirit if it was already in the air.
- Elder Titan: Fixed Natural Order sometimes not getting applied before Ancestral Spirit's damage.
- Ursa: Fixed Fury Swipes stack getting dispelled with Magic Immunity.

PERFORMANCE
- Added vsync support to windowed modes.
- Reduced memory fragmentation.

COMMUNITY
- There are now 6 broadcaster channels.
- Added map ping throttling for communication banned players.

INTERNATIONAL COMPENDIUM
- Now highlights Compendiums that are gifts from other players.
- Updated with new stretch goals.
- Prize pool now displays how much the Compendium owner has contributed.

DOTA ECONOMY
- Particles on unusual couriers work again.
- Strange items that count things other than kills work again.
♥ The world needs more hearts! ♥
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
May 17 2013 00:25 GMT
#57033
On May 17 2013 09:02 Comeh wrote:
Show nested quote +
On May 17 2013 08:09 Grettin wrote:
Funny to watch EE rage at himself when he misses a last hit.

Its really annoying playing with me on skype - i'll publicly announce every last hit i'll miss during laning phase. :[

how does your team even communicate then :<
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
May 17 2013 00:27 GMT
#57034
it could be worse

it could be flamewheel telling you every time you miss a lasthit.
WriterXiao8~~
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
May 17 2013 00:35 GMT
#57035
On May 17 2013 09:02 Comeh wrote:
Show nested quote +
On May 17 2013 08:09 Grettin wrote:
Funny to watch EE rage at himself when he misses a last hit.

Its really annoying playing with me on skype - i'll publicly announce every last hit i'll miss during laning phase. :[

I used to do this a lot, still doing it when i were soloing though. Being critical of yourself is a good way to improve.

On the other news: http://www.eurogamer.net/articles/2013-05-16-eas-moba-contender-dawngate-gloves-up EA+MOBA
Im daed. Follow me @TL_NB
Shaella
Profile Blog Joined January 2013
United States14828 Posts
May 17 2013 00:36 GMT
#57036
On May 17 2013 09:35 NB wrote:
Show nested quote +
On May 17 2013 09:02 Comeh wrote:
On May 17 2013 08:09 Grettin wrote:
Funny to watch EE rage at himself when he misses a last hit.

Its really annoying playing with me on skype - i'll publicly announce every last hit i'll miss during laning phase. :[

I used to do this a lot, still doing it when i were soloing though. Being critical of yourself is a good way to improve.

On the other news: http://www.eurogamer.net/articles/2013-05-16-eas-moba-contender-dawngate-gloves-up EA+MOBA

=another failed game

Its 'wowkillers' all over again
only now they're 'lolkillers'
don't tell me to provide a legend for those charts cause we already got shaella in this thread - eieio | Bulba is my waifu
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
May 17 2013 00:54 GMT
#57037
On May 17 2013 09:27 Kipsate wrote:
it could be worse

it could be flamewheel telling you every time you miss a lasthit.

Or keeping you always in the know about your k-d-r ratio.
Moderator
JumboJohnson
Profile Joined December 2011
537 Posts
Last Edited: 2013-05-17 01:08:19
May 17 2013 01:07 GMT
#57038
+ Show Spoiler +
On May 17 2013 09:07 Zephirdd wrote:
test patch - http://dev.dota2.com/showthread.php?t=87709
Show nested quote +
GAMEPLAY
- Elder Titan: Fixed Ancestral Spirit giving vision to Elder Titan while dead.
- Elder Titan: Fixed Earth Splitter being placed slightly too far forward.
- Elder Titan: Fixed Natural Order not getting upgraded on the Ancestral Spirit if it was already in the air.
- Elder Titan: Fixed Natural Order sometimes not getting applied before Ancestral Spirit's damage.
- Ursa: Fixed Fury Swipes stack getting dispelled with Magic Immunity.

PERFORMANCE
- Added vsync support to windowed modes.
- Reduced memory fragmentation.

COMMUNITY
- There are now 6 broadcaster channels.
- Added map ping throttling for communication banned players.

INTERNATIONAL COMPENDIUM
- Now highlights Compendiums that are gifts from other players.
- Updated with new stretch goals.
- Prize pool now displays how much the Compendium owner has contributed.

DOTA ECONOMY
- Particles on unusual couriers work again.
- Strange items that count things other than kills work again.



Does the map ping throttling mean they can't spam pings like a mad man? If so that's a nice step.
Infernal_dream
Profile Joined September 2011
United States2359 Posts
May 17 2013 01:13 GMT
#57039
On May 17 2013 10:07 Sqisgar wrote:
+ Show Spoiler +
On May 17 2013 09:07 Zephirdd wrote:
test patch - http://dev.dota2.com/showthread.php?t=87709
Show nested quote +
GAMEPLAY
- Elder Titan: Fixed Ancestral Spirit giving vision to Elder Titan while dead.
- Elder Titan: Fixed Earth Splitter being placed slightly too far forward.
- Elder Titan: Fixed Natural Order not getting upgraded on the Ancestral Spirit if it was already in the air.
- Elder Titan: Fixed Natural Order sometimes not getting applied before Ancestral Spirit's damage.
- Ursa: Fixed Fury Swipes stack getting dispelled with Magic Immunity.

PERFORMANCE
- Added vsync support to windowed modes.
- Reduced memory fragmentation.

COMMUNITY
- There are now 6 broadcaster channels.
- Added map ping throttling for communication banned players.

INTERNATIONAL COMPENDIUM
- Now highlights Compendiums that are gifts from other players.
- Updated with new stretch goals.
- Prize pool now displays how much the Compendium owner has contributed.

DOTA ECONOMY
- Particles on unusual couriers work again.
- Strange items that count things other than kills work again.



Does the map ping throttling mean they can't spam pings like a mad man? If so that's a nice step.


I would assume that's what that means. I see a lot less muted people in solo queue than regular queue though.
Tsutchie
Profile Joined January 2011
Australia951 Posts
May 17 2013 01:15 GMT
#57040
On May 17 2013 10:07 Sqisgar wrote:
+ Show Spoiler +
On May 17 2013 09:07 Zephirdd wrote:
test patch - http://dev.dota2.com/showthread.php?t=87709
Show nested quote +
GAMEPLAY
- Elder Titan: Fixed Ancestral Spirit giving vision to Elder Titan while dead.
- Elder Titan: Fixed Earth Splitter being placed slightly too far forward.
- Elder Titan: Fixed Natural Order not getting upgraded on the Ancestral Spirit if it was already in the air.
- Elder Titan: Fixed Natural Order sometimes not getting applied before Ancestral Spirit's damage.
- Ursa: Fixed Fury Swipes stack getting dispelled with Magic Immunity.

PERFORMANCE
- Added vsync support to windowed modes.
- Reduced memory fragmentation.

COMMUNITY
- There are now 6 broadcaster channels.
- Added map ping throttling for communication banned players.

INTERNATIONAL COMPENDIUM
- Now highlights Compendiums that are gifts from other players.
- Updated with new stretch goals.
- Prize pool now displays how much the Compendium owner has contributed.

DOTA ECONOMY
- Particles on unusual couriers work again.
- Strange items that count things other than kills work again.



Does the map ping throttling mean they can't spam pings like a mad man? If so that's a nice step.


yeah, i had a game where a muted player spammed pings nonstop for a good 1-3 minutes. he fed, was a douche about it and then just spammed ping mindlessly for the rest of the game. this is a good fix.
Prev 1 2850 2851 2852 2853 2854 6534 Next
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