General Discussion - Page 1098
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FinestHour
United States18466 Posts
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Emnjay808
United States10666 Posts
On September 25 2012 17:01 Itsmedudeman wrote: Lich is boring, if I was coming from LoL and played that hero I'd just go back to LoL. Depends what your definition of boring is. Lich is so strong in the suicide lane. He can deny(eat) creeps, constantly blast opponents with nova (from extra mana) and if he gets tower dived he can just ult. You're basically controlling a hard lane with a single hero. Hard to deny that thats a pretty fun role. | ||
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LAN-f34r
New Zealand2099 Posts
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Ramong
Denmark1706 Posts
On September 25 2012 17:36 LAN-f34r wrote: Long lane lich shouldn't get level 2. His purpose is to deny the enemy carry farm, not to win the lane. He can't do anything if they pull. He can ward, at least for the first 6 minutes | ||
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Erasme
Bahamas15899 Posts
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Qbek
Poland12923 Posts
On September 25 2012 17:40 Erasme wrote: watching catz playing invoker everytime he plays dota is rly painful. At least pirate is a good sk .. Catz and his invoker xD I think I've seen him play some other heroes only when he was forced to not play AP | ||
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Spicy_Curry
United States10573 Posts
On September 25 2012 17:38 Ramong wrote: He can ward, at least for the first 6 minutes Any decent team will carry sentries to deny that from happening. | ||
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FinestHour
United States18466 Posts
ARE WE STILL WITH IT | ||
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Kipsate
Netherlands45349 Posts
because you know that the enemy hates you from the bottom of their hearts everytime you deny a creep its really just an annoying hero to lane against. | ||
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PrinceXizor
United States17713 Posts
On September 25 2012 17:53 Spicy_Curry wrote: Any decent team will carry sentries to deny that from happening. and any decent team has mobile support that they can bring in to aid a lane in need. any discussion about offlaning is useless, since it ends up in a ward/counterward/summon block scenerio that the first team to make a mistake gets the disadvantage, though it's far easier to block spawns than to deward them before each minute perfectly. | ||
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Erasme
Bahamas15899 Posts
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BurningSera
Ireland19621 Posts
On September 25 2012 18:01 Erasme wrote: lich/am is so fucking boring to play against. No matter how much the am cant keep his lane stable, the lich will do it for him. tryhardsssss Lich hate is quite hilarious at times. Remember that doom hated me so much he doomed me after i ulti'ed and chased me out of the base when 4 heroes on his ass. | ||
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Erasme
Bahamas15899 Posts
I was so sure he missclicked :p I couldnt believe that he would do that | ||
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LAN-f34r
New Zealand2099 Posts
On September 25 2012 17:58 PrinceXizor wrote: and any decent team has mobile support that they can bring in to aid a lane in need. any discussion about offlaning is useless, since it ends up in a ward/counterward/summon block scenerio that the first team to make a mistake gets the disadvantage, though it's far easier to block spawns than to deward them before each minute perfectly. Its not worth it to bring in a support to let a lich back into the game. And lich doesn't have any escape to let him get to the wardspot (or more importantly, back) after 0:00. The lane ward will spot the lich going to ward, and he should be caught out and killed if he tries. | ||
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Ramong
Denmark1706 Posts
On September 25 2012 17:53 Spicy_Curry wrote: Any decent team will carry sentries to deny that from happening. but we was taking about lich as your first hero to learn the game. At that skill level they won't bring sentries, they probably won't even pull which will negate lich's need to ward the camp in the first place | ||
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LAN-f34r
New Zealand2099 Posts
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cheeseosaur
Australia134 Posts
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Kupon3ss
時の回廊10066 Posts
The main problems with lich offlane is that he as a hero just isn't very effective overall as a part of the team. His overall strength in lane as a babysit is completely forgotten due to having to solo. His nonexistent waveclear means that he can easily lose 2 towers within 10 minutes should the other team wish to do so. His scaling becomes early game - afk, mid game - walking ult, late game - atm which is rather.... yeah | ||
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Shikyo
Finland33997 Posts
I was thinking Aquila -> treads -> Linkens -> Manta -> Diffusal -> Heart or somesuch On September 25 2012 19:26 Kupon3ss wrote: Lich is a reasonably good offlane, especially in pubs, At this point the number of common offlanes expected to get above lv2 (at the highest level) before say 4-5 minutes is about.... ds, brood, and bh. The fact that lich can deny means that he'll almost always at least get to level 2 and he puts constant pressure on the opposing carry/support(s) where unless they play perfectly, the creepwave will get out of controll and give lich exp. The main problems with lich offlane is that he as a hero just isn't very effective overall as a part of the team. His overall strength in lane as a babysit is completely forgotten due to having to solo. His nonexistent waveclear means that he can easily lose 2 towers within 10 minutes should the other team wish to do so. His scaling becomes early game - afk, mid game - walking ult, late game - atm which is rather.... yeah Right, a big problem with Lich offlane is that he basically helps the enemy team push so if they feel like it they can just pick up free towers. | ||
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Firebolt145
Lalalaland34505 Posts
On September 25 2012 19:32 Shikyo wrote: So how do I play Naga as a carry? o_O In solo pubs, assuming my teammates are generally pretty bad. I was thinking Aquila -> treads -> Linkens -> Manta -> Diffusal -> Heart or somesuch Holy crap did you just suggest something sensible (<3) Linkens is situational. It's a good item if you're against heroes like doom/beastmaster. It's also somewhat of a farming item, akin to battlefury or radiance. | ||
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