• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:44
CET 22:44
KST 06:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT28Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0258LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2
StarCraft 2
General
Terran AddOns placement How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker ByuL: The Forgotten Master of ZvT Oliveira Would Have Returned If EWC Continued
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament SEL Doubles (SC Evo Bimonthly) WardiTV Team League Season 10
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 515 Together Forever Mutation # 514 Ulnar New Year Mutation # 513 Attrition Warfare
Brood War
General
It's March 3rd Recent recommended BW games Soma Explains: JD's Unrelenting Aggro vs FlaSh TvZ is the most complete match up BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues BWCL Season 64 Announcement The Casual Games of the Week Thread [LIVE] [S:21] ASL Season Open Day 1
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Nintendo Switch Thread Path of Exile Battle Aces/David Kim RTS Megathread Online Quake Live Config Editor Tool Diablo 2 thread
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread NASA and the Private Sector Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Just Watchers: Why Some Only…
TrAiDoS
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2882 users

[D] The PvZ strat that NesTea fears.

Forum Index > Closed
Post a Reply
1 2 Next All
mappiechampion
Profile Joined August 2010
Sweden155 Posts
Last Edited: 2011-01-12 21:17:05
January 12 2011 21:15 GMT
#1
In an interview made after winning his Ro16 group NesTea said the following:

Q. How do you feel about the 1.2.0 patch as a Zerg?
A. It's depressing. There is a strategy I'm worried about, and if the Protoss uses that strategy, it will be a worse pressure than facing a Terran player.


What kind of strategy could he be thinking of? It probably involves either Hallucination or Pheonixes. What do you think? In what way can you use the lowered production time to the fullest?
ChickenLips
Profile Blog Joined May 2010
2912 Posts
January 12 2011 21:29 GMT
#2
nexus first into 2stargate phoenix + chronoes gets a shitton of phoenix out very fast i imagine.

cant really think of anything else that would be so hard to deal with and become 'a new build' with the patch.

Or maybe he wants his opponents to go nexus first 2 stargate so he can out macro them.. who knows
❤Ƹ̵̡Ӝ̵̨̄Ʒ✿
KingRajesh
Profile Joined July 2010
United States927 Posts
January 12 2011 21:33 GMT
#3
What about 1stargate Phoenix + Hallucination straight into Colossus?

That way, you see the fleet of phoenix, assume he went 2 gate phoenix and make Hydras, and the Colossus punish your assumptions?

I saw it in a custom game today, it really sucked.
"Zerg are the absolute worst thing that can happen to your day" - Dustin Browder
Skyro
Profile Joined May 2010
United States1823 Posts
January 12 2011 21:35 GMT
#4
It obviously has something to do with phoenixes. You can't have a whole build/strategy based off hallucination. Phoenixes are also a transition unit, not something you mass, so I would imagine it would be some sort of stargate opener.
Galleon.frigate
Profile Blog Joined May 2010
Canada721 Posts
January 12 2011 21:43 GMT
#5
On January 13 2011 06:33 KingRajesh wrote:
What about 1stargate Phoenix + Hallucination straight into Colossus?

That way, you see the fleet of phoenix, assume he went 2 gate phoenix and make Hydras, and the Colossus punish your assumptions?

I saw it in a custom game today, it really sucked.


I'm not sure that is sustainable, if there a liar there is a good chance of an overseer. And there is the far more obvious tell of not taking dmg and no harras dispite having shown mass phonix.

I can see getting tricked once, but it's not what someone like nestea is going to be worried about
tuestresfat
Profile Joined December 2010
2555 Posts
January 12 2011 21:46 GMT
#6
possibly pump out 3 phoenixes really fast to snipe off the queens and then make a warpgate timing attack with 2 void rays? complete guess, sounds deadly tho.
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
Last Edited: 2011-01-12 21:47:59
January 12 2011 21:47 GMT
#7
On January 13 2011 06:35 Skyro wrote:
It obviously has something to do with phoenixes. You can't have a whole build/strategy based off hallucination. Phoenixes are also a transition unit, not something you mass, so I would imagine it would be some sort of stargate opener.


Phoenixes can totally be massed. I bumped into a game with 8-10 phoenixs harassing my expos while he blocked off his entrance with 4-6 cannons, transitioning into stalker/colossus/phoenix. Even though I hit him straight up with roach/hydra/corruptor, which I thought I should win, the excessive amount of phoenixes specifically targeting my hydras proved devastating.

This game was a bit of an eye-opener for me. Large amounts of Phoenixes are really good against pretty much everything except maybe lings, when they can be produced as quickly as they can now, they're really hard to deal with.
As it turns out, marines don't actually cost any money -Jinro
Arco
Profile Joined September 2009
United States2090 Posts
Last Edited: 2011-01-12 21:55:35
January 12 2011 21:48 GMT
#8
It's gotta be Phoenix into Colossus/Void Ray. It's what I've been doing, and it's pretty damn awesome.

The sheer amount of Phoenixs you can build is pretty deadly. They're forced to get Hydralisks and then they easily die to the ball of Void Ray/Colossus because Roaches get eaten alive by Void Rays and are probably more effective at killing them than a standard ground army, while Hydras get eaten alive by Colossus too.

Voidray/Colossus is a very strong unit composition with little answers for Zerg. The Phoenix buff has made it much, much more viable too.

Once they get to the point of having huge clumps of Corruptors you will definitely want to integrate Stalkers back into your mix, usually after taking your 3rd so you have the gas to do so. The Corruptors eat alive Voidray/Colossus in a critical mass, so you need to quickly mass up Stalkers to support it.
SpoR
Profile Blog Joined November 2010
United States1542 Posts
January 12 2011 21:54 GMT
#9
fast expand with hallucination scouts. Pretty much that in itself is just good as fuck. Make proper counters and win.
A man is what he thinks about all day long.
plagiarisedwords
Profile Joined November 2010
United Kingdom138 Posts
January 12 2011 21:56 GMT
#10
I think its the combination of phoenix buff and infestor nerf. If you were a smart zerg player you didnt go hydras against phoenix player as you know he will transition to collossus. Therefore, you got infestors which are great anti air because of funghal growth and marines. It was also good vs the collosus death ball as you could FG it in the open when it is out of position. Now with FG not working for air, infestor is far less effective as anti-air.
Skyro
Profile Joined May 2010
United States1823 Posts
January 12 2011 21:59 GMT
#11
On January 13 2011 06:47 Jermstuddog wrote:
Show nested quote +
On January 13 2011 06:35 Skyro wrote:
It obviously has something to do with phoenixes. You can't have a whole build/strategy based off hallucination. Phoenixes are also a transition unit, not something you mass, so I would imagine it would be some sort of stargate opener.


Phoenixes can totally be massed. I bumped into a game with 8-10 phoenixs harassing my expos while he blocked off his entrance with 4-6 cannons, transitioning into stalker/colossus/phoenix. Even though I hit him straight up with roach/hydra/corruptor, which I thought I should win, the excessive amount of phoenixes specifically targeting my hydras proved devastating.

This game was a bit of an eye-opener for me. Large amounts of Phoenixes are really good against pretty much everything except maybe lings, when they can be produced as quickly as they can now, they're really hard to deal with.


You basically just agreed with me. I said phoenixes is not really a unit that you mass, e.g. eventually you have to transition into something else.

I've been doing a FE into double stargate opener into void/colossi for months in PvZ on Scrap/Jungle/Shakuras and it was already incredibly potent. The phoenix and void ray buff will only make it moreso.
Truffy
Profile Joined May 2010
United States95 Posts
January 12 2011 21:59 GMT
#12
Fungal growth still works on air bro.
1a2a3a-->gg
pppppppppp
Profile Joined October 2010
Singapore236 Posts
January 12 2011 22:02 GMT
#13
what fg not working for air, they reverted that change some time back..
mookku
Profile Joined October 2010
Finland39 Posts
January 12 2011 22:04 GMT
#14
On January 13 2011 06:56 plagiarisedwords wrote:
I think its the combination of phoenix buff and infestor nerf. If you were a smart zerg player you didnt go hydras against phoenix player as you know he will transition to collossus. Therefore, you got infestors which are great anti air because of funghal growth and marines. It was also good vs the collosus death ball as you could FG it in the open when it is out of position. Now with FG not working for air, infestor is far less effective as anti-air.


Fungal growth still works for air, the planned change was reverted early in the test realm already... But NesTea is clearly worried of early game anyway, so this is kind of irrelevant as rushing to infestors is not really a solution to anything. I guess it could be some kind of 2 stargate build utilizing chronoboost for first phoenixes. When you get a few overlords early on in the game, the zerg is basically dead as it's hard to produce anything while constantly supply capped. Maybe followed with some zealot aggression to make it even harder to defend?
ChickenLips
Profile Blog Joined May 2010
2912 Posts
January 12 2011 22:13 GMT
#15
On January 13 2011 06:46 tuestresfat wrote:
possibly pump out 3 phoenixes really fast to snipe off the queens and then make a warpgate timing attack with 2 void rays? complete guess, sounds deadly tho.


thats pretty fucking smart, youd do it off 2 base though and with like 5-6 gates. Zerg dies in an almost comic way to 2 base wg all ins without queens.
❤Ƹ̵̡Ӝ̵̨̄Ʒ✿
sKo
Profile Joined November 2010
United States45 Posts
January 12 2011 22:32 GMT
#16
On January 13 2011 07:04 mookku wrote:
Show nested quote +
On January 13 2011 06:56 plagiarisedwords wrote:
I think its the combination of phoenix buff and infestor nerf. If you were a smart zerg player you didnt go hydras against phoenix player as you know he will transition to collossus. Therefore, you got infestors which are great anti air because of funghal growth and marines. It was also good vs the collosus death ball as you could FG it in the open when it is out of position. Now with FG not working for air, infestor is far less effective as anti-air.


Fungal growth still works for air, the planned change was reverted early in the test realm already... But NesTea is clearly worried of early game anyway, so this is kind of irrelevant as rushing to infestors is not really a solution to anything. I guess it could be some kind of 2 stargate build utilizing chronoboost for first phoenixes. When you get a few overlords early on in the game, the zerg is basically dead as it's hard to produce anything while constantly supply capped. Maybe followed with some zealot aggression to make it even harder to defend?

I've been doing something similar to this, something like gate core stargate gate gate, getting 3-4 phoenix to kill off ovies and harass queens and ending the game witha handful of zealots and sentries. Pretty effective although I've only attempted it a handful of times.
"My wife for hire!"
aka_star
Profile Blog Joined July 2007
United Kingdom1546 Posts
January 12 2011 22:47 GMT
#17
The pheonix play will really set Z back, limit his options by forcing corrupter's or hydras and attempt to suppress him enough that toss can build up a sick 200/200 army and roll him. Even if Z can get brood lords or Ultras they are now shut down by a small handful of voids... Really doesn't seem like happy days for Z
FlashDave.999 aka Star
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
Last Edited: 2011-01-12 22:55:48
January 12 2011 22:54 GMT
#18
I also think it's mass Phoenix.

If 1 or 2 phoenixes could kill some overlords, what about a whole bunch of phoenixes? And even IF zerg can defend the phoenix harrass(you can even call it a push if Protoss kills every singleoverlord that isn't near your base or your sporecrawlers), toss can easily tech up to colossi and rape the *** out of your hydras.
I don't see any reason why you shouldn't go for fast Phoenix in PvZ. It owns. I can't think of a way to defend that properly without getting behind in eco and tech too much...

Like... Phoenix harrass was already pretty effective, now it's like saying "I won this game anyway, please leave."

And since this is the only change that is really changing "how to kill" zerg, it has to be phoenix. (Or do you want to kill the zerg with observers?)
Zokkar
Profile Joined December 2010
Israel128 Posts
January 12 2011 22:55 GMT
#19
There is a really awesome protoss strategy thats going to get amplified after this patch. It was actually quite popular in BW too:

The toss goes: some sort of expand, could be 3gate expand or cannon expand ->Phoenix -> DT (if you don't win after that then -> Colossus)

Basically the phoenix massacres all the stray overlords. You force the zerg to make hydralisks and play ultra defensive, once you get about 8 phoenix or so you can actually run in and snipe queens greatly reducing the zerg's production. Once you transition into Dark Shrine you attack with your gateway units which have DT sprinkled into it, you snipe the overseer if he has any. The DT is there to surprise, even if he does scout it and makes an overseer you easily snipe it with phoenix. Basically he'll need like 3-4 overseer over his army at all times.

This really catches zerg off guards and is extremely potent.
takingbackoj
Profile Joined December 2010
United States684 Posts
January 12 2011 23:05 GMT
#20
The only problem I would see with DT's is that by going with a stargate you might force zerg to build a few spores which are detectors. I would say collosus instead to counter the hydras would be pretty ridiculous.
Get the hell outta here Der Beek, your'e ruining my moment.
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
17:00
#42
SteadfastSC680
TKL 384
IndyStarCraft 211
EnkiAlexander 44
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 680
TKL 384
IndyStarCraft 211
UpATreeSC 146
elazer 115
StarCraft: Brood War
Britney 15834
Sea 13295
nyoken 28
910 17
NaDa 14
Dota 2
LuMiX0
Counter-Strike
fl0m3921
Fnx 1214
Other Games
tarik_tv17932
summit1g5599
Grubby4038
Beastyqt654
shahzam240
Liquid`Hasu156
C9.Mang0150
ArmadaUGS149
Trikslyr63
ZombieGrub34
Organizations
Counter-Strike
PGL79
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• kabyraGe 174
• Kozan
• sooper7s
• Migwel
• AfreecaTV YouTube
• intothetv
• LaughNgamezSOOP
• IndyKCrew
StarCraft: Brood War
• Michael_bg 27
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota272
• Noizen31
League of Legends
• TFBlade1239
Other Games
• imaqtpie1450
• WagamamaTV309
• Shiphtur191
Upcoming Events
Replay Cast
2h 17m
PiGosaur Cup
1d 3h
Replay Cast
1d 11h
Replay Cast
2 days
The PondCast
2 days
KCM Race Survival
2 days
Replay Cast
3 days
Ultimate Battle
3 days
Light vs ZerO
Replay Cast
4 days
CranKy Ducklings
4 days
[ Show More ]
Replay Cast
5 days
Sparkling Tuna Cup
5 days
Replay Cast
6 days
Replay Cast
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Acropolis #4 - TS5
PiG Sty Festival 7.0
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
Spring Cup 2026
Proleague 2026-03-02
WardiTV Winter 2026
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025

Upcoming

ASL Season 21: Qualifier #1
ASL Season 21: Qualifier #2
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
NationLESS Cup
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.