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[Tabletop] Enter Iris - Page 27

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jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
December 31 2014 16:44 GMT
#521
I mean, I didn't get the impression that the Everroad was elevated at all, so I'm sure that there are offshoot roads that lead to other places in the continent - it's more that this is just the main channel between the two halfling cities.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
December 31 2014 16:46 GMT
#522
This is kind of how i pictured the Everroad based on the description
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
Last Edited: 2014-12-31 16:50:41
December 31 2014 16:47 GMT
#523
On January 01 2015 01:26 jcarlsoniv wrote:
Is the Everroad a completely straight shot between the southern and northern cities? Or is it more of a meandering road?


Meandering. Think Kingsroad from GoT, but way longer. Continent longer. It has plenty of offshoots to get to various other places in the world (which is part of what it was designed for), but it also serves as a massive thoroughfare between those massive cities.

@PX - In some places, yes, but where they were last night it's much more packed dirt. Not all of the Everroad is in good repair.

On January 01 2015 01:41 WaveofShadow wrote:
lol not only do we not have a tank, but we have two CN in our party.


A Fighter is LIKE a tank.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
December 31 2014 16:50 GMT
#524
On January 01 2015 01:47 AsmodeusXI wrote:
Show nested quote +
On January 01 2015 01:26 jcarlsoniv wrote:
Is the Everroad a completely straight shot between the southern and northern cities? Or is it more of a meandering road?


Meandering. Think Kingsroad from GoT, but way longer. Continent longer. It has plenty of offshoots to get to various other places in the world (which is part of what it was designed for), but it also serves as a massive thoroughfare between those massive cities.

@PX - In some places, yes, but where they were last night it's much more packed dirt. Not all of the Everroad is in good repair.

Can we get some sort of a very basic world map at some point? I only vaguely have an idea of how things are laid out from your Worldbuilding posts.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
December 31 2014 16:50 GMT
#525
Yeah, that'll happen for sure.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
December 31 2014 16:56 GMT
#526
On January 01 2015 01:50 WaveofShadow wrote:
Show nested quote +
On January 01 2015 01:47 AsmodeusXI wrote:
On January 01 2015 01:26 jcarlsoniv wrote:
Is the Everroad a completely straight shot between the southern and northern cities? Or is it more of a meandering road?


Meandering. Think Kingsroad from GoT, but way longer. Continent longer. It has plenty of offshoots to get to various other places in the world (which is part of what it was designed for), but it also serves as a massive thoroughfare between those massive cities.

@PX - In some places, yes, but where they were last night it's much more packed dirt. Not all of the Everroad is in good repair.

Can we get some sort of a very basic world map at some point? I only vaguely have an idea of how things are laid out from your Worldbuilding posts.


+1

I haven't bugged you (asmo) too much about it just cuz I know you're still building things out, and general knowledge of location in one shots is fairly unnecessary.

buuuuuuuut

map whar
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
wei2coolman
Profile Joined November 2010
United States60033 Posts
December 31 2014 18:14 GMT
#527
Just a minor complaint about the DMing while I was watching, I felt Asmo wasn't forcing enough checks when players were asking for info, and was giving way too much free info to players. Need more knowledge checks, perception checks etc etc.
liftlift > tsm
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
December 31 2014 19:02 GMT
#528
Duly noted.

Also, I figured out why those encounters were so punishing. I made a math oopsie.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
December 31 2014 19:20 GMT
#529
On January 01 2015 04:02 AsmodeusXI wrote:
Duly noted.

Also, I figured out why those encounters were so punishing. I made a math oopsie.


I didn't think the encounters were actually that terrifying. Lvl 1 fights are always "don't get hit"
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
December 31 2014 19:33 GMT
#530
On January 01 2015 04:20 jcarlsoniv wrote:
Show nested quote +
On January 01 2015 04:02 AsmodeusXI wrote:
Duly noted.

Also, I figured out why those encounters were so punishing. I made a math oopsie.


I didn't think the encounters were actually that terrifying. Lvl 1 fights are always "don't get hit"

the damage dice were definitely a little strong for lvl 1.
ketchup
Profile Joined August 2010
14521 Posts
January 01 2015 03:46 GMT
#531
This was entertaining to watch. Thanks to the players + dm for streaming it when yall didn't really have to(since it was a test run and what not anyways).
Goumindong
Profile Joined February 2013
United States3529 Posts
January 01 2015 07:45 GMT
#532
On January 01 2015 01:47 AsmodeusXI wrote:

Show nested quote +
On January 01 2015 01:41 WaveofShadow wrote:
lol not only do we not have a tank, but we have two CN in our party.


A Fighter is LIKE a tank.

Well there aren't any real tanks in 5e because they nixed the mark mechanic(which was super dumb) so any smart creature will just nuke the squishes and only diliberately denying enemies world knowledge (like that people in armor are hard to hit and people in cloth easy*, or that wizards should have low dex or con saves) will reasonably save you.

But I should do a decent enough job. My AC is 16, which is high enough to be decently hard to hit but not so high (I could get to 19 if I had wanted) that enemies would avoid me all together. Additionally fighters get 1d10+level healing every short rest. Which averages about half my HP.

But still the name of the game in 5e is "don't get hit"

*ironically this makes shields potentially worse for tanking unless you take the active defense options since enemies will smartly just ignore you if they are not so dumb to realize that shields = higher AC.
Gahlo
Profile Joined February 2010
United States35174 Posts
January 01 2015 08:07 GMT
#533
On January 01 2015 16:45 Goumindong wrote:
Show nested quote +
On January 01 2015 01:47 AsmodeusXI wrote:

On January 01 2015 01:41 WaveofShadow wrote:
lol not only do we not have a tank, but we have two CN in our party.


A Fighter is LIKE a tank.

Well there aren't any real tanks in 5e because they nixed the mark mechanic(which was super dumb) so any smart creature will just nuke the squishes and only diliberately denying enemies world knowledge (like that people in armor are hard to hit and people in cloth easy*, or that wizards should have low dex or con saves) will reasonably save you.

But I should do a decent enough job. My AC is 16, which is high enough to be decently hard to hit but not so high (I could get to 19 if I had wanted) that enemies would avoid me all together. Additionally fighters get 1d10+level healing every short rest. Which averages about half my HP.

But still the name of the game in 5e is "don't get hit"

*ironically this makes shields potentially worse for tanking unless you take the active defense options since enemies will smartly just ignore you if they are not so dumb to realize that shields = higher AC.

Keep in mind that a loooooooot of enemies have shit for brains. Big bad Hydra? Not even 4 intelligence.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
January 01 2015 11:31 GMT
#534
and people can be emotionally compromised. sociopathy isn't a common trait.
Goumindong
Profile Joined February 2013
United States3529 Posts
January 01 2015 20:10 GMT
#535
Sure but then you're just depending on the good graces of your DM to play all the intelligent monsters as emotionally compromised and untrained/inexperienced. And similarly for dumb monsters to be exceptionally dumb (woodland animals successfully differentiate between prey and predators) and also always come into situations in which they attack the tank first and switch to the tank of he stands near them.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2015-01-01 20:19:57
January 01 2015 20:15 GMT
#536
a bunch of bandits is unlike to be smart or brave enough to completely ignore a man with a sword. it takes a TON of guts to say yeah im gonna turn my back to this guy in armor because you know "its better for me".

thats kind of silly. someone who has a commander is likely to use tactics, but certainly no animal or man acting on their own will ignore someone swinging a sword at them for any reason. if a panther pounces on a halfling in the back row and a half orc comes and knocks it off of the little guy, the panther is either going to run away or try to fight back vs the half orc its not going to be like, yeah that didnt mean anything im going for the halfling still, as its being stabbed by a sword over and over.

things like illthids are likely to go for the "tanks" first anyway because they are easy targets to become thralls. and they are far more intelligent than any person playing the game. dragons are likely to not care until the fight becomes threatening to them, as dragons can't immediately see the power of a person barring a few, and as a whole dragons view themselves as incredibly far above mortal races.

pretty much there is no circumstance outside of magic or enemies with a commander or tactician that would deliberately ignore a threat in order to fight a back row
Goumindong
Profile Joined February 2013
United States3529 Posts
January 01 2015 20:29 GMT
#537
You say all that like we aren't in a world where wizards exist and shoot lightning out of their hands. Yea the guy with the sword is dangerous but so is the guy without the sword and all of the "oh you're totally going to go for the guy with the sword" is informed by the idea that the guy without doesn't hurt just as much. But they do hurt just as much

Are you going to ignore the guy with the sword to take out the guy with the machine gun? Well shit yea of course you are. So why do you suggest that creatures that otherwise live in that world, informed by the fact that magic is relatively common and that wizards exist and will shoot fire at them are somehow going to forget that conveniently so that your mates don't have to take as much damage
Goumindong
Profile Joined February 2013
United States3529 Posts
January 01 2015 20:34 GMT
#538
On January 02 2015 05:15 PrinceXizor wrote:

thats kind of silly. someone who has a commander is likely to use tactics, but certainly no animal or man acting on their own will ignore someone swinging a sword at them for any reason. if a panther pounces on a halfling in the back row and a half orc comes and knocks it off of the little guy, the panther is either going to run away or try to fight back vs the half orc its not going to be like, yeah that didnt mean anything im going for the halfling still, as its being stabbed by

pretty much there is no circumstance outside of magic or enemies with a commander or tactician that would deliberately ignore a threat in order to fight a back row

dude; you play league of legends, where 5 random people know to focus the squishy characters if they reasonably can get there. You're telling me that bandits or other intelligent creatures who more or less kill for a living don't know this?
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
January 01 2015 20:47 GMT
#539
I have no idea what point you're trying to make GMD, but this is a completely retarded comparison:

On January 02 2015 05:34 Goumindong wrote:
Show nested quote +
On January 02 2015 05:15 PrinceXizor wrote:

thats kind of silly. someone who has a commander is likely to use tactics, but certainly no animal or man acting on their own will ignore someone swinging a sword at them for any reason. if a panther pounces on a halfling in the back row and a half orc comes and knocks it off of the little guy, the panther is either going to run away or try to fight back vs the half orc its not going to be like, yeah that didnt mean anything im going for the halfling still, as its being stabbed by

pretty much there is no circumstance outside of magic or enemies with a commander or tactician that would deliberately ignore a threat in order to fight a back row

dude; you play league of legends, where 5 random people know to focus the squishy characters if they reasonably can get there. You're telling me that bandits or other intelligent creatures who more or less kill for a living don't know this?

Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2015-01-01 20:57:19
January 01 2015 20:52 GMT
#540
Most worlds have magic as a rather rare thing, with most "magic" that you see in combat as myths or a random goblin shaman who poses only a minor threat. i dont care who you are. no one is going to say let me run past the guy in chainmail with an axe to fight the crippled looking guy in the back who could very well just be a guy who hired a bodyguard to travel. its often not until you see a fireball flowing at you that you think, oh shit this guy is a wizard. again, unless you have someone planning the ambush with knowledge of your party or a wise tactician, no one is going to focus on the wizard first. they might split up so that each attacker is fighting a single member of the party, thats logical, but completely ignoring the front row would be suicide.

don't forget. in 5th edition, a guy in robes in the back could be a wizard, could be a monk, or could even be a barbarian, or just a nobleman or commoner, which would be stupid to go after first in combat since they are absolutely not a threat.

there is also you know, the lack of knowlege of game mechanics of ANY character in the game.

common sense tells me if i slash this guy with a dagger he'll bleed and probably die pretty soon it doesnt matter what armor he has on, if he gets cut deep he'll probably die. a lvl 5 fighter probably won't but higher level PC classes are pretty rare and people dont think oh, this guy must be high level 'in character.' they think, okay this guy is a warrior like me, i am evenly matched. until you see the guy fight and you get overwhelmed by his skill.

there is a reason throughout history that soldiers don't run past the men at arms and knights to go try to get at the archers on the hill. and its not because archers aren't a threat.
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