General Discussion - Page 1397
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2 Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads. | ||
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RuskiPanda
United States2906 Posts
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Testuser
6469 Posts
On November 02 2012 10:23 RuskiPanda wrote: Yeah, thats loads better ^^. Makes it so people also don't dc if their first phase reward is like a common or something. But yeah, that was just my experience before the change you brought up was implemented. I get what you're saying man I guess it added to the excitement, if you knew you could get a rare/myth! | ||
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TheYango
United States47024 Posts
On November 02 2012 09:03 FinestHour wrote: Is the windrunner sparrowhawk set the only set so far that actually changes spell grahics? Could use some more of these its really neat Doesn't the Fireborn Odachi change Jugg's animations? | ||
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paper
13196 Posts
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r.Evo
Germany14081 Posts
The glorious MAFFCRAFT TEAM(tm) is currently working on mindblowing glorious golden baby roshan strats. The MAFFCRAFT TEAM needs brave volunteers for a few hours to queue into each other and bring things into practice. PM steamlink please if you want in, got the time and are able to sacrifice your APM. YES, GOLDEN BABY ROSHANS. | ||
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Torte de Lini
Germany38463 Posts
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Torte de Lini
Germany38463 Posts
wow, I want that golden roshan thing ): | ||
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r.Evo
Germany14081 Posts
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Torte de Lini
Germany38463 Posts
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TheYango
United States47024 Posts
On November 02 2012 12:07 Torte de Lini wrote: How are you guys going to try for it? Don't you have to sync your queue times? Decline queues until both groups' queues pop at the same time. | ||
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Torte de Lini
Germany38463 Posts
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Jitensha
Sweden68 Posts
How long is the reset timer on the leaver queue? Thank you~ | ||
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NB
Netherlands12045 Posts
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Witten
United States2094 Posts
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NB
Netherlands12045 Posts
1/4 players, 2 from each team: stand on 2 side of the pumpkins and constantly hit it to put the candy back in. This give you gold and level until 25. For this prefer heroes with high attack speed 2/ 3 players from the other team need to feed tinker blood stone enough charges for perma sheep. I think 20 charges is normally enough? 1 player also need to TP to stuck terrain to trap rosh in at 10 min. I heard people said the more candy you feed rosh the more armor he has? 3/ Minus armor and amp dmg: even though - armor apply to rosh benefit both team, things like aura dmg only affect their team afaik. So VS/BM aura need to be on the side that has ursa while the team with no ursa need. Not sure if omni is needed but in case perma sheep fail, the repel let ursa stand still to hurt rosh. Support items list: medalion, necro 3, vlad(? if melee), orchid(on tinker), sheep(tinker) Support hero list: Aura: VS BM drow luna SF necrolyte -armor: VS sladar naga razor(?) TA alchemist tide dazzle questionable: Shadowdemon, enigma, naix(if have enough -armor), chen, meepwn, Darkseer(multiwall with dup aura?) | ||
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r.Evo
Germany14081 Posts
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FinestHour
United States18466 Posts
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r.Evo
Germany14081 Posts
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Frost
Korea (South)1042 Posts
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PrinceXizor
United States17713 Posts
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I guess it added to the excitement, if you knew you could get a rare/myth!