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Appendix
Profile Joined July 2009
Sweden979 Posts
October 08 2012 09:06 GMT
#23881
I would like a comment system similar to what most poker softwares have, so you can scribble down a note or two on other players just as a reminder to yourself. "Played support well" "Very aggressive player" etc. All stored locally as simple text files only accessible by you.

Is this a bad idea?
cilinder007
Profile Joined August 2010
Slovenia7251 Posts
October 08 2012 09:15 GMT
#23882
On October 08 2012 17:43 Krohm wrote:
Does anyone here know what level a person should be at corresponding with the time of the game? I'm not sure how to word this better so I can find it on goggle, but so far my search results have yielded nothing.

Like for example it's 5 minutes into the game you should be level X.

I know there are many variables but there should be some sort of average level.

I guess there would be an average if you too data from a lot of games but that kind of info is totaly usless, because it totaly depends what role you are playing, what kind of lanes you have, how the game is going, there is no standard
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
October 08 2012 09:33 GMT
#23883
On October 08 2012 17:43 Krohm wrote:
Does anyone here know what level a person should be at corresponding with the time of the game? I'm not sure how to word this better so I can find it on goggle, but so far my search results have yielded nothing.

Like for example it's 5 minutes into the game you should be level X.

I know there are many variables but there should be some sort of average level.

Not really much that can be said... stuff like "As anti-mage, if you have battlefury by 16 minutes, you're doing fine" is sort of useful, but it depends on the game. if you get freefarm and are good at farming, you should get it earlier... if you're forced to help your team, you should probably get other items before the battle fury and the timing aspect goes out the window immediately.. and that's just 1 hero in 2 different situations, it's too complex to make general guidelines.

Specific heroes and specific situations is possible though, such as "Approximately when should I be able to solo Roshan as lycan" etc.
grobo
Profile Blog Joined February 2007
Japan6199 Posts
October 08 2012 09:41 GMT
#23884
On October 08 2012 18:06 Appendix wrote:
I would like a comment system similar to what most poker softwares have, so you can scribble down a note or two on other players just as a reminder to yourself. "Played support well" "Very aggressive player" etc. All stored locally as simple text files only accessible by you.

Is this a bad idea?


I would love something like this.
We make signature, then defense it.
Prime`Rib
Profile Joined September 2010
United States613 Posts
October 08 2012 09:56 GMT
#23885
On October 08 2012 18:06 Appendix wrote:
I would like a comment system similar to what most poker softwares have, so you can scribble down a note or two on other players just as a reminder to yourself. "Played support well" "Very aggressive player" etc. All stored locally as simple text files only accessible by you.

Is this a bad idea?


It is already in there. Just checked your most played hero and their winrate.
... funerals are insane, the chicks are so horny, its not even fair, its like fishing with dynamite ...
mrk1
Profile Joined January 2011
91 Posts
October 08 2012 09:56 GMT
#23886
On October 08 2012 14:21 igotmyown wrote:
Show nested quote +
On October 08 2012 11:32 BeMannerDuPenner wrote:
alch is best pubstomp hero. lothars -> nerub combo on steroids(way longer stun, way way more follow up dmg) , get kills, get armlet mjollnir, kill evryone.

Um, he has a 40% win rate. The problem is in a pub, a bad ally will slow you down a lot. And he can't dominate the lane until he gets a handful of items, in which time the enemy team will dominate their lanes.

Edit: he has the 3rd worst win rate, behind meepo and brood, the 10th worst kda ratio whatever that is, 8th worst in kills (everyone ahead of him is a healer, wisp, kotl, or enigma).

Not concluding he has no chance of being competitive, but definitely not a pub hero.


This patch Alch has bigger w/rate than Brood, Morph, Treant, AM. Bigger KDA than Ursa, Huskar, AM, Lyca, + Lion, Lina etc nukers. The thing is most people still play him wrong by maxing greed 1st. Alche stun (which is actually ridiculous) + any even somewhat decent laner will guarantee winning the lane.
Vaelone
Profile Blog Joined February 2011
Finland4400 Posts
October 08 2012 09:57 GMT
#23887
On October 08 2012 18:56 Prime`Rib wrote:
Show nested quote +
On October 08 2012 18:06 Appendix wrote:
I would like a comment system similar to what most poker softwares have, so you can scribble down a note or two on other players just as a reminder to yourself. "Played support well" "Very aggressive player" etc. All stored locally as simple text files only accessible by you.

Is this a bad idea?


It is already in there. Just checked your most played hero and their winrate.


"on other players"
Yoshi-
Profile Joined October 2008
Germany10227 Posts
October 08 2012 10:00 GMT
#23888
On October 08 2012 18:56 mrk1 wrote:
Show nested quote +
On October 08 2012 14:21 igotmyown wrote:
On October 08 2012 11:32 BeMannerDuPenner wrote:
alch is best pubstomp hero. lothars -> nerub combo on steroids(way longer stun, way way more follow up dmg) , get kills, get armlet mjollnir, kill evryone.

Um, he has a 40% win rate. The problem is in a pub, a bad ally will slow you down a lot. And he can't dominate the lane until he gets a handful of items, in which time the enemy team will dominate their lanes.

Edit: he has the 3rd worst win rate, behind meepo and brood, the 10th worst kda ratio whatever that is, 8th worst in kills (everyone ahead of him is a healer, wisp, kotl, or enigma).

Not concluding he has no chance of being competitive, but definitely not a pub hero.


This patch Alch has bigger w/rate than Brood, Morph, Treant, AM. Bigger KDA than Ursa, Huskar, AM, Lyca, + Lion, Lina etc nukers. The thing is most people still play him wrong by maxing greed 1st. Alche stun (which is actually ridiculous) + any even somewhat decent laner will guarantee winning the lane.

Not really, maxing greed is normally the better way to go.

Especially when we talk statistic, all carry items on Alch have a win rate of 60+%, all early game items have a winrate <50%.

That early game alchemist is not really that good.
mrk1
Profile Joined January 2011
91 Posts
October 08 2012 10:17 GMT
#23889
On October 08 2012 19:00 Yoshi- wrote:
Show nested quote +
On October 08 2012 18:56 mrk1 wrote:
On October 08 2012 14:21 igotmyown wrote:
On October 08 2012 11:32 BeMannerDuPenner wrote:
alch is best pubstomp hero. lothars -> nerub combo on steroids(way longer stun, way way more follow up dmg) , get kills, get armlet mjollnir, kill evryone.

Um, he has a 40% win rate. The problem is in a pub, a bad ally will slow you down a lot. And he can't dominate the lane until he gets a handful of items, in which time the enemy team will dominate their lanes.

Edit: he has the 3rd worst win rate, behind meepo and brood, the 10th worst kda ratio whatever that is, 8th worst in kills (everyone ahead of him is a healer, wisp, kotl, or enigma).

Not concluding he has no chance of being competitive, but definitely not a pub hero.


This patch Alch has bigger w/rate than Brood, Morph, Treant, AM. Bigger KDA than Ursa, Huskar, AM, Lyca, + Lion, Lina etc nukers. The thing is most people still play him wrong by maxing greed 1st. Alche stun (which is actually ridiculous) + any even somewhat decent laner will guarantee winning the lane.

Especially when we talk statistic, all carry items on Alch have a win rate of 60+%, all early game items have a winrate <50%.

That early game alchemist is not really that good.


What. Magic wand has 37%, TP scroll has 40%, branch at 25% w/r. Item statistics isn't something to follow or base arguments on. The list only has mostly carry items anyway.
Getting 50cs @ 10 minute with alchemist without greed is the same as any other hero getting 50cs at that time. No need for goblins greed to get the extra 400g and it will NOT slow you down.
I'm not saying it shouldn't be taken, I'm trying to say that maxing concotion is in most cases always better (plus the fact that it's pretty damn good now).
Yoshi-
Profile Joined October 2008
Germany10227 Posts
Last Edited: 2012-10-08 10:24:33
October 08 2012 10:22 GMT
#23890
50cs(which is not much for a carry at 10 minute) will result in around 800+ Extra gold.
That is huge.

Don't play alch as a ganker, when all his spells are either farming spells or scale extremly well with items
mrk1
Profile Joined January 2011
91 Posts
October 08 2012 10:25 GMT
#23891
On October 08 2012 19:22 Yoshi- wrote:
50cs(which is not much for a carry at 10 minute) will result in around 1k Extra gold.
That is huge.

Don't play alch as a ganker, when all his spells are either farming spells or scale extremly well with items


Well I guess we misspoke, nowhere did I say he should be played as a ganker or not be a farmer to get items. I was saying concotion will give you the lane dominance you need to get that farm. Especially in pubs.
BlueBird.
Profile Joined August 2008
United States3890 Posts
October 08 2012 10:25 GMT
#23892
On October 08 2012 19:17 mrk1 wrote:
Show nested quote +
On October 08 2012 19:00 Yoshi- wrote:
On October 08 2012 18:56 mrk1 wrote:
On October 08 2012 14:21 igotmyown wrote:
On October 08 2012 11:32 BeMannerDuPenner wrote:
alch is best pubstomp hero. lothars -> nerub combo on steroids(way longer stun, way way more follow up dmg) , get kills, get armlet mjollnir, kill evryone.

Um, he has a 40% win rate. The problem is in a pub, a bad ally will slow you down a lot. And he can't dominate the lane until he gets a handful of items, in which time the enemy team will dominate their lanes.

Edit: he has the 3rd worst win rate, behind meepo and brood, the 10th worst kda ratio whatever that is, 8th worst in kills (everyone ahead of him is a healer, wisp, kotl, or enigma).

Not concluding he has no chance of being competitive, but definitely not a pub hero.


This patch Alch has bigger w/rate than Brood, Morph, Treant, AM. Bigger KDA than Ursa, Huskar, AM, Lyca, + Lion, Lina etc nukers. The thing is most people still play him wrong by maxing greed 1st. Alche stun (which is actually ridiculous) + any even somewhat decent laner will guarantee winning the lane.

Especially when we talk statistic, all carry items on Alch have a win rate of 60+%, all early game items have a winrate <50%.

That early game alchemist is not really that good.


What. Magic wand has 37%, TP scroll has 40%, branch at 25% w/r. Item statistics isn't something to follow or base arguments on. The list only has mostly carry items anyway.
Getting 50cs @ 10 minute with alchemist without greed is the same as any other hero getting 50cs at that time. No need for goblins greed to get the extra 400g and it will NOT slow you down.
I'm not saying it shouldn't be taken, I'm trying to say that maxing concotion is in most cases always better (plus the fact that it's pretty damn good now).


branch, wand have low win rates cause people sell them before the game ends I think

TP scroll people used them or something I don't think it's IF you used a TP during the game, if it is it should have a 50% win rate exactly right?

Also if you win the game your bound to have completed one big ticket item because of tower gold, assists/kills etc, I don't think items w/l ratio have any merit whatsoever.
Currently Playing: Android Netrunner, Gwent, Gloomhaven, Board Games
LAN-f34r
Profile Joined December 2010
New Zealand2099 Posts
Last Edited: 2012-10-08 10:28:07
October 08 2012 10:26 GMT
#23893
On October 08 2012 19:00 Yoshi- wrote:
Show nested quote +
On October 08 2012 18:56 mrk1 wrote:
On October 08 2012 14:21 igotmyown wrote:
On October 08 2012 11:32 BeMannerDuPenner wrote:
alch is best pubstomp hero. lothars -> nerub combo on steroids(way longer stun, way way more follow up dmg) , get kills, get armlet mjollnir, kill evryone.

Um, he has a 40% win rate. The problem is in a pub, a bad ally will slow you down a lot. And he can't dominate the lane until he gets a handful of items, in which time the enemy team will dominate their lanes.

Edit: he has the 3rd worst win rate, behind meepo and brood, the 10th worst kda ratio whatever that is, 8th worst in kills (everyone ahead of him is a healer, wisp, kotl, or enigma).

Not concluding he has no chance of being competitive, but definitely not a pub hero.


This patch Alch has bigger w/rate than Brood, Morph, Treant, AM. Bigger KDA than Ursa, Huskar, AM, Lyca, + Lion, Lina etc nukers. The thing is most people still play him wrong by maxing greed 1st. Alche stun (which is actually ridiculous) + any even somewhat decent laner will guarantee winning the lane.

Not really, maxing greed is normally the better way to go.

Especially when we talk statistic, all carry items on Alch have a win rate of 60+%, all early game items have a winrate <50%.

That early game alchemist is not really that good.


While I agree with carry alch, dotabuff item stats don't reflect how good an item is. If a player gets enough farm to get a radiance, they are more likely to win than if they didn't get enough farm. It's not that radiance is super duper fantastic, its just that if a player is good enough to get there they will probably be good enough to win. Same thing with refresher tide - a player that gets that fed is probably that fed for a reason.

That's why aegis has such a high winrate - if you have it you are probably going to die defending (There is no point not to when they are attacking your ancient), and as such most of the time a player that has aegis will lose it before they lose the game, and as such that won't be recorded in dotabuffs stats.

But yes, max greed is the way to go in competitive at least. You can argue that stun is better for pubstomping, but even better than that is picking NS/riki/ursa.
The only barrier to truth is the presumption that you already have it. It's through our pane (pain) we window (win though).
mrk1
Profile Joined January 2011
91 Posts
October 08 2012 10:48 GMT
#23894
Alch should be played as a carry of course, but the one level in stun over greed wont slow him down at all. Plenty of times where the extra .75sec stun and 70 damage would net a kill.
Yoshi-
Profile Joined October 2008
Germany10227 Posts
October 08 2012 10:52 GMT
#23895
The thing is most people still play him wrong by maxing greed 1st. Alche stun (which is actually ridiculous) + any even somewhat decent laner will guarantee winning the lane.


You said that instead of maxing greed, you should max stun first. And not that an early level of stun could be useful
Kazzoo
Profile Joined October 2010
France368 Posts
Last Edited: 2012-10-08 11:06:08
October 08 2012 11:05 GMT
#23896
I still think alch is a step behind. It's still extremely easy to stop his farming... Better options now (sven, naix much funnier carries and more effective)
mrk1
Profile Joined January 2011
91 Posts
Last Edited: 2012-10-08 11:07:32
October 08 2012 11:07 GMT
#23897
On October 08 2012 19:52 Yoshi- wrote:
Show nested quote +
The thing is most people still play him wrong by maxing greed 1st. Alche stun (which is actually ridiculous) + any even somewhat decent laner will guarantee winning the lane.


You said that instead of maxing greed, you should max stun first. And not that an early level of stun could be useful


Exactly. Given the situation obviously, 3stun2greed/4stun3greed(or2 w/ ulti if u need it). Leveling one stun over greed as I said.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34505 Posts
October 08 2012 11:14 GMT
#23898
On October 08 2012 20:07 mrk1 wrote:
Show nested quote +
On October 08 2012 19:52 Yoshi- wrote:
The thing is most people still play him wrong by maxing greed 1st. Alche stun (which is actually ridiculous) + any even somewhat decent laner will guarantee winning the lane.


You said that instead of maxing greed, you should max stun first. And not that an early level of stun could be useful


Exactly. Given the situation obviously, 3stun2greed/4stun3greed(or2 w/ ulti if u need it). Leveling one stun over greed as I said.

And skipping acid spray? That's the skill that makes him jump far ahead if he has a support stacking the jungle for him.
Moderator
mrk1
Profile Joined January 2011
91 Posts
October 08 2012 11:18 GMT
#23899
On October 08 2012 20:14 Firebolt145 wrote:
Show nested quote +
On October 08 2012 20:07 mrk1 wrote:
On October 08 2012 19:52 Yoshi- wrote:
The thing is most people still play him wrong by maxing greed 1st. Alche stun (which is actually ridiculous) + any even somewhat decent laner will guarantee winning the lane.


You said that instead of maxing greed, you should max stun first. And not that an early level of stun could be useful


Exactly. Given the situation obviously, 3stun2greed/4stun3greed(or2 w/ ulti if u need it). Leveling one stun over greed as I said.

And skipping acid spray? That's the skill that makes him jump far ahead if he has a support stacking the jungle for him.


It's all situational. If you max greed as people want and get spray you will most likely lose to a decent lane. I'm talking about pubs of course.
Porkz
Profile Joined December 2010
Denmark1027 Posts
Last Edited: 2012-10-08 12:12:41
October 08 2012 12:09 GMT
#23900
About the item winrates.. Many low tier items dont have high winrates, because it only counts winrates for the items which are in the inventory of the winning team at the end of the game.. Same reason couriers have like 10% winrate. You really can't trust those winrates
Also this:
On October 08 2012 19:25 BlueBird. wrote:
Also if you win the game your bound to have completed one big ticket item because of tower gold, assists/kills etc, I don't think items w/l ratio have any merit whatsoever.

This is atleast true for the items you buy at the end of the game, from tower/rax/hut gold you get as you end the game.. I often find myself finishing items right before the game ends even tho it had no actual effect on the game
Great supine protoplasmic invertebrate jellies
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