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On September 13 2012 16:39 myrmidon2537 wrote: Stupid question, but how do you selectively mute certain players? I can't seem to figure it out
Open scoreboard, press the speaker icon next to their name.
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On September 13 2012 16:28 Firebolt145 wrote:Show nested quote +On September 13 2012 16:20 PrinceXizor wrote: Pubs don't think ward is good. like it's sniper syndrome. thinking their best spell is the worst.
pugnas in pubs go blast/decrep/stats/drain then lvls 22-25 get ward. Wait, what's sniper's best spell? If you mean shrapnel, fuck that shit, headshot/take aim all the wayyyyyyyy
I gotta agree with this. Sniper needs all the help he can get to become a DPS machine. You also don't really have the mana to spam it out, so you need to go a mana item like soul ring if you want to spam it to push, and then you are delaying your DPS even more. Its not like its very good for farming - small DoT means that if the creeps die then they walk out of it, and its nigh useless in the jungle.
Then again, if you play sniper more than (times you've randomed)/90, you probably are better qualifies to comment on how sniper should build.
On September 13 2012 16:37 Shikyo wrote:Hope no one watches - Imagine if pub lycans learned to jungle properly..
What do your pub lycans do? O.o
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Lalalaland34505 Posts
On September 13 2012 16:05 shostakovich wrote:Show nested quote +On September 13 2012 15:50 Firebolt145 wrote:On September 13 2012 15:49 shostakovich wrote: In my head Pugna is viable as a counter to Tinker. Let a Tinker try to spam his shit with the Nether Ward around and see what happens. Tinker will just tp back to base and regen it all. :D Needs a disabler to make it work. I saw it in a LAN final at Dota 1, Na'Vi vs M5. Everytime Dendi came to spam rocket/march, he died. Every time. On second thought, I just remembered how much mana rearm costs. I concede, you're right, ward rapes Tinker pretty hard lol.
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On September 13 2012 16:41 LAN-f34r wrote:Show nested quote +On September 13 2012 16:28 Firebolt145 wrote:On September 13 2012 16:20 PrinceXizor wrote: Pubs don't think ward is good. like it's sniper syndrome. thinking their best spell is the worst.
pugnas in pubs go blast/decrep/stats/drain then lvls 22-25 get ward. Wait, what's sniper's best spell? If you mean shrapnel, fuck that shit, headshot/take aim all the wayyyyyyyy I gotta agree with this. Sniper needs all the help he can get to become a DPS machine. You also don't really have the mana to spam it out, so you need to go a mana item like soul ring if you want to spam it to push, and then you are delaying your DPS even more. Its not like its very good for farming - small DoT means that if the creeps die then they walk out of it, and its nigh useless in the jungle. Then again, if you play sniper more than (times you've randomed)/90, you probably are better qualifies to comment on how sniper should build. Show nested quote +On September 13 2012 16:37 Shikyo wrote:Hope no one watches - Imagine if pub lycans learned to jungle properly.. What do your pub lycans do? O.o They don't get lvl 6 by 6 minutes -.-
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On September 13 2012 16:40 Canas wrote:Show nested quote +On September 13 2012 16:39 myrmidon2537 wrote: Stupid question, but how do you selectively mute certain players? I can't seem to figure it out Open scoreboard, press the speaker icon next to their name.
Thanks.
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Probably because everyone fucking hates lycan in pubs and people get like 4 observers and 4 sentries at level 1 to ward the living shit out of his jungle
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On September 13 2012 16:41 LAN-f34r wrote:Show nested quote +On September 13 2012 16:28 Firebolt145 wrote:On September 13 2012 16:20 PrinceXizor wrote: Pubs don't think ward is good. like it's sniper syndrome. thinking their best spell is the worst.
pugnas in pubs go blast/decrep/stats/drain then lvls 22-25 get ward. Wait, what's sniper's best spell? If you mean shrapnel, fuck that shit, headshot/take aim all the wayyyyyyyy I gotta agree with this. Sniper needs all the help he can get to become a DPS machine. You also don't really have the mana to spam it out, so you need to go a mana item like soul ring if you want to spam it to push, and then you are delaying your DPS even more. Its not like its very good for farming - small DoT means that if the creeps die then they walk out of it, and its nigh useless in the jungle. Then again, if you play sniper more than (times you've randomed)/90, you probably are better qualifies to comment on how sniper should build. it depends on the lane, it's good for pushing if you can get up to the tower the slow effect is actually pretty big too, it's basically a frost nova that lasts for 8s if you have an easy matchup in mid you can take out the tower really fast and go jungle
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Except it's not an AoE targeting slow it's an AoE area slow .-.
Also if sniper pushes mid he dies. Every single time.
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yes, which is good in teamfights or pushes
and like i said, it depends on the lane
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United States47024 Posts
On September 13 2012 17:04 Shikyo wrote: Except it's not an AoE targeting slow it's an AoE area slow .-.
Also if sniper pushes mid he dies. Every single time. It's a skill that requires some setup to be good, but honestly, the damage is quite respectable.
Max duration does 432 damage at rank 4. Obviously this never actually happens, but to match the damage from similar nukes, you need ~5 ticks, which is doable with the help of setup disables.
If you're mid, I would most certainly max Take Aim first (for a hero that has no escapes, being able to lasthit from further back in the lane has immeasurable value), but definitely max Shrapnel second (your team will want to be taking towers around the time you have rank 3 or 4 of Shrapnel). It's very unlikely that Headshot will outperform Shrapnel at level 8-10, particularly when it comes to tower pushes.
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On September 13 2012 16:40 Canas wrote:Show nested quote +On September 13 2012 16:35 Nitrogen wrote:On September 13 2012 15:50 Firebolt145 wrote:On September 13 2012 15:49 shostakovich wrote: In my head Pugna is viable as a counter to Tinker. Let a Tinker try to spam his shit with the Nether Ward around and see what happens. Tinker will just tp back to base and regen it all. :D Needs a disabler to make it work. it absolutely rapes tinker in teamfights when he has no time to tp back, does so much damage. especially if he's trying to combo a sheepstick in there/shivas in there. when i played dota a lot (maybe like a little over 2 years ago) pug was actually a fairly common pick/ban in cm. imo he should get a good amount of farm/pushing in during the beginning, and the build i used a lot was usually str treads, mek and aghs. if you can farm these fairly quickly pugna is a force to be reckoned with during midgame teamfights with his no cd life drain, which actually drains a fuckton of life. pretty much midgame you just drop your ward before/during fight, decrep the ward, nether blast and lifedrain away. they'll have to throw a few stuns at you if they wanna kill you, which is fine because you've already dropped your ward anyways. And he's a REALLY strong solo mid as well. His base stats aren't great, but his 4 int gain is fucking massive and it can be seriously hard to keep up on last hits, and nether blast + his high movement speed is obviously good for rune control. Very squishy, but good pugna players are more than capable of dealing with that.
definitely agree. i think the best thing to do is pick up an early point booster for the aghs, then complete your mek. it helps with the hp problem some (same with str treads).
i also remember in wc3 dota getting deso pugna, which can attack through decrep/ghost scepter. was hilarious.
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Australia7069 Posts
On September 13 2012 17:04 Shikyo wrote: Except it's not an AoE targeting slow it's an AoE area slow .-.
Also if sniper pushes mid he dies. Every single time. you've never even played sniper in dota2. how would you know what happens every single time?
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shrapnel is ridiculously strong. lvls 2-4 of headshot provide almost no damage increase over 1 level, shrapnel easily adds much more value, in addition to it's immense (SAFE) pushing power. People need to realize, that in Dota (unlike LoL) pushing a tower down =/= pushing a lane necessarily, you can take out a tower without ever pushing your lane with shrapnel. when creeps naturally hit their high ground pop off the spell and back up. treads all you need. since tread switching = imba.
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Netherlands45349 Posts
Its also ''hard'' pushing, you just cast it at a tower in less then a second and it will take damage over time.
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On September 13 2012 17:22 PrinceXizor wrote: shrapnel is ridiculously strong. lvls 2-4 of headshot provide almost no damage increase over 1 level, shrapnel easily adds much more value, in addition to it's immense (SAFE) pushing power. People need to realize, that in Dota (unlike LoL) pushing a tower down =/= pushing a lane necessarily, you can take out a tower without ever pushing your lane with shrapnel. when creeps naturally hit their high ground pop off the spell and back up. treads all you need. since tread switching = imba.
So you switch to int, fire shrapnel, then switch to str?
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On September 13 2012 17:34 Osteriet wrote:Show nested quote +On September 13 2012 17:22 PrinceXizor wrote: shrapnel is ridiculously strong. lvls 2-4 of headshot provide almost no damage increase over 1 level, shrapnel easily adds much more value, in addition to it's immense (SAFE) pushing power. People need to realize, that in Dota (unlike LoL) pushing a tower down =/= pushing a lane necessarily, you can take out a tower without ever pushing your lane with shrapnel. when creeps naturally hit their high ground pop off the spell and back up. treads all you need. since tread switching = imba. So you switch to int, fire shrapnel, then switch to str?
Switch to INT to spam then switch to AGI to drink from bottle. If you think you gonna get ganked, leave it on STR, otherwise, leave it at AGI.
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On September 13 2012 16:39 myrmidon2537 wrote: Stupid question, but how do you selectively mute certain players? I can't seem to figure it out On the scoreboard next to each players name there is a little circular button. Right above the little gold amounts.
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Sniper shrapnell is underrated, yea  Whenever i play sniper i play with friends usually and we utilize the shrapnell tower damage and sniper's range to slow-push towers, it works wonders.
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Wow the performance increase is pretty significant, Bot games usually lag like hell as all bots pick instantly but now it's pretty fluid :O Need to test it some more but it's really big
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Buy a Quelling Blade with Sniper.
Chop trees down when ur in a big fight and hide yourself in there while blasting away at the enemy.
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