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On September 13 2012 14:44 TheYango wrote: OK how the hell does Pugna have like the 3rd lowest winrate of all heroes. You:
1) Don't need to know how to lasthit--just spam Blast on waves and get runes or bottle+crow 2) Don't need to gank well--just run into lanes and blast down their towers 3) Just put down ward in fights--90% of pubs don't know to right click it down first, so they just charge in, spam all their spells and suicide to your ward
Sure he's kinda squishy but given how much people don't know how to play against him, and how devastating Nether Ward is if you don't kill it early, he really should not be bottom 3 in winrate.
The Gondar or Riki appears and feeds on pugna tears.
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United States47024 Posts
On September 13 2012 15:31 SirMilford wrote:Show nested quote +On September 13 2012 15:25 TheYango wrote: LD jungle is OK, but you have to question why you would bother when he's extremely reliable in any of the 3 lanes. Well he isn't easy to play though. The micro of both bear/hero takes a fair amount of practice and the enemy heroes can easly kill you if you screw up Jungling doesn't really make that easier though, it only delays the issue--poor bear control is going to burn you in teamfights much more than it does in lane.
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Brazil1429 Posts
In my head Pugna is viable as a counter to Tinker. Let a Tinker try to spam his shit with the Nether Ward around and see what happens.
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Lalalaland34505 Posts
On September 13 2012 15:49 shostakovich wrote: In my head Pugna is viable as a counter to Tinker. Let a Tinker try to spam his shit with the Nether Ward around and see what happens. Tinker will just tp back to base and regen it all. :D Needs a disabler to make it work.
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Anyone around here remember the dota-allstars forum days? Anyone remember the 'random chat' subforum in particular and how Pendragon used to make occasional posts there?
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Netherlands45349 Posts
Pugna
Dies very fast outside of Meka Has no escape Is not a good babysitter/support No Stuns, no slow.
aka bad pub hero.
Also it is possibly the most attractive hero to build dagon on, which means youl have like 600-700 hp
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Brazil1429 Posts
On September 13 2012 15:50 Firebolt145 wrote:Show nested quote +On September 13 2012 15:49 shostakovich wrote: In my head Pugna is viable as a counter to Tinker. Let a Tinker try to spam his shit with the Nether Ward around and see what happens. Tinker will just tp back to base and regen it all. :D Needs a disabler to make it work. I saw it in a LAN final at Dota 1, Na'Vi vs M5. Everytime Dendi came to spam rocket/march, he died. Every time.
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I've seen people level decrep over ward.
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On September 13 2012 15:49 shostakovich wrote: In my head Pugna is viable as a counter to Tinker. Let a Tinker try to spam his shit with the Nether Ward around and see what happens. When Skywrath Mage comes out you can troll pubs by picking Pugna against him and oneshotting him with his own ult.
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I've seen a lot of pugnas go hard support and hence feed throughout the low bracket. Add in inappropriate decreps (when you are trying to focus them down), squish, and his infamy as a "bad" hero which means that only really bad people play him (if you know enough to win with him, you know you can probably win with another hero as well that isn't as hard).
And jungle Sylla is terrible. Sylla is so powerful in lane, yet you take that away completely and replace it with a slow jungle. Its a testament as to how good the hero is that it still works.
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Pubs don't think ward is good. like it's sniper syndrome. thinking their best spell is the worst.
pugnas in pubs go blast/decrep/stats/drain then lvls 22-25 get ward.
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United States47024 Posts
On September 13 2012 16:05 Spicy_Curry wrote: I've seen people level decrep over ward. Which is hilarious because in a lot of situations you should be 4-0-4-0 at level 8.
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On September 13 2012 15:58 Kishin2 wrote: Anyone around here remember the dota-allstars forum days? Anyone remember the 'random chat' subforum in particular and how Pendragon used to make occasional posts there?
whenever someone mentions the DA forums, I immediately think of the legendary MS paint rage thread
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Lalalaland34505 Posts
On September 13 2012 16:20 PrinceXizor wrote: Pubs don't think ward is good. like it's sniper syndrome. thinking their best spell is the worst.
pugnas in pubs go blast/decrep/stats/drain then lvls 22-25 get ward. Wait, what's sniper's best spell? If you mean shrapnel, fuck that shit, headshot/take aim all the wayyyyyyyy
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On September 13 2012 11:28 Zozo wrote:Show nested quote +On September 13 2012 11:23 RagequitBM wrote: Pudge is most played because of Dendi probably. It has very little / nothing to do with Dendi, it's just a fun hero to play, and has been the most popular pick in pubs for at least 5 years.
I used to play so much pudge like 2 years ago. Pudge every game for like 2 weeks straight and lots of pudge in general for a way longer period of time. Guess it must've worn me out though as I've not played pudge for ages and I'm scared of picking him now in dota 2 as I'd more than likely be incredibly shit at hooking.
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On September 13 2012 15:50 Firebolt145 wrote:Show nested quote +On September 13 2012 15:49 shostakovich wrote: In my head Pugna is viable as a counter to Tinker. Let a Tinker try to spam his shit with the Nether Ward around and see what happens. Tinker will just tp back to base and regen it all. :D Needs a disabler to make it work.
it absolutely rapes tinker in teamfights when he has no time to tp back, does so much damage. especially if he's trying to combo a sheepstick in there/shivas in there.
when i played dota a lot (maybe like a little over 2 years ago) pug was actually a fairly common pick/ban in cm. imo he should get a good amount of farm/pushing in during the beginning, and the build i used a lot was usually str treads, mek and aghs. if you can farm these fairly quickly pugna is a force to be reckoned with during midgame teamfights with his no cd life drain, which actually drains a fuckton of life. pretty much midgame you just drop your ward before/during fight, decrep the ward, nether blast and lifedrain away. they'll have to throw a few stuns at you if they wanna kill you, which is fine because you've already dropped your ward anyways.
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Hope no one watches - Imagine if pub lycans learned to jungle properly..
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Stupid question, but how do you selectively mute certain players? I can't seem to figure it out
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On September 13 2012 16:35 Nitrogen wrote:Show nested quote +On September 13 2012 15:50 Firebolt145 wrote:On September 13 2012 15:49 shostakovich wrote: In my head Pugna is viable as a counter to Tinker. Let a Tinker try to spam his shit with the Nether Ward around and see what happens. Tinker will just tp back to base and regen it all. :D Needs a disabler to make it work. it absolutely rapes tinker in teamfights when he has no time to tp back, does so much damage. especially if he's trying to combo a sheepstick in there/shivas in there. when i played dota a lot (maybe like a little over 2 years ago) pug was actually a fairly common pick/ban in cm. imo he should get a good amount of farm/pushing in during the beginning, and the build i used a lot was usually str treads, mek and aghs. if you can farm these fairly quickly pugna is a force to be reckoned with during midgame teamfights with his no cd life drain, which actually drains a fuckton of life. pretty much midgame you just drop your ward before/during fight, decrep the ward, nether blast and lifedrain away. they'll have to throw a few stuns at you if they wanna kill you, which is fine because you've already dropped your ward anyways.
And he's a REALLY strong solo mid as well. His base stats aren't great, but his 4 int gain is fucking massive and it can be seriously hard to keep up on last hits, and nether blast + his high movement speed is obviously good for rune control.
Very squishy, but good pugna players are more than capable of dealing with that.
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