I am pretty sure no one bought it, but it is pretty funny.
General Discussion - Page 1182
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TheEmulator
28102 Posts
I am pretty sure no one bought it, but it is pretty funny. | ||
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flamewheel
FREEAGLELAND26782 Posts
because i can put my location as fucking danmerka, that's why | ||
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Nilrem
United States3684 Posts
In terms of the Lycan in its current state, would you rather have their defenses increased at the level 1 and 2 (so can tank better) while keeping their damage low or having their defense low but increase their damage? Both of which has the potential to jungle if done right, but it still would be weaker. As for myself, I think Lycan still needs quite extensive testing in game and to try out several different ideas. It is like trying out a new hero and must learn to see what it can do (and not do). | ||
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Kiante
Australia7069 Posts
On October 06 2012 15:34 flamewheel wrote: Note: I have not tried Lycan in lane yet post-patch. This is mostly theorycrafting. Lycan laning is a bit wonky. You can do it relatively standard with a ranged support but laning Lycan as a hard carry would lane feels odd to me. In theory, he's not a bad laner. You can give your support control of wolves to pull/stack, meaning while the support is pulling you won't be temporarily inconvenienced. Theoretically you can use the wolves to tank for you while the support is pulling, and with Feral Impulse plus wolf damage chained together as one attack, last hitting under your allied tower isn't too hard. Wolves are crazy expensive though. At 145 a pop with Lycan's starting mana pool of 195, you're going to be hurting for mana. Laning with Lycan also means different items... I suppose you can still start off with a quelling blade, and I wouldn't say no to having Feral Impulse level 1. 53-57 damage isn't bad, and with Feral you can start off with 63 base. That in itself is quite decent, and with a quelling blade you can punch for 83 damage. I suppose in a 1v1 melee vs melee laning situation this would be quite good; the damage from Feral Impulse makes up for Lycan's attack animation, which isn't that great--.55 swing. Of course, in a 1v1 situation you can use wolves to chase down the enemy solo (harder to do if the enemy is ranged, e.g., Windrunner, since your wolves will get gunned down by 5 auto attacks), though you have to be much more careful of taking creep damage (0 armor 200 HP means wolves will go down quickly). And generally in pubs, you're not going to be a solo safe lane Lycan against a solo hard lane enemy. While the Lycan nerf is relatively substantial it only affects his laning phase. Later on in fights nobody is going to focus the wolves, and the damage they deal hasn't been reduced. The mana cost is 20 higher than before, which can matter when you have a small mana pool... but it's not the end of the world. Pub Lycan picking has died down or should die down tremendously this patch given that most people don't want to lane Lycan. Doing Roshan with Lycan will require more careful micromanagement--yet the micro needed was pretty simple. While Rosh is easily still doable by solo Lycan, I think more than Vlad's will be required. Treads at the least, but with Medallion Roshan is still very simple to take down. It'll require two sets of wolves, lest you take too much damage from Roshan, but post-Aegis life is still very simple. You are still Lycan, and you still eat everything for pre-breakfast. Laning Lycan makes me much favor Basilius into Medallion with boots somewhere. You probably won't have as easy of a time as you would in the jungle, but Vlad's timing should still be relatively easy, given normal safe lane farm with one or two supports pulling. I wish shikyo would make posts like this. i like how flamewheel admitted he hadn't played lycan post patch but then made a thorough analysis based on fact with logical theorycrafting | ||
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blahz0r
3030 Posts
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Nilrem
United States3684 Posts
On October 06 2012 17:36 blahz0r wrote: Hmm Shadow Amulet Syllabear is pretty fun/troll. The things you can do with this item... =x I was thinking for kicks and giggles, I would use it in a match with enigma. It is like, "Behold!!! The blackhole without an enigma!!! Be scared!." | ||
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Kupon3ss
時の回廊10066 Posts
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Wyk
314 Posts
On October 06 2012 14:47 rwrzr wrote: Only if you understand what you are doing wrong? Exactly. Solo queue Skeleton King, go armlet bkb desolator. Check Tinker items: shadowblade, desolator, phase boots. My mistake? Making desolator on SK i guess. Welcome to trolla2 | ||
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EchoZ
Japan5041 Posts
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Erasme
Bahamas15899 Posts
On October 06 2012 18:14 EchoZ wrote: I haven't played dota2 post patch yet but can someone explain how the shadow amulet works. a meld with 2.75sec fade time. No attack bonus tho :p | ||
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Kupon3ss
時の回廊10066 Posts
On October 06 2012 18:14 EchoZ wrote: I haven't played dota2 post patch yet but can someone explain how the shadow amulet works. If u've ever played wc3, its based on the nightelf's meld ability basically, you activate the item, and in 2.75 seconds you become invisible, however performing any action (including moving) makes you visible again. If it helps, think of it as an lanaya meld that takes 2.75 to go invis and has no effects when you come out of it | ||
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Erasme
Bahamas15899 Posts
I bought it. | ||
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Erasme
Bahamas15899 Posts
On October 06 2012 18:05 Kupon3ss wrote: The true next level mindgame happens when u have an invis rune bottled and an amulet in your inventory and you activate the rune it in plain sight of the enemy, but follow it up by standing still for 3 seconds Wouldnt activate amulet then the rune be smarter ? XD | ||
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EchoZ
Japan5041 Posts
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TheYango
United States47024 Posts
On October 06 2012 18:21 Erasme wrote: Wouldnt activate amulet then the rune be smarter ? XD MINDGAMES, MAN! | ||
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Erasme
Bahamas15899 Posts
On October 06 2012 18:24 EchoZ wrote: Ah thanks alot. So can't channel skills while in invis? such as witch doc's ult. nop, but you can do that for 1400more! | ||
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wherebugsgo
Japan10647 Posts
Vlads came out later than normal due to two deaths (like 10:00) and also because I got boots after basilius, but ended the game with 227 CS at 35 minutes. Did rosh twice (again, much later than usual; around 15 minutes) and you have to be careful the last 4 minutes since there's a much longer time between aegis timers now. | ||
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Nilrem
United States3684 Posts
On October 06 2012 18:24 EchoZ wrote: Ah thanks alot. So can't channel skills while in invis? such as witch doc's ult. Yes you can. What depends is whether or not the person moves from their spot. So Enigmas ult, Wd ults, Cm's ult can all be used along side the amulet. | ||
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LAN-f34r
New Zealand2099 Posts
On October 06 2012 16:41 Mataza wrote: I don´t know if it got lost, Roshan is still super easy with Lycan. You have to tank yourself mostly though. I tried it with power treads and vlads, somewhere 7-9 in my testgame. A much more troubling issue: Any idea how hero performance is calculated? Just got my 5th game with Axe and apparently I´m abysmally bad. I can´t remember a game where I went in my own jungle, I mostly go enemy jungle and kill shit or at least disrupt the enemies by ganking with battlehunger. Real men conquer the enemy jungle after all. Anyway I just got less than a third of a bar for my performance. It´s my first hero below 1 bar. That´s ridiculous. Me going enemy wood, getting first blood or assisting first blood, having the highest party number(kill+assist) for the first 15 minutes and I get fucking 8/100? My other junglers are apparently far below average too. Ignore the bars. They are basically random number generators. On October 06 2012 19:06 Nilrem wrote: Yes you can. What depends is whether or not the person moves from their spot. So Enigmas ult, Wd ults, Cm's ult can all be used along side the amulet. Of course, that would be 1600 gold for something that is still stopped by an AoE stun or dust etc, or just dieing in 2.75 seconds. | ||
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Hylirion
Netherlands968 Posts
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