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General Discussion - Page 2589

Forum Index > Dota 2 General
Post a Reply
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2013-04-15 18:43:49
April 15 2013 18:42 GMT
#51761
On April 16 2013 03:39 Comeh wrote:
Show nested quote +
On April 16 2013 03:32 Numy wrote:
So having a bit of a discussion on local tournament rules. One of the rules is a carry over from Dota 1 which says ES fissure can't be used to block creeps. What do people think of tournaments having these kind of rules in?

IIRC - isn't this only for the first creepwave?


If you fissure the at T1 tower the creeps go to Neutrals. So if someone else is there he can pull. There are also rules where you can't fissure at your T3 unless it hits an enemy unit(Can't block it off). Anyway there are tricks other heroes can do to manipulate creeps and other mechanics. I'm just wondering if a tournament should take a step to alter gameplay or leave it for valve to do.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
April 15 2013 18:48 GMT
#51762
Personally, I don't really see the problem. If they can fissure Dire bot lane to pull those creeps to ancients, what is the issue with blocking off a lane for a while?

More specifically, I'd say either allow all fissure blocks or say something like "Deliberately using fissure to seriously alter lane creep pathing with no other goal is against the rules".

I mean, cogs/sprout/tusk ice wall can all probably achieve almost the same thing if done correctly, so I don't think you should bother.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Comeh
Profile Blog Joined July 2008
United States18919 Posts
April 15 2013 18:49 GMT
#51763
On April 16 2013 03:42 Numy wrote:
Show nested quote +
On April 16 2013 03:39 Comeh wrote:
On April 16 2013 03:32 Numy wrote:
So having a bit of a discussion on local tournament rules. One of the rules is a carry over from Dota 1 which says ES fissure can't be used to block creeps. What do people think of tournaments having these kind of rules in?

IIRC - isn't this only for the first creepwave?


If you fissure the at T1 tower the creeps go to Neutrals. So if someone else is there he can pull. There are also rules where you can't fissure at your T3 unless it hits an enemy unit(Can't block it off). Anyway there are tricks other heroes can do to manipulate creeps and other mechanics. I'm just wondering if a tournament should take a step to alter gameplay or leave it for valve to do.

Well, for reference, there have been games where Fnatic have used ES to block creepwaves at T1 dire to pull to ancient camps, and they were allowed in that tournament. I think the ES rules have kind of fallen off lately.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2013-04-15 18:52:04
April 15 2013 18:50 GMT
#51764
On April 16 2013 03:49 Comeh wrote:
Show nested quote +
On April 16 2013 03:42 Numy wrote:
On April 16 2013 03:39 Comeh wrote:
On April 16 2013 03:32 Numy wrote:
So having a bit of a discussion on local tournament rules. One of the rules is a carry over from Dota 1 which says ES fissure can't be used to block creeps. What do people think of tournaments having these kind of rules in?

IIRC - isn't this only for the first creepwave?


If you fissure the at T1 tower the creeps go to Neutrals. So if someone else is there he can pull. There are also rules where you can't fissure at your T3 unless it hits an enemy unit(Can't block it off). Anyway there are tricks other heroes can do to manipulate creeps and other mechanics. I'm just wondering if a tournament should take a step to alter gameplay or leave it for valve to do.

Well, for reference, there have been games where Fnatic have used ES to block creepwaves at T1 dire to pull to ancient camps, and they were allowed in that tournament. I think the ES rules have kind of fallen off lately.


Oh I know that. I've seen games where all I've mentioned have been used. I too think these type of rules are archaic but I was just interesting if I was pushing something people didn't want to be pushed. My opinion is if a spell can fundamentally change the game in a negative way, icefrog will either change it or condone it. So see no reason for these arbitrary rules. In dota 1 it was more about the creep AI breaking than gameplay I believe.
justinpal
Profile Joined September 2010
United States3810 Posts
April 15 2013 18:56 GMT
#51765
Were there ever rules against having too many CC items?
Never make a hydralisk.
739
Profile Blog Joined May 2009
Bearded Elder29905 Posts
April 15 2013 19:00 GMT
#51766
Yup there was. I believe there were rules saying that You can only have 1 mek / 1 sheepstick per team back then.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
April 15 2013 19:02 GMT
#51767
I think I heard somewhere that 5 necros were banned?
Call me Marge Simpson cuz I love you homie
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-04-15 19:06:08
April 15 2013 19:05 GMT
#51768
On April 16 2013 03:42 Numy wrote:
Show nested quote +
On April 16 2013 03:39 Comeh wrote:
On April 16 2013 03:32 Numy wrote:
So having a bit of a discussion on local tournament rules. One of the rules is a carry over from Dota 1 which says ES fissure can't be used to block creeps. What do people think of tournaments having these kind of rules in?

IIRC - isn't this only for the first creepwave?


If you fissure the at T1 tower the creeps go to Neutrals. So if someone else is there he can pull. There are also rules where you can't fissure at your T3 unless it hits an enemy unit(Can't block it off). Anyway there are tricks other heroes can do to manipulate creeps and other mechanics. I'm just wondering if a tournament should take a step to alter gameplay or leave it for valve to do.

Bear in mind that some of these rules in DotA 1 were because the creep AI would bug out and the creeps would stop moving if you blocked them entirely (e.g. allied creeps caught in Sprout or Cogs stop entirely)--as far as I'm aware, these are fixed in DotA 2.

EDIT: looks like you said that in your following post too, lol
Moderator
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
April 15 2013 19:09 GMT
#51769
Yea, sorry about that Yango :<
On April 16 2013 04:02 PassiveAce wrote:
I think I heard somewhere that 5 necros were banned?


There were restrictions on Euls and Hex back when Hex built out of Euls. Also could only have 3 necros(Or 2 can't remember).
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
April 15 2013 20:45 GMT
#51770
Euls, Sheepstick and necrobook were the three items I recall to have restrictions. Mek never had any restrictions.
Moderator
aintz
Profile Joined August 2010
Canada5624 Posts
April 15 2013 20:50 GMT
#51771
mek stacked before and it was 1 mek per team i thought.
Autotroph
Profile Joined September 2010
United Kingdom940 Posts
April 15 2013 21:18 GMT
#51772
On April 16 2013 01:42 dfs wrote:
Show nested quote +
On April 16 2013 01:38 duoform wrote:
By the way guys, DotO2 is being released in China according to Tencent:
http://www.mmoculture.com/2013/04/rgame-tencent-teases-new-moba-to-be-revealed-at-annual-event/

This is beyond pathetic.

Welcome to Chinese software market.


Correct me please, but I thought LoL was quite big in China? My mates who played it used to mod their clients with all the chinese art and stuff cos it was better...

So what's the point in reskinning/relaunching?
textbookcovers.tumblr.com
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
April 15 2013 21:34 GMT
#51773
dota2://matchid=173900066&matchtime=1090

counter wombo combo :D
Cackle™
Darkren
Profile Blog Joined February 2010
Canada1841 Posts
April 15 2013 21:44 GMT
#51774
On April 16 2013 03:48 Sn0_Man wrote:
Personally, I don't really see the problem. If they can fissure Dire bot lane to pull those creeps to ancients, what is the issue with blocking off a lane for a while?

More specifically, I'd say either allow all fissure blocks or say something like "Deliberately using fissure to seriously alter lane creep pathing with no other goal is against the rules".

I mean, cogs/sprout/tusk ice wall can all probably achieve almost the same thing if done correctly, so I don't think you should bother.

More or less none of those are able to pull the creeps from bot lane to ancient.

that is something that completely destroys the wave, if u stack ancients it becomes even worse

It is conterable by a ward tho
"Yeah, I send (hopefully) helpful PM's quite frequently. You don't have to warn/ban everything" - KadaverBB
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
April 15 2013 21:59 GMT
#51775
Somebody should combine veno wards and sprout/cogs to wall a lane. Just to show off next level strats.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
FinestHour
Profile Joined August 2010
United States18466 Posts
April 15 2013 22:05 GMT
#51776
an imba strat that is countered by a 75 gold item
dam pretty imba
thug life.                                                       MVP/ex-
gaymon
Profile Blog Joined April 2011
Germany1023 Posts
April 15 2013 22:21 GMT
#51777
On April 16 2013 05:50 aintz wrote:
mek stacked before and it was 1 mek per team i thought.


Refresher was also restricted to 2 per team back when Mek was.
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
April 15 2013 22:47 GMT
#51778
OH my god! I am running on 80FPS on max Render @_@.... And i didnt even do shit to my laptop. HALLEHLUJAH! Hail to the Magical INFINITE Gaben
Im daed. Follow me @TL_NB
Gosi
Profile Blog Joined June 2011
Sweden9072 Posts
April 15 2013 23:06 GMT
#51779
On April 16 2013 07:47 NB wrote:
OH my god! I am running on 80FPS on max Render @_@.... And i didnt even do shit to my laptop. HALLEHLUJAH! Hail to the Magical INFINITE Gaben

ok
[13:40] <Qbek> gosi i dreanmt about you
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
Last Edited: 2013-04-15 23:07:32
April 15 2013 23:07 GMT
#51780
On April 16 2013 07:47 NB wrote:
OH my god! I am running on 80FPS on max Render @_@.... And i didnt even do shit to my laptop. HALLEHLUJAH! Hail to the Magical INFINITE Gaben

Would you be willing to pm me how you did it? my desktop has been out of commission for a long time and I get terrible fps drops during teamfights on this laptop.
Call me Marge Simpson cuz I love you homie
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