General Discussion - Page 2388
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Firebolt145
Lalalaland34507 Posts
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Shaella
United States14828 Posts
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NB
Netherlands12045 Posts
![]() hmmm | ||
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hooahah
3752 Posts
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NB
Netherlands12045 Posts
On March 15 2013 17:24 hooahah wrote: wow didn't know you could get it via drop - hella jealous :< rumor on the block said that if you feed a lot, the RNG god smile upon you | ||
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ReignSupreme.
Australia4123 Posts
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Caladbolg
2855 Posts
I've been playing her with the Diffusal build and my damage seems to be pretty weak, even when I've essentially outfarmed the enemy solo mid and carry. Would a Deso or Maelstrom be a better choice for me? Or even a naked MKB (I generally play very safe, relying on hitting the arrow)? Especially since I play her as a semi-carry or carry (you really can't rely on pub carries if you want a good winstreak). | ||
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Narcind
Sweden2489 Posts
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drew-chan
Malaysia1517 Posts
Enigma is a natural jungler (the fastest one actually), and thats about all you can argue for enigma's case. Mag on the other hand has an innate escape ability, semicarry potential (or boosting your own carry), pushes as well as enigma with creep clearing speed, as well as much better burst aoe damage. When blinking in a mag has the time to cast at least a shockwave / skewer after rp, but when do you see enigmas having the time to drop a midnight pulse before the black hole and risk a PGG? | ||
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Caladbolg
2855 Posts
On March 15 2013 18:15 drew-chan wrote: Is there any point in picking enigma over magnus currently? Enigma is a natural jungler (the fastest one actually), and thats about all you can argue for enigma's case. Mag on the other hand has an innate escape ability, semicarry potential (or boosting your own carry), pushes as well as enigma with creep clearing speed, as well as much better burst aoe damage. When blinking in a mag has the time to cast at least a shockwave / skewer after rp, but when do you see enigmas having the time to drop a midnight pulse before the black hole and risk a PGG? Much faster farm, a longer duration and area stun, an additional individually-targeted stun that has 3 hits, and more pushing power. But I'd still take Magnus because ALL his skills harmonize so well (RP + Empower carry is incredibly scary, especially with a strong melee single DPS hero like Naix/Sven/Magina/Void/Lycan). Arguably, you only get Enigma when Magnus is banned/picked by the other team. | ||
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drew-chan
Malaysia1517 Posts
On March 15 2013 18:20 Caladbolg wrote: Much faster farm, a longer duration and area stun, an additional individually-targeted stun that has 3 hits, and more pushing power. But I'd still take Magnus because ALL his skills harmonize so well (RP + Empower carry is incredibly scary, especially with a strong melee single DPS hero like Naix/Sven/Magina/Void/Lycan). Arguably, you only get Enigma when Magnus is banned/picked by the other team. 1. Much faster farm at what cost? Potentially losing a lane because enigma doesn't gank well out of jungle (high manacosts) before he gets soul ring+boots. Hence one lane will almost certainly be lost if opponents are decent. 2. Duration longer by less than a second, but can be cancled, and cooldown longer than rp. 3. Pretty good stun I would agree, but with a rather short-mid cast range. 4. Not necessarily, 2 good counterpushers such as windrunner, kotl, clockwork, CM etc would clear eidolons pretty quick | ||
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maru~
2345 Posts
On March 15 2013 18:15 drew-chan wrote: Is there any point in picking enigma over magnus currently? Enigma is a natural jungler (the fastest one actually), and thats about all you can argue for enigma's case. Mag on the other hand has an innate escape ability, semicarry potential (or boosting your own carry), pushes as well as enigma with creep clearing speed, as well as much better burst aoe damage. When blinking in a mag has the time to cast at least a shockwave / skewer after rp, but when do you see enigmas having the time to drop a midnight pulse before the black hole and risk a PGG? Enigma farms faster and is much more pushoriented (no, Magnus definitely doesn't push as well, not even close). You can get an extemely fast Mek and easily force early towers. Picking Enigma over Mag is an option if you can fit him in the junge, play a very early-game oriented push strat or simply when Mag is banned (which is almost always). That said, if you have the chance to get Mag there's hardly any reason not to, since he's pretty broken. | ||
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rabidch
United States20289 Posts
On March 15 2013 17:45 Caladbolg wrote: What's the best item transition for Mirana in Dota2? I played 1 competitively for some time, and back then the item progression was usually Maelstrom into either BKB then the usual damage items or Maelstrom into Mjolnir/Butterfly. Sometimes I'd see a Desolator here and there, and the occasional Diffusal Blade (which is my personal preference, since I go Manta Style instead of BKB right after). I've been playing her with the Diffusal build and my damage seems to be pretty weak, even when I've essentially outfarmed the enemy solo mid and carry. Would a Deso or Maelstrom be a better choice for me? Or even a naked MKB (I generally play very safe, relying on hitting the arrow)? Especially since I play her as a semi-carry or carry (you really can't rely on pub carries if you want a good winstreak). potm damage will always be weak these days , she is one of the weakest ranged carries in the game now, i honestly think similar high mobility ranged heroes like qop and wr do a better job at it than potm since traditionally strong ranged carries have all gotten attack damage buffs, directly or indirectly, while potm has been neglected in lieu of slightly stronger spells but not enough to give her an edge in the traditional carry laning phasemy recommended doing phase/yasha and being real slippery, drums if HP is really necessary (or just manta if you're rich). midas definitely can help if obtained in a timely manner, roa very good item. havent tried lothars instead of yasha but who knows? it could work in some situations. as for core items, diffusal is quite situational now, maelstrom or immediate mkb/buriza are basically your best damage options. i dont particularly like deso because it doesnt really mesh with her spellset imo getting manta immediately should be rethought, as illusion base damage given by manta to potm is too little to outweigh having higher damage on the main hero, so not all situations warrant actually getting one depending on survivability. but you do want to get it eventually because of its overall awesomeness for a 600 ranged agility hero | ||
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Dromar
United States2145 Posts
On March 15 2013 18:15 drew-chan wrote: Is there any point in picking enigma over magnus currently? Enigma is a natural jungler (the fastest one actually), and thats about all you can argue for enigma's case. Mag on the other hand has an innate escape ability, semicarry potential (or boosting your own carry), pushes as well as enigma with creep clearing speed, as well as much better burst aoe damage. When blinking in a mag has the time to cast at least a shockwave / skewer after rp, but when do you see enigmas having the time to drop a midnight pulse before the black hole and risk a PGG? Aside from the fact that Magnus is leagues better than Enigma, I don't know why anyone would pick Enigma anymore with Rubick and Silencer in the pool. | ||
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NB
Netherlands12045 Posts
On March 15 2013 17:37 ReignSupreme. wrote: Wow how big do you want your netgraph info haha have it on by default, dont know how to tweak it. I dont care anyway because i mostly look at the left side of the screen(minimap) | ||
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Caladbolg
2855 Posts
On March 15 2013 18:40 rabidch wrote: potm damage will always be weak these days , she is one of the weakest ranged carries in the game now, i honestly think similar high mobility ranged heroes like qop and wr do a better job at it than potm since traditionally strong ranged carries have all gotten attack damage buffs, directly or indirectly, while potm has been neglected in lieu of slightly stronger spells but not enough to give her an edge in the traditional carry laning phasemy recommended doing phase/yasha and being real slippery, drums if HP is really necessary (or just manta if you're rich). midas definitely can help if obtained in a timely manner, roa very good item. havent tried lothars instead of yasha but who knows? it could work in some situations. as for core items, diffusal is quite situational now, maelstrom or immediate mkb/buriza are basically your best damage options. i dont particularly like deso because it doesnt really mesh with her spellset imo getting manta immediately should be rethought, as illusion base damage given by manta to potm is too little to outweigh having higher damage on the main hero, so not all situations warrant actually getting one depending on survivability. but you do want to get it eventually because of its overall awesomeness for a 600 ranged agility hero So you think I should try the QoP deso into bkb? :-P That could be an option (or the usual orchid nowadays). Still I love Mirana for her stun (same reason I love Pudge for his hook). With what you've said, deso might be the instant damage-buffer I need (it's still better base damage than an early crystalis or maelstrom right?). Otherwise midas if my plan is to go late-game. I already tried shadowblade (and it was decent), but considering the short cooldown on her ult, it seems a bit misplaced on her. Thanks! Will try that later. | ||
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TheYango
United States47024 Posts
On March 15 2013 16:07 FinestHour wrote: is this really being debated just get silence at 2, its not like theres anything better to put it in You can hold the skill points and just instantly pop them all when either a) night time hits, or b) a situation arises where you need them. Not like the skill points disappear if you don't immediately use them. In certain disadvantaged lanes I'd even leave Void at level 1 because rank 1 Void costs less mana for sneaking lasthits. | ||
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maru~
2345 Posts
Lategame PotM is not as weak as people think, despite not having a "real" steroid spell. | ||
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cecek
Czech Republic18921 Posts
On second thought, phase are probably better... Aquila would be good for a more farming potm. | ||
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Jetaap
France4814 Posts
On March 15 2013 18:50 Dromar wrote: Aside from the fact that Magnus is leagues better than Enigma, I don't know why anyone would pick Enigma anymore with Rubick and Silencer in the pool. I was playing enigma recently and thinking the same thing, magnus is just so much better in every regard, he is much more flexible concerning lanes (can hard lane, mid, even jungle on radiant), has a built in pseudo blink that means that you can land big ults even without blink. You don't have to worry about being interrupted either, so bkb is not as important as it is on enigma. It's really sad because blackhole looks way cooler than RP, I wish RP was nerfed a bit maybe even make it not go through bkb. | ||
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![[image loading]](http://i.imgur.com/f8myyGr.jpg)
, she is one of the weakest ranged carries in the game now, i honestly think similar high mobility ranged heroes like qop and wr do a better job at it than potm since traditionally strong ranged carries have all gotten attack damage buffs, directly or indirectly, while potm has been neglected in lieu of slightly stronger spells but not enough to give her an edge in the traditional carry laning phase