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[ASL22] Ro24 Group A - Page 6

Forum Index > Brood War Tournaments
Post a Reply
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Recommended Games
+ Show Spoiler +
+ Show Spoiler [Game 1] +
Poll: Recommend Hm vs Rush?

No (19)
 
100%

Yes (0)
 
0%

If you have time (0)
 
0%

19 total votes

Your vote: Recommend Hm vs Rush?

(Vote): Yes
(Vote): No
(Vote): If you have time


+ Show Spoiler [Game 2] +
Poll: Recommend Bisu vs Shuttle?

If you have time (9)
 
75%

Yes (3)
 
25%

No (0)
 
0%

12 total votes

Your vote: Recommend Bisu vs Shuttle?

(Vote): Yes
(Vote): No
(Vote): If you have time


+ Show Spoiler [Winners Game] +
Poll: Recommend Winner's Game?

Yes (13)
 
87%

No (1)
 
7%

If you have time (1)
 
7%

15 total votes

Your vote: Recommend Winner's Game?

(Vote): Yes
(Vote): No
(Vote): If you have time


+ Show Spoiler [Losers Game] +
Poll: Recommend Losers' Game?

If you have time (10)
 
77%

No (2)
 
15%

Yes (1)
 
8%

13 total votes

Your vote: Recommend Losers' Game?

(Vote): Yes
(Vote): No
(Vote): If you have time


+ Show Spoiler [Final Game] +
Poll: Recommend Final Game?

No (8)
 
73%

If you have time (2)
 
18%

Yes (1)
 
9%

11 total votes

Your vote: Recommend Final Game?

(Vote): Yes
(Vote): No
(Vote): If you have time


gravity
Profile Joined March 2004
Australia2330 Posts
August 17 2026 11:18 GMT
#101
On August 17 2026 20:17 BLinD-RawR wrote:
Show nested quote +
On August 17 2026 20:17 gravity wrote:
Has the winner's match always been a Bo1 as well? I thought it was just the first 2 that were Bo1s


thats from Ro16

Ah right
Furthermore, tournaments should use matchup-specific maps
c3rberUs
Profile Blog Joined December 2010
Japan11832 Posts
August 17 2026 11:20 GMT
#102
On August 17 2026 20:17 BLinD-RawR wrote:
Show nested quote +
On August 17 2026 20:16 c3rberUs wrote:
It's a tradition, just like balance whine.


actually it isn't, complaining about Bo1 has only been a thing since ASL has been a thing.

nobody was complaining back in the group stages of OSL and MSL

Oh yeah I forgot. People got accustomed to Bo3s for online tournaments.
Group stages give each player 2 matches minimum though

2016 is 10 years ago. o.o
WriterMovie, 진영화 : "StarCraft will never die".
Destroyer
Profile Joined October 2002
Czech Republic959 Posts
August 17 2026 11:20 GMT
#103
On August 17 2026 20:15 BLinD-RawR wrote:
Show nested quote +
On August 17 2026 20:13 Destroyer wrote:
RO24 keeps delivering again.. bo1 nonsense.


I love how people still complain about Bo1 like we never had Bo1 groupstages over the last near 3 decades.


Well, I kept complaining about it for last nearly 3 decades and will keep on. It is what it is. ;-)
never too old for starcraft :)
TMNT
Profile Joined January 2021
3382 Posts
August 17 2026 11:23 GMT
#104
On August 17 2026 20:16 Naib wrote:
Show nested quote +
On August 17 2026 20:11 c3rberUs wrote:
On August 17 2026 20:06 Naib wrote:
Holy shit this really is a Fa$te$$t po$$ible style of map?!

I read smth about this (I'm not following SC:BW that closely) but I thought ppl were either joking or trolling.

Can't wait to see how the pros deal with this type of map

Only the main has those minerals


Looks more than enough for me to heavily change the meta...is there a limit on how many workers can even mine in the main?

If it's unlimited, I'm not sure there is much point in expanding unless I'm missing something

Only 8 patches can be mined, so you don't get much extra value from the 9th worker mining mineral in the main, which means fast expansion is a must. So basically the game becomes a normal game with accelerated tech/expansion and faster income from one base.

From what I've seen there's a 3 Fac timing from Terran that hits like crack, but nothing that cannot be dealt with with preparation.

Whether some players are hiding some builds for ASL remains to be seen. Maybe what we've just seen from Shuttle is one of them.
c3rberUs
Profile Blog Joined December 2010
Japan11832 Posts
August 17 2026 11:23 GMT
#105
It's interesting that Hm vetoed Colorless Fate
WriterMovie, 진영화 : "StarCraft will never die".
prosatan
Profile Joined September 2009
Romania9396 Posts
August 17 2026 11:23 GMT
#106
come on Bisu !!!!
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
gravity
Profile Joined March 2004
Australia2330 Posts
August 17 2026 11:25 GMT
#107
I like the Korean women's fashion of short skirts. Much better than the ugly wide pants that are popular here.
Furthermore, tournaments should use matchup-specific maps
c3rberUs
Profile Blog Joined December 2010
Japan11832 Posts
August 17 2026 11:25 GMT
#108
PvZ winrates on screen

Mini 60%
Snow 57%
Bisu 53% (how the mighty have fallen)
WriterMovie, 진영화 : "StarCraft will never die".
Naib
Profile Blog Joined November 2004
Hungary4952 Posts
August 17 2026 11:26 GMT
#109
On August 17 2026 20:23 TMNT wrote:
Show nested quote +
On August 17 2026 20:16 Naib wrote:
On August 17 2026 20:11 c3rberUs wrote:
On August 17 2026 20:06 Naib wrote:
Holy shit this really is a Fa$te$$t po$$ible style of map?!

I read smth about this (I'm not following SC:BW that closely) but I thought ppl were either joking or trolling.

Can't wait to see how the pros deal with this type of map

Only the main has those minerals


Looks more than enough for me to heavily change the meta...is there a limit on how many workers can even mine in the main?

If it's unlimited, I'm not sure there is much point in expanding unless I'm missing something

Only 8 patches can be mined, so you don't get much extra value from the 9th worker mining mineral in the main, which means fast expansion is a must. So basically the game becomes a normal game with accelerated tech/expansion and faster income from one base.

From what I've seen there's a 3 Fac timing from Terran that hits like crack, but nothing that cannot be dealt with with preparation.

Whether some players are hiding some builds for ASL remains to be seen. Maybe what we've just seen from Shuttle is one of them.


ah, an 8patch "limit" makes a lot of sense, still, the increased income should induce a lot of variation to existing builds or accelerations - like on a normal map u definitely can't add 2 extra proxy gates without tipping your hand heavily, Shuttle could bait with ranged research and fast XP while doing all that...certainly a byproduct.

Looks very interesting, potentially balance breaking too but I am curious how it develops in the pro scene.

Thanks for the explanation!
Complete the cycle!
Mrs Crabbleman
Profile Joined April 2026
49 Posts
August 17 2026 11:28 GMT
#110
On August 17 2026 20:16 c3rberUs wrote:
It's a tradition, just like balance whine.


Is there any stated reason why ro24 doesn't at least have ro16 format? If for no other reason than 5 games, most of which cheese, does not make for a great tournament day.
c3rberUs
Profile Blog Joined December 2010
Japan11832 Posts
August 17 2026 11:28 GMT
#111
Do pros build forges inward to better protect them from hydra busts?
WriterMovie, 진영화 : "StarCraft will never die".
TMNT
Profile Joined January 2021
3382 Posts
Last Edited: 2026-08-17 11:29:19
August 17 2026 11:29 GMT
#112
It wouldn't be a surprise if it was Mini who gave Shuttle that build earlier.

You know, Mini is the type of guy who would build 6 DTs and go batshit crazy in a Bo1 PvT.

"You will not beat Rush in a normal game bro, you have to do this"
TMNT
Profile Joined January 2021
3382 Posts
August 17 2026 11:29 GMT
#113
On August 17 2026 20:28 c3rberUs wrote:
Do pros build forges inward to better protect them from hydra busts?

Of course, it's the new sim city fashion in PvZ.
Toshinou-Kyouko
Profile Joined November 2024
Philippines681 Posts
August 17 2026 11:30 GMT
#114
i missed out on rush vs shuttle and howtf did shuttle win
Yuru Yuri best anime
gravity
Profile Joined March 2004
Australia2330 Posts
August 17 2026 11:30 GMT
#115
Good start so far for Bisu
Furthermore, tournaments should use matchup-specific maps
gravity
Profile Joined March 2004
Australia2330 Posts
August 17 2026 11:30 GMT
#116
On August 17 2026 20:30 Toshinou-Kyouko wrote:
i missed out on rush vs shuttle and howtf did shuttle win

DT rush
Furthermore, tournaments should use matchup-specific maps
gravity
Profile Joined March 2004
Australia2330 Posts
August 17 2026 11:32 GMT
#117
Think Bisu won't get busted, he had enough scouting and got enough cannons up
Furthermore, tournaments should use matchup-specific maps
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51624 Posts
Last Edited: 2026-08-17 11:32:58
August 17 2026 11:32 GMT
#118
I don't know if hm can keep up with bisu's general mechanics.

bisu would really have to fuck things up.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51624 Posts
August 17 2026 11:32 GMT
#119
On August 17 2026 20:32 gravity wrote:
Think Bisu won't get busted, he had enough scouting and got enough cannons up


bisu can still scare players with one dt
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51624 Posts
August 17 2026 11:33 GMT
#120
+1 speedlots hitting a drone cycle. thats rough buddy.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
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