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|
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Yeah, i dont see either Shark or Much standing a chance against forGG rigth now .
|
Melbourne5338 Posts
|
Is there a vlc stream today?
|
plasma is impossible ZvT ...
and return of the king it pretty fucking hard also ...
Much is the second best protoss around (these days imo) so I would give him 40/60 odds
|
forgg > shark 2-1 much > forgg 2-0
|
Corinthos
Canada1842 Posts
its on right now, irc for stream
|
huh, when did this start?
|
just turned in... is shark really playin' 1base tech? oo; or did i miss smth.
|
thought this wasn't untill 18:30 ?
|
lol, wraith ownage
reminds me of lomo vs. kwanro
|
FoRGG won with ease
|
thedeadhaji
39472 Posts
|
is awesome32244 Posts
On August 08 2008 18:16 Elsi wrote: thought this wasn't untill 18:30 ?
18:00 If i remember correctly :0
|
|
plasma seems shitass for zerg. and apparently so. hope someone can do godly muta timing on this map.
|
|
On August 08 2008 18:24 anch wrote: plasma seems shitass for zerg. and apparently so. hope someone can do godly muta timing on this map.
i cannot wait to see july on it lol
|
thedeadhaji
39472 Posts
game 2 on rotk
forgg at 11 shark at 5
|
thedeadhaji
39472 Posts
what the fuck is shark doing. 12 hatch then 11 gas then 10 pool?
interestinggggggg
|
it is never posted in this thread anymore.... go to IRC and someone may be so kind as to provide you with one =)
|
On August 08 2008 18:30 thedeadhaji wrote: what the fuck is shark doing. 12 hatch then 11 gas then 10 pool?
interestinggggggg
I wasn't watching sometimes Zerg do 12 hat/12 gas/11pool for fast muta/lurker + 3rd hat builds, JD is an example.
|
thedeadhaji
39472 Posts
2 hatch lair from shark, going lurkers.
forgg 1 rax cc and bunker at nat then 2nd rax then gas.
|
ForGG vs Much is like the OSL finals for me :D
|
thedeadhaji
39472 Posts
forgg... not sure if he scouted the lurkers, didnt catch what / how the scouting scv saw.
anways +1 researching, forgg on 4 rax, 1 turret at the nat.
mnm on ramp in front of nat.
|
thedeadhaji
39472 Posts
4 lurkers arrive, take a potshot at mnm, 4 rien dies.
maynard to 3rd base that finishes for shark.
shark's lurkers hitting depto in front of hte bunker.
1 lurker reburrows and hitting turret.
2nd bunker up for forgg.
|
thedeadhaji
39472 Posts
shark getting spire and queen's nest.
shark repositions his 4 lurks after killing the nat turret.
factory is getting tank and siege. not sure how far away vessel is.
5 hatche sfor shark
|
shark is screwed, callign it now. probably will end in 5 mins
|
thedeadhaji
39472 Posts
forgg sieges and moves forward with mnm, 2 lurkers die with scan, shark retreats the other 2 lurkers and burrows above ramp, but mnm chase and kill them both.
2 scv go out, boht killed by speedllings.
dropship out, spotted by lings.
more lurkers morphing now, and hive finishes.
|
thedeadhaji
39472 Posts
3 tanks, 2 groups mnm and 1 vessle, going into the middle highground now, dropsihip going down right side of map, SCOURGED!!
|
nvm too much exaggeration,
huge loss for forgg, and all of sudden shark got 5,7 more lurkers.
|
really nice build by shark forgg getting raped
|
so much for that how did 12 lurkers die while i was tabbed
|
Dealer
Sweden1368 Posts
|
thedeadhaji
39472 Posts
forgg reaches shark's rallypoint, sieges and shit.
shark flanks with lruker lings, pretty sexy control~~~~ burrows lurkers in 3 groups, all good positoin, chases forgg back.
but oh god as he chases him back an dengages outside of forgg's nat he burrows late, loses lruekrs earlier than normal, and barely is able to kill that army witha crackling flank.
|
thedeadhaji
39472 Posts
oO 1 vessle scourged despite being on top of mnm, i guess right lcick?
|
thedeadhaji
39472 Posts
defiler out with consume~~~
shark still 3 gas. forgg still 2 base.
2 evos.
|
|
thedeadhaji
39472 Posts
deifler gets irradiated as zerg comes across the middle of the map, 1 vessle gets scourged, down to 1 vessel, swarm is cast, pretty even result?
|
thedeadhaji
39472 Posts
forgg starting to mine up the map now, sk army heading down teh right of hte map, and oh god shark is SO GOOD at control vs spidermines
|
thedeadhaji
39472 Posts
swarm and about 4 lurkers have reached forgg's nat, but alas too much irradiate, swarm wears off, 2 lurkers left, reburrow above wide ramp, but on man 5 more!! and deifler!!
but forgg's counter has taken out shark's 3rd!!
but on man swarm lurker ling has reached forgg's nat!!
|
thedeadhaji
39472 Posts
oh wati that was shark's THIRD at 1 nat sorry XX
shark still on 3 bases.
forgg lefts nat cc.
forgg's attackforce being taken out by swarm and crax.
|
thedeadhaji
39472 Posts
i swear shark has the best control vs spidermines in the whole world as zerg.
|
thedeadhaji
39472 Posts
forgg reestablishing his nat now, but as forgg moves forward up his wide ramp, another lurker ling defiler force, loses 1/3 of his vessels, pushed back to his nat and army gets plagued.
forgg getting firebats.
|
i think shark's macro is going to let him down eventually in this game
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thedeadhaji
39472 Posts
forgg chrurnign out a pretty massive army, but oh god ANOTEHR plague this time on like half o fforgg's shit. 1 vessle left from scourge as well.
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thedeadhaji
39472 Posts
forgg moves infantry to 3rd through passageway, and down teh map. shark expanding to 3rd at 7 o clock.
forgg's attackforce getting engaged by shark's small lurker ling deifler.
however, it buys him the space to break out of his nat.
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On August 08 2008 18:44 ShloobeR wrote: i think shark's macro is going to let him down eventually in this game i think he's got it, forgg is basically on one and a half bases
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thedeadhaji
39472 Posts
forgg lifts cc into 3rd, but lfuker defiler forces scvs to run immediately.
|
thedeadhaji
39472 Posts
shark's main force meanwhile fought forgg's main army in the middle, but wasnt too successful w/o lurkers, but plaged everything, and a sthey move forward, they get massacred by lings.
|
Dealer
Sweden1368 Posts
On August 08 2008 18:44 ShloobeR wrote: i think shark's macro is going to let him down eventually in this game
if he loses this its not cause of the macro...
pretty slobby macro ala D+ would win this game with decent micro, its over
|
Shark diffuses a mine with LINGS
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thedeadhaji
39472 Posts
lol speedling vs speedvult micro
|
thedeadhaji
39472 Posts
shark expanding to 1 main now, will be on 5 bases.
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thedeadhaji
39472 Posts
shark pushing into forgg's nat ye tagain for the N'th time, and this time it loosk liek it's here to stay, as 30 lings are runing up the map now, but uhhh shark where's your swarm???
half the lings suicide into forgg's unit sat the nat cc.
|
ahh no, fair play to Shark, he kept up the pressure very well
|
thedeadhaji
39472 Posts
forgg's natis now dry.
gg from forgg
|
|
hmmm, forgg really did a poor job of irradiating shark's defilers
|
FUCKING FINALLY forgg has the worst micro EVER in TvZ and has been killing it. Thank god he is finally going to lose because of it.
|
Dealer
Sweden1368 Posts
nah, forgg did a poor job controlling his first m&m group against the 4 lurkers
|
thedeadhaji
39472 Posts
man shark's low eco builds are SO FUCKING SEXY
|
thedeadhaji
39472 Posts
game 3 on andromeda. god i hate this map.
forgg at 1 shark at 5
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thedeadhaji
39472 Posts
both palyers scoutning wrong way.
|
GO SHARK WE NEED MORE ZERG !
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thedeadhaji
39472 Posts
hmm, i guess shark went for some pool build... prolly overpool then hatch then 3rd hatch then gas.
tried to pressure with lings but... couldnt scout forgg in time to do anything with first 6 lings.
forgg 1 rax cc, cc lifting in from main into nat.
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On August 08 2008 18:50 Dealer wrote: nah, forgg did a poor job controlling his first m&m group against the 4 lurkers
4 lurkers vs 16~ marine and medic with +1 attack... when 2 of the lurkers are around 50% h and the other two are around 75%.... (maybe 80 they were selected but I can't remember t.t)
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thedeadhaji
39472 Posts
shark goign 3 hatch lair, forgg moving out a little with 6 rines, a little dance b/w rines and lings.
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thedeadhaji
39472 Posts
oO ling speed done anddddd forgg attakcing with mmf before lair finishes, early timing woah what in the shark's sunks are late, only had 1 with 2 more coming, shark tries to blcok with liek 16 ling sand drones but fails as 3 bats come to reinforce, nat down, min only going to go down, shark making sunk in main.
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thedeadhaji
39472 Posts
i guess i must have like.. looked away from game screen when / if they showed the rax coutn and timing, what a deadly 'fake' 1 rax acad build from forgg with the 6 rines no medic shown to the lings.
|
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oh come ON shark... why do progamers get so greedy and don't wanna put any sunks><
|
Forgg doing super fast 3 rax + early stim timming attack build I think ..
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Dealer
Sweden1368 Posts
On August 08 2008 18:55 AttackZerg wrote:Show nested quote +On August 08 2008 18:50 Dealer wrote: nah, forgg did a poor job controlling his first m&m group against the 4 lurkers 4 lurkers vs 16~ marine and medic with +1 attack... when 2 of the lurkers are around 50% h and the other two are around 75%.... (maybe 80 they were selected but I can't remember t.t)
wake the hell up if you thought he was even close to 30% of +1 upgrade....
|
that was sharks fault. his scouting lings didnt see forgg coming out and didnt know he was there until he was about to attack the sunkens.
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United States20661 Posts
Totally preventable loss.
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That was fucking foolish scouting by Shark. ... seriously fucking foolish .... now plasma ... he just threw his chance at an OSL away ... =( ....
... he should have GGed before the game to save me the drama of rooting for him.........
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|
wow that mabinogi commercial had nothing to do with the game itself
|
Damn, Shark gave that up with poor scouting.
|
That was fucking foolish scouting by Shark. ... seriously fucking foolish .... now plasma ... he just threw his chance at an OSL away ... =( ....
... he should have GGed before the game to save me the drama of rooting for him.........
|
anyone know if that scouting report said anything interesting?
|
thedeadhaji
39472 Posts
it's like the anti-ra syndrome. you assume he'll play eco style then here comes the timing build/cheese and you get fucked
(opposite of the super paranoia ra creates b/c you think he'll cheese you)
|
thedeadhaji
39472 Posts
is this offspring?
wow this song is terribad
|
thedeadhaji
39472 Posts
much vs forgg
plasma
much at 7 forgg at 3
|
this should be interesting, i haven't seen a tvp on plasma yet
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thedeadhaji
39472 Posts
much gate in main, gas.
forgg depot, no rax. going 14cc
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thedeadhaji
39472 Posts
On August 08 2008 19:15 traced wrote: this should be interesting, i haven't seen a tvp on plasma yet
sea 2 fact'ed and raped pure who went like... fast nexust to carriers.
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thedeadhaji
39472 Posts
14cc at gas nat to the north of forgg's mian.
cute girl in shitesox cap lol!
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thedeadhaji
39472 Posts
much scouting, finds forgg on first try, sees that obviously 14cc or a proxy rax, as he sees an unfinished rax in main.
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thedeadhaji
39472 Posts
much going no range robotics.
forgg about to scout this.
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thedeadhaji
39472 Posts
much's probe scout/harass dies to scv fire and 1st rine.
support bay.
fact in lowground for forgg.
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thedeadhaji
39472 Posts
1 goon out for much.
2nd fact starts for forgg right away. no ebay in sight, shuttle out.
oh, ebay in yellow hp as shuttle pops, timing wise... if forgg turrets right away he will have them up i think
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thedeadhaji
39472 Posts
1 zeal out, 2nd zeal out, waiting on reaver, ebay done, 2 turrets going up in forgg's main but i'm really not too sure about that placemnt, both are on the left edeg eo fhte main what abou the minline?
shuttle coming form the left, takes a few hits from turrets.
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thedeadhaji
39472 Posts
no turret at nat, 2 zeal and reaver dropped, 4 rines down, 3 scvs down, tank about to die. but 2nd tank comes.
oh frist tank lives as well i think
|
thedeadhaji
39472 Posts
forgg pulled scvs to fight it off as well so 3 scvs lost + pretty significant mining time.
much's shuttle red hp, goes back to pick up anothe rreaver.
much has his nat mining.
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thedeadhaji
39472 Posts
much ladders 3 goons over into forgg's main area.
forgg was 4 tanks, much with 3 goons 2 reaves.
AHH siege JUST finished, 1 reaver dies right away as they tried to take down that turret that was in the way.
forgg with many random'ish turrets in the area
|
thedeadhaji
39472 Posts
forgg pure tanks, like 8 of them, firing at eggs now.
much expanding to min onl... oh wait he took the min only first, now taking the nat.
goon zeal drop on forgg's nat, umm hm well shuttle lost and like 6 scvs died.
|
holy fucking shit, look at all those tanks
|
thedeadhaji
39472 Posts
7'ish tanks pushing into much's area now past the eggs with floating rax and turrets making, forgg pushing with pure 2 fact tank.
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thedeadhaji
39472 Posts
no vlutures, forgg has reached much's min only now (2nd bae)
shuttle cincoming, but forgg unisges and takes it out with ease.
3 goons melt to tank fire.
forgg adding facts, going up to 4 now. nexus under fire, will die soon.
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thedeadhaji
39472 Posts
nexus dies, much's shuttle harass not doing too much, and oh god man y tank yes?
|
thedeadhaji
39472 Posts
much still mkaing citadel, only halfway.
much attacks with um, lke 5 units when forgg has liek 12 tanks.
|
|
thedeadhaji
39472 Posts
much trying to zeal bomb to no avail.
gg from much.
|
wat the? how is that even viable
|
much is tedious. puts himself behind by going reaver and doesn't do enough damage and forgg rapes ez.
|
On August 08 2008 19:26 kNyTTyM wrote: wat the? how is that even viable
no scouts from much?
I think it's because forgg had so many more units than much, it didn't really matter if he was using vultures or unsieged tanks to defend against zealots
|
What's the score?
... oh, 1-0, it says.
|
On August 08 2008 19:27 Shauni wrote: much is tedious. puts himself behind by going reaver and doesn't do enough damage and forgg rapes ez. tbh i think it was a combo of him losing reavers and then getting that third base, much probably overestimated how much time the eggs would give him or something
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thedeadhaji
39472 Posts
game 2 on rotk
much at 11 forgg at 5
oh god i'm falling asleep
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thedeadhaji
39472 Posts
much goes core then zealot. then scouts after that.
haha cute sox cap girl again!
forgg went ... standard i think?
much robotics
|
DUDE fucking seriously .... plasma needs to be taken out of these season map pool. It is worse then demons forest IMO
|
thedeadhaji
39472 Posts
so much went no range robo.
goon after zeal, goon goes out and picks off scv scout. support bay coming up. forgg 2 factory 1 addon. 2 marines, he's moving out already lol probe scout sees, forgg hiding his vults, only showing 2 marine 1 tank, COULD be siege expand from much's view
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thedeadhaji
39472 Posts
much with 1 zeal 2 goons waiting on reaver.
MINES DONE
|
thedeadhaji
39472 Posts
oh god 2 zeal 2 goon o nramp, 4 vults 2 rines 1 tank attack, timing RIGHT before reaver but much manages to ge tth ereaver just in time to kill many vults with reaver scarab,
OH GOD likethe 8th vult gets a mine down and kills 2 goons on ramp.
|
lol camera showed some hot chick from audience and commentators were like "Ahhh..." and other one: "OHHH yeahhh..." :D
|
Freaking dope last-minute mine kill by ForGG.
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thedeadhaji
39472 Posts
much down to 1 goon 1 reaver.
forgg cancels 2nd machine shop.
shuttle vomving out without reaver, scout?
starport up, wraith making.
|
thedeadhaji
39472 Posts
forgg bringing back units now i think.
vult minging up the periphery of the main.
siege done and tank sieges.
much U turns hwne seeing the wraith.
much with obs out, clearned mines at nat, expoands aith 4 goons.
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thedeadhaji
39472 Posts
nexus done. cc is midway at forgg's nat. ebay goign up, as well as 2nd machien shop. forgg tries a vult raid but deflected by goons at nat.
much expands to back nat, and STARGATE
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thedeadhaji
39472 Posts
mcuh wary of shuttle harass still, building turrets in main and nat.
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thedeadhaji
39472 Posts
o wait i think he just placed his wraith at nat instead of a turret.
2 gate carrier. so far.
|
lol sox cap girl was really cute
|
thedeadhaji
39472 Posts
oh here come sthe nat turret.
4 facts now.
|
thedeadhaji
39472 Posts
wow acad just started, really late, so forgg is blidn right now no idea what much is doing.
5th factory.
|
|
thedeadhaji
39472 Posts
the 5th factory kidna points at forgg wanting to look for a timign opening maybe?
much rallying goons outside forgg's nat ramp.
forgg adding turrets on the northern perimeter of his main.
oh shit shuttle comes in, forces tanks to unsiege, goons come in, reaver goes back and drop snear goons and gets a shot off at tanks, luckily for forgg, no unit slost atm.
|
thedeadhaji
39472 Posts
first carrier out for much. forgg doesnt even know whtat much has his back island.
OH HE SCANS AND SEES THE STARGATE AND FLEET BEACON TERRIBLE BUILDING PLACEMEN TMUCH
|
thedeadhaji
39472 Posts
forgg moving out now, EE HAN TIMINGGG
|
thedeadhaji
39472 Posts
2 carriers for much, 4 iterceptors each fortt with NO antiair has to turn around.
|
oooh, carriers out a little quicker than forgg was expecting, pushed back to nat
|
oh jesus, forgg snuck a bunch of vultures into much's main
|
thedeadhaji
39472 Posts
much chasing an ungodly # of tanks back to forgg's nat, much chasing with his ground unti as well oh GOD.
forgg countering with all his vults to the nat, scans the nat and sees on ly 3 goons, but oh man much blocks the ramp, but mines kill the goons!!!1
GATEWAYS BEING MINE ED UP AND PROBES POPPING AT BOHT BASES>
|
thedeadhaji
39472 Posts
oh god forgg flix your goliath rally .
tanks clumped and sieged near cliff, much carriering the tanks, tanks forced to unisege, move up the ramp to his main and oh god ground army and 4 carriers come and start rapin geveyrthing, all scvs being pulled now but that one reaver has like 30 kills!!!!!!!
|
lol forgg killed like all of much's probes, while much is leveling forgg's nat and main and is basically armyless - forgg types out
|
thedeadhaji
39472 Posts
forgg killed all of much's probes but has to gg b/c he has jack shit.
1-1
oh god andromeda fuck
|
9069 Posts
|
That was a neat ending. Skillful and creative near-recovery by ForGG at least.
|
lol including the wcg this is forgg's 8th game today
|
thedeadhaji
39472 Posts
that game reminded me of forgg's game on zodiac vs some toss.....
TT
will he inherit the title of "carriersareimba terran" from flash?
|
cmon much andromeda is great map to put an end to this forgg DOOO IT
|
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thedeadhaji
39472 Posts
game 3 andromeda forgg at 5 much at 7
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thedeadhaji
39472 Posts
i want much to win even though i'm a forgg fan b/c i hate the bandwagon forming
|
thedeadhaji
39472 Posts
much's first pylon is pretty far up there near the min only, 10 gate then scout.
|
This seasons maps are the worst in probably two years .... andro is straight up BORING to watch AND play on .... and plasma ..... whoever thought that map was a good idea, .... can blow me
|
thedeadhaji
39472 Posts
much going in correct direction.
forgg standard rax gas, probe is goign to have a field day harassing
|
On August 08 2008 19:54 thedeadhaji wrote: that game reminded me of forgg's game on zodiac vs some toss.....
TT
will he inherit the title of "carriersareimba terran" from flash? Wasn't that in the MSL S3 against rA? But wait, didn't rA lose that one?
The only other PvT ForGG has played on Zodiac was in the same tournament vs SangHo - dont remember the game though.
|
thedeadhaji
39472 Posts
harass harsass probe harass, first scv pulled off of rax.
forgg also socuted much on first try so knows what's the deal
|
ROTK atleast seems fine, i don't think Plasma is figured out completely yet so we may see something in the future. Andro is pretty balanced, leads to long games though.
|
thedeadhaji
39472 Posts
rax doen fact going up and 1st rine out to cut the harass.
but zeal coming, before core.
3 scv block on ramp.
|
thedeadhaji
39472 Posts
3 scv block, 2 rines on ramp, zeal probe harass dones even engage.
|
damn!
the camera closed in on both of them for a tension shot
now i can't tell who is winning : (
|
thedeadhaji
39472 Posts
RUH ROH
2 zeals vs 4 rines, scvs were removed from ramp, but vult is out, forgg micros well only loses 1 rine and kills both zeals and probe.
|
thedeadhaji
39472 Posts
forgg sends out vult towarsds north of map for som reason and is now comign around andddddd going to nat of much from the north.
much started nexus at nat.
vult is blocked by 2 goons, goon moves FORWARD to block retreat path and kills it off, nifty!
|
On August 08 2008 19:54 traced wrote: lol including the wcg this is forgg's 8th game today
Wow that will be really impressive if he wins, if he loses kinda bad luck there ><. How can you really expect anyone to do so much in a day.
|
thedeadhaji
39472 Posts
FORGG with cc behidn nat cliff.
oO much going dt drop.
|
thedeadhaji
39472 Posts
forgg with 2 tanks and 3 rines on ramp, going siege expand, will be get vis in time at all i dont think so lol
|
thedeadhaji
39472 Posts
oh ok forgg DOES get ebay next to cc, it loosk like he'll have turrets np. but he wont have mines, and will lose ... hm acutally those deptos are pretty close to the cc.
|
oh shit, dt rush, i didn't even see those
|
On August 08 2008 19:55 thedeadhaji wrote: i want much to win even though i'm a forgg fan b/c i hate the bandwagon forming the truth.
|
thedeadhaji
39472 Posts
nat cc placed. maynard.
turret going up at that deadspace in main.
ohh goon and dt dropON the turret at nat, and forgg lost 2/3 tanks already, makign turret near facts, it goes down, turret in main minline, that one will finish.
|
It is retarded how much damage 2 dts can do...
|
thedeadhaji
39472 Posts
siege doe, sieges near refinery.
much expanding to nat gas, scv sees.
forgg turret crawling forward. forgg lifted cc form nat back into main.
OH WOWOWOWOWOOWOWOOWOWOWOOWOWOOWOW dts were slashing at forgg's 2nd factory, forgg places a scv on it to JUST finish it with like 50 hp, lifts it asap and is able to save it.
|
thedeadhaji
39472 Posts
acad going up now.
much with abotu 10 goon, has 5 gates.
forgg has nat runnign gain.
GOON SMOVE OUT. MUCH WITH 3 tanks
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thedeadhaji
39472 Posts
much brings probe to island.
muchw ith no vision but is mine sweeping at the nat and harssing minline, but tanks come forward now, much ahs to back off.
|
thedeadhaji
39472 Posts
much going arbiter now, tribunal already done it's only 9:30 into the game and the tribunal is compete
|
thedeadhaji
39472 Posts
forgg going up to 4 facts.
much brings a shuttle into forgg's base. sees 4 facts. he has no obs i think so i guess that was for scouting?
|
ForGG is about 40 supply behind, i dont see how he can win.
|
thedeadhaji
39472 Posts
much now making zeals.
forgg moving forward with turret and units a bit from his nat.
|
thedeadhaji
39472 Posts
much forge and +1 spinnig, few cannons in min line at nat.
|
thedeadhaji
39472 Posts
forgg turret at min only and cc ther eas well.
forgg goes out with a 4 vult harass
|
thedeadhaji
39472 Posts
arbiter should almost be out. much has observatory now.
oh arb alreadey out.
forgg's scanners just finishe,d he's only going to have 3 scans max agaisnt arbiters oh god.
6 facts.
|
ok no way forGG to win this
|
thedeadhaji
39472 Posts
oh man tanks are pretty clustered. a stasis can get about 4 tansk easy.
|
thedeadhaji
39472 Posts
forgg does have an armory... will he get golaiths idk.
much expanding like amoeba, taking the 9 expo.
FORGG MOVING OUT>
|
thedeadhaji
39472 Posts
forgg sees island expo with ebay. forgg sprawling towards the 3 expo.
much moving out with a fuckton of units
|
Wow am i suprised he managed to survive that attack.
|
thedeadhaji
39472 Posts
a has stsis on 3 tanks near 3 expo.
much with 6 goons 1 dt and 1 ht left surviving.
forgg sends 4 vutls out to mine up the support path.
Oh damn nice forgg sends in 3 tanks and 10 vults just before the 3 tanks unfreeze, manage to save those 3 tanks, kills the units from much, loses only 2 tanks instead.
|
thedeadhaji
39472 Posts
forgg minign up and turreting up the deadzone in his main.
mufch going straight forward intot he tank vult line, ther eare a few spots to staiss, no matter he has RAPED everything.
|
thedeadhaji
39472 Posts
forgg with +1 attack. much with +2 attack ithink if i saw right.
forgg restarts cc at 3.
arbiter recall in the islandy part of the main, on tha tledge, now flooding into hte main.
forgg letsout a sigh.
vults rallying back to the main
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thedeadhaji
39472 Posts
abotu 1 tank 2 goliath and 20 vults go back but hte bulding placement is FUCKIGN with forgg, he loses armory spinning upgrade
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thedeadhaji
39472 Posts
bascially depts are blockign the way for forgg to do anythign about this raid.
sieges 1 or 2 tanks.
much expanding to 1 main, 11 nat, 11 main.
he's gotthe game won.
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thedeadhaji
39472 Posts
much mvoing units into the center, stasising units defending the 3 expo, preparing teo move in.
much still hasl like j8 goons in much's main sitting there.
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thedeadhaji
39472 Posts
much warping mass cannons and makign more gates in his expos,
much makes a move with those recalled goons, kill the lone tank defending and forces 20 vults to come back. then much attacks the front and rapes forgg.
BEASTLY
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thedeadhaji
39472 Posts
9 games a day is a bit heavy for even the monkey terran it seems.
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nobody ever chooses backho : )
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I just realized I heard Much's voice for the first time.
Since he was always called "Grandpa" I was expecting some husky voice. Haha...
Well he is modest...
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Much #1 power rank k thanks
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9069 Posts
On August 08 2008 20:15 kNyTTyM wrote: chooses July's group A no surprise here
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Anyone know what he said in the interview?
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On August 08 2008 20:15 ShloobeR wrote: nobody ever chooses backho : )
lol well nobody wants to look like their going for a free win
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im really surprised much went to julyzergs group after seeing the much v jaedong series i can safely say much's pvz is nowhere near good enough to match the tushin's simply godly zvp
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Because backho can only beat players that are better then him .... and almost everybody is better them him .... I would hate to lose to him ... and I'm just some shitty american zerg LOL
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die armory
ahahahahahahahahahahaha
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9 games a on one day it is just not fair
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On August 08 2008 20:21 Highways wrote:die armory ahahahahahahahahahahaha
lol i'm a terran hater too! yay!
btw results are off. shark won a game! i believe it was game 2.
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2 terrans, 2 zerg, 3 protoss
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ForGG played 8 games.
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Wow, how could Forgg practice for today's games? lol.
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Zurich15234 Posts
Results don't seem right OP, didn't fOrGG drop a game to shark?
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I'm seriously questioning the new format.
BO3s are nice, but if a player has to play a minimum of 4 games (unlikely) across 2 MUs in one sitting, it's kinda gives the advantage to the one with only 2 games and 1 MU. So far not a single player from the qualifier has advanced to the RO16, only seeded ones.
And if you're unlucky like ForGG you end up with 3 BO3s on the same day. He won 2 but the 2nd one doesn't matter now.
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Aotearoa39261 Posts
On August 08 2008 23:00 .risingdragoon wrote: I'm seriously questioning the new format.
BO3s are nice, but if a player has to play a minimum of 4 games (unlikely) across 2 MUs in one sitting, it's kinda gives the advantage to the one with only 2 games and 1 MU. So far not a single player from the qualifier has advanced to the RO16, only seeded ones.
And if you're unlucky like ForGG you end up with 3 BO3s on the same day. He won 2 but the 2nd one doesn't matter now. while i agree with your sentiment, your logic ignores several points
Examine the final Bo3, because really thats the only one of interest.
1) Sea vs Pure -> realistically who should win this series? a bit of a toss up eh? but on the whole, Sea is the better gamer and he did indeed win this series (2-1 might i add) Hence, Expect result = achieved result
2) Flash vs Effort -> Obviously, Flash should take this, and he did Hence, expected result = achieved result
3) ForGG vs Much -> ForGG is a beast TvP, but he's far from immortal. Much's best matchup is quite easily his PvT (in fact imo its his ONLY matchup). It's not unreasonable to see Much win over ForGG - especially seeing as ForGG's TvP is less established than Much's Hence, expected result =/= achieved result, but the achieved result isn't completely unfeasible (especially considering the 2-1 score)
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Hey now, Grandpa's PvP is good too. Too bad he ran into Best. And Grandpa could school some kids in some PvZ basics... sorta... -_-;;
YESSSSSSSSS GRANDPA.
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On August 08 2008 23:24 Plexa wrote:while i agree with your sentiment, your logic ignores several points
Examine the final Bo3, because really thats the only one of interest.
1) Sea vs Pure -> realistically who should win this series? a bit of a toss up eh? but on the whole, Sea is the better gamer and he did indeed win this series (2-1 might i add) Hence, Expect result = achieved result
2) Flash vs Effort -> Obviously, Flash should take this, and he did Hence, expected result = achieved result
3) ForGG vs Much -> ForGG is a beast TvP, but he's far from immortal. Much's best matchup is quite easily his PvT (in fact imo its his ONLY matchup). It's not unreasonable to see Much win over ForGG - especially seeing as ForGG's TvP is less established than Much's Hence, expected result =/= achieved result, but the achieved result isn't completely unfeasible (especially considering the 2-1 score)
No no, this is all wrong.
The question you should be asking is "What'd happen if the final BO3 is in fact the only BO3?"
What would happen if Pure only had to play Sea or ForGG only had to play Much? It makes all the difference b/w having to play 1 BO3 and 2. You can't say "on the whole someone's better" when what matters at that exact moment is 2 wins over 1 MU, and if that exact moment you have 2 BO3 vs someone else's 1, then you're at a disadvantage.
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MUCH IS THE ALPHAGRANDPA!!!
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Aotearoa39261 Posts
On August 09 2008 00:50 .risingdragoon wrote:Show nested quote +On August 08 2008 23:24 Plexa wrote:while i agree with your sentiment, your logic ignores several points
Examine the final Bo3, because really thats the only one of interest.
1) Sea vs Pure -> realistically who should win this series? a bit of a toss up eh? but on the whole, Sea is the better gamer and he did indeed win this series (2-1 might i add) Hence, Expect result = achieved result
2) Flash vs Effort -> Obviously, Flash should take this, and he did Hence, expected result = achieved result
3) ForGG vs Much -> ForGG is a beast TvP, but he's far from immortal. Much's best matchup is quite easily his PvT (in fact imo its his ONLY matchup). It's not unreasonable to see Much win over ForGG - especially seeing as ForGG's TvP is less established than Much's Hence, expected result =/= achieved result, but the achieved result isn't completely unfeasible (especially considering the 2-1 score) No no, this is all wrong. The question you should be asking is "What'd happen if the final BO3 is in fact the only BO3?" What would happen if Pure only had to play Sea or ForGG only had to play Much? It makes all the difference b/w having to play 1 BO3 and 2. You can't say "on the whole someone's better" when what matters at that exact moment is 2 wins over 1 MU, and if that exact moment you have 2 BO3 vs someone else's 1, then you're at a disadvantage. The tired factor *generally* only applies when you have two closely matched gamers going head to head. Either way this system assumes that each group has one strong player per/group (and is the expected and realized group winner). Obviously this reasoning falls down when groups become stacked
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On August 09 2008 00:50 .risingdragoon wrote:Show nested quote +On August 08 2008 23:24 Plexa wrote:while i agree with your sentiment, your logic ignores several points
Examine the final Bo3, because really thats the only one of interest.
1) Sea vs Pure -> realistically who should win this series? a bit of a toss up eh? but on the whole, Sea is the better gamer and he did indeed win this series (2-1 might i add) Hence, Expect result = achieved result
2) Flash vs Effort -> Obviously, Flash should take this, and he did Hence, expected result = achieved result
3) ForGG vs Much -> ForGG is a beast TvP, but he's far from immortal. Much's best matchup is quite easily his PvT (in fact imo its his ONLY matchup). It's not unreasonable to see Much win over ForGG - especially seeing as ForGG's TvP is less established than Much's Hence, expected result =/= achieved result, but the achieved result isn't completely unfeasible (especially considering the 2-1 score) No no, this is all wrong. The question you should be asking is "What'd happen if the final BO3 is in fact the only BO3?" What would happen if Pure only had to play Sea or ForGG only had to play Much? It makes all the difference b/w having to play 1 BO3 and 2. You can't say "on the whole someone's better" when what matters at that exact moment is 2 wins over 1 MU, and if that exact moment you have 2 BO3 vs someone else's 1, then you're at a disadvantage. They are rewarding the people like Sea, Much, and the ones who have to play only one match because of there results in the previous tourney. The other ones didnt get that for in the last tourney therefore they arre forced to prove more.
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The tired factor *generally* only applies when you have two closely matched gamers going head to head. Either way this system assumes that each group has one strong player per/group (and is the expected and realized group winner). Obviously this reasoning falls down when groups become stacked
Nah, you never know how the first Bo3 would turn out or affect the player's lucidity. But regardless of what you may think, ForGG's had a tough break today.
On August 09 2008 01:06 OmegaFang wrote: They are rewarding the people like Sea, Much, and the ones who have to play only one match because of there results in the previous tourney. The other ones didnt get that for in the last tourney therefore they arre forced to prove more.
Well, obviously.
Only this time the seeded position is even more favored to win.
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On August 08 2008 20:20 Kuja900 wrote: im really surprised much went to julyzergs group after seeing the much v jaedong series i can safely say much's pvz is nowhere near good enough to match the tushin's simply godly zvp pretty sure jaedong has better pvz. i mean not to insult july, but jaedong's pvz is perfect
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On August 08 2008 23:24 Plexa wrote:Show nested quote +On August 08 2008 23:00 .risingdragoon wrote: I'm seriously questioning the new format.
BO3s are nice, but if a player has to play a minimum of 4 games (unlikely) across 2 MUs in one sitting, it's kinda gives the advantage to the one with only 2 games and 1 MU. So far not a single player from the qualifier has advanced to the RO16, only seeded ones.
And if you're unlucky like ForGG you end up with 3 BO3s on the same day. He won 2 but the 2nd one doesn't matter now. while i agree with your sentiment, your logic ignores several points Examine the final Bo3, because really thats the only one of interest. 1) Sea vs Pure -> realistically who should win this series? a bit of a toss up eh? but on the whole, Sea is the better gamer and he did indeed win this series (2-1 might i add) Hence, Expect result = achieved result 2) Flash vs Effort -> Obviously, Flash should take this, and he did Hence, expected result = achieved result 3) ForGG vs Much -> ForGG is a beast TvP, but he's far from immortal. Much's best matchup is quite easily his PvT (in fact imo its his ONLY matchup). It's not unreasonable to see Much win over ForGG - especially seeing as ForGG's TvP is less established than Much's Hence, expected result =/= achieved result, but the achieved result isn't completely unfeasible (especially considering the 2-1 score) Uh, So Much doesn't have world class PvP? Hell, not even Much's pvz can be bashed that harshly, hes not amazing, but hes not weak at pvz either. Hes just 'eh', considering the quality of his other two match ups, at least.
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I think the new system is kinda unfair to those who are coming from the prelims too.
I mean, how can someone expect ForGG to win 3 Bo3's in 1 day, its ridiculous.
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Well, 1 of the Bo3 is a result of ``scheduling conflict'' with WCG, can't really hold that against the people who setup the tournament system for OSL.
I was cheering for ForGG (against Much) but Bisu (against ForGG), so the outcome was doubly negative for me. Fatigue/lack of concentration could have affected ForGG in the last two games. Both games were very close. In his first loss, ForGG attacked just a little too hastily, one extra round of Goliath production would have put him on even ground or given him the advantage. In the second loss, he was just a little late in defending against DTs. On the other hand, Much played very well and gave ForGG no chance after seizing the initial advantage.
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United States10774 Posts
On August 09 2008 02:13 traced wrote:Show nested quote +On August 08 2008 20:20 Kuja900 wrote: im really surprised much went to julyzergs group after seeing the much v jaedong series i can safely say much's pvz is nowhere near good enough to match the tushin's simply godly zvp pretty sure jaedong has better pvz. i mean not to insult july, but jaedong's pvz is perfect They are both top notch but I think July has a better ZvP than JD :O
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On August 09 2008 03:28 OneOther wrote:Show nested quote +On August 09 2008 02:13 traced wrote:On August 08 2008 20:20 Kuja900 wrote: im really surprised much went to julyzergs group after seeing the much v jaedong series i can safely say much's pvz is nowhere near good enough to match the tushin's simply godly zvp pretty sure jaedong has better pvz. i mean not to insult july, but jaedong's pvz is perfect They are both top notch but I think July has a better ZvP than JD :O
I know this is purely the fanboy is me speaking, but the 3 games against Best in the OSL finals were all how to completely rape a Protoss using a wide range of strategies. Each of July's games were a staple of how to ZvP.
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wow Much is so damn dominant against terran. Totally owned forgg in the 2 games he won, GG!
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YES!!!!!, I put my faith in Much and he delivered.
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Its kinda rediculous how 2 dts won Much that last game, ForGG even had a turret up already...
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MrHoon
10183 Posts
God I love Grandpa toss
CJentus always had to coolest players
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