• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 14:17
CET 20:17
KST 04:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge1[TLMC] Fall/Winter 2025 Ladder Map Rotation14Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" [TLMC] Fall/Winter 2025 Ladder Map Rotation Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge Mech is the composition that needs teleportation t RSL Season 3 - RO16 Groups C & D Preview
Tourneys
2025 RSL Offline Finals Dates + Ticket Sales! $5,000+ WardiTV 2025 Championship RSL Revival: Season 3 Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle What happened to TvZ on Retro? BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review BW General Discussion
Tourneys
[BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET
Strategy
Current Meta How to stay on top of macro? PvZ map balance Simple Questions, Simple Answers
Other Games
General Games
Clair Obscur - Expedition 33 Beyond All Reason Stormgate/Frost Giant Megathread Should offensive tower rushing be viable in RTS games? Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Games Industry And ATVI About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1794 users

GSL prize money distribution too top end loaded?

Forum Index > Closed
Post a Reply
Cocoabean
Profile Joined September 2010
Canada90 Posts
October 20 2010 13:43 GMT
#1
Was looking at the cash awards for the GSL, and it seems way too winner/runner-up heavy. I think that this prohibits a lot of top end foreigners from taking part in the tournament, and subsequently limits the amount of international development of the game and tournament itself rather severely.

Looking at the following numbers:

Winner: 100,000,000 KRW (aprox. $85,700 USD)
Runner-Up: 30,000,000 KRW (aprox. $25,700 USD)
Semi-Finalists: 10,000,000 KRW (aprox. $8,600 USD)
Quarter-Finalists: 4,000,000 KRW (aprox. $3,400 USD)
Round of 16: 2,000,000 KRW (aprox. $1710 USD)
Round of 32: 500,000 KRW (aprox. $430 USD)
Round of 64: 300,000 KRW (aprox. $260 USD)

For a foreigner like Morrow/QXC/WhiteRa/etc. to compete, they'd have to permanently move to Korea like TLO or Haypro. Otherwise, one cannot even financially be able to sustain more than 1-2 tournaments(months) at any given time. Taking an approximate cost of $1000 USD for a roundtrip flight from an international city to Korea, and factor in living expenses, you'd have to at least make the Quarter-Finals to make it a worthwhile.

I think it'd be a healthier option for GOM/Blizzard to spread out that Winner amount down to through Round of 64. Even something like $50k USD for 1st, $25k for 2nd would be enough to make it a healthier distribution while giving out the same amount of money. In no way does this affect GOM/Blizzard financially, but would definitely attract dozens of top tier foreign players to go over and compete.

For example, through 2 months in Korea, fan-favourite Liquid`TLO has made ~$700 USD off the GSL. Without a clan like Liquid supporting him, he'd be better off making $6 an hour at McDonalds. And this is considering that TLO is arguably a top 32 player in the world........

What do you guys think?

tl;dr version: In order to make the GSL more viable to more foreign pro sc2 gamers, would you think that breaking up the top end GSL money amounts to the rest of the bracket be a good decision?
www.twitch.tv/cocoabeans
Baarn
Profile Joined April 2010
United States2702 Posts
Last Edited: 2010-10-20 13:51:42
October 20 2010 13:45 GMT
#2
Already had a thread up discussing this a few days ago. Looks like a repost of the same thread. I think the bottom brackets should be put into the ro16 prize pool btw since killing the main marketing tool for the tournament is retarded.
There's no S in KT. :P
newHABIT
Profile Joined January 2005
Sweden112 Posts
October 20 2010 13:46 GMT
#3
I think they'll change the cash award in some way, so that it'll draw some more attention to the... lesser pro players not living in/near korea (Or however you will call it) since the cashpool is so big there's rly no need to have THAT kind of a difference.
Cocoabean
Profile Joined September 2010
Canada90 Posts
October 20 2010 13:46 GMT
#4
Well then disregard this post. Sorry, should've checked ahead of time
www.twitch.tv/cocoabeans
Cade
Profile Joined August 2010
Canada1420 Posts
October 20 2010 13:47 GMT
#5
I think the distribution now is pretty much perfect
zeru
Profile Blog Joined September 2010
8156 Posts
Last Edited: 2010-10-20 13:53:56
October 20 2010 13:53 GMT
#6
--- Nuked ---
Achilles
Profile Joined August 2010
Canada385 Posts
Last Edited: 2010-10-20 13:58:23
October 20 2010 13:58 GMT
#7
Nope it's fair and the discrepancy between "foreigners" (stupid term) and Koreans is not as large as you think. The GSL should tour to other countries though.
[rS]Gluske // http://www.rsgaming.com // Troku[tC]
NoXious90
Profile Joined September 2010
United Kingdom160 Posts
October 20 2010 14:03 GMT
#8
there needs to be more than one tournament in order for starcraft 2 to grow in korea
DexVitality
Profile Blog Joined March 2009
Hong Kong234 Posts
February 07 2011 07:56 GMT
#9
I would have to agree that the prize pool is way front/top loaded. I remember superdanielman saying that SC2 in Korea still isn't that strong or as strong as SC and its the fact that two few people can actually live off of playing starcraft 2 and looking at the prize money distribution I can see why.

I do think 50k for 1st and 25k for 2nd is already quite good for a tournament that lasts 1 month and so if they can make the prize money more distributed they can get more players to try and come into the mix.

I'll go ahead and bump this and ask if there have been any talks at all about a new distribution... cause more and more foreign players are wanting to go over to Korea and... money is pretty important to stay there...
HkeSports: Tournament Coordinator Twitter: @DexVitalitY | Master League Protoss SC2 / Diamond LoL Player / Rank 6 HS Noobie
Kantutan
Profile Blog Joined February 2010
Canada1319 Posts
February 07 2011 08:01 GMT
#10
Um............ http://wiki.teamliquid.net/starcraft2/2011_Sony_Ericsson_Global_StarCraft_II_League_January#Prize_Pool

The new distribution is already quite good.
Buddhist
Profile Joined April 2010
United States658 Posts
Last Edited: 2011-02-07 08:06:21
February 07 2011 08:02 GMT
#11
Well since it's been necro'd: Yes, obviously the prize pool is too top heavy.

I mean, really, it's a bit absurd.

Doesn't seem they're changing it though.

Edit: Wow, I didn't realize how little the code A players make. Sheesh. But yeah, #1 and #2 in Code S make sooooooooooooooooo much more than RO4.

Basically I think about it this way: The Champion wins 10 times as much as a semifinalist. Is the champion 10 times as skilled? Has he worked 10 times as hard? Obviously not. Of course you want the incentive to be a bit disproportionately high, but come on.
LoLAdriankat
Profile Blog Joined August 2010
United States4307 Posts
February 07 2011 08:04 GMT
#12
On February 07 2011 17:01 Kantutan wrote:
Um............ http://wiki.teamliquid.net/starcraft2/2011_Sony_Ericsson_Global_StarCraft_II_League_January#Prize_Pool

The new distribution is already quite good.

For code S players, I'd say yeah, distribution is pretty good. Code A is debatable, but I agree with the distribution because you don't exactly want some guy who got the easy qualification route to the Ro32 of Code A to get some nice cash.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50585 Posts
February 07 2011 08:05 GMT
#13
but players still get paid salary regardless of their performance in the GSL.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Please log in or register to reply.
Live Events Refresh
Next event in 1h 44m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 447
UpATreeSC 99
IndyStarCraft 47
Railgan 8
StarCraft: Brood War
Britney 28960
Rain 3039
Calm 2604
Dewaltoss 121
Leta 72
scan(afreeca) 39
zelot 38
yabsab 19
Dota 2
qojqva3025
Counter-Strike
pashabiceps1372
fl0m569
Heroes of the Storm
Liquid`Hasu201
Other Games
FrodaN3740
ceh9514
DeMusliM479
ArmadaUGS109
C9.Mang081
Trikslyr57
MindelVK5
Organizations
StarCraft 2
angryscii 19
StarCraft: Brood War
lovetv 11
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• Hinosc 36
• Reevou 6
• Dystopia_ 1
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• blackmanpl 29
• FirePhoenix24
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV511
League of Legends
• Nemesis5295
• TFBlade1049
Other Games
• imaqtpie1014
• Shiphtur262
Upcoming Events
BSL: GosuLeague
1h 44m
PiGosaur Cup
5h 44m
The PondCast
14h 44m
Replay Cast
1d 3h
RSL Revival
1d 12h
herO vs Zoun
Classic vs Reynor
Maru vs SHIN
MaxPax vs TriGGeR
BSL: GosuLeague
2 days
RSL Revival
2 days
WardiTV Korean Royale
2 days
RSL Revival
3 days
WardiTV Korean Royale
3 days
[ Show More ]
IPSL
3 days
Julia vs Artosis
JDConan vs DragOn
RSL Revival
4 days
Wardi Open
4 days
IPSL
5 days
StRyKeR vs OldBoy
Sziky vs Tarson
Replay Cast
5 days
Monday Night Weeklies
5 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

Proleague 2025-11-14
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.