:DDD Black tony
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Unleashing
Denmark14978 Posts
October 19 2012 23:40 GMT
#25721
:DDD Black tony | ||
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meijin
United States141 Posts
October 20 2012 00:04 GMT
#25722
On October 20 2012 08:33 BeanerBurrito wrote: When playing cm matchmaking, there should definitely be a "comfortable with drafting for your team" checkbox I get better games overall playing cm but sometimes people just make me really really sad with their picks i play a lot of CM and IME that doesn't happen much. the most annoying thing is when your capt dc during the picks and you just get all randoms. so stupid. why not just let the next guy in line do the draft? it doesn't happen that often but i had it happen twice in a row and it was infuriating. we did end up winning one of the games anyway but it still makes no sense why they can't let someone else do the picks if the capt dc's. | ||
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igotmyown
United States4291 Posts
October 20 2012 00:11 GMT
#25723
On October 20 2012 04:00 TheYango wrote: OD after the Astral buff is pretty much THE best 1v1 laner in the game. He was already pretty much permaban in 1v1 tournaments, so the additional buff to Astral was way over the top. Whether he'll be useful for anything other than winning the lane isn't guaranteed. Nyx can beat him | ||
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Dead9
United States4725 Posts
October 20 2012 00:18 GMT
#25724
not in lane anyway | ||
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Imbajoe
United States857 Posts
October 20 2012 00:21 GMT
#25725
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TheYango
United States47024 Posts
October 20 2012 00:26 GMT
#25726
On October 20 2012 09:11 igotmyown wrote: Show nested quote + On October 20 2012 04:00 TheYango wrote: On October 20 2012 03:50 Talron wrote: OD destroys anyone in a 1v1 mid - even TA. OD after the Astral buff is pretty much THE best 1v1 laner in the game. He was already pretty much permaban in 1v1 tournaments, so the additional buff to Astral was way over the top. Whether he'll be useful for anything other than winning the lane isn't guaranteed. Nyx can beat him The only way Nyx wins is against terrible ODs that start leveling Orb too early or don't get enough points in Astral. On October 20 2012 09:21 Imbajoe wrote: am i crazy or did WD's cask used to do 1.5s stun on first impact 6.69 - Casks first bounce no longer stuns for additional duration, it now lasts the same as all the bounces yup | ||
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TheYango
United States47024 Posts
October 20 2012 00:30 GMT
#25727
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BurningSera
Ireland19621 Posts
October 20 2012 01:41 GMT
#25728
weekend mm is no go. | ||
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Erasme
Bahamas15899 Posts
October 20 2012 02:13 GMT
#25729
On October 20 2012 10:41 BurningSera wrote: I am so regret that going mm with only one mate tonight. 5 games in a row with totally retarded team mates. Should have joined ih -______________- weekend mm is no go. at least you saw me nailing everyone of them #SWAGG #YOLO best hooker eu | ||
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BurningSera
Ireland19621 Posts
October 20 2012 02:29 GMT
#25730
On October 20 2012 11:13 Erasme wrote: Show nested quote + On October 20 2012 10:41 BurningSera wrote: I am so regret that going mm with only one mate tonight. 5 games in a row with totally retarded team mates. Should have joined ih -______________- weekend mm is no go. at least you saw me nailing everyone of them #SWAGG #YOLO best hooker eu Cant believe those are not even drunken hooks. When i drunk i hook like a pro hooker!! | ||
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igotmyown
United States4291 Posts
October 20 2012 02:38 GMT
#25731
On October 20 2012 09:18 Dead9 wrote: no he can't not in lane anyway He can't orb you. If he astrals, he gains int which means you burn more (and you go magic stick, your mana returns, his doesn't). Eventually he runs out of mana, and your mana burn is damage. He will out last hit you early, but he can't spam, and you can kick him out of the lane in 4 to 8 seconds later on. It's almost as bad as necrolyte. | ||
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LAN-f34r
New Zealand2099 Posts
October 20 2012 02:39 GMT
#25732
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FinestHour
United States18466 Posts
October 20 2012 02:49 GMT
#25733
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TheYango
United States47024 Posts
October 20 2012 02:53 GMT
#25734
On October 20 2012 11:38 igotmyown wrote: He can't orb you. If he astrals, he gains int which means you burn more (and you go magic stick, your mana returns, his doesn't). Eventually he runs out of mana, and your mana burn is damage. He will out last hit you early, but he can't spam, and you can kick him out of the lane in 4 to 8 seconds later on. It's almost as bad as necrolyte. Mana burn CD and mana cost are trash early game. You get astralled once and you dont have enough mana for a second burn. If you level burn, then you ruin your burst damage. If you buy mana/regen you lose out on damage whereas he doesn't because intel gives him damage. Stick doesn't feed you enough charges to cast 130 mana burns. | ||
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Emnjay808
United States10666 Posts
October 20 2012 03:11 GMT
#25735
And Im very happy with it ^_^ + Show Spoiler + ![]() | ||
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Erasme
Bahamas15899 Posts
October 20 2012 03:13 GMT
#25736
On October 20 2012 11:38 igotmyown wrote: He can't orb you. If he astrals, he gains int which means you burn more (and you go magic stick, your mana returns, his doesn't). Eventually he runs out of mana, and your mana burn is damage. He will out last hit you early, but he can't spam, and you can kick him out of the lane in 4 to 8 seconds later on. It's almost as bad as necrolyte. in the mana burn cd he can astral you twice. Also you're talking about OD here, he will get his mana back, one way or another. it's not a stick that'll make you magically gain 20int. Perso I level up his aura before emprisonnement (lvl 1 astral ofc) and only get his ult at lvl 10. | ||
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Slardar
Canada7596 Posts
October 20 2012 03:20 GMT
#25737
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NB
Netherlands12045 Posts
October 20 2012 03:27 GMT
#25738
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Cool Cat
United States1644 Posts
October 20 2012 03:27 GMT
#25739
On October 20 2012 11:49 FinestHour wrote: Maxing astral is a must, personally I get the ult at 6 as it does some hefty damage on your opposing mid with some astral int stacks up. Thanks for the tips FinestHour. | ||
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TheYango
United States47024 Posts
October 20 2012 03:45 GMT
#25740
On October 20 2012 11:49 FinestHour wrote: Maxing astral is a must, personally I get the ult at 6 as it does some hefty damage on your opposing mid with some astral int stacks up. Max Astral is by far the best for pure 1v1. For ganks, having all 4 ranks can be awkward (leaves too long of a time for enemies to TP in and help the person you're ganking), so sometimes leaving it at 3 is better. Particularly with the buff, there are quite a few lanes where you don't need the 4th rank to keep your lane opponent permanently on 0 Intelligence--and if they have no Intelligence left to steal, getting the last rank doesn't do a whole lot. Ult at 6 or later is dependent on playstyle/matchup. The CD is quite long, so having it and not getting a kill with it is quite awkward--some lanes allow for you to use it right at 6 and get a kill, while some lanes are harder to force a kill on, so you get it later. On October 20 2012 12:13 Erasme wrote: Show nested quote + On October 20 2012 11:38 igotmyown wrote: On October 20 2012 09:18 Dead9 wrote: no he can't not in lane anyway He can't orb you. If he astrals, he gains int which means you burn more (and you go magic stick, your mana returns, his doesn't). Eventually he runs out of mana, and your mana burn is damage. He will out last hit you early, but he can't spam, and you can kick him out of the lane in 4 to 8 seconds later on. It's almost as bad as necrolyte. in the mana burn cd he can astral you twice. Also you're talking about OD here, he will get his mana back, one way or another. it's not a stick that'll make you magically gain 20int. Perso I level up his aura before emprisonnement (lvl 1 astral ofc) and only get his ult at lvl 10. Also, even if the matchup somehow gets to the state where OD and NA both have no mana (I guess it's possible if OD gets super unlucky with essence procs and NA gets super lucky picking runes--though as a melee with no pushing skill vs. ranged, he should never get the chance to leave for runes), OD still wins because he's a ranged hero with higher base armor, base damage, and main stat growth than NA. Hell, even if NA got to the point where he had enough mana to burn OD, he still wouldn't outdamage Tranquil Boots healing, and would still get out-lasthit by virtue of being melee vs. ranged with inferior main stat growth. Even if all the stars aligned perfectly to help NA in the matchup, he would still probably not win--just not get crushed like he should. | ||
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