Ah right
[ASL22] Ro24 Group A - Page 6
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gravity
Australia2223 Posts
Ah right | ||
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c3rberUs
Japan11393 Posts
On August 17 2026 20:17 BLinD-RawR wrote: actually it isn't, complaining about Bo1 has only been a thing since ASL has been a thing. nobody was complaining back in the group stages of OSL and MSL Oh yeah I forgot. People got accustomed to Bo3s for online tournaments. Group stages give each player 2 matches minimum though 2016 is 10 years ago. o.o | ||
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Destroyer
Czech Republic952 Posts
On August 17 2026 20:15 BLinD-RawR wrote: I love how people still complain about Bo1 like we never had Bo1 groupstages over the last near 3 decades. Well, I kept complaining about it for last nearly 3 decades and will keep on. It is what it is. ;-) | ||
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TMNT
3273 Posts
On August 17 2026 20:16 Naib wrote: Looks more than enough for me to heavily change the meta...is there a limit on how many workers can even mine in the main? If it's unlimited, I'm not sure there is much point in expanding unless I'm missing something Only 8 patches can be mined, so you don't get much extra value from the 9th worker mining mineral in the main, which means fast expansion is a must. So basically the game becomes a normal game with accelerated tech/expansion and faster income from one base. From what I've seen there's a 3 Fac timing from Terran that hits like crack, but nothing that cannot be dealt with with preparation. Whether some players are hiding some builds for ASL remains to be seen. Maybe what we've just seen from Shuttle is one of them. | ||
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c3rberUs
Japan11393 Posts
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prosatan
Romania9078 Posts
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gravity
Australia2223 Posts
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c3rberUs
Japan11393 Posts
Mini 60% Snow 57% Bisu 53% (how the mighty have fallen) | ||
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Naib
Hungary4912 Posts
On August 17 2026 20:23 TMNT wrote: Only 8 patches can be mined, so you don't get much extra value from the 9th worker mining mineral in the main, which means fast expansion is a must. So basically the game becomes a normal game with accelerated tech/expansion and faster income from one base. From what I've seen there's a 3 Fac timing from Terran that hits like crack, but nothing that cannot be dealt with with preparation. Whether some players are hiding some builds for ASL remains to be seen. Maybe what we've just seen from Shuttle is one of them. ah, an 8patch "limit" makes a lot of sense, still, the increased income should induce a lot of variation to existing builds or accelerations - like on a normal map u definitely can't add 2 extra proxy gates without tipping your hand heavily, Shuttle could bait with ranged research and fast XP while doing all that...certainly a byproduct. Looks very interesting, potentially balance breaking too but I am curious how it develops in the pro scene. Thanks for the explanation! | ||
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Mrs Crabbleman
20 Posts
On August 17 2026 20:16 c3rberUs wrote: It's a tradition, just like balance whine. Is there any stated reason why ro24 doesn't at least have ro16 format? If for no other reason than 5 games, most of which cheese, does not make for a great tournament day. | ||
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c3rberUs
Japan11393 Posts
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TMNT
3273 Posts
You know, Mini is the type of guy who would build 6 DTs and go batshit crazy in a Bo1 PvT. "You will not beat Rush in a normal game bro, you have to do this" | ||
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TMNT
3273 Posts
On August 17 2026 20:28 c3rberUs wrote: Do pros build forges inward to better protect them from hydra busts? Of course, it's the new sim city fashion in PvZ. | ||
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Toshinou-Kyouko
Philippines651 Posts
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gravity
Australia2223 Posts
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gravity
Australia2223 Posts
On August 17 2026 20:30 Toshinou-Kyouko wrote: i missed out on rush vs shuttle and howtf did shuttle win DT rush | ||
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gravity
Australia2223 Posts
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BLinD-RawR
ALLEYCAT BLUES51168 Posts
bisu would really have to fuck things up. | ||
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BLinD-RawR
ALLEYCAT BLUES51168 Posts
On August 17 2026 20:32 gravity wrote: Think Bisu won't get busted, he had enough scouting and got enough cannons up bisu can still scare players with one dt | ||
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BLinD-RawR
ALLEYCAT BLUES51168 Posts
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