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[GOM] Ro16, Day 1 - Page 5

Forum Index > Brood War Tournaments
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Kentor *
Profile Blog Joined December 2007
United States5784 Posts
December 07 2008 09:46 GMT
#81
9->8 patches in main 6->7 patches in nat
http://www.teamliquid.net/forum/viewmessage.php?topic_id=83043
zekie
Profile Blog Joined April 2008
Canada380 Posts
December 07 2008 09:46 GMT
#82
On December 07 2008 18:44 GHOSTCLAW wrote:
Show nested quote +
On December 07 2008 18:44 zekie wrote:
the map is new chupung-ryeong i believe


what is different about it? >.> sorry, i didn't really look at the new maps that they introduced in it.

i'm not too sure, i think he mentioned them moving minerals around a bit to balance it..don't quote me on that though
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
December 07 2008 09:46 GMT
#83
On December 07 2008 18:45 blabber wrote:
wall looks good to me. Area behind natural is buildable to help against mutas. I think a mineral patch was added to nat and removed from main


thanks. as you can see, i decided to stop studying xD

scouting of main is denied, but dt tech is done, and the first dt is out.
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
December 07 2008 09:47 GMT
#84
2 base arb tech, and skyhigh scouted the fast stargate. for some reason soo built it rirght in frot of his base. second fact is now going up for skyhigh.
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
December 07 2008 09:48 GMT
#85
first arb is now being built, along with 4 gates from soo. armory is now up for skyhigh, as well as 4 total facts, 2 with shop, 2 without. soo's dt isn't going to be able to do any dmg.
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
zekie
Profile Blog Joined April 2008
Canada380 Posts
December 07 2008 09:48 GMT
#86
On December 07 2008 18:47 GHOSTCLAW wrote:
2 base arb tech, and skyhigh scouted the fast stargate. for some reason soo built it rirght in frot of his base. second fact is now going up for skyhigh.

yeah..not sure why he'd build that starport there. maybe to trick him into 2 base carrier? i have no idea
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
December 07 2008 09:49 GMT
#87
ht now out to defend against any sort of cheesy push, as well as first arb from soo.
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
December 07 2008 09:49 GMT
#88
OMG Soo going reverse stove maybe?
zekie
Profile Blog Joined April 2008
Canada380 Posts
December 07 2008 09:50 GMT
#89
whats a reverse stove? :O
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
December 07 2008 09:50 GMT
#90
soo now uses his dt to get 1 vult, but it dosen't help enouggh. skyhigh is about to scout the arb tech with the vults, and soo is putting up a third that skyhigh is going to assume is there. 5th fact going up for skyhigh, and he's going to try to move out with about 10 tanks. soo has a total of about 10 goons and 2 zeals >.>
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GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
December 07 2008 09:51 GMT
#91
On December 07 2008 18:50 zekie wrote:
whats a reverse stove? :O


a reverse stove is supposed to be dt into arb into scouts, although in this build we're not going to see scouts. I'm going to call this a fast 2 base arb build, which is what it is...
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GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
December 07 2008 09:52 GMT
#92
skyhigh is trying to push out , manages to secure the high ground next to his own main. soo is frantically tossing down gates to try to pump enough units (maybe 9?)
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GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
December 07 2008 09:53 GMT
#93
soo is tyring to delay skyhigh's push. 7 factt with 2 machine shops for skyhigh, and he's pushing to divide the map.
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
zekie
Profile Blog Joined April 2008
Canada380 Posts
December 07 2008 09:53 GMT
#94
lol a tank push for christmas
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
December 07 2008 09:54 GMT
#95
robo going down for soo, he needs the obs at this point.

skyhigh looks like he's pushing towards the high ground between the third and the natural, and he gets that third nex. soo is in trouble, hee's running out of mins in his main. maybe those scouts wouldn't be such a bad idea xD
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
zekie
Profile Blog Joined April 2008
Canada380 Posts
December 07 2008 09:54 GMT
#96
is that new gap behind the natural new? don't remember seeing that before
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
December 07 2008 09:55 GMT
#97
skyhigh sets up right behind the nat, and soo is in major trouble. He's going to be forced to push into the area behind is own nat.

skyhigh forms an even smaller choke with only supply and sturret, but soo might be able to take this down.
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
d_so
Profile Blog Joined December 2007
Korea (South)3262 Posts
December 07 2008 09:55 GMT
#98
that area behind the natural looks new
manner
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
December 07 2008 09:55 GMT
#99
that nat nex looks like it's going to live, but soo's still down a nex from where he's supposed to be. skyhigh managed to hit the window between the start of the arbs and the start of soo starting to power units.
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
December 07 2008 09:56 GMT
#100
On December 07 2008 18:55 d_so wrote:
that area behind the natural looks new

I think it used tot be high ground, and part of the main. Not sure though.
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
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