• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:12
CEST 17:12
KST 00:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call7[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!24Weekly Cups (August 17-23): Zerg dominate the week3Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
Starcraft2 player guess game is Coming~! Weekly Cups (August 17-23): Zerg dominate the week SC4ALL II: SC2 Player Announcement 6/8 - Maru How would you feel about frequent/monthly balance patches for SC2? PhD study /w SC2 - help with a survey!
Tourneys
2026 GSTL Announcement IntoTheTV X SOOP SC2 League : Weekly & Monthly PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament WORTEX 2026 - Hungarian SC2 Finals Budapest
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
Farewell Beloved Starcraft (Youtube Videos) BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion New 3v3 BGH Ladder (and more) on ShieldBattery! Ziemie's Starcraft 1 Prequel Campaign
Tourneys
[ASL22] Ro24 Group F [ASL22] Ro24 Group D Small VOD Thread 2.0 Brood War in Budapest ! WORTEX 2026 BW Finals
Strategy
Game Theory for Starcraft Replay Review Process - What do you do? Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread Dating: How's your luck?
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4128 users

[Tabletop] Enter Iris - Page 25

Forum Index > Closed
Post a Reply
Prev 1 23 24 25 26 27 135 Next
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2014-12-31 11:27:07
December 31 2014 10:54 GMT
#481
Watching the one shot now. i ended up falling asleep.

EDIT:

NOTES:

Asmo, take the mic away from your face a little bit, you are going to be doing a lot of narrating and having the mic pop from P's and S's can be a little distracting. you don't need to invest in a pop filter and free standing mic if you can move the headset mic a little bit up or down or something, usually that will help a lot, though you may need to rebalance your volume.

Dandel Ion was pretty quiet the whole time he has a naturally quiet voice but maybe turn him up on your end.

Gahlo's webcam looks exactly like an indie band album cover the whole time.

Soniv looks like he has a small moon orbiting his head the whole time, dat headset.

EDIT2 taking a break from listening will continue notes in an hour or so.
Duvon
Profile Joined October 2011
Sweden2360 Posts
December 31 2014 11:24 GMT
#482
My downlink is having a bad day so I only watched the first few minutes (cast detect magic in first town), but from them:

Warm your voice and articulation up. Goes for all players. One thing I like to do before I have to talk is going through the alphabet. Sound silly, but gives you a taste of each letter and distinguishes the similar ones.

-A bit too flowery descriptions sometimes. More like when describing the town.
-Unclear player interactions - Are they a Team from before recruitment, or individual folks recruited to guard the caravan who all have their set of goals?
Nothing is impossible, only some things for some people.
Gahlo
Profile Joined February 2010
United States35174 Posts
December 31 2014 12:31 GMT
#483
On December 31 2014 19:54 PrinceXizor wrote:
Watching the one shot now. i ended up falling asleep.

EDIT:

NOTES:

Asmo, take the mic away from your face a little bit, you are going to be doing a lot of narrating and having the mic pop from P's and S's can be a little distracting. you don't need to invest in a pop filter and free standing mic if you can move the headset mic a little bit up or down or something, usually that will help a lot, though you may need to rebalance your volume.

Dandel Ion was pretty quiet the whole time he has a naturally quiet voice but maybe turn him up on your end.

Gahlo's webcam looks exactly like an indie band album cover the whole time.

Soniv looks like he has a small moon orbiting his head the whole time, dat headset.

EDIT2 taking a break from listening will continue notes in an hour or so.

What?
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
December 31 2014 12:41 GMT
#484
On December 31 2014 20:24 Duvon wrote:
My downlink is having a bad day so I only watched the first few minutes (cast detect magic in first town), but from them:

Warm your voice and articulation up. Goes for all players. One thing I like to do before I have to talk is going through the alphabet. Sound silly, but gives you a taste of each letter and distinguishes the similar ones.

-A bit too flowery descriptions sometimes. More like when describing the town.
-Unclear player interactions - Are they a Team from before recruitment, or individual folks recruited to guard the caravan who all have their set of goals?


For the purposes of the one shots, we were just thrown together as a team already with a purpose (escorting the caravan) so that we could get things moving.

I thought the descriptions were fairly good. I had a pretty good sense of setting and where things were, and any questioned were generally clarified easily.

For Asmo - I would suggest doing rolls to hit secretly a along with damage and stuff. At level 1 it probably doesn't matter too much, but knowing hit modifiers does give the players more info than they need or should probably have.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
December 31 2014 13:04 GMT
#485
I had to down my volume because the mic was shitting out background noise otherwise
i wasn't on my own pc so this was the best i could do
i also cant talk louder or I'll wake people up lel
A backwards poet writes inverse.
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
Last Edited: 2014-12-31 14:50:09
December 31 2014 14:47 GMT
#486
Ok let's see, some stuff:

Overall pretty entertaining. Perhaps some improvement could be made in the name of entertainment for the viewer, though I suppose technically these one-shots (and the main game in general) aren't really for the purposes of entertaining others outside the game, just a happy extra.

- Very little actual RP going on from the players ( I think Soniv was maybe the best in that regard from what I watched? Though Dandel made me audibly laugh at one point). I know I personally plan to be as entertaining (to myself and others hopefully) as I can. I know the atmosphere is pretty relaxed and we're all friends and especially as the night drags on there is more joking around and less taking stuff seriously, but this IS a RP game. Get out of your comfort zones a little bit, guys. Req you were so calculating in everything you did as you protected everyone...where was the 'GET BEHIND MEHHHH!!'

-Sound quality I found wasn't too bad aside from that soft high-pitched horror emanating from Dandel's mic.

- Visually I agree with what's been said so far, though I suppose this also fits into the category of how much effort do you want to put in to make things better for the viewer rather than the player? I don't think it would take much to set up a separate OBS source so you can fade to the map while you're talking so the viewers can see whatever the players see. Also agree with some sort of stat sheet/name thingy. Obviously I wouldn't expect anything fancy or any overlay but a little does go a long way in that regard.

- Excellent DM-ing from Asmo especially for someone who (as I understand) isn't unbelievably experienced as such. You really set the mood well and describe things perfectly, though I would add that while you are describing/storytelling you tend to hesitate/pause/drag things on quite a bit in your speech (as it can often be harder to think things up like this on the fly, I understand). Maybe cut down just a little on the detail in that case so as to speed things up just a little bit if you find it's taking you a while to verbally spit all that stuff out? (again, could just be things from a viewer standpoint, but I did find myself saying, 'ok I get it, let's move on' already. I could also just be impatient and play the game the same way lol)

Bonus points for Skeleton and thunder sound effects, lulz

I think those were some first impressions, take everything I said with a grain of salt, as none of what I said is absolutely necessary. If I think up anything else I'll add it.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
December 31 2014 15:07 GMT
#487
I'm interested to see the play from team beta, because it's easy to say you're gonna play one way, but whether or not you'll do it remains to be seen =P Figuring out how a character plays is always going to take a little time. With the way the one shots work, there really is no real "warm up", we were just thrown into the middle of things. I asked if we should intro ourselves, but for the purposes of play momentum, we just played as if we were already familiar with each other.

Personally, I don't have that much roleplaying experience at all, so I'm still figuring things out. There ends up being a difference in thought processes between your wealth of knowledge as a player vs your characters knowledge in the world. And, again, I'm interested to see how team beta plays (you especially, Wave, cuz I know you have no prior experience). Until people are comfortable with who there characters are and what they would do/say/think in certain situations, things may feel a bit choppy from a viewer perspective.

As for visuals, I know you're picturing something similar to what JP has for Rollplay. And while that is a really great visual, he is not the DM, and thus doesn't have that much to keep track of, which makes switching screens in a timely fashion simple. As a DM (speaking from some experience) there is SO much to keep track of and flip back and forth between. Keeping the game running smoothly > worrying about whether or not viewers have the "proper" visuals.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
December 31 2014 15:17 GMT
#488
On January 01 2015 00:07 jcarlsoniv wrote:
I'm interested to see the play from team beta, because it's easy to say you're gonna play one way, but whether or not you'll do it remains to be seen =P Figuring out how a character plays is always going to take a little time. With the way the one shots work, there really is no real "warm up", we were just thrown into the middle of things. I asked if we should intro ourselves, but for the purposes of play momentum, we just played as if we were already familiar with each other.

Personally, I don't have that much roleplaying experience at all, so I'm still figuring things out. There ends up being a difference in thought processes between your wealth of knowledge as a player vs your characters knowledge in the world. And, again, I'm interested to see how team beta plays (you especially, Wave, cuz I know you have no prior experience). Until people are comfortable with who there characters are and what they would do/say/think in certain situations, things may feel a bit choppy from a viewer perspective.

As for visuals, I know you're picturing something similar to what JP has for Rollplay. And while that is a really great visual, he is not the DM, and thus doesn't have that much to keep track of, which makes switching screens in a timely fashion simple. As a DM (speaking from some experience) there is SO much to keep track of and flip back and forth between. Keeping the game running smoothly > worrying about whether or not viewers have the "proper" visuals.

Good points, all of them. A bunch of what you've said falls under the blanket of 'improvements for viewer's sake and therefore not necessary.' As for the 'I wanna see how YOU play' I've definitely taken that stuff into account, and I will put up or shut up for sure. I'm not saying I expected all these things from everybody in terms of RP/visuals/whatever, but Asmo was looking for critique/feedback/improvements so I give them. Whether it's easy or it's hard to do has no bearing as to whether or not I think those things would improve the game
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
December 31 2014 15:22 GMT
#489
I kind of expected soniv just to immediately die after he tried to do psychic damage to a skeleton (who would have no thoughts and thus be immune), but i guess they were special skeletons.
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
December 31 2014 15:26 GMT
#490
I will quickly say regarding the visuals that I will be improving them somehow, as the layout I threw together in the two hours before the show is DEFINITELY not ideal.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
December 31 2014 15:27 GMT
#491
On January 01 2015 00:22 PrinceXizor wrote:
I kind of expected soniv just to immediately die after he tried to do psychic damage to a skeleton (who would have no thoughts and thus be immune), but i guess they were special skeletons.


The spell didn't specifically state that Undead are immune, so unless their stat block says psychic immunity, I was in the clear (whether or not Asmo messed that up, idk).

On January 01 2015 00:17 WaveofShadow wrote:
Show nested quote +
On January 01 2015 00:07 jcarlsoniv wrote:
I'm interested to see the play from team beta, because it's easy to say you're gonna play one way, but whether or not you'll do it remains to be seen =P Figuring out how a character plays is always going to take a little time. With the way the one shots work, there really is no real "warm up", we were just thrown into the middle of things. I asked if we should intro ourselves, but for the purposes of play momentum, we just played as if we were already familiar with each other.

Personally, I don't have that much roleplaying experience at all, so I'm still figuring things out. There ends up being a difference in thought processes between your wealth of knowledge as a player vs your characters knowledge in the world. And, again, I'm interested to see how team beta plays (you especially, Wave, cuz I know you have no prior experience). Until people are comfortable with who there characters are and what they would do/say/think in certain situations, things may feel a bit choppy from a viewer perspective.

As for visuals, I know you're picturing something similar to what JP has for Rollplay. And while that is a really great visual, he is not the DM, and thus doesn't have that much to keep track of, which makes switching screens in a timely fashion simple. As a DM (speaking from some experience) there is SO much to keep track of and flip back and forth between. Keeping the game running smoothly > worrying about whether or not viewers have the "proper" visuals.

Good points, all of them. A bunch of what you've said falls under the blanket of 'improvements for viewer's sake and therefore not necessary.' As for the 'I wanna see how YOU play' I've definitely taken that stuff into account, and I will put up or shut up for sure. I'm not saying I expected all these things from everybody in terms of RP/visuals/whatever, but Asmo was looking for critique/feedback/improvements so I give them. Whether it's easy or it's hard to do has no bearing as to whether or not I think those things would improve the game


Haha fair. Even as the session went on, I started to get more comfortable with my character. One shot part 2 should be fun.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
December 31 2014 15:30 GMT
#492
I still think it's slightly bullshit that you guys get a 2-parter one shot and we don't get to go for at LEAST another week. Who knows when the actual game starts at this rate.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
December 31 2014 15:33 GMT
#493
On January 01 2015 00:30 WaveofShadow wrote:
I still think it's slightly bullshit that you guys get a 2-parter one shot and we don't get to go for at LEAST another week. Who knows when the actual game starts at this rate.


Blame your scrub teammates then! Seriously though, just be patient. It's not abnormal for sessions to get pushed back for a week or two due to player availability. Trying to synchronize 6 people for 3+ hours can be really difficult. I won't be surprised if you guys end up having two sessions as well. Things always take longer than expected.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
December 31 2014 15:34 GMT
#494
On January 01 2015 00:27 jcarlsoniv wrote:
The spell didn't specifically state that Undead are immune, so unless their stat block says psychic immunity, I was in the clear (whether or not Asmo messed that up, idk).

.


Well Undead in the DnD sense (not necessarily in Asmo's world, as it could be dramatically different), have a bunch of forms. like a lich would have free will and its own thoughts, so would likely not be immune to psychic damage, but a skeleton raised as a slave to a necromancer or evil deity, or naturally formed undead because of some long forgotten tainted land or whatever, is likely to be mindless and potentially immune. a vampire would also likely be vulnerable to psychic damage, but a zombie would not. so it wouldn't be specifically undead, but more so mindless undead. that kind of stuff.
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
December 31 2014 15:36 GMT
#495
On January 01 2015 00:34 PrinceXizor wrote:
Show nested quote +
On January 01 2015 00:27 jcarlsoniv wrote:
The spell didn't specifically state that Undead are immune, so unless their stat block says psychic immunity, I was in the clear (whether or not Asmo messed that up, idk).

.


Well Undead in the DnD sense (not necessarily in Asmo's world, as it could be dramatically different), have a bunch of forms. like a lich would have free will and its own thoughts, so would likely not be immune to psychic damage, but a skeleton raised as a slave to a necromancer or evil deity, or naturally formed undead because of some long forgotten tainted land or whatever, is likely to be mindless and potentially immune. a vampire would also likely be vulnerable to psychic damage, but a zombie would not. so it wouldn't be specifically undead, but more so mindless undead. that kind of stuff.

I think that just falls under the realm of 'how nitpicky is my DM going to be?'
(I think I'd be likely to agree with you, PX )
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
December 31 2014 15:39 GMT
#496
On January 01 2015 00:34 PrinceXizor wrote:
Show nested quote +
On January 01 2015 00:27 jcarlsoniv wrote:
The spell didn't specifically state that Undead are immune, so unless their stat block says psychic immunity, I was in the clear (whether or not Asmo messed that up, idk).

.


Well Undead in the DnD sense (not necessarily in Asmo's world, as it could be dramatically different), have a bunch of forms. like a lich would have free will and its own thoughts, so would likely not be immune to psychic damage, but a skeleton raised as a slave to a necromancer or evil deity, or naturally formed undead because of some long forgotten tainted land or whatever, is likely to be mindless and potentially immune. a vampire would also likely be vulnerable to psychic damage, but a zombie would not. so it wouldn't be specifically undead, but more so mindless undead. that kind of stuff.


Oh, I don't disagree. But I had my back to a cave wall with this fucker clawing at my face, I had to try something. And, my character presumably never having fought undead before, I don't think I would change my decision. All I know is I can whisper shit and scare someone away from me. Seemed like a fairly reasonable reaction to getting cornered. I half expected to die there myself lol.

Even though my AC is 15, Asmo was just rolling too well against me
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2014-12-31 15:41:25
December 31 2014 15:40 GMT
#497
i mean its also easily explained as 'the skeletons were raised with the capacity to think, therefore psychic damage works. the end.'

I'm not saying "oh asmo did it wrong" or something. just that 'oh it was interesting that these skeletons have thoughts of their own. that says a lot of cool stuff about the situation you guys are in.'

EDIT: yeah i'm not saying you made a bad choice (from a person playing a PC point of view), but i totally expected the spell to fizzle and Roger to be left defenseless.
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
December 31 2014 15:45 GMT
#498
On January 01 2015 00:39 jcarlsoniv wrote:
Show nested quote +
On January 01 2015 00:34 PrinceXizor wrote:
On January 01 2015 00:27 jcarlsoniv wrote:
The spell didn't specifically state that Undead are immune, so unless their stat block says psychic immunity, I was in the clear (whether or not Asmo messed that up, idk).

.


Well Undead in the DnD sense (not necessarily in Asmo's world, as it could be dramatically different), have a bunch of forms. like a lich would have free will and its own thoughts, so would likely not be immune to psychic damage, but a skeleton raised as a slave to a necromancer or evil deity, or naturally formed undead because of some long forgotten tainted land or whatever, is likely to be mindless and potentially immune. a vampire would also likely be vulnerable to psychic damage, but a zombie would not. so it wouldn't be specifically undead, but more so mindless undead. that kind of stuff.


Oh, I don't disagree. But I had my back to a cave wall with this fucker clawing at my face, I had to try something. And, my character presumably never having fought undead before, I don't think I would change my decision. All I know is I can whisper shit and scare someone away from me. Seemed like a fairly reasonable reaction to getting cornered. I half expected to die there myself lol.

Even though my AC is 15, Asmo was just rolling too well against me

Oh lord, your AC was 15 and that's how badly you got wrecked?
I'm gonna die
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
December 31 2014 15:45 GMT
#499
this kid has 18 in 2 stats and still almost died.
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
December 31 2014 15:47 GMT
#500
On January 01 2015 00:45 PrinceXizor wrote:
this kid has 18 in 2 stats and still almost died.

It's funny, he was telling me how OP I rolled and then I see what other people got and I am nowhere near as such.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Prev 1 23 24 25 26 27 135 Next
Please log in or register to reply.
Live Events Refresh
Next event in 48m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Britney 50761
Bisu 2731
Shuttle 2341
Soulkey 1755
Soma 510
BeSt 450
Larva 380
Stork 272
Killer 225
Yoon 187
[ Show more ]
Rush 175
hero 175
Mind 119
Pusan 76
Snow 62
Bonyth 55
ToSsGirL 50
Hm[arnc] 42
Hyun 41
Aegong 36
soO 33
JYJ 27
Rock 11
Liquid`Ret 10
SilentControl 10
firebathero 0
Dota 2
qojqva3842
Dendi2399
syndereN475
XcaliburYe71
Counter-Strike
fl0m4268
Super Smash Bros
Mew2King92
Other Games
Gorgc3788
hiko688
B2W.Neo641
crisheroes431
Lowko287
FrodaN284
DeMusliM238
Liquid`VortiX202
KnowMe133
ArmadaUGS86
Trikslyr21
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 14
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 66
• mYiSmile127
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Michael_bg 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV697
League of Legends
• Nemesis2489
• TFBlade615
Upcoming Events
Patches Events
48m
Replay Cast
8h 48m
The PondCast
18h 48m
Replay Cast
1d 8h
Escore
1d 18h
IntoTheTV X SOOP
1d 19h
Korean StarCraft League
2 days
GSL
2 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
[ Show More ]
WardiTV Weekly
3 days
Afreeca Starleague
4 days
GSL
5 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

CSL Season 22: Qualifier 1
PiG Sty Festival 8.0
META DYMY #4

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 2
RSL Revival: Season 6
Light Tournament 2026
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

BSL 2026 LAN: Kraków
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.