• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 19:57
CET 01:57
KST 09:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Dark completes military service, returns to SC28[BSL23] RO16 Group Stage19Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175
StarCraft 2
General
No more SC2 streamers on team liquid? Dark completes military service, returns to SC2 Greetings.. Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top?
Tourneys
Dark returns! GSL CK #7 4v4 Team Battle (Nov 19) Sea Duckling Open (Global, Bronze-Diamond) soO & FanTaSy return! SC2 Kevin Scrim 4v4 (Nov 16) RSL goes to London! 2026 Offline Finals Nov 21-22 Tasteless Time Warp: SC Evo Showmatch (May 25)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps Starcraft 2 Advance [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
BW General Discussion List of top players active on ShieldBattery HELPls! The old replay video w full HD resolution Recommended BW Settings for Mouse and Video Starcraft:Brood War Discord Servers
Tourneys
Bisu's Team vs Shuttle's Team 2026-11-14 2v2v2v2 Tournament Stage 1: Community Poll [BSL23] Ro16 Group C - Sunday 21:00 CET Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Pluto's TvP 5Marine 2Medic Push Infested Terran strategies in 2026 Nuke strategy worked in K-League 2026-11-09
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Free Space RTS Game, optimised f. Phone/Tablet etc List of Game Threads The PlayStation 5
Dota 2
Can Game Data Analytics Help Players Improvements
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Trading/Investing Thread Russo-Ukrainian War Thread Dating: How's your luck?
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
TeamLiquid Health and Fitness Initiative For 2023 Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
VCT 2027 America Kickoff LAT…
anakin.
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12331 users

General Discussion - Page 1016

Forum Index > Dota 2 General
Post a Reply
Prev 1 1014 1015 1016 1017 1018 6534 Next
IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
N1k0
Profile Joined June 2011
Uruguay1075 Posts
September 12 2012 18:59 GMT
#20301
On September 13 2012 03:55 Mataza wrote:
Show nested quote +
On September 13 2012 03:49 N1k0 wrote:
On September 13 2012 03:36 Unleashing wrote:
On September 13 2012 03:28 Shikyo wrote:
An idea of mine though isn't to play medusa as the hard carry but the secondary carry, who does lane control and actually can help with pushing early on... Say solo mid along with a hard carry on the easy lane or something. Perhaps she could improvise with the item build a little too ...

Also she indeed could be a part of a trilane, preferably one that's designed to be up against the enemy's hardcarry trilane. Her lane control would be very beneficial in that situation.

It's a hero that needs huge amounts of farm to reach their true potential.
Her midgame isn't very strong, sure snake is decent but it's not strong.
And her shield isn't good without items either and split shot quite obviously isn't without items either, and her ulti doesn't do much for mid-game ganks either.
She scales really really well with items, thus the hard carry part.

Second position carries like for example CK have a lot of good things in the midgame:
A good stun.
Tons of mobility.
And a gap closer.

But, what if you get a bf on her!?!?!!

Omg splash arrows? With Splitshot she is like 5 dragon knight ultis all the time!1!11!oneone

And magnataur casts empower on her, gg no re.
N1k0
Profile Joined June 2011
Uruguay1075 Posts
September 12 2012 19:02 GMT
#20302
On September 13 2012 03:58 Unleashing wrote:
It's not really relevant but does her shield work with self-damage?
Playdota says nothing about that and it's been too long for me to remember.

Like what? If you are asking about SR, i think its life removal not self-damage.
Noocta
Profile Joined June 2010
France12578 Posts
September 12 2012 19:02 GMT
#20303
It's weird how Siren is the better Naga of the two now.
Last time I was interessed in dota 1, Medusa was one of the best carry out there and Siren wasn't remade thus was terrible
" I'm not gonna fight you. I'm gonna kick your ass ! "
Dankleteer
Profile Joined July 2010
United States1430 Posts
Last Edited: 2012-09-12 19:05:28
September 12 2012 19:03 GMT
#20304
dendi shadow fiend oh wooooooow

edit: also 12,000 viewers on his stream, TI2 made him an even bigger star
fresh chops
Unleashing
Profile Joined March 2011
Denmark14978 Posts
Last Edited: 2012-09-12 19:09:11
September 12 2012 19:07 GMT
#20305
On September 13 2012 04:02 N1k0 wrote:
Show nested quote +
On September 13 2012 03:58 Unleashing wrote:
It's not really relevant but does her shield work with self-damage?
Playdota says nothing about that and it's been too long for me to remember.

Like what? If you are asking about SR, i think its life removal not self-damage.

Meant with armlet, for example. Or pudge rot, just theoretically.
Or isn't armlet self-damage?

I really forgot all these things, i feel like a noob.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2012-09-12 19:11:53
September 12 2012 19:10 GMT
#20306
On September 13 2012 03:58 TheYango wrote:
Show nested quote +
On September 13 2012 03:28 Shikyo wrote:
An idea of mine though isn't to play medusa as the hard carry but the secondary carry, who does lane control and actually can help with pushing early on... Say solo mid along with a hard carry on the easy lane or something. Perhaps she could improvise with the item build a little too ...

Also she indeed could be a part of a trilane, preferably one that's designed to be up against the enemy's hardcarry trilane. Her lane control would be very beneficial in that situation.

How does putting her mid help with any of her issues?

Her laning isn't any better or worse than it needs to be, it's just her lack of midgame presence compared to the carries that are actually relevant. Her gank is almost nonexistent (no hard disables and no single target burst), her pushing is ok, but nothing to write home about (certainly in comparison to the 5 carries that are actually regularly played, her pushing is weaker than all of them), and her teamfight presence is fairly weak. The only thing her kit allows her to do early game is farm, and even with a kit that's solely capable of farming, she doesn't farm as fast as Anti-mage (the weakest midgame presence of the commonly played carries).

Honestly, she shares this problem with other hard carries for good reason: Icefrog probably (and rightfully) wants to reduce game lengths to reasonable lengths compared to the other games in the genre, and for games to reliably finish in under an hour (with 40 minutes probably as the target game length). Naturally, it's hard to make game lengths stay down if 1 hero in every game doesn't become a presence until 30 minutes. As various aspects of the game shift toward the earlier stages of the game, hard carries need to be relevant in that early stage as well, which is why, again, the most popular carries are those with powerful midgame teamfighting ability.

Hmm yeah I guess that really is a hurdle that's almost impossible to overcome... It really sucks that almost all of my favorite heroes are so terrible -.- So what do you think should change for those heroes to get some gameplay? Should they be made so that they come online slightly earlier but end up being slightly weaker later on? Or is it all right if they're only viable as very situational niche picks? Speaking of which, I really wonder when the next DotA patch is coming out. The gameplay seems really nice and varied overall right now but I don't think that the same thing can be said about picks... I wonder what they're going to change.

On September 13 2012 03:59 N1k0 wrote:
Show nested quote +
On September 13 2012 03:55 Mataza wrote:
On September 13 2012 03:49 N1k0 wrote:
On September 13 2012 03:36 Unleashing wrote:
On September 13 2012 03:28 Shikyo wrote:
An idea of mine though isn't to play medusa as the hard carry but the secondary carry, who does lane control and actually can help with pushing early on... Say solo mid along with a hard carry on the easy lane or something. Perhaps she could improvise with the item build a little too ...

Also she indeed could be a part of a trilane, preferably one that's designed to be up against the enemy's hardcarry trilane. Her lane control would be very beneficial in that situation.

It's a hero that needs huge amounts of farm to reach their true potential.
Her midgame isn't very strong, sure snake is decent but it's not strong.
And her shield isn't good without items either and split shot quite obviously isn't without items either, and her ulti doesn't do much for mid-game ganks either.
She scales really really well with items, thus the hard carry part.

Second position carries like for example CK have a lot of good things in the midgame:
A good stun.
Tons of mobility.
And a gap closer.

But, what if you get a bf on her!?!?!!

Omg splash arrows? With Splitshot she is like 5 dragon knight ultis all the time!1!11!oneone

And magnataur casts empower on her, gg no re.

Magnataur might have potential as a silly "support" who allows your hardcarry to farm without having to committ to a farming item...
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
TheYango
Profile Joined September 2008
United States47024 Posts
September 12 2012 19:11 GMT
#20307
On September 13 2012 04:07 Unleashing wrote:
Show nested quote +
On September 13 2012 04:02 N1k0 wrote:
On September 13 2012 03:58 Unleashing wrote:
It's not really relevant but does her shield work with self-damage?
Playdota says nothing about that and it's been too long for me to remember.

Like what? If you are asking about SR, i think its life removal not self-damage.

Meant with armlet, for example. Or pudge rot, just theoretically.
Or isn't armlet self-damage?

I really forgot all these things, i feel like a noob.

I'm pretty sure armlet is HP loss, seeing as it's not listed with a damage type.
Moderator
lozarian
Profile Blog Joined January 2011
United Kingdom1043 Posts
September 12 2012 19:14 GMT
#20308
On September 13 2012 03:58 Unleashing wrote:
It's not really relevant but does her shield work with self-damage?
Playdota says nothing about that and it's been too long for me to remember.


Like what? There's no way to deal yourself "damage" with items in the game. Soul ring is hp removal, so that doesn't work, as it's not actually damage.
For every battle honour a thousand heroes die alone, unsung, and unremembered.
Unleashing
Profile Joined March 2011
Denmark14978 Posts
Last Edited: 2012-09-12 19:20:45
September 12 2012 19:14 GMT
#20309
I'm gonna get WC3 running and test it.
I know soul ring doesn't work, which is why i was wondering if armlet hp loss could be negated or if it'd block self-damage from abilities like rot and dark pact. It's purely theoretically, but i was just wondering.

Nope doesn't work with armlet, but i still assume it'd work with pudge rot or slark dark pact.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
crms
Profile Joined February 2010
United States11933 Posts
September 12 2012 19:21 GMT
#20310
Can someone explain to me these 'pro' Naga Siren builds? Especially the chinese who build like linkens and radiance as first two items. It honestly seems completely awful.

Why don't more people build her aggressive and take advantage of her unstoppable ult and midgame presence? Why can't she run mid, bottle, arcanes, diffusal first, heart/manta, heart/manta and constantly push towers when siren is off cooldown? My friend builds naga this way in pubs (hurp derp I know pubs are shit compared to pro level even in 'very high' bracket) but the theorhetical gameplay seems the same. He ganks or pushes towers every siren cd because it's basically no risk. The only thing you possibly lose out on is some farm in lane. If the gank is successful you get a big gank and push tower. If gank is failing you ult and escape. We win like 80%+ of our games when he mid nagas with this aggressive build.

I understand the radiance allows you to farm faster and can give more lane control mid/late but it always delays your real potential for so long. I don't get linkens either. I know she has mana issues but those are pretty much solved with mana boots. I just hate seeing this weak ass pseudo-carry naga that seems to be exactly how all chinese play her. It seems way less beneficial and we saw countless naga's lose with these linken first/second builds because they just didn't do anything.

tl;dr why isn't aggressive midgame naga ever played? Why would you go linkens over diffusal first, why would you go linkens after radiance instead of diffusal or manta?
http://i.imgur.com/fAUOr2c.png | Fighting games are great
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-09-12 19:24:32
September 12 2012 19:22 GMT
#20311
On September 13 2012 04:10 Shikyo wrote:
Hmm yeah I guess that really is a hurdle that's almost impossible to overcome... It really sucks that almost all of my favorite heroes are so terrible -.- So what do you think should change for those heroes to get some gameplay? Should they be made so that they come online slightly earlier but end up being slightly weaker later on? Or is it all right if they're only viable as very situational niche picks? Speaking of which, I really wonder when the next DotA patch is coming out. The gameplay seems really nice and varied overall right now but I don't think that the same thing can be said about picks... I wonder what they're going to change.

I believe Icefrog said that the 6.75 is slated for some time after the International.

Honestly, there are probably a couple carries that are almost there as far as being able to have a presence midgame or farming fast enough to come online early enough. There are just a few problem cases that are probably a bit harder to deal with (relating to heroes with certain passives/steroids that are weak early but become incredibly powerful with items).
Moderator
Ramong
Profile Joined March 2011
Denmark1706 Posts
September 12 2012 19:23 GMT
#20312
because there are better carries than naga.

She was used for her teamfight capability together with tide and darkseer etc.

Morph was used for the dmg
"Yeah buddy"
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-09-12 19:27:30
September 12 2012 19:24 GMT
#20313
On September 13 2012 04:21 crms wrote:
Can someone explain to me these 'pro' Naga Siren builds? Especially the chinese who build like linkens and radiance as first two items. It honestly seems completely awful.

Why don't more people build her aggressive and take advantage of her unstoppable ult and midgame presence? Why can't she run mid, bottle, arcanes, diffusal first, heart/manta, heart/manta and constantly push towers when siren is off cooldown? My friend builds naga this way in pubs (hurp derp I know pubs are shit compared to pro level even in 'very high' bracket) but the theorhetical gameplay seems the same. He ganks or pushes towers every siren cd because it's basically no risk. The only thing you possibly lose out on is some farm in lane. If the gank is successful you get a big gank and push tower. If gank is failing you ult and escape. We win like 80%+ of our games when he mid nagas with this aggressive build.

I understand the radiance allows you to farm faster and can give more lane control mid/late but it always delays your real potential for so long. I don't get linkens either. I know she has mana issues but those are pretty much solved with mana boots. I just hate seeing this weak ass pseudo-carry naga that seems to be exactly how all chinese play her. It seems way less beneficial and we saw countless naga's lose with these linken first/second builds because they just didn't do anything.

tl;dr why isn't aggressive midgame naga ever played? Why would you go linkens over diffusal first, why would you go linkens after radiance instead of diffusal or manta?

As far as I'm aware, the only 2 Nagas I saw build Radiance at TI2 were Hao and XBOCT, neither of whom I'd consider good players to learn how to play Naga from.

Treads+Linken is actually a fairly fresh thing as far as the Chinese teams are concerned (supposedly taken from iceiceice according to 2009's commentary of the 2nd Zenith vs. LGD game in groupstage). The more common build from DotA 1 is Arcanes->Heart->Diffusal/Manta, potentially just keeping the Vit Booster and finishing Heart later, or building Vanguard, if the game demands it.
Moderator
crms
Profile Joined February 2010
United States11933 Posts
Last Edited: 2012-09-12 19:28:39
September 12 2012 19:26 GMT
#20314
On September 13 2012 04:23 Ramong wrote:
because there are better carries than naga.

She was used for her teamfight capability together with tide and darkseer etc.

Morph was used for the dmg


I know, I don't think she's even a real hard carry. Not ever game she was selected with a morphling. Yet still crappy linkens builds were used.

TheYango: I still don't understand the linkens but good points on the other fronts. I also watched some Naga games (yesterday?) where I believe it was korok or maybe pajkatt going linkens first. I just hate it. The dota 1 standard sounds pretty much how I "think" she should be played.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
September 12 2012 19:28 GMT
#20315
Linkens allows her to get her ultimate off in virtually every situation.
WriterXiao8~~
Unleashing
Profile Joined March 2011
Denmark14978 Posts
Last Edited: 2012-09-12 19:30:16
September 12 2012 19:29 GMT
#20316
Linkens is a good item for the regen too, naga is mana intensive.
It also depends on the enemy and their heroes.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
crms
Profile Joined February 2010
United States11933 Posts
September 12 2012 19:30 GMT
#20317
On September 13 2012 04:28 Kipsate wrote:
Linkens allows her to get her ultimate off in virtually every situation.


Not sure about that. Linkens is such a sketchy item and for the cost I don't see how it can be justified. It can help her get the ult off but I rarely, if ever have seen her struggle to get it off. That much sunk cost to not even truly have 100% safety in getting the ult off seems really cost inefficient.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Wysp
Profile Blog Joined August 2005
Canada2299 Posts
September 12 2012 19:33 GMT
#20318
linkens and radiance are farming items. its usually one or the other for naga. Linkens allows riptide spam while making you bigger overall (and lets you get boots like treads over tranquil or mana) while radiance will let you clear jungle and lanes at the same time with just one riptide use. Getting both seems a tad overkill as if you have radiance you're gonna want a heart right away to give your burn illusions staying power and if you have a linkens I see manta style as the more tempting item as you'll have the mana to sustain farm and its use.

Overall though I think naga just wants to have big fat illusions that can kill creep waves and jungle. She turtles like a beast with either item and hp on top. I used to be a huge fan of radiance tranquils on her but I also love the linkens treads. Radiance for canceling big dagger heroes is still a go to for sure but linkens is definitely more flexible for the next item choice.
an overdeveloped sense of self preservation
Comeh
Profile Blog Joined July 2008
United States18919 Posts
September 12 2012 19:46 GMT
#20319
On September 13 2012 04:33 Wysp wrote:
linkens and radiance are farming items. its usually one or the other for naga. Linkens allows riptide spam while making you bigger overall (and lets you get boots like treads over tranquil or mana) while radiance will let you clear jungle and lanes at the same time with just one riptide use. Getting both seems a tad overkill as if you have radiance you're gonna want a heart right away to give your burn illusions staying power and if you have a linkens I see manta style as the more tempting item as you'll have the mana to sustain farm and its use.

Overall though I think naga just wants to have big fat illusions that can kill creep waves and jungle. She turtles like a beast with either item and hp on top. I used to be a huge fan of radiance tranquils on her but I also love the linkens treads. Radiance for canceling big dagger heroes is still a go to for sure but linkens is definitely more flexible for the next item choice.


Agreed with this post - but essentially it just comes down to the ability to split push. Linkens is simply a facet of being able to push a little more agressively with her actual self solo and avoid being ganked - usually you pick up power treads rather than arcane with this build. However, skipping linkens, grabbing arcanes and vanguard, then radiance is also fine. Again, this just comes down to the fact that you can split up your illusions while you stay in the jungle, and solo push your lane (safe lane) while you are able to farm somewhere safe (jungle), and put pressure on their towers. If you watch burning play naga - he does this a lot (and threatens t3 towers every time). It's a very strong build that punishes any mistake by the other team, though I'm not overly fond of the linkens build (again, to deal with 3-4 man smoke ganks).
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
September 12 2012 20:10 GMT
#20320
Radiance in chinese understanding is a farming item. You clear creeps very quick but your team fight presence is not strong due to lacking survibility. Linken is more of a solid build from i have seen. Diffu and heart are almost the standard items on all illu heroes.
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
Prev 1 1014 1015 1016 1017 1018 6534 Next
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
09:00
FSL s12 week2: POG vs PTB
Freeedom33
Liquipedia
OSC
08:30
Masters Cup #151: Playoffs
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
davetesta27
Liquipedia
The PiG Daily
07:00
Best Games of SC
Clem vs MaxPax
herO vs Solar
SHIN vs TBD
PiGStarcraft510
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft518
StarCraft: Brood War
Noble 64
Force[name] 4
Dota 2
NeuroSwarm128
League of Legends
JimRising 397
Other Games
summit1g8483
tarik_tv5691
C9.Mang0208
ViBE34
PPMD32
Organizations
Other Games
gamesdonequick2421
BasetradeTV209
StarCraft 2
CranKy Ducklings33
[ Show 11 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP7
• Response 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki47
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
CranKy Ducklings
9h 3m
WardiTV Invitational
11h 3m
ByuN vs SHIN
MaxPax vs Solar
Clem vs TBD
herO vs TBD
Lambo vs TBD
Rogue vs TBD
IPSL
16h 3m
TerrOr vs IJ_Terran
rasowy vs Hazorath
BSL
19h 3m
TerrOr vs OyAji
UltrA vs Gosudark
Sparkling Tuna Cup
1d 9h
WardiTV Invitational
1d 11h
IPSL
1d 16h
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
1d 19h
Artosis vs Dewalt
Ret vs Tech
SOOP
2 days
WardiTV Weekly
2 days
[ Show More ]
Monday Night Weeklies
3 days
PiGosaur Cup
4 days
The PondCast
4 days
GSL
5 days
Replay Cast
5 days
KCM Race Survival
6 days
Liquipedia Results

Completed

Proleague 2026-11-12
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 591
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.